An entire industrial empire under your control. Have you always dreamed of swimming in money? In “Industry Empire” you are the boss of all bosses.
User reviews: Mixed (122 reviews)
Release Date: Jul 30, 2014
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December 18, 2014

Industry Empire now on sale! Save 35%

Dear Community,

Industry Empire is now on sale! Save 35% and start to build up your own Industry Empire!

2 comments Read more

December 17, 2014

Patch 1.2 is now live!





Dear Community,
today we have released the update you all have been waiting for! This Patch will introduce the new warehouse & other new features in the game and the following changes:


Release-Notes:

1. We have added a new building:
The warehouse (is unlocked at level 5) with a large storage capacity

2. At Level 11 you can unlock a warehouse upgrade “Trade Post”
It will allow you to sell and buy resources directly from the Warehouse
at the new open market system

3. We have adapted the order system. Now orders will stay available for all products. Not at the same time, but they orders will change over time and not disappear anymore.

4. We have added a “Building Overview” window that shows
info about your buildings – especially performance data.

5. Cowleather+Cow Meat (and similar combinations)
are not started at the same time anymore

6. Manure can now be used on farms, plantations...
to speed up crop/fruit/vegetables production by 20%

7. The Land Tool ignores red spaces (off limit areas) automatically

8. Advanced Textile Factory upgrade unlocked at level 22

9. Fixed Land Tool - automatically added holes are now charged

10. Building borders are visible when placing roads

11. The road can be now deleted even if it’s the only connection –
(the road cannot be deleted only if an active vehicle uses that road as a travel path)

12. Owned land areas are visible when placing mining probes

13. Mining probes can be deleted manually

14. Manual probing costs less

15. Mines produce more resources at higher levels

16. Added a category filter for market orders

17. An issue with the scenario 6 was fixed. It can now properly started by the players.

18. Added an upgrade button for trucks in the garage.
Trucks can now be upgraded with one click.

19. Added V-sync setting under Video options

20. Fixed two minor issues with completed orders

21. Smaller font for building names. This improves the visibility.

22. The Fast Forward button does not disappear anymore with the right click

23. Several minor issues are now fixed



We hope that you will enjoy the new version!

----

Liebe Community,
Wir möchten uns bei euch bedanken für euer zahlreiches Feedback. Heute haben wir ein umfangreiches Update zu Industry Empire veröffentlicht. Dieses Update enthält neben einigen Detailverbesserungen auch zahlreiche neue Features, die IHR vorgeschlagen habt! Wir freuen uns auf eure Rückmeldungen!


Patch-Notes:

1. Ein neues Gebäude wurde hinzugefügt: Das Depot (Freigeschaltet ab Level 5).
Dort könnt ihr jede x-beliebige Ressource einlagern/auslagern

2. Auf Level 11 könnt ihr ein Upgrade für das Depot freischalten. Mit dem „Handelsposten“ Upgrade könnt ihr eine beliebige Anzahl Ressourcen auf dem offenen Markt ein- und verkaufen, ohne das dazu ein Auftrag nötig ist

3. Das Auftragssystem wurde optimiert.
Es gibt nun wechselnd Auftrage für alle Produkte

4. Ein neues Übersichtsfenster wurde implementiert.
Die „Gebäudeübersicht“ zeigt euch die Performanz eurer Gebäude an und lässt euch per Klick direkt hinspringen

5. Die Produktion von Rindsleder startet nun nicht mehr automatisch
und muss extra aktiviert werden

6. Die Ressource Gülle kann nun auf Farmen und Obstplantagen
angewendet werden um den Ertrag um 20% zu steigern

7. Die Handhabung des “Landkauf” Werkzeuges wurde enorm verbessert. Beim Landkauf werden ab sofort die roten Flächen automatisch ignoriert und nur die weißumrandeten Flächen gekauft.

