Chaos Domain is a game about shooting bad people in the face. Apart from that, it is also a run and gun platformer, powered by Unreal Engine. The game is highly influenced by games from 8-bit and 16-bit era, including Contra/Probotector series, as well as titles like Abuse and Doom Troopers.
User reviews:
Recent:
Negative (16 reviews) - 18% of the 16 user reviews in the last 30 days are positive.
Overall:
Mostly Negative (708 reviews) - 31% of the 708 user reviews for this game are positive.
Release Date: May 1, 2014

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About This Game

Chaos Domain is a game about shooting bad people in the face.

Apart from that, it is also a run and gun platformer, powered by Unreal Engine. The game is highly influenced by games from 8-bit and 16-bit era, including Contra/Probotector series, as well as titles like Abuse and Doom Troopers.

The game is set on a huge spaceship occupied by chaos cultists, where the main character (who clearly looks like a hi-tech version of the god Anubis) must kill everyone in sight. The game is obviously not story-driven, it’s all about action.

Players can upgrade weapons and purchase special items that can boost their performance. Local co-op for 2 players is available.


FEATURES
• Classic gameplay.
• 10 levels split into sub-areas, which gives us about 30 stages.
• Upgradable weapons and a range of special abilities to choose from.
• Pure hardcore run and gun action.
• Traditional 2 Player local co-op.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel CORE i3 2.6 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 5570 1GB/Nvidia GT 450
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel CORE i5 2 GHz
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 6770/Nvidia GTX 550 Ti
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
Customer reviews
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Recent:
Negative (16 reviews)
Overall:
Mostly Negative (708 reviews)
Recently Posted
Elventin
( 0.2 hrs on record )
Posted: April 19
the game is really sad and they used a unreal enginea how sad for the people who paid for this trashy ♥♥♥ game
Helpful? Yes No Funny
CanadianHaggis
( 0.2 hrs on record )
Posted: April 10
I played the first two levels and I am already sick of it.

In the early 2000s, Ratchet and Clank 3 for the PS2 was released. It included a little platformer mini-game that even by itself absolutely ♥♥♥♥♥ on this game.

Chaos Domain's graphics are subpar, level design is boring and linear, gameplay is ridiculously difficult, and there is no signs of story or character development.

There is no fun to be had with this game, not even pride after you pass a level. And with the £7 price tag?! I got this for 40p and I still feel ripped off.
Helpful? Yes No Funny
Chomann2000
( 0.1 hrs on record )
Posted: March 28
Ugh, glad i didnt buy it
Helpful? Yes No Funny
GamingPros
( 0.3 hrs on record )
Posted: March 22
This game is ♥♥♥♥ for 10$!!! i want a refund!!!!
Helpful? Yes No Funny
General Wing™
( 7.0 hrs on record )
Posted: March 17
Was raging hard: Wing
Let's start with one basic thing - The game isn't that bad IF YOU HAVE A CONTROLLER! Playing this game on keyboard is like rubbing your genitalias on sharp knifes.
The Game is really unforgiving - Yes it is, but it's kinda fair, you die from 1 hit, they (mostly) die from 1 hit, few enemies need several hits but fully upgraded Standard Gun can do the job.
The Bosses are unbeatable - No they aren't, remember you can still bug the game by pushing F2 and play with 2nd character when main dies. Back to bosses, final boss isn't even hard enough, I killed him in first try, but few of them are really tough to beat, but still, possible
I heard that achievements are bugged, but luckily I didn't had that problem
Summary
- Chaos Domain is Contra-like game, it's very hard and unforgiving, without controller you can destroy your computer and finally the game isn't that bad as reviews say, in my opinion:
Gameplay - 7/10
Audio - 4/10
Graphics - 5/10
Hardness - 8/10
If you got this game for free or on promotion, it's good, but not worth 10€.
Helpful? Yes No Funny
Truegamingaddict661
( 0.1 hrs on record )
Posted: March 15
It's a blatant rip off of Contra with horrible controls, craptastic graphics and sound effects and an overall boring experience. Steer clear away from this one!
Helpful? Yes No Funny
cg_destro
( 0.9 hrs on record )
Posted: March 13
This game is bad in so many levels that I will not bother to point every thing is bad about it. If you get this game for free you should know it was way waaay to expensive and you should ask for refund or decent amount of money to make you play in this piece of garbage.
Helpful? Yes No Funny
Ruuqo
( 0.1 hrs on record )
Posted: March 13
Nope.


