A thousand years of peace are shattered by betrayal, political upheaval, and war. Play as the hero Carrion Iblis, as the story of Siegfried, the Empire's true successor, plunges the world further and further into darkness.
User reviews: Positive (43 reviews)
Release Date: Jul 2, 2010
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About This Game

A thousand years of peace are shattered by betrayal, political upheaval, and war. Play as the hero Carrion Iblis, as the story of Siegfried, the Empire's true successor, plunges the world further and further into darkness.

Immerse yourself in a world of conflict as several opposing factions clash for dominance over the Archaelus Empire and its people. Take up the mighty blade of Carrion Iblis as he and his friends tear through a massive web of manipulation. Theirs is a journey that will crack open the doors of destiny, setting the stage for a truly epic struggle for the fate of the world!

In this adventure, Carrion must clash against enemies from within and without. He will face down his own countrymen, repel an invasion of undead foes, conquer his personal demons, find love, and challenge the power of the heavens.

Deadly Sin 2 is a 20-30 hour fantasy RPG epic. It is not a direct sequel to Deadly Sin 1; much like the games in the Final Fantasy series, Deadly Sin 2 is merely the next in a line of spiritual successors to the original. Deadly Sin 2 boasts a massively improved battle and menu system, as well as all-new features.

1) A fully scripted, back-view, conditional turn-based battle system by Mithran. This is a sophisticated evolution of the traditional RPG battle formula that includes a winner-take-all threat system, and new stats, including Speed, Build, Shield Block, MP Regen, and Equipment Weight.

2) An original soundtrack written by the game creator, Harmonic.

3) A large amount of dynamic, enjoyable, and rewarding side-quests that bring the world to life!

4) Augment system: customize any weapon, shield, or helm/body/arm armor with augments that you find or purchase around the world. Augments add stats, status effects, elemental changes, and other enhancements that are endlessly fun to play around with.

5) In-depth skill point system: each PC has a unique skill tree. Invest skill points gained from leveling up or completing quests. If you don't like how your character is developing, you can have your skill points refunded at an inn!

6) Monster nodes: find these nodes to disable random encounters and obtain skill points. If you want to fight enemies again, the monster nodes can be turned back on at your will!

7) Mouse interface: you can use the mouse to do almost everything, including movement. You can choose not to use the mouse by simply moving it off screen. Use Alt-Enter to toggle full screen mode.

System Requirements

    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: PC with 800MHz Intel® Pentium® III equivalent or higher processor
    • Memory: 256 MB RAM
    • Graphics: 1024x768 or better video resolution in High Color mode
    • Hard Drive: 160 MB available space
    • Sound Card: DirectSound-compatible sound card
Helpful customer reviews
16 of 19 people (84%) found this review helpful
37.5 hrs on record
Posted: January 21
Let me put one thing straight : I am both a vet of old snes/nes/psx rpg's and I am well aware of the hate rpg maker games get. I am in the position to be able to rightly judge the quality to the good old days, and played enough rpg maker to realize the lazy games from the good ones so I hope you think of my point of view as a fair one.

This developer makes quality on par with the past consoles. The usual problem with rpg maker is that the gameplay is stale and the character personalities are paper thin. However, this dev went out of his way to make a unique combat system based on holding aggro with heavy armor characters that would easily be loved were it made on the old consoles and actually took the time to create and develop characters. The story is good and unpredictable, the gameplay is solid, and the music is surprisingly catchy. There are bad rpg maker games, and there are good ones. This one is great. Highly recommended.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
16.9 hrs on record
Posted: March 29
Well this is something different, ive gotten hooked on an rpg maker game. I neevr thought this day would acually come alas it has. I havent finished the game but from the looked of it and from the other reviews im not even close.

Here is a taste of what you would get if you were to get this game(its always under £1 on ♥♥♥ so its a steal).

Its very well polished, no mistakes in grammer or spelling
Charecters are well thought out and consistent
Adult humor, not to the nsfw zone but its funny in its own way, its like they are not going for the in your face borderlands style of humor which is great as ive not played a game like that for a while.
Old school rpg well everything.

