Project Root the Shoot’em up Evolution. Project Root is a classic shoot’em up with open scenarios where the player's skill will be the key to survive.
User reviews:
Overall:
Mixed (82 reviews) - 51% of the 82 user reviews for this game are positive.
Release Date: May 1, 2014

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About This Game

Prometheus Corporation is the leader in the generation and distribution of energy to all cities in the world. Due to the ideas and designs of charismatic president Demetrio Watts, the corporation developed new technologies producing higher quantities of energy at a lower cost, granting them near-absolute control of the market.

The friendly policies enforced by Prometheus and Demetrio Watts has made citizens confident they will have access to electricity in their houses every day. However, very few of them are aware of what's behind Demetrio Watts' smile or behind the scenes in Prometheus Corporation. Secret plans. Terrible plans. Plans which will take the population by surprise. When they realize what is going on, it will already be too late.

A group of rebels are the only ones who know Demetrio and his company's true intentions, and will do everything it takes to bring the truth to light about the person who pretends to be their eternal benefactor. It will not be easy or agreeable, but the danger behind what Prometheus hides within is a threat to all. Stopping Demetrio Watts is in the hands of a group of unknowns. Depends on Arcturus.

System Requirements

    Minimum:
    • OS: Windows Vista/7/8
    • Processor: Dual Core 1.5Ghz +
    • Memory: 1 GB RAM
    • DirectX: Version 10
    • Storage: 800 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (82 reviews)
Recently Posted
tqwert13
( 0.2 hrs on record )
Posted: April 7
Controls stink and shots are constantly flooding in from off screen
Helpful? Yes No Funny
Anax of Rhodes
( 1.1 hrs on record )
Posted: November 1, 2015
Let's get the cons out of the way.

I paid more for dinner than they budgeted to make the menus. Very frustrating to use and navigate. Story is lackluster; spelling and grammar are atrocious. Controls are a little tough in practice since both triggers require near-constant use and the right bumper gets used for special abilities. You have to contort your hands on the controller to make it work. Camera doesn't let you see shots behind you. Radar is very confusing.

Think those are petty, minor cons? They are.

Project Root is a fine game. The difficulty on Normal is still scathing. The radial gameplay is a cool feature used to great effect. It runs smoothly and cleanly. Shmup fans will find something to like about it.
Helpful? Yes No Funny
LiquidSquid
( 0.1 hrs on record )
Posted: July 29, 2015
My friend gave me this game for free and i STILL cant recommend it
Helpful? Yes No Funny
thesquid
( 14.1 hrs on record )
Posted: July 29, 2015
Hey, guys. I`m downloading Windows 10 today. Please install me. Thanx. Seeya, James
Helpful? Yes No Funny
wany1981
( 2.3 hrs on record )
Posted: July 23, 2015
The first thing you need to know about this game is that it's been abandoned by it's developer already.

They have stopped updating/fixing it for over a year now.

I played for 4 level on hard and I must say i really enjoyed it.

It's a arcade style Jet shoot them up using a neat little plane that shoot air and ground targets.
There is a level/upgrade system as your gain experience.

Not a very fansy bullet storm but you can move 360% and have quite a bit fun explore and shoot enemy.

The graphic is pretty good and music is pretty good.
The upgrade system is not too effective but it does help you improve.
I only played hard but the difficulty is really not that insane compare to many other games out there.
You do need to rest a bit after each level since the over whelming amount of spinning does burn you out.

It's really sad to me that this game has been abandoned without fixxing the achievements cause many of them are really fun to get. It works in game but it doesn't link and work on steam.

6.5/10.

I would give it higher score if the achievement is fixxed.
Helpful? Yes No Funny
melonbeton
( 0.3 hrs on record )
Posted: July 12, 2015
Amazing controls - but crappy mission design. Redundant enemies and projectiles from off-screen make this unplayable the way it is now.
Helpful? Yes No Funny
RetroMetal
( 0.1 hrs on record )
Posted: July 1, 2015
I purchased this game well over a month ago. It launches to the main menu, then becomes insanely laggy and the game never launches to play, it just crashes.