Daddy Daycare is more entertaining..

Nope
Helpful? Yes No Funny
🐾 Mirek
( 0.1 hrs on record )
Posted: March 12
I don't get it. This game isn't THAT hard.
It is a fun Jump n Shoot game, that reminds me of Games like Metroids, Hunter Hunted and so on.
I think this game would have much better reviews, if the price weren't that high.
Paying 10 Euro for this game is a little much for the fact, that it kinda looks unpolished at some points.
Played it with a XBOX360 gamepad and had NO problems at all.
The boss fight, where I died, was a little heavy, but REALLY?
It is 100% possible to get through it.

I think the reason for the negative reviews is, that the kids nowadays are not skillful enough for that kind of games.
Back in the 90's all games were as challenging as this one.

I like it!

Facts:

- Controller Support
- Couch Coop
- Challenging
- Fun
Helpful? Yes No Funny
Shrodu (COLLEGE GRADUATE)
( 7.9 hrs on record )
Posted: March 12
Ugh....No....Keeping this one short. And don't question my playtime on this one. I grind for achievements and try to give games a legitimate chance.

Play as a jackal android (an Anubis lookin' guy) and shoot...robots....or something...

PROS:
Decent graphics
Gameplay reminiscent of Contra (Contra was more merciful)
Uninstall works

CONS:
TONS of broken achievements
Game crashes (for me, it's on 2-2)
Die a lot
Die in one hit (4 lives per stage, 1 continue on easy mode)
Die from floaty jumps
Die

Stick with Contra and save your wallet for something better. This game is for the masochistic.

2/10
Helpful? Yes No Funny
The Old Buckthorn
( 0.4 hrs on record )
Posted: March 12
[2/10] Contra Ripoff as bad as it can be.

9 minutes of gameplay. 9 minutes. That what it took me to start writing this review.
This game is pure shaïte.
And I give it a 2/10 rating because it was given away to me.

Controls are meh. Contra on the NES had 10.000 better controls and the gamepad had only 4 directions and 2 buttons.
Graphics are meh. Millenium Soldier Expendable was almost as bad, and it's 17 years old.
Music is meh. Even if I wasn't a musician, I could say that the tunes are uninspired and generic.
Storyline is inexistant. Really, I don't think there is even one.
Level design is the worst. Even a Lemming could not get lost in those.
Chara design is... Why the hell am I playing an egyptian cyber-god? Is it some kind of hommage to Enki Bilal's Nikopol series? Or just a bad choice like the rest of the game?

Listen to all the bad reviews there is on Steam, and don't be as masochist as I. Don't waste your time on this, even if it's given to you with money!
And if you still wanna try it, take my advice and wear a XXL super absorbing diaper, cause the cr4p's gonna hit the fan real quick.

Post Scrotum: I forgot... The game crashes on some levels due to a robot appearing in the upright corner of the screen. The only mean to prevent it is to shoot that corner at the exact second it appears. It was never corrected.
Helpful? Yes No Funny
Flexi the Border Collie
( 0.8 hrs on record )
Posted: March 4
I see what they tried to do, chars look cool but nothing except that. ♥♥♥♥♥♥ and annoying controls. Not worth the price
Helpful? Yes No Funny
mrrr cat
( 0.2 hrs on record )
Posted: February 25
terrible movement....
Helpful? Yes No Funny
d3br0wn
( 3.6 hrs on record )
Posted: February 24
Don't take it too seriously, i had a bit fun with it .. wouldn't recommend it anyone for over 5€

If it were only simple .. excuse me but the devs were f** lazy.
The level design is crap and massivly copy & paste, the collision detection is crap .. feels like a 1 meter wall around your player.
Controls need more polish.