8. Das Upgrade für die Textilfabrik ist ab sofort ab Level 22 verfügbar

9. Das “Landkauf” Werkzeug wurde verbessert. Automatisch hinzugefügte Löcher werden nun korrekt abgerechnet

10. Die Gebäudegrenzen sind nun auch sichtbar beim Platzieren einer Straße

11. Straßen können ab sofort auch entfernt werden, wenn sie die einzige Verbindung zum Gebäude sind (außer es befindet sich gerade ein aktiver Fahrzeugauftrag auf dieser Strecke)

12. Deine Ländereien werden nun korrekt angezeigt, wenn du eine Probebohrung durchführst

13. Probebohrungen können ab jetzt manuell entfernt werden

14. Manuelle Probebohrungen kosten jetzt weniger Geld

15. Auf höheren Leveln produzieren Minen mehr Ressourcen

16. Im Auftragsfenster wurde ein Kategorie-Filter für mehr Übersicht eingebaut

17. Ein Fehler bei Szenario, der dass Ordnungsgemäße starten verhinderte,
wurde behoben

18. Ein Upgrade-Button für Fahrzeuge in der Garage wurde hinzugefügt.
Fahrzeuge können nun mit nur einem Mausklick erweitert werden

19. Ein Button für V-Sync wurde den Optionen hinzugefügt

20. Zwei kleinere Probleme beim Abschließen von Aufträgen wurden behoben

21. Gebäudenamen werden ab sofort in einer kleineren Schrift dargestellt um die Darstellung zu verbessern

22. Ab sofort verschwindet der Vorspulpfeil nicht mehr wenn man ihn per rechtsklick anklickt

23. Weitere kleinere Probleme wurden behoben

Wir hoffen euch gefallen die Verbesserungen!

3 comments Read more

About This Game

An entire industrial empire under your control.

Have you always dreamed of swimming in money? In “Industry Empire” you are the boss of all bosses. Carry out research, extract raw materials, process them in your factories and distribute your products!

Send off trucks packed with your goods to far off cities and watch how booming trade lets your locations and the region grow and fills your coffers!
Grow your business, get rich and enjoy the fruits of your labor!

With an innovative land acquisition feature: buy plots of land and determine the size and shape of your new factory site!

Features:
  • A new title in the successful Planner series
  • Mine a range of raw materials and manage the entire production chain!
  • Extensive research opportunities and dynamic urban growth
  • Produce and sell over 160 different industrial products!
  • Purchase land, precisely tailored to your needs and wallet!
  • Expand your private property and furnish it with luxury items, whether it’s a country home or a villa!
  • Added fun through various scenarios such as saving a region from bankruptcy and modernizing old structures
  • Includes online leaderboard

System Requirements

    Minimum:
    • OS: Windows Vista/7/8
    • Processor: Dual core CPU 2.4 GHz (or higher)
    • Memory: 2 GB RAM
    • Graphics: Graphics card with minimum 256 MB (GeForce 7600 GT series, comparable or higher)
    • DirectX: Version 8.0
    • Hard Drive: 450 MB available space
    • Sound Card: Sound card
Helpful customer reviews
29 of 41 people (71%) found this review helpful
5.2 hrs on record
Posted: October 20, 2014
When negative reviews outnumber positive ones, I avoid the game like it was spoiled fruit. This time I went against the majority and bought the game. They have listed so much wrong I thought can't be true.

I should have taken the $30 and bought a hammer to hit myself in the head with. Frustrating, mega-micromanagement, and no hope for fixes to the basic mechanics of the game, Next time I buy the hammer, You should spend your money elsewhere
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16 of 22 people (73%) found this review helpful
19.6 hrs on record
Posted: October 26, 2014
Well... Well... I was waiting for a game like this!
And I'm Surprised. This game is good... Really Good!

Let's have a deeper look on it:

Pro's:
1. If you like micromanagement games, like I do, you will enjoy this game, becouse it can guarantee you at least 100 hours of gameplay.
2. The Game is BEAUTIFUL! The design is what it should be!
3. The Gameplay is the best of it's genre. You can Hire workers, buy lands, research new upgrades for your factories, buy trucks, buy your OWN House!!! And it's still not over: You have an achievement section and the Trade Cards too. But this is not the biggest thing in the game.
4. Skill Tree: Yep! Halleluia! Finaly somebody, who told: 'Let's Put Skill Trees in this game!' They ARE helpful, and can give you a boost in-game.
5. Price system is really accurately done. The prices are never too high or too low... they may seem to be, but none of them are. They are perfectly equilibrated with the game.
6. Autosave Feature: The game at least not punish you to restart everything from the beggining. Every 3 monthses (please correct me if I'm wrong) your game is automatically saved, so if the game crashes, you are saved.