I left feedback and a dumpfile in the forums section, where it seemed someone involved with the creation of the game was helping people. I followed his instructions on how to leave the dumpfile, and it's been weeks, maybe over a month and he's never acknowledge my post or anything like he had been previously.

I guess I just own a broken game. I guess it's been too long for Valve to refund my money, but I was trying to give the people that made the game the benefit of the doubt and time to respond.

Don't support broken-♥♥♥ games and teams that don't fix them.
Helpful? Yes No Funny
jwtrooper
( 2.9 hrs on record )
Posted: June 29, 2015
Great game and nicely done. Enjoy playing but after awhile I start getting the motion sickness as others had mentioned. Otherwise I enjoy playing up to that point and after a break can come back... if you don't get motion sick, you'll love this game.
Helpful? Yes No Funny
Hammerhead
( 11.8 hrs on record )
Posted: June 18, 2015
This game is a lot of fun. Large level maps. I'd recommend a twin stick gamepad.
Helpful? Yes No Funny
Apparently Kid
( 0.6 hrs on record )
Posted: March 6, 2015
No wonder nobody likes this game or plays it. Super boring, you use the same 2 guns to shoot at endless guys that all look the exact same. Guys just continually come, nothing like endless respawning enemies to take any feeling of accomplishment out of killing or letting you relax and enjoy your work for a second........The levels have you destroying buildings, and going to points, that's about it. The barely there story sucks. And there are 3 lives per level, so even though the level is huge and takes like 15 to 20 min, if the endless guys that shoot homing missiles that don't seem to stop when they die or even after any reasonable amount of time, you have to start from the beginning, even if you beat like 5 objectives, almost if the developer didn't know to design checkpoints or levels. The guys just keep growing if you let off for a second and its impossible not to get hit by all the shots and homing missiles. Just stay away. Not really anything positive to say about it, other than the game actually works. 4/10
Helpful? Yes No Funny
Khyron
( 0.9 hrs on record )
Posted: February 4, 2015
The game itself is a lot of fun.. but playing it makes me feel sick, yes quite literally.

The need to keep spinning/twisting around and around, back and forth - all the time makes me both dizzy and want to throw up. It's like one of those amusementpark rides that just looks so god damn tempting, but you regret getting on 30 seconds after it starts moving.


Or perhaps I'm just too old and boring.

I remember spinny, fast and hectic top-down games for snes/nes that were near identical to this and they never came close to making me throw up on my keyboard/controller.

If it takes a lot for you to get dizzy or feel sick, you'll probably love it. The gameplay itself is good.
Helpful? Yes No Funny
InTheMoment
( 11.0 hrs on record )
Posted: January 1, 2015
Fun bulletstorm game, but the final level keeps crashing on my system.
Helpful? Yes No Funny
satori
( 4.5 hrs on record )
Posted: December 20, 2014
Will not run on GTX 6600 with Asus Z97 and i7. I have no issues running any other game on this machine. Runs fine on my old AMD 5750 with an i5. Highly frustrating. Be careful when purchasing that compatibility is ok.
Helpful? Yes No Funny
ThatStarwarsGuy
( 0.7 hrs on record )
Posted: December 12, 2014
Firstly, I highly recommend trying the demo they offer, because I did not, and I regret that decision.

For the most part, the game works fine, although I didn't play it much longer than an hour or two, so take that statement with some salt. Otherwise, I felt that the gameplay got very boring very quickly, with a boring upgrade system, uninteresting weapons, and very repetitive gameplay (is it dead yet? Circle strafe until it is!).

The controls felt clunky, and as a result, the combat felt pretty bad as well. Dodging bullets felt harder than it should, and the camera makes it easy for you to get sniped from behind without knowing what was coming.

Sound wise, this game felt like it had none. The soundtrack is so forgettable that I didn't notice when it wasn't playing. And get used to the horrid machine gun sample that they use for your main gun, cause that is pretty much the only noise this game has.

I think this game has a story, but the dialogue that is supposed to fill it out only appears in small text at the bottom left of the screen, and goes by extraordinarily quickly, so when I was in the middle of trying to fight things, I couldn't read it at all, and as a result, I would often miss hints at objectives, making the game even more frustrating to play.