One hitted by everything even if you behind something, wonder why the floor doesn't kill you -
if($collision) {
DIE('HARD');
}
-
and THESE GOD DAMN IT Stampede of random spawning mobs is a nice try to make the game EVEN WORSE.
Maybe they tried to make it harder with it but in that case, it sucks.
Helpful? Yes No Funny
Audish
( 0.3 hrs on record )
Posted: February 19
Here is all you need to know about Chaos Domain: One hit kills you, levels can be up to five minutes long, and there are no checkpoints. I'm going to talk about many more aspects of the game because that's kinda my thing, but the key takeaway here is how poorly balanced the challenge is. It's a problem so huge that regardless of what you think of the rest, it makes the game virtually unplayable. But don't fret, the rest is garbage too.

Chaos Domain dumps you into the cyberboots of future Anubis, fighting hundreds of cyberdudes along wholly unremarkable cybercorridors. Levels have only two components, hallways of fixed height that only scroll in one direction, and shafts that you can platform up and down freely. Platforms mostly hold enemies that fire slow, creeping bullets and die in one hit, but can also be laden with health pickups (more like 1-ups), new guns, or point-granting ankhs. I will go ahead and tell you now, I have no idea what is up with the Egyptian theme, especially since it only extends to the player character and point items.

There are ten chapters, three levels to a chapter. They take a few minutes to run through, assuming you are quick on the draw and don't touch any of the numerous enemies, bullets, explosives, explosive barrels, electrified floors, or glitchy crushers littering the levels. One touch of anything instantly kills you, respawning you in place a moment later and costing you one of your three lives. Lose all three and you start the whole level over. The problem here should be apparent, because as early as the second chapter you'll be fighting shooting dudes, running dudes, grenade dudes, and rocket launcher dudes all at once.

I was unimpressed but tolerant until the final level of chapter two. There's an elevator that cages you in and brings you to a floor with a dude that shoots you immediately. A few minutes later you have to fight the chapter boss, who is fully invincible while spraying shots at you and is only vulnerable while sending waves of dudes to kamikaze you. And when you lose all of your limited lives, you get to do the whole level over, murdervator and all. Even if the graphics weren't bland and strangely grainy, even if the weapons didn't feel like Nerf guns, and even if there were some kind of story at all, Chaos Domain would still be too incompetently designed to stick with. The lowest bar you can set for a platformer is to have a reasonable sort of challenge, and it can't even clear that.
Helpful? Yes No Funny
Mr Pink
( 0.1 hrs on record )
Posted: February 11
I do hope they would spend the time to fix this game.
Helpful? Yes No Funny
Beridok
( 0.2 hrs on record )
Posted: February 10
clunky controls, ♥♥♥♥♥♥ colision detection
not-bad graphics
unreal engine :/
Helpful? Yes No Funny
eXpLoD
( 3.0 hrs on record )
Posted: February 8
Cancer
Helpful? Yes No Funny
paradigmdream
( 0.1 hrs on record )
Posted: January 23
the jumping in the game makes me want to throw my controller
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
27 of 35 people (77%) found this review helpful
1 person found this review funny
Not Recommended
0.3 hrs on record
Posted: February 19
Here is all you need to know about Chaos Domain: One hit kills you, levels can be up to five minutes long, and there are no checkpoints. I'm going to talk about many more aspects of the game because that's kinda my thing, but the key takeaway here is how poorly balanced the challenge is. It's a problem so huge that regardless of what you think of the rest, it makes the game virtually unplayable. But don't fret, the rest is garbage too.

Chaos Domain dumps you into the cyberboots of future Anubis, fighting hundreds of cyberdudes along wholly unremarkable cybercorridors. Levels have only two components, hallways of fixed height that only scroll in one direction, and shafts that you can platform up and down freely. Platforms mostly hold enemies that fire slow, creeping bullets and die in one hit, but can also be laden with health pickups (more like 1-ups), new guns, or point-granting ankhs. I will go ahead and tell you now, I have no idea what is up with the Egyptian theme, especially since it only extends to the player character and point items.