There are a few nic nacs that may be a problem, my biggest issue that is i cant use wasd for movement, it has to be arrows or the numberpad, im not creating macros for this game as that is effort.

RPG maker locks a game at 640x480 which is pathetic to be honest, they have software limitations, you can fullscreen it however if you have multiple monitors then its a problem, i normally watch netflix while playing a game, if i with to fullscreen which of course i do then i cant watch netflix on my second monitor due to the painful scaling.

The main storyline isnt the most spectacular story ever however its good enough to keep you interested, it certainly is rather retro and i cant complain about that.

While you could say that its casual if you turn up the difficulty the game will reach out of the monitor and backhand you in the face, enemies seem to vary from doing next to no damage to Ruby died, its always Ruby.

Skill trees actually matter in this game with is awesome and allows you to change your play style accordingly, all of the charecters have their roles and it plays out well.

Teresa has nice leg muscles.
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19 of 21 people (90%) found this review helpful
10.8 hrs on record
Posted: June 5, 2014
So I actually wanted to take some time to review this game because I feel it deserves it. First off I would like to state this is an RPGmaker title and gameplay wise it plays like Phantasy Star/FF series. For an RPGmaker game I have been truly impressed.

It has your standard leveling up system but with a few different things that change it from the original formula. For example you get skill points through gaining levels, completing side quests/main quests and monster nodes which you can collect in dungeon areas. You use the skill points to learn various abilities for each person in your party. Also there are 9 skills and 3 passives for each character in your party and each skill can have be leveled 1 to 5. So with one character in my party I focused on her fire spells and dark magic, yet if I wanted to I could have went Lightning/Frost or the many other combos which are possible with her. I personally feel you can choose any skills and make it through the game.(healing magic is a must though!)

The story is alright. There are some actual parts where I was really into it; taking this base over or defending a castle(Trying not to spoil anything there) What I do like is that alot of the dialoge feels mature and well written. Except with some of the characters. They seem like the average comedy relief anime people which to me felt generic. Other then that it is pretty solid I'd say.

The graphics are your classic SNES era or equivalent. I personally like old games since they old a nostalgic charm over me. Overall I would recommend this to any person who enjoys a good JRPG.
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15 of 17 people (88%) found this review helpful
116.1 hrs on record
Posted: October 11, 2014
Great Game. I just spend 115 hours and finished the game. Had a great time, and definitely got my money worth.
I am really surprised that a RPG game is of such a high level.

The story line is well thought out, and the game mechanics is interesting. I also loved the concept of monster notes too. You can turn monster nodes on for grinding, and off if you need to explore.

I would highly recommend this game to old school rpg players.
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16 of 21 people (76%) found this review helpful
3.8 hrs on record
Posted: May 14, 2014
I bought this game on a whim and am I glad I did!

Prepare for a nostalgia overload as well as a few hidden easter eggs in this one, people. Made in the classic 1990's RPG style, with good dialogue and plotline, and a very interesting skill system, this one's sure to please!
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13 of 16 people (81%) found this review helpful
24.5 hrs on record
Posted: May 20, 2014
Fun game put about 15 hours into beating it. Very solid old schol RPG made by RPG maker. Not alot of excitement or crazy plot twists but nicely executed without any serious jumps in difficulty or excessive grinding. The Monster stone system is great and really aids in not having to grind through monsters while retrecking through areas.
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9 of 11 people (82%) found this review helpful
10.1 hrs on record
Posted: June 1, 2014
I've only played around an hour and a half of the game, but so far my experience is positive. There seems to be quite a few side-quests, an arena, a slot machine, and a poker minigame, so there's plenty to do if the main quest bores you, and the dialog is well-written. It plays like a Dragon Quest game (with a 7th Sagaesque back-view for combat) with a well-written cast, intriguing story, and fun battle mechanics. And best of all, there's a visual Threat meter! One of the better RPG Maker games I've played.
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4 of 6 people (67%) found this review helpful
14.4 hrs on record
Posted: June 1, 2014
The game is so good, yet so bad...