Cons:
1. Still Buggy: There are still some bugs in-game, like what happened to me today: The acchievement system broke down, and now I can't use my skill points. Sad story, hopefully it will be patched in the v1.02.
2. Engine Crashes: Sometimes (especially if you play more than 4-5 hours), the game just shuts down by it's own, loosing all your progress from the last Autosave... Sad, sad, sad. Not talking about the engine what needs 2.4GHz Dual Core Processor. It can be a nightmare for some players to play with it for the lags. :(
3. The Mechanics: This tipe of game is not for everybody! If you want to get to the top quickly, this game is not for you! Be patient, and you will have your Gold Medal! :D
4. Graphics Settings: As Soon as you enter to the map, you will see the blured trees, and say: 'OMG Why?'. Just turn off the Blur mode, and the game will be Fine! :)
5. PC Requirements: They are TOO high for this tipe of game. I know that the INSOMNIA engine is powerfull enough, but why did it have to be so outrageously demanding? (Not my teritory, just saying) Sometimes less is more!
6. The Price: Just one question: WHY??? I bought this game in the GameStop for 15€... Half price like here. And what is different? I don't think so, there is any difference.

My opinion about this game? Well, if you are a HARDCORE gamer, who likes this genre (micromanagement), than you will be fine with this game. :)
For others: If you would like to try this game, buy it at the GameStop or wait until the price will drop down! You should probably give it a try!

Overall Rating: 8/10 (will be updated after the release of the new patch!)

Cheers!
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12 of 17 people (71%) found this review helpful
7.0 hrs on record
Posted: August 26, 2014
Where to start.

Well the game has potential, but it is potential that will never get fullfilled.
You will only see one maybe two patches for this game ever.
You will not see any DLC or expansions.
Why?

Rondomedia, they dont work on there games once released you see, they release it, recode and release it under a new name.
A few names should always be remembered and avoided, Excalibur, Rondomedia etc, they are all hand in foot and only produce these very overpriced, rehashed and buggy games that would not be out of place on Facebook or Mobile.

This one is on of there better ones, it is ok, but usual bugs, terrible visuals really terrible, and bad sound etc but still there best game yet!

Lets mention optimisation, your fan will work overtime, mine goes crazy, i can play the big titles with no problems, this game has terrible graphics ingame yet your fan will think its playing the latest top end game.

Bugs, your game will crash for no reason to desktop every now and then, probably due too the optimisation, its not just this title too, its all there titles.

Charging this current price is scandulious. Worth maybe 7.99 at the most.
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12 of 18 people (67%) found this review helpful
19.3 hrs on record
Posted: August 5, 2014
Forget all the negative reviews.

The game is fine, however some of the features are a bit boring (micromanagement)

Overpriced but enjoyable for people who like business simulators !!