There are ten chapters, three levels to a chapter. They take a few minutes to run through, assuming you are quick on the draw and don't touch any of the numerous enemies, bullets, explosives, explosive barrels, electrified floors, or glitchy crushers littering the levels. One touch of anything instantly kills you, respawning you in place a moment later and costing you one of your three lives. Lose all three and you start the whole level over. The problem here should be apparent, because as early as the second chapter you'll be fighting shooting dudes, running dudes, grenade dudes, and rocket launcher dudes all at once.

I was unimpressed but tolerant until the final level of chapter two. There's an elevator that cages you in and brings you to a floor with a dude that shoots you immediately. A few minutes later you have to fight the chapter boss, who is fully invincible while spraying shots at you and is only vulnerable while sending waves of dudes to kamikaze you. And when you lose all of your limited lives, you get to do the whole level over, murdervator and all. Even if the graphics weren't bland and strangely grainy, even if the weapons didn't feel like Nerf guns, and even if there were some kind of story at all, Chaos Domain would still be too incompetently designed to stick with. The lowest bar you can set for a platformer is to have a reasonable sort of challenge, and it can't even clear that.
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
5 people found this review funny
Not Recommended
7.9 hrs on record
Posted: March 12
Ugh....No....Keeping this one short. And don't question my playtime on this one. I grind for achievements and try to give games a legitimate chance.

Play as a jackal android (an Anubis lookin' guy) and shoot...robots....or something...

PROS:
Decent graphics
Gameplay reminiscent of Contra (Contra was more merciful)
Uninstall works

CONS:
TONS of broken achievements
Game crashes (for me, it's on 2-2)
Die a lot
Die in one hit (4 lives per stage, 1 continue on easy mode)
Die from floaty jumps
Die

Stick with Contra and save your wallet for something better. This game is for the masochistic.

2/10
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
2 people found this review funny
Recommended
7.0 hrs on record
Posted: March 17
Was raging hard: Wing
Let's start with one basic thing - The game isn't that bad IF YOU HAVE A CONTROLLER! Playing this game on keyboard is like rubbing your genitalias on sharp knifes.
The Game is really unforgiving - Yes it is, but it's kinda fair, you die from 1 hit, they (mostly) die from 1 hit, few enemies need several hits but fully upgraded Standard Gun can do the job.
The Bosses are unbeatable - No they aren't, remember you can still bug the game by pushing F2 and play with 2nd character when main dies. Back to bosses, final boss isn't even hard enough, I killed him in first try, but few of them are really tough to beat, but still, possible
I heard that achievements are bugged, but luckily I didn't had that problem
Summary
- Chaos Domain is Contra-like game, it's very hard and unforgiving, without controller you can destroy your computer and finally the game isn't that bad as reviews say, in my opinion:
Gameplay - 7/10
Audio - 4/10
Graphics - 5/10
Hardness - 8/10
If you got this game for free or on promotion, it's good, but not worth 10€.
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Most Helpful Reviews  In the past 180 days
53 of 89 people (60%) found this review helpful
74 people found this review funny
Not Recommended
2.8 hrs on record
Posted: December 3, 2015
If Hitler and Stalin made a game together, it would be easier and funnier than Chaos Domain.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
222 of 267 people (83%) found this review helpful
1 person found this review funny
Not Recommended
6.7 hrs on record
Posted: May 2, 2014
One would imagine that 25 years after the original Contra people have the sidescrolling run & gun game figured out. Chaos Domain proves that a lot can go wrong when attempting something that the Japanese have mastered two decades ago.

At it's core, Chaos Domain is 2.5D Contra-wannabe that sufferes from failing at grasping the most basic concepts of classic running & gunning. It kinda looks the part, but as soon as you actually start playing it, it feels off. Way off.

