Raw, aggressive hunger - there's nothing like being a Zombie when you want to do some damage! Now you can control your own horde of zombies! Mayhem has never tasted so good . . .
User reviews:
Mostly Negative (148 reviews) - 33% of the 148 user reviews for this game are positive.
Release Date: Jul 18, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Gnnarrrghh! K-Krra-reck-k-chack-k . . . Welcome, human meat-sacks!
The Undead Overlord welcomes you to Early Access! You are amongst the proud meat-sacks who will help the Overlord grow through the offering of your brains. Yes, those juicy tasty brains of yours are just what we need to feed ourselves, er, that is, to feed our . . . um . . . to help us finish our game! Yes - that’s it! To help us with feedback and testing and most of all inspiration. Become a part of our horde and help us bring you a better game - we can't do it without you and your tender, succulent, delicious, oozing brains!”

Approximately how long will this game be in Early Access?

“The game may be in Early Access for quite some time. That will mostly depend on whether the game’s player community grows large enough to justify the addition of stretch goals, but also on the lives and fortunes of the game’s team of developers. Our goal is to reach a final release state for the game no later than one year after its release on Early Access.

In the end, though, it will be done when it’s done. We want to bring the game to you as quickly as we can, but we are still only human (not yet having achieved interdimensional transcendence ourselves).”

How is the full version planned to differ from the Early Access version?

“Again, this will depend on which additional features are added along the way. In general, though, we intend that the Early Access version will steadily receive additional features and content as we work on it, so that the later stages of Early Access, immediately prior to the game’s transition to Released, will strongly resemble the final product. See the Planned Features list in the Game Description for more info.”

What is the current state of the Early Access version?

“We are at Alpha1 for the start of our Early Access. Moment-to-moment game play is at ~80% feature complete, though still in need of a lot of tuning. Most major features are at a second pass stage, but there is still plenty to be done before they are fully polished. See the Current Features list under the Game Description for more info.”

Will the game be priced differently during and after Early Access?

“Yes, the Early Access price of $14.99US is a 25% reduction from the intended full price of $19.99US.”

How are you planning on involving the Community in your development process?

“We’ll monitor the community on Steam and elsewhere . . . and we’ll read every single message we get. We can’t guarantee a response to every comment, but we’ll do our very best to answer any and all questions, and we’ll take all suggestions and ideas into serious consideration. And, of course, we’ll be very thankful for any bug reports that we get from the community!”
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About This Game

"Danger, Will Robinson!"
Filled with bugs, shorter than you want it to be, lacking features you crave, and just *not* fully tuned yet - this alpha release may infect your brain and leave you curled, twitching in a corner, while you jones for more zombie goodness. Play at your own risk!

That having been said . . .

Raw, aggressive hunger - there's nothing like being a Zombie when you want to do some damage! Now you can control your own horde of zombies and lay waste to the tidy world that humans have created for themselves. Feast on their brains, grow, mutate, and gain incredible powers. Take over a small town (deputies are delicious!). Overwhelm the arriving SWAT units, gather civilian bodies, and reduce a mighty city to rubble. Feast on the remains of generals as their weapons lie smoldering and scattered.

Undead Overlord is the world's most succulent Zombie Dominion RTS. Zoom into a world where destruction is the goal. Mindless zombies? Not when you are the controlling Mind!

We’re proud to make our Alpha1 build available on Steam Early Access. The game was approved for distribution on Steam through the Greenlight program last fall, after just over a month’s worth of voting, but the game still needed more work at that point. The fact of the matter is - it *still* needs more work!

You all know about Beta software. Well . . . Alpha comes before Beta, so it's full of crawling bugs and creeping inconsistencies that we haven't had time to stomp out just yet - but you can help us do the stomping, and have some fun in the process!

Alpha1.16 lets you experience the beginnings of the reign of the Undead Overlord with the first five story missions, two skirmish maps, and a special alphaTest map available to those who take part in the game’s Early Access program. Play the game like you're riding a bucking bronco - ride that sucker into submission. Then participate in forum discussions on the current state of the game, have your say, and join us as we add more missions, more maps, new features, and work towards a full release.