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7 of 11 people (64%) found this review helpful
38.6 hrs on record
Posted: November 2, 2014
I've been playing the game for a while and it's ok.These kind of games you either like or not and I do.It is not cheap but you put some improvements into it could be grat.Since Actalogic made it farming could have been done more realistic like farming giant.what do animals eat,manure should not be a an option it should as it is normal life.Get rid of thse yellow prizes on the map they are pointless. I have no clue how the cities grow,it is to random I understand industry devirsty to make it more interesting but it can be very painfull when you decide to build one thing and you cannot sell it for while.Thee a lot of farming products even products in the game in general which I like very much.Industry is very thorough and I like it. I would recommend pharmaceutical products as product editon.I do not undestand the fuel consumtion and trucj maintenance.You have a ship-freighter on the cover but not in the game,you should have it like in industry giant 2(air plane and trains also if possible) and some kind of distribution centers or stores to store and sell products in the cities.I have to go back to city growth make the level neccessity in cities use rcession,stagnation,normal and boom in cities, if possible add marketing and apartment and commercial real state dependent on the city size.How about some competition? Do this you will have a great game which every player who likes economic games will love.Do this and the game will survive on the market otherwhise the game will go into history very fast which would be shame.
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2 of 2 people (100%) found this review helpful
55.7 hrs on record
Posted: January 5
This game has been greatly improved with the latest patch so you can mostly ignore the bad comments about buying land and the markets crashing in terms of selling your goods, though you still have to watch out not to flood the market but then i think thats a good thing as its more realistic.
At the end of the day its probably not as good as other strategy management games like Tropico etc, but its not bad either. i think what it mainly lacks is a proper campaign. there are a few scenorios etc but really it could do with a bit more structure in terms of achieving targets, though tech research and skills perks are a nice touch.
Overall though if its on sale and you're a sucker for these types of games give it a whirl, there are worst things to play.
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3 of 4 people (75%) found this review helpful
32.9 hrs on record
Posted: January 4
Really Good Game
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4 of 6 people (67%) found this review helpful
59.3 hrs on record
Posted: September 27, 2014
I like the concept of a business simulator. When I was younger, I played a game called Capitalism and Capitalism II. Both games taught me the basic concepts of busines, supply and demand, logistics and the importants of training/research. In that game, one had to use your mind to come up with some strategies. However, Industry Empire lacks in several of those areas.
Dislikes:
The game does not seem like a game, rather than a grind. The concepts are easy to master.
In order to level, one simply has to play long enough and sell enough "goods" to an infinite market.
Once you get enough $, you can buy more land to build another building to shorten the time to the next sell.
The game has a severe lack of features. For instance, you can change the speed of the simulation, which is good considering time is the biggest adversary. Unfortunately, the game notifies you when one of your storage buildings is full. Which is good, except it puts the game back down to a crawl. There is no option to disable the mandatory slow down of the time.

Bottom line: The concept is good. Perhaps a younger player can get some value out of it. If you are looking for a shallow business sim/korean grind feast, look no further!
If you want somethign deeper/more complex, please let me know when you find one. :)
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5 of 8 people (63%) found this review helpful
12.6 hrs on record
Posted: October 28, 2014
To start this review I will note that I was burned on Farming Giant which is the same development group.

However, having played this game and only being in an hour and some into it, I would recommend the game. I was fraught with frustration over the constant crashes in that game minutes into it and would love for the development group to take it back over and patch it with the more stabilized IE platform, but that is water under the bridge. It is the same exact engine to a T as farming giant, for those that were able to play for some time (I was able to literally grind out 28+ hrs. before I gave up on crashes and bugs); yet, this game feels more stabilized than the previous iteration. Additionally, and I mind you again I was reluctant to buy this after Farming Giant, the developers here now seem to have grown a pair and are more intuitive to the needs of the community. There are a few naysayers on the rapicidity of patches, but having played so many games over the years, I know that patches are tough to work out. I appreciate reading their comments in the discussion boards despite the detractors and hope that this development and publishing group can find a medium where they can continue to improve existing games while developing new games.

There are some features I would have loved added to this game (from farming giant); most are covered in the discussions, so not getting into that; but for a relaxing, economic sim game, this one just feels good. It is easier to load than Cities XL whatever, Sim City, or even more crazy games such as Capitalism Lab which I’ve played extensively over the past few years upon discovering that. The learning curve for the Paradoxian’s is quite low, but as I note, this game is more a relaxing yet challenging game. At the end of a stressful day at work, this game is comforting while still adding a little challenge to you psyche. Earning a profit is more difficult than Farming Giant which is actually nice because I’m forced to figure out what to really focus on now to grind those profits out. Which is very satisfying given that you could earn millions in the previous game without thinking.