Controls are somewhat floaty and have a tendency to be unresponsive at times - this means a lack of much needed precision, precision the game demands in parts but simply cannot provide. Especially ducking and shooting left and right without getting up is next to impossible on the analogue stick. And the character has the nasty habit of just jumping a few pixels too short and getting somewhat stuck in the terrain or suddenly gaining crazy amount of momentum - possibly remains of the UE physics engine or something that hasn't been properly deactived for a 2D game. Currently the game only supports the analogue stick on the 360 pad with no option to change that as far as I am aware - not helping the case of unresponsive controls.

The button layout is pretty much original Contra-style, with an added button for items. What it's lacking is the weapon angle lock that the newer Contras have - due to that you will be jerking all over the screen looking like your character has a seizure or two while shooting in all directions.

Eventhough the controls are kinda crappy compared to much better efforts like Völgarr the Viking or Oniken, they are still the best thing about this game. It only goes downhill from here.

Let's start with the leveldesign - bland and boring. This is on the same page as crappy 90ies shareware games for MS-DOS. A bunch of rooms, lots of platforms and the occasional elevator or conveyor belt. Games from 1988 bury this title when it comes to memorable, fun enviroments to fight in. And all looks pretty much the same too, as it is all happening on a spaceship - and that is what you get: metal boxes, metal floors, metal walls. There may be small variations in the graphic sets (the levels have a slightly different hue of color, the laboratory is more blue-whitish while other areas might be more green or red) but it's nothing exciting to look at. And the levels themselves are so dull, no rhyme or reason to the layouts, there is no flow or rhythm to these stages - enemy placement seems random at best (certain enemies spawn in the same place - but they don't seem to be placed there with any care or thought).

Enemies aren't much to write home about either, they did get one thing right though - the majority of them are popcorn enemies - thank the retrogods for that. Still, they basically have the same weaponry as you and casually fire in your general direction even though they seem to perfectly know where you are. Again, there is this weird feeling of somebody not thoroughly studying the old games that did this many times better - I have died so many times to delayed shots that were just fired when enemies felt like it. There were no patterns or timing involved. It makes judgement of situations next to impossible - that is why you will probably try to kill the bad guys close to offscreen for the majority of the time - if you actually want to survive long enough to get that highscore.The designs themselves are largely forgettable, xenomorph heads on space marine bodies and a wizard-looking guy with a wand. Yawn.

Bosses are some of the worst I have seen in a game like this since … forever, really. They are crappy beyond belief. The patterns in particular are laughably bad - some of them even have safe zones where you cannot get hurt, like at all. They are also very slow and incredibly unexciting. And they suffer from providing next to no feedback, especially hit confirmation is nearly non-existent. Bosses are awfully quiet too and there is not much of an visual indicator of targets to shoot at or that you are actually hitting the targets. They are kinda small as well, and very unimaginative - I know the devs wanted to be cute when they put in the Powerloader from Aliens or an exact copy of an Vulture Omnimech from Battletech, but I am not convinced. The bosses are lazy, boring crap. Heck, halfway through they ran out of "ideas" and let you chase after the same guy in mildy remixed versions of the same fight. This hurts the game tremendously, because bosses (the awesome, screen-filling kind) are one of the high-points of these games amd reason I play them - to fail so hard at something so important boggles the mind.

Finally, there are a lot of general game design decisions that I don't get. Like the upgrade system; instead of giving you upgrades during gameplay and having you handle different guns every now and then you are stuck with a standard gun and very scarce weapon pick ups. In order to upgrade weapons you take the money you get from beating a stage and upgrade your weapons in a shop. The problem is, this system is hardly balanced - the starting weapon without upgrades is complete garbage, putting you in a spot of severe disadvantage - as you simply can't fire fast enough to counterattack. However, once you grind a bunch of levels for cash and get the guns up to snuff, they are immensly overpowered. Again, not much thought seems to have been put into this.
Apparently there are items in the game too, but each use costs money and I did beat the game without using a single item - so I honestly don't care. Instead of spending money on a shield taking two hits, I'd rather buy an upgrade for the spreadshot - thank you very much.

Then there is a combo mechanic and a score system going, but it is so simplistic it's hardly worth mentioning. I pretty much did "perfect" scores on 80% of the levels without even trying - so either I am pretty good, or the system is flawed (hint: it's the system).

