You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task!
User reviews: Mixed (383 reviews)
Release Date: May 2, 2014

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Recommended By Curators

"A pretty awesome sidescroller game that offers a fair challege. Can you help Akane to rescue the one she loves?"
Read the full review here.

Reviews

“Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun.”
5/5 – http://www.digitallydownloaded.net/2011/06/review-akane-kunoichi-xbox-360.html

“The bosses in the game are impressive and fun.”
8.5/10 – http://www.ztgd.com/reviews/10217/akane-the-kunoichi/

“Impressive Graphics, Visuals & Artwork”
8.5/10 – http://www.gamingtruth.com/2011/06/11/akane-the-kunoichi-xblig-review/

About This Game

You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi and her minions - you have to rescue him, but it won't be an easy task!
Many enemies will try to stop you, and you'll have to be brave to fight against the evil ninjas and huge monsters loyal to Hiromi.

- 3 secret ninja techniques
- 5 different environments
- 5 huge bosses
- 15 stages
- 45 hidden Charming Lost Kimonos to catch!!!

For more information:
Homepage: http://www.haruneko.com
Facebook page: http://www.facebook.com/HarunekoEntertainment
Twitter: @harunekogames

"The bosses in the game are impressive and fun." www.ztgd.com - 8.5/10
"Impressive Graphics, Visuals & Artwork" www.gamingtruth.com - 8.5/10
"Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun." www.digitallydownloaded.net - 5/5
"those crazy kids at Haruneko know what made well-remembered games worth remembering" - www.honestgamers.com - 8/10
"a really cool game" www.armlessoctopus.com - 4/5

System Requirements

    Minimum:
    • OS: Windows Xp, Vista, 7
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory, capable of Shader Model 2
    • DirectX: Version 9.0c
Helpful customer reviews
52 of 66 people (79%) found this review helpful
2 people found this review funny
2.0 hrs on record
Posted: December 2, 2014
Akane might be the clumsiest ninja to ever find her way into a video game.

She moves like a stone statue that has suddenly been given the ability to walk, sliding around as if every surface she touches is ice and often forgetting how to properly jump. Though I suppose I'd find it pretty hard to move effectively if I had two watermelons bouncing around on my chest, making the simple act of walking across a room an involved procedure as you desperately attempt to deal with the sheer uncontrollable force of your own momentum. Making matters worse are dozens of the worlds second dumbest ninjas, who patrol around in obnoxiously difficult to reach places while starring at you like you're a harmless circus animal jumping through hoops.

And that would be somewhat accurate, though there are rather a lot less giant flaming rings and many more exceedingly dull platform layouts and cheep traps. Checkpoints apparently missed the cut and to seal the deal an agonizingly long death screen makes retrying levels far more tedious than they had to be. Not that you ought to bother starting over, mind you. Akane never gets better through its five worlds, instead becoming so outrageously cheap and difficult that I confess to having abandoned ship on the second to last level.

What I'm getting at here if it wasn't incredibly obvious, is Akane the Kunoichi is rather outrageously incompetent. It feels like someone ripped a platformer template out of their rear, painted some very ugly textures all over it, and then spent the rest of their time carefully animating the lead characters breasts. Because that's what really matters in a platformer: boob physics.
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13 of 16 people (81%) found this review helpful
1.8 hrs on record
Posted: December 10, 2014
First of all I'm a platformer guy, so I might judge this game too harsh.
At first glance, I'm really like to play this game. Because I saw a classic Super Mario Bros. in this game.
But after playing for a couple hours, I found out this game is just mehhhh..

Nothing is good in this game.
The level design is bad, the controls is so-so.
The game itself is slow pacing which mean you are a slowpoke ninja girl.
Don't even bother with the time limit per level, that's just a decoration.
3 Secret ninja techniques? ♥♥♥♥♥♥♥♥, you aren't allowed to use it in boss fight.
The boss fight is just a hit and run play, nothing special.

The only thing that resemble classic platformer is when you die, you have to start it all over again.
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14 of 18 people (78%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: November 5, 2014
This is a platform game divided into 5 acts, each one has 3 levels, and the third level is a boss fight. Each boss has a specific pattern : once you know what a boss is going to do, it is quite easy to defeat it, you just need to focus on what you have to do.

Both soundtrack and graphics are fine. The gameplay is simple (jump, basic attack, special attack) and the difficulty is increasing after each act. The first act looks like a tutorial and, in the end, the fifth and last act is quite challenging : there is no doubt that you will die a lot before reaching the end of the game.

You may need between 2 and 3 hours to get all of the kimonos in the game, which will result in 100% achievements ! If you can get this game in a bundle, I recommend it. Otherwise, check some videos before buying it.
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17 of 25 people (68%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: November 23, 2014
I don't understand why so many negative reviews. Sure, it isn't a platformer masterpiece. It can be challenging and controls are little clumsy, visual and music aspect are nothing special, and story is below average, but hey, it is still a decent game. If you like old school platform games, give it a chance.
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7 of 7 people (100%) found this review helpful
2.1 hrs on record
Posted: March 6
Another indie piece of trash.