TL:DR
This game is only for the most hardcore fans of the old strike series, or those of the shmup genre. Otherwise, I recommend a pass on this.
Helpful? Yes No Funny
DiscoChoir042
( 1.1 hrs on record )
Posted: November 16, 2014
Why did it have to be bugs?

<edit>
Bugged. Repetetive.
Go play Xevious, far better way to spend your time.
</edit>

People claim this game is hard, I've yet to run into that. Then again, I've only made it to level 2, which has thus far been impossible due to essential ships flying through walls where they become invincible. Might just be me, might not be.
Thrice now I've been unkindly hindered by heavy fighters flying through walls and getting stuck on the wrong side of a barrier.
Them pandas... so sad.
If you still plan on playing this game, which is not a terrible choice, bring a controller. The support is instant and is by far and away the best control scheme.
Helpful? Yes No Funny
ɦơƭɱʌƭɾɪҳҳ
( 2.5 hrs on record )
Posted: October 25, 2014
To make this game easier to control, you will likely want;

autoclicker (press and hold) for left and right mouse buttons
mouse smoothing off

I actually got real sick of using a mouse and ended up binding everything to the keyboard, and using that.

Controller (twin stick) would be recomended, but I don't have one, so I cannot confirm that it is comptible.

Game review;

Gameplay
Simililar to top down top-scroller shooters, but with freedom of movement - you can fly in any direction, not just "up" or "forward" - this is an interesting idea, and I quite like it.
Enemies tend to start shooting you from off screen. this can get a bit annoying.
All bullets are dodge-able, but you will take a few hits in later levels, when it becomes bullet-hell.
There is an XP mechanic.


Graphics;
Tidy, good looking. for a top-down stype shooter
explosions are fairly well done, but you noice their pre-rendered state on larger ones (hardly an issue)
top/odwn/3d with feeling of real depth (distance)
I feel the camera view should be slightly less top, and more bihind - a compromise between topdown and 3rd person shooter (like SMITE, WOW, Minimum,), to give a wider/longer view out to the front of the craft.
Vertigo inducing. - i started getting motion sickness from the camera.

Sound.
passable, sometimes you get blips and notifications and you have no idea why.

Story.
Whatever... go here, shoot this.
Story based ingame notifications don't warn you that they popped up audibly, so they can be easy to miss if you don't keep an eye on your bottom left corner after every objective.


No save points during missions.

It's an OK game that has some minor flaws that can detract from the experience. I'd suggest a purchase only if you are a fan of the Genre
Helpful? Yes No Funny
johnweythek
( 1.2 hrs on record )
Posted: October 7, 2014
Still too hard on easy, NOTHING casual about it. I can't start the game over in anyway because of steam cloud either, give me the option for separate save slots and i'll turn it into a positive review just to SEE if the patch will kick in to make it easier.
Helpful? Yes No Funny
ShaggyMoose
( 8.7 hrs on record )
Posted: September 26, 2014
Anyone remember Zone 66? It was one of my favourite top-down "sandbox" shooters from the early 90s. This game harkens back to that era, both in terms of difficulty and gameplay. Be warned that if you are not experienced at this type of game and in particular, twinstick shooters, even on easy you will find this game an exercise in frustration. It is quite unforgiving...
- Missions last between twenty minutes and an hour and there are no checkpoints! Run out of lives, back to the start.
- Power ups seem to drop at times when you either don't require them (two repairs when I am already at full health, really?), or when it is practically impossible to pick them up without being destroyed. They don't hang around that long either.
- Enemies fire from offscreen, many projectiles will track you for a long time and later enemies lean towards a bullet-hell style. These traits combine to make the airspace very crowded and sitting still for even a moment will be enough to make you very dead. This is where the game really shines; the flawless control and responsive movement of your ship make it a joy to play. It is possible to avoid practically anything, using a good sense of placement and understanding from which direction the next salvo of enemy fire is likely to approach. Unfortunately, the lack of on screen prompts and lacklustre radar make this heavily reliant on the player's intuition. Irrespective of that, there is a real sense of skill and reward, both for careful and ballsy play styles.