Let's wrap this up with the presentation: the game looks alright, but lacks any graphic settings - I had to force V-Sync by fiddling with .cfg files. Also, there is an annoying grain filter going on that makes the game look like an animated gif if you take a closer look. The music is a bland industrial/metal/techno-something - it fits the game but it's not particularly great. Sounds are pretty much standard, but the bosses oddly miss a lot of sound effects as mentioned above (the Vulture explodes and it's the most silent explosion I have ever heard).

Of course there are the occasional glitches: random spawns with no weapons that don't move but block fire, I had the game crash at one point and since then achievements have stopped working, the camera usually isn't fast enough to keep up with me forcing me to make leaps of faith (and die in the process, also fall damage!) and other small stuff like not actually being able to buy items via gamepad/controller. I could go on, but I think this is a way too indepth wall of text already.

Anyway, If you haven't figured it out by now - stay away if you want a good 2D action game. Chaos Domain is an amateurish attempt with so many obvious flaws that I highly recommend you skip this and check out something like Oniken (pretty much the closest thing to a Contra game on Steam right now), Völgarr the Viking or the somewhat poor port of Metal Slug 3 instead.
Was this review helpful? Yes No Funny
103 of 127 people (81%) found this review helpful
1 person found this review funny
Not Recommended
1.9 hrs on record
Posted: August 2, 2014
This is a broken game and you should not waste your time on it, when I originally bought it, the game worked about 50% of the time and then you reach a certain point and the game completey stops, never to work again. The developers offer no support on the matter, so you should not risk spending your money on something that most likely will not work.

In the event the game does work, it is still a pretty poor game, and not nearly as good as the original contra, which is sad, given that Contra is about 30 years old. Your main character is Anubis, althoug there is no story as to why or how that ties into Egyptian mythology, and you just run through the levels, which all look the same and fight the same looking enemies over and over again. It is very repetitive and the placement and attack patterns of the enemies do not induce that heart pounding tension that these types of games are supposed to produce.

There is an upgrade system in place, where you can buy useless temporary upgrades and upgrade your terrible gun into a slightly less terrible gun, also power ups are few and far between, which means you will spend most levels armed with oonly your basic pea shooter, which further adds to the monotony of this game.
Was this review helpful? Yes No Funny
103 of 133 people (77%) found this review helpful
2 people found this review funny
Not Recommended
0.2 hrs on record
Posted: November 30, 2014
I just got this game today for free.
Great looking screenshots made me think 'Hey, its like Contra'. .. No its not..
Its bleak, empty, and feels loosly put together. Hardly any polish.
No thought has gone in to making the levels (the first 3 i tried anyway).
If this was an ongoing project then I would have hope, but if they are calling this the finished game then im done with it.
--Avoid--
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82 of 105 people (78%) found this review helpful
34 people found this review funny
Not Recommended
0.2 hrs on record
Posted: December 4, 2014
Unreliable platforming, sloppy controls, and a truly annoying soundtrack. I got this game for free and I want a refund.
Was this review helpful? Yes No Funny
60 of 74 people (81%) found this review helpful
5 people found this review funny
Not Recommended
6.6 hrs on record
Posted: December 23, 2014
Length of Time Played: 7 Hours
Distance Played: Beat The Game

Opinion of Each Aspect (Sorted By Importance)

Gameplay: Poor
Stability: Horrendous
Controls: Acceptable
Difficulty: Acceptable
Sounds: Poor
Graphics: Acceptable
Music: Acceptable
Story: Horrendous

Other Notes:
Ease of 100% Achievements: Impossible - Half of the achievements are broken and will not unlock. Grinding is required.
Replay Value: None - There are plenty of better Contra Style Shooters out there.
Crashes: Level 2-2 tends to crash on occasion. It's been 7 months and still no fix.

