IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.
User reviews: Very Positive (209 reviews)
Release Date: Jun 6, 2014
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September 1, 2014

Tower Assault DLC available now!

The Tower Assault DLC delivers an all new survival style game mode to Ionball 2: Ionstorm, with 30 new levels where you must last as long as you can to get the best score on the Ionball 2: Ionstorm leaderboard. Once all 30 levels are completed you can re-start the game at which point the difficulty moves up a notch.

Other features included with this DLC:
An all new top-down classic game view.
Ability to turn off explosions for better visibility.
Option to use an XBox control pad.
The re-spawn time of the bat after death has been halved.
All new music tracks
A new ‘wave’ system where each 'level' has 3 waves for faster paced action and less down-time.
Available to download free or included in new purchases

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August 28, 2014

New Update!

Bug Fix: *Crash when exiting tower assault mode
Bug Fix: *Continuing main game after tower assault mode could make central projector open
Bug Fix: *Continuing main game after playing tower assault (when bat extension upgrade purchased) made the game crash.
Bug Fix: *Key droids missing in main game.
Visual Fix: *Some levels in main game mode looked bad in overhead view

0 comments Read more

About This Game

IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.

Battle through 60 formidable levels and 3 boss levels with a multitude of enemies; each with their own unique abilities. Upgrade your armament from a range of weaponry such as the mighty machine-gun upgrade for the ball, or the rampant rail-gun for your bat; Ionball 2: Ionstorm will set blood pumping and pulse racing like no other ball game before it!

System Requirements

    • OS: Windows XP
    • Processor: Dual Core 1.6 ghz or better
    • Memory: 2 GB RAM
    • Graphics: Graphics card supporting DirectX 9.0c and Shader Model 3.0
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Any
    • OS: Windows 7
    • Processor: Dual Core 2.0 ghz or better
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800 or higher. ATI HD 3850 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Any
Helpful customer reviews
54 of 59 people (92%) found this review helpful
7.9 hrs on record
Posted: August 14, 2014
Ionball 2: Ionstorm is a AAA 3D Arkanoid / Breakout clone that features hardcore Arkanoid and Breakout like game-play and introduces many original concepts to individualize itself in a crowded genre. The game's difficulty and speed are jacked from the very first board. The speed of the game is extreme and powerups and weapons take some time to acquire making the game at first somewhat difficult to acclimate to.

In Arkanoid and most clones, weapons drop as each board is played. Ionball 2 implements an XP system where XP is released from defeated enemies and needs to be caught with the "bat". Upon board completion the XP becomes your currency to which you can use to purchase both passive and active upgrades for use on all boards.

There is a scoring system as well as a continue option if you trigger game over and which will deduct from your running tally if utilized. The Steam Punk levels are hub based in that you may play any of the 10 boards in the current hub in any order. Once completed, the final level of the hub will need to be completed to advance to the next hub. The game features over 60 levels and 3 boss levels.

Ionball 2 is intense and requires serious concentration especially with the crazy particle effects employed in the game. Outstanding graphics, sounds and a pulse pounding musical score complement the well animated enemy designs. Many boards are littered with different droids which have distinctive responsibilities. Some for example may replenish life of worn down enemy units.

With Arkanoid clones there was always the issue of the last remaining enemy. Many clones just leave the enemy on the board until hit. Ionball 2 rewards you by eliminating an enemy if you've kept the ball alive. This is applicable not just for the last enemy but from the start of the board to it's completion. Given the speed of the game, this mechanism works as a reward to the player for keeping the ball in play.

Ionball 2 features spectacular effects and explosions. While the game is just marvellous to look at, all of the pretty effects may interfere with your concentration and thereby increasing the difficulty in an already difficult game and jacking the intensity.

Ionball2: Ionstorm, challenging, polished and overall an indie gem.
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56 of 81 people (69%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: October 29, 2014
It was free.

Darude - Ionstorm.
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32 of 41 people (78%) found this review helpful
55.4 hrs on record
Posted: August 17, 2014
This Feels So Good! Pure Dopamine! :D*

This revitalization of the old classic games like Arkanoid is the very definition of a next-gen game! The best I have ever come across. Amazing job bringing an old game mechanic to a whole new level!

* Better go see your doctor before playing it. This game has a strong neuro-active impact on your brain. xD
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23 of 27 people (85%) found this review helpful
1.1 hrs on record
Posted: November 3, 2014
First, I should let you know that while I LOVE Arkanoid-style games, I have never enjoyed an Arkanoid-like game with 3D graphics.

I wanted to enjoy Ionball 2, but for me, the gameplay felt extremely frustrating. The ball does not always travel at the same speed (slows down when near the paddle), and the angles don't always make sense. All the fancy graphics, while very well done, are so flashy that it's hard for me to keep track of the ball. Maybe it's just my eyesight, but I get so overwhelmed with the flashing, explosions, and falling "XP" to collect that I often fail from distraction more than from a lack of ability.