The concept is great, the execution disheartening: the gameplay it's more about being patient than being a true ninja, capable of jumping and moving quickly. Appears clear to me, that this was purposely done to lengthen the extremely short game duration.

There are a total of 15 levels, five of which are Boss levels. Each level contains 3 collectable items, if you collect all the 45 items you can witness a special ending. The gameplay it's about jumping and shooting, with a special consumable ability, but if you think that every time you shoot, the character stops for a little while... the game flow becomes clumsy. Furthermore, the aforementioned special ability is sadly bugged, so when you use it, chances are that it won't target the enemies, resulting in you getting hit, subsequently killed, ending up to develop a deep frustration in the player, already challanged by a not fluid jump&shoot platform.

The graphic is nothing remarkable, but rather it's easily forgettable and not very appealing; be no less so, the sound department: reduced to the bone, there are just a couple of music tracks that, for how catchy, tend to become boring excessively quickly. Probably, because there are just a couple of tracks, indeed.

Despite I've already covered what concerns the controls, I shall add how the keys you bind to play are the same keys you use in the main menu. Hence, if you bind WASD to move and J to jump, you will have to navigate the main menu using those keys, rather than the arrows. Needless to say what a poor design choice this is, and what a pity to see how little efforts were done during the development.

If you need ratings
Graphic: 6
Sound: 5
Longevity: 6
Gameplay: 4

Overall: 5/10

I can't recommend this game, unless you're fond of supporting indie game developers.
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18 of 28 people (64%) found this review helpful
1.3 hrs on record
Posted: December 20, 2014
The game is just so blah and you can't even map buttons correctly to my steelseries free gamepad. Basically felt like I would be actively wasting my time playing this after beating a few levels.

Sorry Akane, too many good games to play to spend time on the subpar efforts you put out.
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5 of 5 people (100%) found this review helpful
5.0 hrs on record
Posted: March 23
TL;DR: It's a decent little game, but everything just kinda plays too slowly.

Good points:
* short levels that generally don't overstay their welcome.
* collectable items aren't irritatingly difficult to find.
* fully rebindable controls. (They start off as WASD + something on the right side of the letters, but I rebound them to arrow keys + ZXCASD very easily.)
* level design on boss stages: bosses themselves are easily accessible, so you can practice on them, without going through the rest of the stage. Basically, you can separately practice getting the kimonos and beating the bosses. This is good stage design.

Not-so-good points:
* Basically everything in the game moves too slowly:
* * Left/right movement momentum effects, making it so that you can't turn or stop quickly.
* * Akane grabs the wall if she runs into it while moving downward, and doesn't ungrab it even when you let go of the direction facing the wall, so you can either slide down slowly or slide down somewhat more quickly (if you press down), but you can't just drop down. (Strangely, boosting off of a wall causes Akane to move much more quickly.)
* * Level complete screen animation and music just takes too long to play out.
* * Game over sequence also takes too long to play out, considering how easy it is to fail a stage.
...So in general, it doesn't feel like you're playing a ninja. You don't get to enjoy the agility of a ninja...though it's not like the enemy ninjas do either.
* Edges of platforms should be drawn so that they don't stick out beyond their hitbox (or don't stick out that much). This applies mainly to the forest area.
* Bug: If you are in a corner and there is water flowing against you, you can't simply move left/right out of it. You can only jump out of it. (Please post a comment if this is fixed; then I will remove this item.)
* Soundtrack doesn't loop properly -- it fades out then restarts. (You might notice this if you take too long to figure out the second boss's pattern.)
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9 of 13 people (69%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: November 22, 2014
Alright, I'm gonna be honest and say that this game can be quite infuriating at times! Still, it's a fun little platformer with a charming setting and a pretty nice vibe to it. You'll need to play the levels until you've learned the ins-and-outs of them in order to pass through them, challenging but quite beatable.
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9 of 13 people (69%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: November 10, 2014
I enjoyed this game really much. Some levels were challenging. I am pretty sure that 50% of negative reviews, are ragequits. The other 50% who complain about bad level design, I am pretty sure they also would complain about old Prince of Persia design. I hope there will be a 2nd part soon, or just an another game from this dev!

P.S. Thanks dev for the windowed option, could play at work :P
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10 of 15 people (67%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: January 19
My 2 biggest issues with this game:
You slide when you stop moving (tip: throw a kunai to instantly stop, will be useful in the last stage)
Wall jumping is pretty bad, has a lag and the execution is somewhat awkward, plus combined with the movement, sometimes you'll find yourself jumping too far ahead.

Other than these problems (which are big).
I can still recommend this to platformer lovers, but the average Joe might get too frustrated at times.
You can tell it's a first or second commercial project, however, I'd still give it a thumb up for anyone to try.

Difficulty - 5/10 (would be even less with tighter controls)
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: January 6
Let's keep this short: This is a really annoying platformer. Protagonist is probably the laziest ninja ever to be seen on a computer screen with looks and a frown / hair color matching a SJW from San Francisco.