Overall, for those that were screwed on Farming Giant, et al. this game seems more stabalized than the previous games. I suffered one crash at about 100minutes, but that was on my side when a multitude of AV programs started running and maxed out my poor computer. This is one of those games that just feels good to play. A little slower to develop your industry than maybe Tropico but with enough finesse will get you to the end line.
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4 of 7 people (57%) found this review helpful
1.3 hrs on record
Posted: September 10, 2014
extremely repetitive, minimal sense of accomplishment or reward, automation is sub par, game feels cheap.
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6 of 11 people (55%) found this review helpful
10.4 hrs on record
Posted: August 10, 2014
it is a great game to play and it is easy to normal play on how the player plays the game, now that I have played the game to me is is good game I'm now at level 3 in one game and about to change to level 4 in another gme
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6 of 11 people (55%) found this review helpful
242.6 hrs on record
Posted: November 1, 2014
The concept of the game is great. I'm having trouble with a few things and just really interested in getting the issue's fixed asap.
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14 of 27 people (52%) found this review helpful
0.9 hrs on record
Posted: August 5, 2014
Do not buy the game. It has a faulty interface. none finished features and a horribly broken micromanaging system

Its not worth the price. Stay far far away

They will also do everything they can to prevent negative press on their forum sites.
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6 of 12 people (50%) found this review helpful
26.2 hrs on record
Posted: August 6, 2014
This is a good cross between the traditional tycoon/industry type games and the more recent facebook leveling/reach target type games. The order system was a little frustrating until you realise that you can just produce every item as at some point there will be a massive order that will use up all your stock. the road system is annoying, one tip is to build them first in the middle then build the buildings and connect it all up.

As the game progresses it crashes very often so be sure to save, it is a little too much now and it definately needs a patch.

Otherwise its a good little economic sim, altho too much micro in my opinion with minimal automation possible and thus can be quite tedious, but still good fun given the little choice in the game catogory.

overall id say a 7/10 at the halfway point (levelwise) if the crashing continues and get worse then that will definately be a dealbreaker....will update late on if that is the case
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2 of 4 people (50%) found this review helpful
8.3 hrs on record
Posted: August 26, 2014
Was hoping this would be like Capilism II but it isn't, it's a transport game.
Good points: the idea.
Bad points: crashes regularly, boring to play after a few hours, cant always connect roads, reptative manual tasks, feels liek a game built at least five years ago.
I run a i7 processor, GTX680, Windows 8.1 etc
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2 of 4 people (50%) found this review helpful
4.4 hrs on record
Posted: December 12, 2014
The games good, but I would like to see the ability to use trains, ships and aircraft.
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4 of 8 people (50%) found this review helpful
12.9 hrs on record
Posted: August 31, 2014
It's great! I only hope that the company keep this game alive with DLCs and new features!!
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232 of 292 people (79%) found this review helpful
2.6 hrs on record
Posted: July 30, 2014
Updated.
The good: You can manage a business with multiple industries, reasonably quick to learn, achievements give skill points that can be used for upgrades, average.
The bad: Glosses over a lot of detail (micromanagement), extremely repetitive, minimal sense of accomplishment or reward, automation is sub par, game feels cheap.
This game could have been a lot more. Sadly it's a lackluster title that will merely wet your appetite for an industry simulator that we've all been craving. It's worth closer to $10-15. Would recommend Cities in Motion 2 or Euro Truck Simulator 2 for a better executed experience.
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85 of 111 people (77%) found this review helpful
28.8 hrs on record
Posted: July 30, 2014
Hours Played Disclaimer: I accidentally left the game idle overnight during the tutorial, so the hours played is inaccurate.

I am writing this, and I am still very early game in freeplay mode. Keep in mind I have played city and business sims before.

IE offers an extensive tutorial that will introduce you to its mechanics. This game seems to be very detailed and nuanced in terms of its gameplay mechanics. You not only make larger choices about where to place buildings, but you hand-pick the number and type of trucks needed to deliver your goods; different trucks transport different goods. You will also need to maintain your vehicles as time goes on. Also, you can actually determine the shape of the land you purchase for development, as well as the location of buildings within a given plot.

The graphics are nothing to write home about, but they are serviceable and get the job done. So far, I haven't run into any bugs or problems of note.

I'll update this impression once I get more gametime under my belt.

Update: The various information panels available are acutually useful and helpful. As vets of the genre know, this is not always the case with this kind of game.

Your primary source of income will be from fulfilling orders for various products. You will need to deliver the products on time in order to avoid a penalty for late delivery. The game ends if you run out of money. However, you can get a limited number of loans (six, I think) from the bank.

