This is a 2D top-down horror game. If you enjoy adventures, top-down game with a hint of horror in it, Motte Island is for you. It has numerous features including but not limited to various puzzles and mini games contained within. It is as exciting as exploring an actual paradise island.
User reviews: Very Positive (67 reviews)
Release Date: Apr 8, 2014
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October 2

Introducing our new horror-themed game "5%" for IOS device

We are getting ready for our new horror-themed game called "5%" in time for the Halloween season. We plan to have it on AppStore by end of this month at the latest. It is one-of-the-kind gyroscope-based real 1st-person-view horror game on IOS.

Getting trapped in an abandoned hospital with nothing but your Iphone? This is the real-deal! Please stay tuned for more updates. Visit our facebook for more info.

We are in the final stages of development so we should be ready by then. Ask us questions about our exciting new game!

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September 15

Motte Island on Indie Gala!

We are participating on IndieGala weekly from September 15 to 22, 2014

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“And most importantly, if you like a good mystery with awesome monsters that will have you jumping out of your seat, play this game.”

“That said, the game is damned creepy pretty much from the get-go, and while it may not make you scream, it’s got some of the most creative and memorable monsters I’ve ever faced in a horror game. They’re beautiful, in a nightmarish sort of way, and you’ll be seeing them in your head long after you stop playing.”
Games in Asia

“You may be surprised (and more than a little pleased) to learn that there’s not a single mention of the zombie apocalypse. The dead remain inanimate, safely ensconced six feet under. Motte Island has chosen a far great adversary for you to contend with, one we’re sure will strike fear into your hearts.”

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About This Game

A brother has to save his sister in what appears to be a plot by dark forces.
Motte Island is a horror-themed game with a top-down persepective making it a rarity in the genre. The storyline is well-thought out and exciting. Players will encounter different challenges depending on the path they choose.

Features that is available in the final release:
* More alternate attack
* More weapons
* Bigger maps with more challenges; the content in the demo might not match that of the full release.
* More enemies
* More tracks in the soundtracks/ambient sounds
* More varieties of puzzles
* Longer gameplay

System Requirements

    • OS: Win XP, WinServer 2008, Vista, Ultimate incl. 64 bits ed. with SP2, Win 7, Win 8
    • Processor: 2.33GHz or faster x86-compatible processor
    • Memory: 512 MB RAM
    • Graphics: 2Gb
    • Hard Drive: 150 MB available space
    • OS: OS X v 10.6, v10.7 or v10.8
    • Processor: Inter Core Duo 1.83GHz or faster
    • Memory: 512 MB RAM
    • Graphics: 2Gb
Helpful customer reviews
3 of 3 people (100%) found this review helpful
0.3 hrs on record
Another greenlighter, but it looks very promising. It has nice hand-drawn graphics and beautifull music.
Storiline is designing from the very start. Controls are strange but at least you should give it a try.
Posted: September 28
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
There's a pretty big asterix behind my recommendation for this game. It is fun. It has some memoriable moments. It has a pretty good atmosphere. But I don't think I'm going to finish this game. There are two peevs that I've come across in my hour of playing. 1: Enemies respawn when you leave the screen, but weapons don't. 2: There seem to be some bugs going around. No, not the monsters. I stopped playing because my instruction was to find a phone in the police station and I checked every phone but no further instrunction ever came up. I get it, they don't work. I knew that before I checked them, but what am I supposed to do now? I don't want to wander aimlessely around infinity monsters when my machette was taken away.

Besides that, I'm still recommending this game because it was cheap, indie, and I honestly enjoyed the playtime I had. If I feel like bothering to check the forums for direction, I may even try playing again.

Scale: 1=despised 2=negative 3=could go either way 4=positive 5=loved
Game design: 4/5 I haven't played a top down game in forever, but I like the idea of a top down survival horror. Very interesting and it seems to work well. Too bad there seems to be some potentially game breaking bugs. Maybe? I honestly didn't try very hard to see if it was a bug or if I'm just missing something.

Tone: 3/5 I get scared easily, and I do find the game creepy. The dark scares me, because I'm a pansy, and there are jump scares, but they don't feel cheap. It's like, "ah, there's a monster- oh ♥♥♥♥, they're overe here now!". I saw it coming, and I still was surprised. Unfortunately, the story isn't really giving me any inspiration, and the engrish descriptions aren't helping things.