For my money and time, I'd much rather play Wizorb, which I can easily recommend (and which happens to be 2D).
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18 of 22 people (82%) found this review helpful
1.6 hrs on record
Posted: October 31, 2014
This is what you get when Ping Pong and and atari space invaders come together.
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10 of 12 people (83%) found this review helpful
1.0 hrs on record
Posted: August 11, 2014
This is what happens when Miss Pong goes on a night on the town with Mr asteroids, take acid and have a quick fling in a gritty back alley somewhere, 9 months later they get a metal headbanging dubstep screaming eyegasming child.

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7 of 8 people (88%) found this review helpful
11.5 hrs on record
Posted: October 15, 2014
I picked this up as a Free game from Indiegala, and I have to say it is incredibly fun and super addictive. The graphics are sharp, the music is kicking, and the 2 differant game modes are both very satisfying. Excellent game!!!

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9 of 12 people (75%) found this review helpful
0.7 hrs on record
Posted: October 8, 2014
Not much to say about this one :) The game is kinda like if Breakthrough and Space Invaders had a baby this would be it :P real good game and fun to play!! Give it a gogogoogoogog !!!
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4 of 4 people (100%) found this review helpful
2.0 hrs on record
Posted: December 16, 2014
Ionball 2: Ionstorm - First Impressions

To be totally upfront, when the 90's were over I had pretty much stopped playing 2D games. I couldn't really find enjoyment in them anymore. But this game brought me back to what I first loved about them: Simple layout, skill-based focus & a great time sink.

What's it like: This game feels like classic Pong-meets-Space-Invaders. You're not so much shooting bullets as 'catching' them via your thrown ball. You need to defend a space tower & destroy some alien vehicles. All the while keeping track of your ionball.

Replay: Replay value is good (so far). I've played around 25 different levels of this game and I've found most of them interesting & challenging. When I lose all my lives & it's "Game Over" I don't feel utterly beaten & ready to quit. Instead, I feel eager to try again. It encourages me to hone my reflexes and peak my curiosity over what the next level might bring. I feel the end-goal is far less about 'winning' the game, although there is a Leaderboard you can compete in if you want to try.

Graphics: Graphics are up to date in this decade, with a 3D-look over a 2D format. There are two viewing/playing options but my fav is Top-Down; in the style of the old arcade shooter/pinball games. I will note that beginner players may easily get confused with all the sparkly bits & lose sight of their fast-moving ball. If you're getting frustrated, turn down the graphics to 'Fastest' & then raise them up later to a fancier setting once you've gotten the hang of the game. Focus first on enjoying & progress, rather than perfection.

Controls: From what I've read this game is not compatible with joystick or controller. It is intended to be used with a mouse, and thankfully it works well. You only need to tilt the mouse side to side & left click to fire your first shot at each new level (or use the menu). The great news is it's also a simple one-handed game; so if you've carpal tunnel in one hand you'll still be able to play with the other. Although playing this game with your off-hand will be a good challenge. :)

Price: I got it during the holiday sale, so it was under $2 for me. It's easily worth $10, however. If you're not sure that it's even worth $10 then add it to your wishlist & wait for a sale. That said, you may end up feeling like I did though; a bit guilty about getting such a good deal.

Saves: This game saves your progress after each completed level, so if you lose all your lives & hit 'Game Over' you can still continue where you left off (although there is a score penalty). You can also opt to start a new game to try to raise your score higher (and reduce your # of deaths.) As said before, the replay value is good.

Seizure Warning: I'm sure nearly every fast-paced game on Steam would have this warning but I'll say it anyways. As the levels progress, the game gets far more flashy & intense. If you're prone to intense seizures then LEAVE THIS GAME ALONE - It's not worth the misery. If however, you suffer from very mild seizures and still want to try this game then put all the settings down to minimum, take plenty of breaks & stop if you feel strain or headaches. It's fun to play, but it can get very intense, very quickly. Take care of your health, please.

Playstyle Tip: I personally feel this game is meant to be used with peripherial(rod) vision. Focusing straight on the ball (which most people tend to do) may cause you to lose sight of it very quickly as colours & movement clash together. I recommend instead that you relax your eyes & look 'through' the screen about 1 foot behind it - like you would with the old 3D Magic Eye creations. With a bit of practice, this method will give you a wider field of vision & allow you to react faster to changes. It will also reduce the chance of headaches if you're prone to them.