The battle system is well done, and makes you want to fight the enemies instead of retreating (because if you want to run you'll have some consequences) and you'll never see yourself pressing attack and attack over and over, overall the battles were engaging and tatical.

On the otherhand, outside of the battles were these mazes... and I will say the first few 'dungeons' they were pretty fun and challenging to get around and find the correct ways, but as the game progresses through these dungeons they just keep getting worst and more repeated... I found myself towards the end of the game with this scenario, "I found the exit, oh wait but where's the quest item!?". I felt towards the end of the game, the dungeons were rushed and almost had no sense of directions. I won't lie, but I just walked to random area till I eventually got to an exit.

Side quests were very well worth. The leveling/equiping system was very exciting and fun to play around on which build I wanted on each character.

**Gameplay - 7/10**

Audio was pretty good, I really didn't listen to it most of the time, but I do believe they had the same sound track for almost every dungeon(I may be wrong). Battle music were alright, nothing memorable although, but nothing to complain about.

Graphics were pretty good, the mapping they did in this game was top-notch, not sure if they used parallaxing at all, and if they didn't I applaud them. I thought the maps were really well done, espically the towns for their simplistic layout and directions (knowing where things are).

**Graphics/Audio - 8/10**

The story was ehh... I mean it seemed pretty cliche at some moments, but I think if you were to play a cliche rpg, this game would be the one. I say that there were SOME cliche moments, but those were only SOME moments, overall the story of the game was compelling and dynamic, but I did feel the character development was sometimes at a lost, also I did feel there were some questions to be asked. The story was decent, nothing memorable or different, but I mean it was still a great story.

Dialogue was GREAT, very good. Funny moments were funny, serious moments were serious. You could tell by the dialogue and I think the creator did a great job taking words and creating a tone with it. Very well done.

**Story - 7/10**

Overall the game was pretty well done. Dialogue really helped set the tone of the game which helped the somewhat cliche story and characters. Battles were very tatical and engaging, as well as for the quest. The game does some things that are just incredible, but does some things that are just straight out annoying, which killed my experience with the game and the story.

In the end although, I would recommend this game for any RPG fans.

**Overall - 7.5/10**
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4 of 6 people (67%) found this review helpful
14.9 hrs on record
Posted: June 8, 2014
Fantastic game! If you're looking for a throwback to the golden days of the JRPG look no further. The game's story is wonderfully engaging and can be completed in in just under a day's playtime. A great ride.
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4 of 6 people (67%) found this review helpful
2.8 hrs on record
Posted: June 29, 2014
This is a gem that I never expected. It combines classic turn based RPG's with an aggro system present in most action RPGS and MMO's, so you can have a tank and a healer and also turn based combat. Very worth it.
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2 of 3 people (67%) found this review helpful
41.1 hrs on record
Posted: July 11, 2014
Pretty decent game. I liked the combat system: it's remniscent of FFX's turn-based time system, but they added threat so that only the person with the highets threat ever gets attacked. It works great. The only gripe I have is that the mage's skill tree is very bland; it's three skills that are exactly the same single-target nuke except with different elements, and then another three skills that are aoe--the same, except for elements. Beating everything on hard and getting all end-game items, killing all optional bosses on the hardest settings, etc. took me about 25 hours so it's a short game; you could probably rush the story in 10-15 hours on normal. I would probably value the game at around $5-$7.
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2 of 3 people (67%) found this review helpful
26.2 hrs on record
Posted: August 17, 2014
As others have said, this game is a pretty solid old-school RPG. Overall I found this game to be fairly well balanced, with no grinding necessary on normal difficulty. The dungeons were overall well laid out, with interesting puzzles and not so long to get tedious. The story was decent, although the writing was unpolished and could have benefited from some good editing. I liked the quest system, but thought it was under utilized, and the Monster Node system is something I would love to see implemented in other games. The skill trees were an interesting addition, but I felt that the skills and equipment didn't always work well together and both could have been better balanced. The mouse system was also not as polished as it could be, which led to many frustrating miss clicks throughout the game.

