You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task!
User reviews: Mixed (418 reviews)
Release Date: May 2, 2014

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Reviews

“Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun.”
5/5 – http://www.digitallydownloaded.net/2011/06/review-akane-kunoichi-xbox-360.html

“The bosses in the game are impressive and fun.”
8.5/10 – http://www.ztgd.com/reviews/10217/akane-the-kunoichi/

“Impressive Graphics, Visuals & Artwork”
8.5/10 – http://www.gamingtruth.com/2011/06/11/akane-the-kunoichi-xblig-review/

About This Game

You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi and her minions - you have to rescue him, but it won't be an easy task!
Many enemies will try to stop you, and you'll have to be brave to fight against the evil ninjas and huge monsters loyal to Hiromi.

- 3 secret ninja techniques
- 5 different environments
- 5 huge bosses
- 15 stages
- 45 hidden Charming Lost Kimonos to catch!!!

For more information:
Homepage: http://www.haruneko.com
Facebook page: http://www.facebook.com/HarunekoEntertainment
Twitter: @harunekogames

"The bosses in the game are impressive and fun." www.ztgd.com - 8.5/10
"Impressive Graphics, Visuals & Artwork" www.gamingtruth.com - 8.5/10
"Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun." www.digitallydownloaded.net - 5/5
"those crazy kids at Haruneko know what made well-remembered games worth remembering" - www.honestgamers.com - 8/10
"a really cool game" www.armlessoctopus.com - 4/5

System Requirements

    Minimum:
    • OS: Windows Xp, Vista, 7
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory, capable of Shader Model 2
    • DirectX: Version 9.0c
Helpful customer reviews
16 of 17 people (94%) found this review helpful
14.1 hrs on record
Posted: June 3
Its a decent enouhg platformer. You won't find anything really new here, but sometimes that is okay. I bought this in a bundle for probably 40c and it was worth it at that price 7.5/10. At full price, it might be just good enough if you really like platformers.
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13 of 18 people (72%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: January 19
My 2 biggest issues with this game:
You slide when you stop moving (tip: throw a kunai to instantly stop, will be useful in the last stage)
Wall jumping is pretty bad, has a lag and the execution is somewhat awkward, plus combined with the movement, sometimes you'll find yourself jumping too far ahead.

Other than these problems (which are big).
I can still recommend this to platformer lovers, but the average Joe might get too frustrated at times.
You can tell it's a first or second commercial project, however, I'd still give it a thumb up for anyone to try.

Difficulty - 5/10 (would be even less with tighter controls)
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6 of 6 people (100%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: January 6
Let's keep this short: This is a really annoying platformer. Protagonist is probably the laziest ninja ever to be seen on a computer screen with looks and a frown / hair color matching a SJW from San Francisco.

Careful recomendation if you find games like this appealing. Price is not much and this game will give challenge after the initial easy levels that show you the ropes. Problem is though that it really starts getting tiring to move like you are in tar as your deaths will also be of the type 'got pushed into a chasm by a waterfall' or 'was not fast enough to jump before platform collapsed. I especially loathed the waterfalls in nocturne forest that keep pushing you around.

I can live with the clumsy climbing as i consider the slow and vulnerable climbing a feature that adds to difficulty as otherwise you would dominate your enemies too easily. (enemies generally die as soon as you get up to the same level as they are. Your firepower is very good)

6.5/10 - Look at gameplay videos and thread carefully if the asking price is too much.
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6 of 7 people (86%) found this review helpful
4.9 hrs on record
Posted: January 26
So, here's the premise. A bunch of girls are stalking this guy Goro as they all adore him - even Akane, our heroine secretly loves him but stays in the back. He gets kidnapped however, and it is up to Akane to save him.

The gameplay is responsive and fluent, but being a ninja; Akane can cling to walls and slowly slide down on them and perform wall jumps if walls are close enough. She attacks primarily by throwing kunais and can use secret ninja scrolls, having a selection of 3 ninja arts; wether it be kunais shooting at all directions, death from above or devastate anything left or right.

The music fits the mood and overall it's pretty fun; although you best have patience - the wall-cling takes some time getting used to and there is no true game over, but dying means starting the whole level over. No checkpoints, but I feel that's fair given the short length. Each chapter consists of three acts where in the third a boss awaits.

I recommend the game - the difficulty ramps up as the game progresses as the final levels made me die a lot in comparison to the first act which was a cakewalk and it's an enjoyable experience.

The last thing to mention are the kimonos. These make you take longer and risky routes to get, but they make a notable difference: The ending.

As most people can expect; defeating the final boss has Akane kneel infront of her master Goro - the mission is complete.
However...


...if Akane can assemble all of the kimono outfits; she will have these jump in after defeating the final boss and dress her up; winning the love of Goro.
Now that, was pretty cute and felt worth my time.
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7 of 9 people (78%) found this review helpful
5.0 hrs on record
Posted: March 23
TL;DR: It's a decent little game, but everything just kinda plays too slowly.

Good points:
* short levels that generally don't overstay their welcome.
* collectable items aren't irritatingly difficult to find.
* fully rebindable controls. (They start off as WASD + something on the right side of the letters, but I rebound them to arrow keys + ZXCASD very easily.)
* level design on boss stages: bosses themselves are easily accessible, so you can practice on them, without going through the rest of the stage. Basically, you can separately practice getting the kimonos and beating the bosses. This is good stage design.

Not-so-good points:
* Basically everything in the game moves too slowly:
* * Left/right movement momentum effects, making it so that you can't turn or stop quickly.
* * Akane grabs the wall if she runs into it while moving downward, and doesn't ungrab it even when you let go of the direction facing the wall, so you can either slide down slowly or slide down somewhat more quickly (if you press down), but you can't just drop down. (Strangely, boosting off of a wall causes Akane to move much more quickly.)
* * Level complete screen animation and music just takes too long to play out.
* * Game over sequence also takes too long to play out, considering how easy it is to fail a stage.
...So in general, it doesn't feel like you're playing a ninja. You don't get to enjoy the agility of a ninja...though it's not like the enemy ninjas do either.
* Edges of platforms should be drawn so that they don't stick out beyond their hitbox (or don't stick out that much). This applies mainly to the forest area.
* Bug: If you are in a corner and there is water flowing against you, you can't simply move left/right out of it. You can only jump out of it. (Please post a comment if this is fixed; then I will remove this item.)
* Soundtrack doesn't loop properly -- it fades out then restarts. (You might notice this if you take too long to figure out the second boss's pattern.)
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