Now if you'll excuse me, I shall end this review & go back to playing... :)
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5 of 6 people (83%) found this review helpful
0.2 hrs on record
Posted: October 25, 2014
Fun Game! Don't let the horrible title put you off. I'd reccomend if you like games such as Peggle and Pong.
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6 of 8 people (75%) found this review helpful
27.2 hrs on record
Posted: October 7, 2014
Fantastic sci-fi breakout game on crack! Fast action, nice graphics and cool music. Hope you have good reflexes.
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7 of 10 people (70%) found this review helpful
0.5 hrs on record
Posted: October 24, 2014
Got this game for free in a giveaway.
I was sure something was wrong, when in a promo video, for a retro-style video game, they used a modern dubstep tune.
Dead giveaway. Deeeead giveaway!
You listen to dubswtep music in a promo video and you just KNOW that people TRY to promote it.
I hate it when people use all the trends to draw attention and to show off things in a more fancy way.
On the other hand I can't blame marketing people for doing their job right.

So let's take a look at the actual game.
It is a 2D style game but it is implemented in 3D graphics.
It is like a fusion of old school Arkanoid and space invaders.
You hit aliens with a ball that bouces through walls.

Fancy and nice graphics.
Everything merge together in harmony.
Everything except explosions and gameplay. I will talk about this later.

Well... it is Electronica. I listened to tunes that you can call trance, some could be a merge of other styles like techno house beats. What is sure is that the sound is not retro, which is not a bad thing, since the music is well compressed and gives you that "action" feeling.

So what's the bad thing here?
Gameplay. It is really hard to play it even from start.
The idea would be nice if the ball wouldn't bounce SOOO fast.
Add explosions that cover the position and the direction of the ball sometimes and you got a really bad experience.
Anyway, this doesn't kill it as a game, since you can farm for lives.
At the end of each stage you get an extra life.

What kills this game is flow.
You press play, select a level, then what? It loads all right. You play it...
you end the level... and you have to WAIT to load for the next menu.
Maybe SSD HDDs have no such performance issues, but standard HDDs make this significant.
This get ou out of the gaming experince.
Not to mention that instead of floating the user through a bunch of levels, you throw him out on a menu...
WHY? You can implement upgrading on the start of each level keeping the gaming feeling alive.
On contrary we see our fancy 3D ship flying away with great animation then what? Wait and then get out of the gaming experience to enter a menu. Think of it. It looks really bad in my opinion.

Tell you what, you touch such retro concepts to make a new innovative game. That's good!
So your target group is people who recognize these games.
Most possible scenario is that modern day kids will not even give this game a chance.
You just forget one thing though.
Gamers of that era, people like me, were used to a world that serious gaming companies were making games working PERFECTLY out of the box. No patches, no fixes, no sorries, no nothing. Even renting a game for a weekend would be a bad experience. Gamers having a ruined weekend back then, would really discuss how BAD a game was. No excuses, no sorries were accepted. Nowadays people became softer. Good thing for them. I am not as soft as they are though. And many people of that era are like me.

Let me see the price now...
Oh! 7 Euro???
I can recommend that ONLY on a 90% discount then.
Seriously, I can understand that people worked on that, but as a consumer I wouldn't give more than that for this game.
I believe that games that work and give some joy always deserve some money.
A game will get my rate down ONLY if ut is worthless, broken or REALLY BAD in my opinion.
Every other game, I will give a recommendation even on a huge sale, like here.
It's not bad, but it isn't a game that is better than the competition.

That's always my personal opinion.
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3 of 3 people (100%) found this review helpful
0.5 hrs on record
Posted: December 16, 2014
Features and positive opinions:
+ Great Heavy Metal soundtrack
+ Pure action
+ Nice colors & graphics
+ Very challenging
+ Increase XP to upgrade the ball-catcher
+ Game types like ladder mode or survival mode to choose from
+ Cool camera view and 3D environments

Bugs and negative opinions:
- The ball-catcher isn't optimized to stay in the room when moving it to the wall. It can go through it and go off screen far away.
- Do not use keyboard when playing this game without optimizing the keys first, holding the keys for 1.2 seconds will move the ball-catcher off screen very far away, use a controller to play this.
- Mouse cursor may disappear when going back to ladder menu or main menu, you have to minimize the game and open it to make the mouse cursor to turn up again, you can't use a controller when on menu - use mouse.

In my opinion, this is Ping Pong and Space Invaders combined.
That's why I like this game. It's fun and very challenging.
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3 of 3 people (100%) found this review helpful
10.2 hrs on record
Posted: August 13, 2014
Get ready to be overwhelmed. You will needs to be fast. How fast? Very, very fast with a dead eye. Good graphics with good music to get you charged up. Love the gameplay. The design is very innovative. If you like this breakout, peggle type games this is definitely the game that belong in your collection. If it's not your thing then maybe this one will convince you otherwise. I was lucky to get it for a discount price of $3.49 and it is worth every cent. So this is a 10/10 from me.