The reason I can't recommend this game (at least not for full price) is because it has some big bugs. Most are only slight annoyances (like a door leading to the wrong place when you go back through it), but the Phoenix Feather augment, which should give the Regen ability, instead gives Innverterate. Since the game came out in 2010 and this bug is known, I think it's fairly egregious for Dancing Dragon Games not to have issued a patch fixing this.
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3 of 5 people (60%) found this review helpful
4.9 hrs on record
Posted: June 2, 2014
Honestly I was a bit surprised at this one. Although it's still a little RPG maker clumsy its got some nice expanded features, especially the battle animations.

The plot seems to be pretty good and the quest journal is very well done.

The music is nothing special but it didn't annoy me so its alright.

Overall the best part of this is the actual leveling and battle system, well done.

I did spot a few errors, specifically a monster node that did not actually disable combats in an area and candle stick inside of a wall in the early light house but these were only minor problems.

It's a decent game to pickup, if you happen to spot it on sale I'd say go for it.
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3 of 5 people (60%) found this review helpful
22.8 hrs on record
Posted: September 15, 2014
If you like the classic, old school RPGs that made the genre great then this game is for you. Its got memorable characters, challenging battles, great music, excellent story, a solid levelling/skill system, lots of quests, etc. Not to mention its very affordable at $10, a great price for all the quality content of this game.

There really isn't much I could say negatively about Deadly Sin 2. Maybe just the fact that its an RPG Maker title, but please don't let that steer you away. There was obviously a lot of love put into the development of this game. Give it a shot!
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2 of 4 people (50%) found this review helpful
16.9 hrs on record
Posted: November 4, 2014
I can really recommend this game to any fans of classic RPGs, you won't be disappointed.

+Story and dialogue are well-written
+Visuals and effects are rather impressive for a game of this genre
+Combat system is well done, with a wide variety of skills to employ
+Characters are unique and fill different roles, skills allow customization
+Side quests and exploration are well rewarded
+Play using mouse, keyboard, or a combination

-No in game video/resolution options
-No clear explanation of key bindings in game, rebindings very limited (via F1)
-Most battles don't pose a challenge, overall difficulty is low
-F12 returns the game to the title screen without warning, rather than taking a screenshot
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2 of 4 people (50%) found this review helpful
6.7 hrs on record
Posted: June 18, 2014
This game is a really good example of why you shouldn't underestimate a RPG Maker game. Not only Deadly Sin 2 is a good game for those who like RPGs, but also for those who want to get into the genre.
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1 of 2 people (50%) found this review helpful
24.5 hrs on record
Posted: September 21, 2014
Given the limitations of the RPG Maker and it's age, this game is truly great. One of the best JRPGs I ever played and those were a lot. It reminds me very much of the old Lufia games on SNES/Super famicom. Some very nice ideas and features, comfort functions, good storytelling... All in all, pretty flawless. Give it a try if you like old-school JRPGs!
Rating 9/10
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5 of 11 people (45%) found this review helpful
0.8 hrs on record
Posted: November 5, 2014
Fans of these old Zelda-type RPGs will enjoy this one too, but it's an indie, so don't pay full price, wait for a bundle (my key was an RPG maker bundle item). For a buck or two, you will get your money's worth. 6/10
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3 of 7 people (43%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: March 28
This game is so incredibly boring, it nearly hurts. The story is flatter than an 8-year-old girl, the characters are dumber than a goldfish, and the fighting system is not even remotely different from the standard RPGMaker VX Ace one.

All in all, should you get this game?
Don't even think about it if you haven't played all other games on this planet yet.

This game just feels like something you make in RMVA, expecting a high-quality game you could sell on the market.

[Deadly Sin] 2/10 fml
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2 of 6 people (33%) found this review helpful
8.1 hrs on record
Posted: June 23, 2014
fun rpg tho easy mode is to easy love the storyline at this point only sad part is the weapon you get from your father legacy is nothing :P was hoping on some kind of lvl 1 weapon that troughout the story gets stronger oh well we shall see
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