You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task!
User reviews: Mixed (426 reviews)
Release Date: May 2, 2014

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Reviews

“Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun.”
5/5 – http://www.digitallydownloaded.net/2011/06/review-akane-kunoichi-xbox-360.html

“The bosses in the game are impressive and fun.”
8.5/10 – http://www.ztgd.com/reviews/10217/akane-the-kunoichi/

“Impressive Graphics, Visuals & Artwork”
8.5/10 – http://www.gamingtruth.com/2011/06/11/akane-the-kunoichi-xblig-review/

About This Game

You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi and her minions - you have to rescue him, but it won't be an easy task!
Many enemies will try to stop you, and you'll have to be brave to fight against the evil ninjas and huge monsters loyal to Hiromi.

- 3 secret ninja techniques
- 5 different environments
- 5 huge bosses
- 15 stages
- 45 hidden Charming Lost Kimonos to catch!!!

For more information:
Homepage: http://www.haruneko.com
Facebook page: http://www.facebook.com/HarunekoEntertainment
Twitter: @harunekogames

"The bosses in the game are impressive and fun." www.ztgd.com - 8.5/10
"Impressive Graphics, Visuals & Artwork" www.gamingtruth.com - 8.5/10
"Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun." www.digitallydownloaded.net - 5/5
"those crazy kids at Haruneko know what made well-remembered games worth remembering" - www.honestgamers.com - 8/10
"a really cool game" www.armlessoctopus.com - 4/5

System Requirements

    Minimum:
    • OS: Windows Xp, Vista, 7
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory, capable of Shader Model 2
    • DirectX: Version 9.0c
Helpful customer reviews
17 of 18 people (94%) found this review helpful
14.1 hrs on record
Posted: June 3
Its a decent enouhg platformer. You won't find anything really new here, but sometimes that is okay. I bought this in a bundle for probably 40c and it was worth it at that price 7.5/10. At full price, it might be just good enough if you really like platformers.
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9 of 12 people (75%) found this review helpful
5.0 hrs on record
Posted: March 23
TL;DR: It's a decent little game, but everything just kinda plays too slowly.

Good points:
* short levels that generally don't overstay their welcome.
* collectable items aren't irritatingly difficult to find.
* fully rebindable controls. (They start off as WASD + something on the right side of the letters, but I rebound them to arrow keys + ZXCASD very easily.)
* level design on boss stages: bosses themselves are easily accessible, so you can practice on them, without going through the rest of the stage. Basically, you can separately practice getting the kimonos and beating the bosses. This is good stage design.

Not-so-good points:
* Basically everything in the game moves too slowly:
* * Left/right movement momentum effects, making it so that you can't turn or stop quickly.
* * Akane grabs the wall if she runs into it while moving downward, and doesn't ungrab it even when you let go of the direction facing the wall, so you can either slide down slowly or slide down somewhat more quickly (if you press down), but you can't just drop down. (Strangely, boosting off of a wall causes Akane to move much more quickly.)
* * Level complete screen animation and music just takes too long to play out.
* * Game over sequence also takes too long to play out, considering how easy it is to fail a stage.
...So in general, it doesn't feel like you're playing a ninja. You don't get to enjoy the agility of a ninja...though it's not like the enemy ninjas do either.
* Edges of platforms should be drawn so that they don't stick out beyond their hitbox (or don't stick out that much). This applies mainly to the forest area.
* Bug: If you are in a corner and there is water flowing against you, you can't simply move left/right out of it. You can only jump out of it. (Please post a comment if this is fixed; then I will remove this item.)
* Soundtrack doesn't loop properly -- it fades out then restarts. (You might notice this if you take too long to figure out the second boss's pattern.)
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5 of 7 people (71%) found this review helpful
4.1 hrs on record
Posted: June 6
Nice and short platform game, brings a little fun but nothing more.

It has a very poor level design, the collectibles are easy to find (and so annoying to get in the end) and the control does not respond the way it should, leaving you to die. All the 5 bosses are no big deal and you do not need to go all over the map to get to them.

I recommend it, but only when the price is 50% off or more.

If you are looking for platform games, search for 8BitBoy too.
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8 of 13 people (62%) found this review helpful
2.1 hrs on record
Posted: March 6
Another indie piece of trash.

The concept is great, the execution disheartening: the gameplay it's more about being patient than being a true ninja, capable of jumping and moving quickly. Appears clear to me, that this was purposely done to lengthen the extremely short game duration.

There are a total of 15 levels, five of which are Boss levels. Each level contains 3 collectable items, if you collect all the 45 items you can witness a special ending. The gameplay it's about jumping and shooting, with a special consumable ability, but if you think that every time you shoot, the character stops for a little while... the game flow becomes clumsy. Furthermore, the aforementioned special ability is sadly bugged, so when you use it, chances are that it won't target the enemies, resulting in you getting hit, subsequently killed, ending up to develop a deep frustration in the player, already challanged by a not fluid jump&shoot platform.

The graphic is nothing remarkable, but rather it's easily forgettable and not very appealing; be no less so, the sound department: reduced to the bone, there are just a couple of music tracks that, for how catchy, tend to become boring excessively quickly. Probably, because there are just a couple of tracks, indeed.

Despite I've already covered what concerns the controls, I shall add how the keys you bind to play are the same keys you use in the main menu. Hence, if you bind WASD to move and J to jump, you will have to navigate the main menu using those keys, rather than the arrows. Needless to say what a poor design choice this is, and what a pity to see how little efforts were done during the development.

If you need ratings
Graphic: 6
Sound: 5
Longevity: 6
Gameplay: 4

Overall: 5/10

I can't recommend this game, unless you're fond of supporting indie game developers.
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11 of 19 people (58%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: June 10
Length of Time Played: 3.8 Hours
Distance Played: Played the Entire Game and Got All Achievements
Personal Grade: D+

Opinion of Each Aspect

Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal

Gameplay: Acceptable
Stability: Good
Story: Horrendous
Controls: Abysmal
Graphics: Good
Music: Acceptable
Sounds: Acceptable
Difficulty: Poor

Notes: + (Positives), = (Small Gripes), - (Negatives)

+ Breasts
+ The music fits the theme

= Breast physics
= The enemies are rather boring
= The super abilities are nice but not really needed all that much

- How do these breast physics even work?!
- This game is so horrendously mediocre that it's not worth even mentioning
- The controls are slippery and absolute crap
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