Alpha1.16a Jan. 21, 2016 (Current Version)

  • added sound to burning vehicle hulks
  • collision sounds for grenades
  • Mission 05
    1. military command tent downgraded to a small encampment of Cougar teams, to distract less from the primary mission objective
    2. city center warehouses much better defended, and now feature a group of scientists that are the primary mission goal
    3. lots of new props added, more random survivor groups added
    4. end mission objective location arrow added, enabled after Tank goal completed
    5. some groups of humans now using wander hint parents to wander about within a limited space on the map
  • Mission 04
    1. squads around military base will now (mostly) all reinforce each other when base is attacked, making the end of m04 a bit tougher
  • improved sound of landmine explosions and grenades with new SoundData Prefab tools
  • swapped m04 + m05 blurbs in the Mission Select screen to better match the audio plays for those missions, small editorial tweaks to blurbs
  • turrets can’t fire through walls
  • a few bad textures in m05 cleaned up
  • fixed missing landmine sounds in skirmishes
  • fixed the “rotate camera” goal in the m01 tutorial not showing a goal arrow in the scene
  • fixed burning truck behind gas station in m04 not carved out of navmesh
  • fixed alpha test menu enabled in skirmish missions by default
  • fixed no chaos earned for killing a goat
Known Bugs
  • missing collision for animated police car in m02

Alpha1.16 Oct. 29, 2015

  • Mission 04 - “Night Terrors”
  • Mission 05 - “Breakthrough”
  • New human weapon - machine gun turret
  • Mission Select screen updates:
    1. Separate sections for mission maps vs. skirmish maps
    2. Updated scene graphics
    3. New radio plays for new missions
  • Bonus goals - all missions (including the two new ones) now have two functional bonus goals
  • Pooling and limiting for footstep sounds - footstep sounds don’t go missing, and don’t overlap so much that they cause weird audio artifacts
  • Added Steam Cloud support
  • Better lighting for destroyed pieces of destructibles after the destruction has happened - no longer tied to the character lighting
  • Boss upgrades cost more
  • Speed Zombie ranged attack less powerful
  • Reviewed and tuned starting and max chaos levels for all maps
  • Possible to target the Speed Zombie bile projectile for attack
  • Mission 01 - Humans running out of bounds
  • Mission 02 - Goat bonus linked to the wrong character (female rifle unit)
  • Mission 03 - Swat reinforcements visible at edge of the map and mini map at beginning of the mission
  • Mission 03 - Speed Zombie mutation pop-up and counter-attack notice pop-up working again
  • Skirmish 01 - Military spawning out of forward base are backtracking before finding their way
  • Misc bug fixes

Check out the forums for the complete release notes.

Current Features List

> 5 Missions + 2 Skirmish Maps
> Mutations: 3 Boss Zombies, each with its own Special Ability
> 8 Destructible Vehicles
> 10+ Human Types
> 15+ Destructible Object Types
> 7 Human Weapon Types - Baseball Bat, Pistol, Assault Rifle, Shotgun, Grenade, Land Mines, Machine Gun Emplacement
> Bonus: alphaTest map

Planned Features List

+ 4 more Missions
+ 1 more Skirmish Maps
+ new Human Weapons (Molotov Cocktail, Rocket Launcher)
+ more Human Types
+ Zombie Upgrades
+ Boss Human
+ A whole bunch of bug fixes, game tuning, and graphical improvements . . .
+ Possible stretch goals based on community feedback!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: WinXP or later
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: OSX 10.6
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Storage: 1 GB available space