Personal Grade: D
Was this review helpful? Yes No Funny
43 of 63 people (68%) found this review helpful
48 people found this review funny
Not Recommended
0.4 hrs on record
Posted: March 13, 2015
Pro's
+Uninstalling

Con's
-Playing the game
-wasting time
-Crappy controls
-It costs $10
-crappy soundtrack
-no story

I got it for free
I want a refund
Was this review helpful? Yes No Funny
44 of 70 people (63%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: December 1, 2014
Chaos Domain is a bland, uninspring platformer in which you jump around and shoot the bad guys. The controls are slippery and there are some performance issues. The game gets very boring very quickly, as there is no story whatsoever and the gameplay gets repetitive. There are some upgrades for your character, but they don't seem to do all that much. I got the game for free, but I'll probably never play through it.
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11 of 13 people (85%) found this review helpful
3 people found this review funny
Not Recommended
1.1 hrs on record
Posted: February 6, 2015
Arid level design filled with sloppy platforming, glitchy controls and slightly annoying soundtrack. Based on screenshots you might think that this game will be a decent Contra clone, but it isnt, not the slightest. It is a bleak platformer in which your sole purpose is to jump around and kill some bad guys.

It needs some serious maintenance in order to be playable at all. Controls especially.

Do NOT buy this game. I got it for free and believe me it's not worth any sum of your money.
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49 of 84 people (58%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: November 13, 2014
The first negative review I've written and certainly not something I take much pleasure in.

Chaos Domain as has been mentioned by many reviewers is a return to the age old Contra formula, static 8 directional shooting (much like the sort a classic D-pad was meant for) with awkward platforming, enemies that can shoot you through platforms that are supposed to be solid objects and ridiculously slippy controls without all the fluidity of Contras double jumping, this game is best left on the wayside.

For those of you like me, who don't own a 360 controller and don't necessarily see it as a requirement for games on a PC- don't get me started, the control scheme is a nightmare. I'm left handed and the standard controls are made with a right handed user in mind so you'll need to go through the borish task of arranging them to better suit you. The keyboard controls are poorly responsive and in a twitch shooting game where dozens of enemies might be shooting at you at once this is unacceptable.

Now on to the basics, I played one mission- that's three sections of a map that are broken up to create a single mission- so three 'check points' as it were. The beginning of the game as you might expect has you running to the right- but not able to return to the left (!) to collect missed pick ups or kill enemies and has you repeat this process three times, all while being shot by enemies through floors and walls, ceilings and anything else they seem to teleport their bullets through, which would be forgivable if you didn't get three lives (and one continue on the easier difficulty per check point) and died when you were hit once.

At the end of the first mission I was faced with a boss that is clearly a rip off of the loader from Aliens and other titles in the same franchise where it might well crop up. You are on a conveyor being dragged towards it while it fires either on a platform above it, or down the conveyor you are travelling on. You MUST hit it in the cockpit, meaning you need to be on the upper platform- not an issue, if not for the respawning guy on the platform above, lobbing grenades down at you that have an AOE far larger than is indicated by the explosion shown on screen.

It was at this point I turned the game off, and cursed myself for even bothering to pick it up.

I'm not going to list pros and cons for this, as I can't be bothered to do so. I'll simply offer my honest advice, keep your money, don't waste your time and don't waste a friends time- unless he/she and you are equally brain dead, by forking cash over for this half baked attempt at a classic and realized concept. Your friendship will swiftly end, your irritation will reach maximum levels in record time and your relatives will swiftly disown you if they learn you have this in your library.
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17 of 25 people (68%) found this review helpful
10 people found this review funny
Not Recommended
0.5 hrs on record
Posted: December 8, 2014
character moves too slow for pace of the game
enemies spawn so you have to die to get thru the game
couldn't get thru first world without game crashing on me
conveyor belts
funny ragdoll physics

your friends will say don't play it
you'll say you can't stop me
they're right, they can't
but the game will

gg overall 3/10
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11 of 14 people (79%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Posted: December 16, 2014
No, don’t even think about this game. Chaos Domain is absolutely terrible. I could barely stand 10 minutes of it. No story, just puts you into the game. No explanations of controls, had to switch to controller just to play it and even then the controls were awkward and terrible. So hard to aim and cannot aim down. Enemies can shoot through platforms while you cannot. Everything kills you. Going near an enemy kills you. And the boss fights are more frustrating than Dark Souls! This is just terrible.
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9 of 12 people (75%) found this review helpful
8 people found this review funny
Not Recommended
0.1 hrs on record
Posted: January 18, 2015
Imagine that it's E3 for the year 2050. Some random guy steps onto the stage and starts introducing a new game genre:

"This year, we are bringing side-scrollers to the next level. Behold, the next generation of side-scrollers ..."