Personal skew: 3/5 I don't think I can speak for a lot of people about this game. Not really my genre, but I think the game is pretty transparent in it's advertising. You probably knew if you were going to enjoy it or not before you played it.
Posted: June 8
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1 of 4 people (25%) found this review helpful
1.2 hrs on record
It's ok.. I guess.. it is a bland game... The melee fighting feels weird. I don't like it.
The story? Well, its clichè. Brother has nightmares. Runs of to a smal island to save sister.
There is a storm, monsters. I did not play any more. You need this flashlight all the time... I will say no more.
I don't recommend this game, even if it is on sale.
Posted: June 24
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6.4 hrs on record
Please somebody help me! I have bug! When i enter the police station ( i need to find phone) It don't says anything, then i'm going to police chief room but phone does'nt working! And i can't talk with Zadok! Dialogue just not appearing. Maxi says what he can't fix the phone! Пожалуйста кто-нибудь помогите мне! У меня баг! Когда я захожу в полицейский участок ( у меня миссия найти телефон у шефа полиции) он нечего не говорить! А он должен говорить "Мне нужно быстро дойти до шефа полиции" он нечего не говорит! Потом я захожу в комнату полицейского шефа - нажимаю телефон и он говорит что нет линии а на самом деле там должен начаться разговор с Задком, помогите мне! Что делать!?
Posted: April 28
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3.1 hrs on record
This game is great! Although this is the 2D game, but this game has scared me a lot :v
Posted: April 28
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54 of 57 people (95%) found this review helpful
5.2 hrs on record
Motte Island is a top down survival horror game that took some inspiration from the classic Resident Evil/Silent Hill. Since there aren't many top-down horror games I can think of (or any at all, really), it's hard to compare it to any specific game. My playtime was about 5 hours, but on average it'd probably take around 3-5 hours to complete.

The story, atmosphere, and music are actually pretty decent for a $5 retail priced game (which you can get even cheaper during a sale). The script has a lot of broken english in it, it can mostly be understood but all of it could have been easily fixed before release if they had anyone with a decent understanding of english on the dev team. The broken english can cause some of the objectives to be a tad bit confusing, because they aren't explained fully.

Most of the enemies have some fairly unique designs to them. If you're terrified of bugs.. then you probably shouldn't play this game as a great deal of the monsters are designed based on them. This actually made the game creepier to me, since I'm not a fan of insects lol.

The combat could use a lot of work. You can only equip one weapon at a time, and there's no option to store them, so if you want a new weapon, you have to drop your old one. This can be frustrating when you want to use a gun. There are 3 guns (pistol, shotgun, rifle), and all 3 have very limited ammo. 2 of the guns aren't that easy to find, and I couldn't find the pistol in my playthrough. I don't think there's more than 30 rounds for each gun in the game, and the guns seemed pretty useless against normal enemies (they're alright for boss fights.. but there aren't many situations you'd use them in). There are 2 FPS sequences that seem really forced, so the game isn't entirely top-down.

Game is very dependent on stealth. If you sneak up on an enemy from behind and melee them, it's a one hit kill. This is the best way to play the game as it takes much longer to kill an enemy if you're spotted. I personally stuck with the machette and samurai sword for most of the game.. There is a decent variety of melee weapons in the game, but I found that quick charge attack + fast normal attack is the best combination (for me at least), so most of the other weapons weren't as useful.

Navigation can be somewhat frustrating, as there's no map of the island in the game. This is silly, because some of the buildings have maps for them, which have a much simpler layout, but the maps that you do find can't be saved to your inventory.. so you basically have to memorize them. At one point in the game, I got stuck for a while because I couldn't find the cemetery. If I had a map, that wouldn't have been an issue. Another feature that wasn't polished is the health bar, it covers the entire bottom of the screen. Surely they could have made it noticeable enough while taking up less screen space.

Overall, if you love survival horror I'd recommend giving the game a shot, just set your expectations low. I probably would have paid a dollar for it if I hadn't gotten it for free.

EDIT: This review is based on the first build of the game, any future updates aren't represented in my review.
Posted: April 11
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