Careful recomendation if you find games like this appealing. Price is not much and this game will give challenge after the initial easy levels that show you the ropes. Problem is though that it really starts getting tiring to move like you are in tar as your deaths will also be of the type 'got pushed into a chasm by a waterfall' or 'was not fast enough to jump before platform collapsed. I especially loathed the waterfalls in nocturne forest that keep pushing you around.

I can live with the clumsy climbing as i consider the slow and vulnerable climbing a feature that adds to difficulty as otherwise you would dominate your enemies too easily. (enemies generally die as soon as you get up to the same level as they are. Your firepower is very good)

6.5/10 - Look at gameplay videos and thread carefully if the asking price is too much.
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4 of 5 people (80%) found this review helpful
4.9 hrs on record
Posted: January 26
So, here's the premise. A bunch of girls are stalking this guy Goro as they all adore him - even Akane, our heroine secretly loves him but stays in the back. He gets kidnapped however, and it is up to Akane to save him.

The gameplay is responsive and fluent, but being a ninja; Akane can cling to walls and slowly slide down on them and perform wall jumps if walls are close enough. She attacks primarily by throwing kunais and can use secret ninja scrolls, having a selection of 3 ninja arts; wether it be kunais shooting at all directions, death from above or devastate anything left or right.

The music fits the mood and overall it's pretty fun; although you best have patience - the wall-cling takes some time getting used to and there is no true game over, but dying means starting the whole level over. No checkpoints, but I feel that's fair given the short length. Each chapter consists of three acts where in the third a boss awaits.

I recommend the game - the difficulty ramps up as the game progresses as the final levels made me die a lot in comparison to the first act which was a cakewalk and it's an enjoyable experience.

The last thing to mention are the kimonos. These make you take longer and risky routes to get, but they make a notable difference: The ending.

As most people can expect; defeating the final boss has Akane kneel infront of her master Goro - the mission is complete.
However...


...if Akane can assemble all of the kimono outfits; she will have these jump in after defeating the final boss and dress her up; winning the love of Goro.
Now that, was pretty cute and felt worth my time.
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6 of 9 people (67%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: November 24, 2014
Definitely a rage inducing platformer with plenty of projectiles the further you get. Took me a little over an hour on the last level alone. It's not exactly the greatest on graphics but that's not what the game is about. Took me 6.6 hours to beat the game 100% (including achievements). If you've got the $2.99 to spare then I'd recommend giving it a shot. :D
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7 of 11 people (64%) found this review helpful
1 person found this review funny
12.6 hrs on record
Posted: November 18, 2014
Akane the Kunoichi knows how to capture classic games feature, but the poorly told story and the clumsy controls make this game forgettable, the controls seem initially clunky, but it will be perfectly response once you get used to. The real issue with this game is slow-paced, not much enemy to challenge you skill, however level design is compensated with quality.
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13 of 23 people (57%) found this review helpful
11 people found this review funny
3.5 hrs on record
Posted: January 17
cool and funny kinda kids play ^_^
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2 of 2 people (100%) found this review helpful
9.4 hrs on record
Posted: December 18, 2014
I like a good throwback platformer, but not if the controls are this clunky.
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2 of 2 people (100%) found this review helpful
7.1 hrs on record
Posted: November 15, 2014
Akane The Kunoichi is really good platformer game. Starts easy, and with every new environment game gets harder and more tricky. Beating it without getting kimonos is too easy but once you will aim to collect all of kimonos, that's where real fun starts. The only thing I can complain is that there are only 15 levels.
Anyway. don't mind negative reviews. Anybody who enjoys platform games will have fun. Also, the price is fair for the content and on sales this game is cheap.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
5.3 hrs on record
Posted: January 10
The controls of this game are, wow, do you even? Especially when you grabbed onto the wall and there is no choice but to jump to the opposite side or slowly slide down.

Other than that, it's a short 2D platformer game that will make you think maybe you just sucked at jumping and throwing kunai.
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2 of 2 people (100%) found this review helpful
0.1 hrs on record
Posted: April 30
It feels bad to play
The game looks and sounds like crap
In the trash it goes
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2 of 2 people (100%) found this review helpful
7.9 hrs on record
Posted: February 9
AUDIO: Stock Trash                                                 AESTHETIC: Stock
MEMORABILITY: Abysmal                                    WORTH: Discount

PROS: Cute role-reversed damsel story about a female ninja going to save the samurai she loves. Special attacks do well to clear the screen if the right one is used for the proper scenario, and can be satisfying. Despite being a bit cookie-cutter, the graphics are all colorful and don't suffer from any major palette issues.

CONS: Generic, royalty-free music. Audio in general is shoddy: A single dog enemy's SE is a clip of a group of dogs barking. I tried to like the feudal/mythological theme, but it feels like a try-hard depiction from a students first semester learning about Japan. Akane controls terribly-stiff-- She will often get stuck to walls, and is forced to slide down entirely or spring off, leading the player into hazards. Sporadic level design will not satisfy platformer fans, incoherence will not satisfy general sidescroller fans.

OVERALL: It's hard to recommend a game when most damage will be taken from the games controls rather than its innate difficulty. I want to like Haruneko, but even 3.00USD is too much to charge for what is essentially a school project.

                                                    
SCORE: 3/10
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