What Curators Say

3 Curators have reviewed this product. Click here to see them.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Negative (148 reviews)
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116 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Not Recommended
0.6 hrs on record
Early Access Review
Posted: November 12
Could of been a good game but the developers are non-existant, game constantly crashes and has issues, no update since last october.
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Most Helpful Reviews  Overall
39 of 44 people (89%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Early Access Review
Posted: October 8, 2015
Don't buy, seems the devs have abandonded it and ran off with the money.
Was this review helpful? Yes No Funny
36 of 41 people (88%) found this review helpful
Not Recommended
0.5 hrs on record
Early Access Review
Posted: February 16, 2015
The pace of development on this game says it all. As of now (2/16/15), the last update that's been made was well over two months ago. Gameplay is glitchy, unresposive and all-around not appealing. Heavily regret purchasing.
Was this review helpful? Yes No Funny
30 of 35 people (86%) found this review helpful
Not Recommended
3.1 hrs on record
Early Access Review
Posted: August 25, 2015
Really disappointed in this. It seemed so promising.
No updates at all, just a few levels filled with bugs, the devs better get their heads outta their as'ses for real.
Some people actually paid money for this, and they expect something in return.
Was this review helpful? Yes No Funny
22 of 23 people (96%) found this review helpful
1 person found this review funny
Not Recommended
0.7 hrs on record
Early Access Review
Posted: September 18, 2015
The game is dead, no more updates no more zombies, no more anything. Wish the steam refunds would allow return of product if it isnt finished in a timely manner have a feeling Devs would be more inclined to finish products if their money could be lost.
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22 of 30 people (73%) found this review helpful
Not Recommended
2.0 hrs on record
Early Access Review
Posted: June 1, 2015
The game is abysmally slow devlopment wise and it could be safe to assume that the team behind it might have abandoned it.
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12 of 12 people (100%) found this review helpful
Not Recommended
2.2 hrs on record
Early Access Review
Posted: June 21
Brought this game nearly 2 years ago (In 3 months will be 2 years ago) And the last update is nearly a year ago, the updates are very small for the amount of time it takes and honestly. This game is dead, it needs to be removed from the store because there is no new updates and this is a perma early access.
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10 of 10 people (100%) found this review helpful
Not Recommended
0.2 hrs on record
Early Access Review
Posted: August 17
it's august 2016 and this game is still 2 years into early access.
and it currently costs $15us

the game simply has had 0 love from devs and still isn't worth $1

avoid like the plague
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11 of 12 people (92%) found this review helpful
Not Recommended
6.4 hrs on record
Early Access Review
Posted: August 14, 2015
This game showed a lot of promise and it was good, but then after an update at the end of 2014 the game has been dead, no updates no word from the developers nothing, and even the last update was only after the community managed to get the developers attention after months of silence, and now its been nearly a year, don't but this game until at least the developers do something to show they are working on the game.
Warning aside, lets get into the actual game.
You are the 'Hive Mind' of the zombie and control every zombie in that has been infected. Only 3 missions and 2 scenarios so very limited there it also has a sandbox however it also only contains one map so overall the game is not worth the money for developers are asking for
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192 of 347 people (55%) found this review helpful
5 people found this review funny
Not Recommended
2.3 hrs on record
Early Access Review
Posted: July 18, 2014
Full disclosure: review copy provided by developer/publisher!

I'm going to preface this review with what I think Early Access should mean. Then I'm going to tell you what "Undead Overlord" is. Early Access should be a title that, while unpolished and lacking features, is a fun experience that feels... nearly complete. Like a game that can stand on its own with maybe a little asterisk. And throughout its developmental process it should only improve, getting polished and expanded. Good examples of this are "Kerbal Space Program," "Sunless Sea," "Prison Architect..." the list goes on. Then they're released into the full-release wild, like "Betrayer" and "Sir, You are Being Hunted."

That is the expected and desired life cycle of all things Early Access. And let me add this: I think Early Access is not above criticism - even downright damnation. If a game is bad, it's bad. I'm not giving it leeway because "it isn't done yet." If you're selling a product, finished or not, I'm going to criticize it. People think criticizing Early Access is tantamount to punching a baby. I don't agree with that. Especially when the game is 30 minutes of content with an intended additional 60 minutes of content.

This game is bad. Objectively. It is a fact, like how old the universe is, how its heat death is inevitable, and how St. Paul, Minnesota is the happiest place on Earth (full disclosure: I've never been to St. Paul, Minnesota). Firstly let's address the graphics, arguably the least important feature (especially for an RTS). I feel that you have three options when developing a game: you can go the technically impressive route, the artistic route, or a wonderful fusion of both. "Undead Overlord" decided on the fourth, controversial option of terrible. This is pretty ugly. There is no artistic merit here. This is not fun to look at. This is like staring at the sun; it will cause inevitable blindness, madness, and is wholly inadvisable. It is jagged, blocky, muted, and utterly painful to look at. The levels are barren (particularly the one skirmish level). The character models look like the tourists in a "RollerCoaster Tycoon" game. I know graphics aren't that important at the end of the day, but you still have to stare at this for hours on end.