It looks like the game has two gameplay modes: freeplay and scenarios. At launch, there are six different scenarios for you to choose from, which place in charge of varying industries at different stages of development. While the scenarios seem somehwhat interesting, I think most gamers will want to go for freeplay option.

Overall, I recommend this game. I know there are concerns about the the developer's past releases, but I decided to take the plunge, and I am enjoying myself so far.

Update 7/31: Still enjoying the game overall. Pick-up and delivery of goods are made instantly once a truck arrives at a given destination. It looks like the early game is limited to farming, and you will gain access to diffirent techonologies and industries as the game progresses. The game can drag a bit at regular speed when waiting for production of various goods to hit a desired level, but you can speed-up time to compensate.

One minor issue I have run into is the awkwardness of knowing how big the next plot you're going to buy needs to be in order to accomodate a given building. Right now, you have to go into the Buildings menu select the building and look at it's footprint; then you have click on the Land menu and draw out the plot based on your memory of said footprint. This isn't so bad when you're placing one or two buildings, but it can become a bit of a challenge when you're doing more. It's not a dealbreaker, but it is annoying.

If you want to mine, you can order a geological survery that will tell you the size of given deposits in an area, and I wish there were something similar available for setting up water plants. There doesn't appear to to be a water table that tells you what areas of the map have more water than others, and this is a feature I really liked in the latest SimCity. Currently, it seems like you can just plop a water plant anywhere, and it will produce the same amount of water.


Workers become available instantly when you build residences and request a given number, so there's no gradual build-up of the population like in other games. This may not be realistic, but it does allow you get facilities up and running sooner since you don't have to wait for workers to become available once requested. Their travel to and from work is not simulated either.

I still haven't encountered any major bugs or crashes. I'll update these impressions again soon.

Update 7/31 #2: Okay, after playing the game for a while on Freeplay, I would still recommend this title for fans of the genre. If you are trying to choose between IE and the latest Sim City, however, I would go for Sim City, as it's prettier and, perhaps, more streamlined and refined in some of its gameplay elements. Some folks have been reporting lag spikes and sluggish gameplay. I really haven't had any problems in those regards. All of the game features I have tried have worked as one would expect.

The bottom line IMHO is that this is a competent entry into the city building genre, but it could use a facelift and some subtle improvements to make it even better. Perhaps the price tag should be a bit lower given these issues, but this is a generally robust simulation that seems to offer a solid foundation for some good fun. If you're on the fence, wait and see if and how the devs respond to suggetions and complaints.
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51 of 71 people (72%) found this review helpful
10.9 hrs on record
Posted: August 1, 2014
I bought this game because I love industry/production games. There's nothing better than starting from nothing, building up you business and see the profits roll in.
This game allows you to do just that. It's fairly similar to Farming Giant but FG is better if you don't include the constant crashes. Why is FG better? Because you don't have to click 100 times just to sell your products. There you can sell directly to the city and you can automate that process the same way as you can automate the supply of your factories in Industry Empire.
This game is good but it would really need automated selling to make it great. Because now, you can't focus on expanding because you constantly have to accept and fulfill orders.
If the orders get bigger later in the game, maybe it gets easier. But fulfilling 20 unit orders to make 200 bucks gets boring real quick.
I would really suggest that they add a more automated selling process with the first update! It's an urgent update!

EDIT:
So the update came with automated selling process. Yaaaay you might think. But hold it right there cause it ain't what you think it is. You still have to click about 5 times to earn 300 units of money. You have to search for a task, see if you have enough resources, accept it (it get's auto completed if you have enough trucks/workers).
Maybe I'm doing the game injustice here because I have only played 8 hours but it was painful 8 hours to be honest.
You start with 2 mil, have to spend it all to start leveling the city but then the city decides to change the resources needed and you have to sell everything for half the price that you bought it but only made 10k in 6 months with it. (You can start selling to another city but then this city starts shrinking and your work is wasted)
I'm amazed how some people managed to level the cities to 60k+ population without losing their minds.
I thought this would be more like Farmig Giant which was GREAT! (minus the crashes and money disappearing). I will give it a few more hours but I don't recommend it anymore.
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