*crowd anticipation*

"... Forward Scrollers!"

*crowd applaud in confusion*

"Forward scrollers are basically the same as side-scrollers with only one difference. You can only go right."

*crowd started to talk*

"The main purpose for this evolution is to increase the difficulty of the game. Imagine, you can only venture forth, and not back. If you missed an item, you will miss it forever unless you replay the whole level..."

At this point, if you still feel that there is absolutely nothing wrong with what you have just read, please do not hestitate to make a purchase of advanced and futuristic piece of "forward-scrolling" game known as Chaos Domain. If you find something wrong with what was just said, congratulations, because you belong to this era.

To be fair, this genre of "forward-scrolling" is nothing new. There are many games from more than a decade ago that offers "forward-scrolling" mechanism. There are also many games which offers no tutorial, such as Super Mario and Chaos Domain. There are also many scrollers that allows you to shoot and jump through the ground, like Chaos Domain. There are also many scrolling shooters which allows you to shoot at only 8 directions, or have only 3 1-hit-kill lives, like Chaos Domain.

Seriously, to be fair, the design of this game is more than a decade old, and launching a "forward-scrolling" game in 2014 with only a somewhat 3D graphics (which has glitches to begin with) is not something we should see in the market. We are not in the year 2050, and imagine that Half-Life came out 17 years before this horrendous craft ...
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14 of 23 people (61%) found this review helpful
3 people found this review funny
Not Recommended
0.2 hrs on record
Posted: September 13, 2015
♥♥♥♥ this game. Difficulty aside (it's not dreadful), but the contols and collisions in this game are trash. I don't know if level design catches up later on, but first levels are trash also and most of my death came from my character flying too high or not being able to jump on that ♥♥♥♥ing crate (the game ranadomly decides that your character will slide off it).
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4 of 5 people (80%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: February 17, 2015
Chaos Domain is an indie game which single handedly illustrates everything that is wrong with AAA game development.
I had read the reviews, I had listened to TotalBiscuts WTF Is, I had perused screenshots and checked out gameplay footage. I knew exactly what Chaos Domain was and how bad it was. Yet when I started that first level up, I STILL was disappointed and let down. This game is the posterchild of terrible game design; the controls are crap, the animations are janky, you can only aim while moving in the direction you’re aming, and the entire game looks dreadful in action. I don’t know how they budgeted out the creation of this game, but I have to imagine that 85-90% of the entire development budget went to the visual fidelity of the levels and characters. Aside from those two aspects, everything else in the game is neglected. Even the art assets for the pickups look like they were thrown in at the last minute. I don’t remember where I got this game (I know I didn’t pay for it, thank god) but even going into it expecting garbage, Chaos Domain still managed to not live up to my expectations. High definition textures, dynamic lighting and fancy particle effects don't make a game good, only good gameplay can do that.
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22 of 40 people (55%) found this review helpful
21 people found this review funny
Not Recommended
0.1 hrs on record
Posted: August 30, 2015
aweful game don't waste your money on it go buy ice cream or something
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10 of 18 people (56%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: May 23, 2015
Playtime:

Graphics: Decent

Controls: Like ♥♥♥♥♥. Aim up, down, left, right and at 45 degree angles only. Aiming up and right makes your character move aswell.

Diffuculty: Insane. Hotline Miami style enemys. Atleast makes the game a challenge.

Performance: Top Kek. Pretty well optimised

Audio: Soundtrack made me want to commit suicide


Overall don't take the game ever if it is free. Wastes 2GB of Storage space.
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