There are a decent variety of enemies that are slowly introduced as the game progresses. There are both air and ground targets, which need to be destroyed with an appropriate weapon, similar to both Zone 66 and Xevious. Each enemy variant represents a particular threat and they do force certain responses to deal with them. When you get many types mixed together, the game is at its most difficult and hectic. There is an experience system that awards points at level-up. These points can be used between missions to upgrade your ship. However, even fully upgraded your fire power always feels underwhelming. Players are better off focussing on upgrades that increase agility; this is the main means by which you will stay alive!

Throughout, the graphics are decent and manage to keep up a good frame rate on a mid-spec machine. Enemy designs are standard fare and borrow from just about everywhere, but provide good variety. Explosions in particular are pleasing to the eye. Sound is a little bland, but does the job.

A few minor technical issues cropped up while playing...
- I was unable to confgure my Logitech F310 gamepad. Trying to change the controls in either mode (XBox 360 or F310 Direct Input) just didn't work. I ended up using the default XBox 360 control scheme, which did the job. You are basically forced into a twinstick control scheme to make the game playable anyway.
- Steam achievements didn't work. They are awarded as in-game medals, but the corresponding Steam achievement wasn't activated.
- Enemies occasionally get stuck in the scenery and cannot be shot. Usually not too annoying, but once the enemy was an objective and I couldn't complete the mission.
- I had only one crash to desktop in seven hours of play, which isn't too bad.

In summary:
This is an enjoyable but slightly repetitive game that rewards skillful play and will be appreciated by top-down shooter fans who are not looking for a quick fix.
Helpful? Yes No Funny
rex
( 0.8 hrs on record )
Posted: September 18, 2014
I wanted to like this. I tried. But I got bored, fast. I guess it's fine as a pick up and play game, but if you're looking for a game to draw you in and keep your attention fixed then you should look elsewhere.

The good:
Decent graphics
Explosions themselves look alright


The bad:
Repetitive gameplay
Repetitive graphics
Little enemy variation
Little or no damage indications on enemy ships
Explosion animations overlay the enemy ship sprites in a very obvious way
Character artwork is pretty poor
Typos
Music is pretty bad, and repetitive
Only 5 missions, although I didn't even feel like playing them all
Achievements don't register on Steam
Is there a plot?

All in all, this game isn't that fun. However, if you want something super simple and mindless to mop up some spare time with and like this kind of shmup then you might consider buying this. On sale.
Helpful? Yes No Funny
Donovan
( 4.5 hrs on record )
Posted: September 12, 2014
Computer Spec wise it's very demanding the music is very predictable and a little dull, other than that great game,
Helpful? Yes No Funny
Most Helpful Reviews  Overall
28 of 31 people (90%) found this review helpful
1 person found this review funny
Recommended
8.7 hrs on record
Posted: September 26, 2014
Anyone remember Zone 66? It was one of my favourite top-down "sandbox" shooters from the early 90s. This game harkens back to that era, both in terms of difficulty and gameplay. Be warned that if you are not experienced at this type of game and in particular, twinstick shooters, even on easy you will find this game an exercise in frustration. It is quite unforgiving...
- Missions last between twenty minutes and an hour and there are no checkpoints! Run out of lives, back to the start.
- Power ups seem to drop at times when you either don't require them (two repairs when I am already at full health, really?), or when it is practically impossible to pick them up without being destroyed. They don't hang around that long either.
- Enemies fire from offscreen, many projectiles will track you for a long time and later enemies lean towards a bullet-hell style. These traits combine to make the airspace very crowded and sitting still for even a moment will be enough to make you very dead. This is where the game really shines; the flawless control and responsive movement of your ship make it a joy to play. It is possible to avoid practically anything, using a good sense of placement and understanding from which direction the next salvo of enemy fire is likely to approach. Unfortunately, the lack of on screen prompts and lacklustre radar make this heavily reliant on the player's intuition. Irrespective of that, there is a real sense of skill and reward, both for careful and ballsy play styles.