Gameplay is the real meat of any good game sandwich. Unfortunately for you, "Undead Overlord" features a single, suspicious slice of green bologna. You select your zombie, click on a target, and he runs over to jankily smack him or her around until they collapse into a pool of blood, resurrecting to join your dead ensemble or providing a snack for health and strength. Interesting concept, yes. But it's shallow and not fun. You're just clicking your increasingly unruly horde at dwindling townspeople and first responders until there's nothing left. Then you're on to the next of three levels. You'll blast through these in... five, ten minutes (the levels are small and same-y)? But don't worry, the developers plan on adding six more! That's roughly an hour and a half of entertainment potentially! And if they meet some unspecified monetary goal they're going to add such exciting features as MULTIPLAYER, HUMAN CAMPAIGN, and MAP EDITOR.

The AI is nonexistent. They react to your presence (sometimes) but don't expect them to seek you out or patrol of their own volition. This is a very one-sided RTS. The aforementioned skirmish level really shines a light on this. The level design on the single skirmish level is also pretty bland, featuring nothing but room after room stuffed with an assortment of humans and/or dog corpses.

So that's it. That's "Undead Overlord." It feels and plays like an iOS game. The trailer is admittedly cool looking, as is the concept. But I didn't see that game when I played. I'm not picking on this game or the developers. I just don't want you to be burned. This is not worth your hard-earned cash or time. When you can buy complete games for less than this, and when you can purchase Early Access titles more polished than this, what's the incentive? Do you like to gamble? To live dangerously? "Undead Overlord" is about as fun as staring into the sun. Some might disagree, shouting in disbelief while staring till their eyes melt out of their skulls. But you and me? We'll just keep walking, sunglasses on and eyes fixed squarely ahead.
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Recently Posted
0.1 hrs
Early Access Review
Posted: December 5
Basic AI and UI problems make this game flawed to the point of unplayable. Add the fact that the devs seemed to have abandoned this game pre Alpha and you've got one heck of a lemon. If you want to be a bad Guy I'd recommend looking elswhere like the Overlord series.
Helpful? Yes No Funny
0.4 hrs
Early Access Review
Posted: November 27
Don't touch this piece of crap which has been nominated for "The least complete bit of abandonware on steam" award!
Congratulations on taking an interesting concept and buggering it up so hard it feels like it visited the BBC in the 70's!
Helpful? Yes No Funny
domo domo domo
1.6 hrs
Early Access Review
Posted: September 29
soooooooooooooooooooooooooooooooooooooooooooooooooo many regrets purchasing the game dont buy. EVER!!!
Helpful? Yes No Funny
3.6 hrs
Early Access Review
Posted: September 24
I know it is early access but the dev abondend the game at september 2015. That was the last day we read something about the game from the dev's and it is a suprise that they no allow anyone how would make something out of this game and let this great idea die. If anyone want to play a good zombiegame AS a Zombie then play "Stubbs the Zombie"! :D So have a nice day AND DON'T BUY THIS GAME!!!!
Helpful? Yes No Funny
Rin The Dog
0.4 hrs
Early Access Review
Posted: September 3
Thanks for wasting my money. If you don't want to finish a game, don't go into game development, you ♥♥♥♥♥.
Helpful? Yes No Funny
0.9 hrs
Early Access Review
Posted: August 28
Unless they magically release a new update or start communicating with the community again stay away.

Who knows we might be surprised at one point, but until that happens don't bother with that development studio.
Helpful? Yes No Funny
Mr. Bad
1.7 hrs
Early Access Review
Posted: August 9
Last update Oct. 2015! WTF? good game idea! Bad Devs.......... update the game more. looks like once a year?????
Helpful? Yes No Funny