The game is so good, yet so bad...
The battle system is well done, and makes you want to fight the enemies instead of retreating (because if you want to run you'll have some consequences) and you'll never see yourself pressing attack and attack over and over, overall the battles were engaging and tatical.
On the otherhand, outside of the battles were these mazes... and I will say the first few 'dungeons' they were pretty fun and challenging to get around and find the correct ways, but as the game progresses through these dungeons they just keep getting worst and more repeated... I found myself towards the end of the game with this scenario, "I found the exit, oh wait but where's the quest item!?". I felt towards the end of the game, the dungeons were rushed and almost had no sense of directions. I won't lie, but I just walked to random area till I eventually got to an exit.
Side quests were very well worth. The leveling/equiping system was very exciting and fun to play around on which build I wanted on each character.
**Gameplay - 7/10**
Audio was pretty good, I really didn't listen to it most of the time, but I do believe they had the same sound track for almost every dungeon(I may be wrong). Battle music were alright, nothing memorable although, but nothing to complain about.
Graphics were pretty good, the mapping they did in this game was top-notch, not sure if they used parallaxing at all, and if they didn't I applaud them. I thought the maps were really well done, espically the towns for their simplistic layout and directions (knowing where things are).
**Graphics/Audio - 8/10**
The story was ehh... I mean it seemed pretty cliche at some moments, but I think if you were to play a cliche rpg, this game would be the one. I say that there were SOME cliche moments, but those were only SOME moments, overall the story of the game was compelling and dynamic, but I did feel the character development was sometimes at a lost, also I did feel there were some questions to be asked. The story was decent, nothing memorable or different, but I mean it was still a great story.
Dialogue was GREAT, very good. Funny moments were funny, serious moments were serious. You could tell by the dialogue and I think the creator did a great job taking words and creating a tone with it. Very well done.
**Story - 7/10**
Overall the game was pretty well done. Dialogue really helped set the tone of the game which helped the somewhat cliche story and characters. Battles were very tatical and engaging, as well as for the quest. The game does some things that are just incredible, but does some things that are just straight out annoying, which killed my experience with the game and the story.
In the end although, I would recommend this game for any RPG fans.
**Overall - 7.5/10**