Review update

Okay, I need to say this - an awesome game just became … more awesome (is that the correct English?). Is it even possible? With the Tower Assault DLC Ionball 2: Ionstorm has just become one of those games that you have to have. It would be a gamers “sin” not to have this game. Done! Enough said! Buy this game, now!
I really need to commend Ironsun Studios for a job well done. For me this was money well spent. If your future games (or current for that matter) are all of this quality, you have a loyal supporter in me.
I only have two issues. (1) I don’t have enough time to play, and (2) I get so mesmerised by the effects that I sometimes forget to move the paddle.
Really guys, this game is really very entertaining.
Happy gaming.
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3 of 3 people (100%) found this review helpful
2.4 hrs on record
Posted: August 19, 2014
If you like block buster type games this game is AWESOME! Be warned you can loose track of time in this for sure and the Rock and Dubstep soundtrack is off the chain! This game is different with paddle upgrades and weopons really flips the script for this type of game.

WARNING!!! You should know there is a bad bug though! You can still play but you have to be more predictive because off this... If you move your paddle really quick to the far right or left of the screen it will freez about an inch from the edge... this can mean game over in some situations but if your good you can predict where the ball is goin befor it gets there and move your paddle swiftly but not fast and have no problems... but be warned this made it hard for me to play at first, took a lot of practice to stop tryin to fling my paddle from one end of the screen to the other as fast as I could.

UPDATE: THEY FIXED THE PADDLE HANGUP GLITCH!!! GrassyKnollington commented on this review telling me they would on the next update and so far so good my paddle never sticks at the edge any more!! Big thanx to the team for adressing this, now this awesome game is even more awesome!!!
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3 of 3 people (100%) found this review helpful
0.7 hrs on record
Posted: August 27, 2014
This game is awesome. Kind of a hybrid between brick-breaker and pinball. While the game mechanic seems identical to brick-breaker, the gameplay and action feel a lot like real-life pinball, and it thrills enough like real-life pinball that I would put this game above any of the video games based on actual pinball, and by a significant margin. And just like real-life pinball, this game is kinda hard, but if you get dialed in, you can have some amazing runs. And, like real-life pinball, you inevitably will have a friend who is the Ionball Wizard and will make you look foolish as s/he racks up points and goes minute after minute without losing a ball; you will hate him/her, but you secretly already do. Have fun. [ 9 / 10 ]
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3 of 3 people (100%) found this review helpful
0.1 hrs on record
Posted: December 12, 2014
The best Arkanoid clone I have ever played.

Even though sometimes the ball is really hard to follow due to the amount of stuff on screen, it really ups the challenge within.

It was free, but it's really worth buying if you like arkanoid-like games
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5 of 7 people (71%) found this review helpful
0.1 hrs on record
Posted: November 28, 2014
Even at a great discount I found this game not to be worthy of my time.

The physics feel wrong, the gameplay area is too constricted, the screen gets too cluttered and, most annoyingly, the ball one is supposed to chase in order to bounce it back is, more often than not, obscured by either the falling bonuses (of the exact same color) or pieces of the exploding aliens/bricks (of the exact same brightness).

I used to have a (free) Arcanoid-clone game on my Win98, I think it was called DX-Ball. It was more fun than this.
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2 of 2 people (100%) found this review helpful
2.9 hrs on record
Posted: August 22, 2014
Got it for ~ 3€. It's a nice lil game for in between, the music is nice too.

The bad thing about this game is that there is mouse lag. Your mouse suddenly stops moving, there's nothing other you can do than die. If you lose all your lifes you are back in the main menu --> It takes a while until you can play again. Combined with the mouse-lag this can be really annoying.

Afterall I'd say it's a pretty enjoyable game, not worth more than 3€ though.
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2 of 2 people (100%) found this review helpful
5.1 hrs on record
Posted: November 15, 2014
A challenging 'brick ball' game, Ionball 2 can become downright masochistic to play at higher stages, where the difficulty spikes considerably. It doesn't alter the standard formula of 'bounce the ball against the bricks' considerably, but a wide array of activate-able and passive powerups, unique enemy types, and levelling skills keep the game fresh, even past the point wherein it becomes tedious.

The controls are a bit slimy, and I ended up frustrated several times as I nudged my mouse to move the platform just a smidgen and had it slide too far beyond the target spot, losing the ball and a life. The menu screen transitions are not particularly smooth, either, and it can take anywhere from 15 - 30 seconds to pass through the menus from death to rebirth, which might frustrate gamers at higher difficulties, where death occurs constantly. Graphically, the game combines 'gritty industrial' with 'neon eyegasm' so you might be turned off by the visual style. All in all, unless you like punishment, you'll likely grow weary of this game within a few hours.
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