There are a decent variety of enemies that are slowly introduced as the game progresses. There are both air and ground targets, which need to be destroyed with an appropriate weapon, similar to both Zone 66 and Xevious. Each enemy variant represents a particular threat and they do force certain responses to deal with them. When you get many types mixed together, the game is at its most difficult and hectic. There is an experience system that awards points at level-up. These points can be used between missions to upgrade your ship. However, even fully upgraded your fire power always feels underwhelming. Players are better off focussing on upgrades that increase agility; this is the main means by which you will stay alive!

Throughout, the graphics are decent and manage to keep up a good frame rate on a mid-spec machine. Enemy designs are standard fare and borrow from just about everywhere, but provide good variety. Explosions in particular are pleasing to the eye. Sound is a little bland, but does the job.

A few minor technical issues cropped up while playing...
- I was unable to confgure my Logitech F310 gamepad. Trying to change the controls in either mode (XBox 360 or F310 Direct Input) just didn't work. I ended up using the default XBox 360 control scheme, which did the job. You are basically forced into a twinstick control scheme to make the game playable anyway.
- Steam achievements didn't work. They are awarded as in-game medals, but the corresponding Steam achievement wasn't activated.
- Enemies occasionally get stuck in the scenery and cannot be shot. Usually not too annoying, but once the enemy was an objective and I couldn't complete the mission.
- I had only one crash to desktop in seven hours of play, which isn't too bad.

In summary:
This is an enjoyable but slightly repetitive game that rewards skillful play and will be appreciated by top-down shooter fans who are not looking for a quick fix.
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80 of 121 people (66%) found this review helpful
2 people found this review funny
Not Recommended
0.4 hrs on record
Posted: May 3, 2014
Projectiles from off-camera behind you make this game quite frustrating, no matter how good your reflexes, if you can't see the bullet, you can't dodge it.

The game is not bad, but always having one eye on the radar and off the action to avoid surprise instant damage seems out of place for a fast paced bullet-hell shooter. Maybe some sort of warrning system that lets you know when an enemy behind you starts shooting, anything other than having to constantly look at the radar litterally every second.
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34 of 49 people (69%) found this review helpful
1 person found this review funny
Recommended
0.4 hrs on record
Posted: May 4, 2014
Good old time shoot 'em up. Enjoyed playing it although the difficulty bar is quite high. The ability to constantly upgrade your ship gives it longevity. Controls are unique using mouse and keyboard which make it very intuitive to learn. Recommended as a blast from the past!
Was this review helpful? Yes No Funny
21 of 28 people (75%) found this review helpful
4 people found this review funny
Not Recommended
0.9 hrs on record
Posted: February 4, 2015
The game itself is a lot of fun.. but playing it makes me feel sick, yes quite literally.

The need to keep spinning/twisting around and around, back and forth - all the time makes me both dizzy and want to throw up. It's like one of those amusementpark rides that just looks so god damn tempting, but you regret getting on 30 seconds after it starts moving.


Or perhaps I'm just too old and boring.

I remember spinny, fast and hectic top-down games for snes/nes that were near identical to this and they never came close to making me throw up on my keyboard/controller.

If it takes a lot for you to get dizzy or feel sick, you'll probably love it. The gameplay itself is good.
Was this review helpful? Yes No Funny
21 of 31 people (68%) found this review helpful
1 person found this review funny
Recommended
2.9 hrs on record
Posted: May 5, 2014
Action without pause and a lot of adrenaline. The ship control is very precise and the motion of rotation of the camera is just perfect. Love it!
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
Recommended
2.3 hrs on record
Posted: July 23, 2015
The first thing you need to know about this game is that it's been abandoned by it's developer already.

They have stopped updating/fixing it for over a year now.

I played for 4 level on hard and I must say i really enjoyed it.

It's a arcade style Jet shoot them up using a neat little plane that shoot air and ground targets.
There is a level/upgrade system as your gain experience.

Not a very fansy bullet storm but you can move 360% and have quite a bit fun explore and shoot enemy.

The graphic is pretty good and music is pretty good.
The upgrade system is not too effective but it does help you improve.
I only played hard but the difficulty is really not that insane compare to many other games out there.
You do need to rest a bit after each level since the over whelming amount of spinning does burn you out.

It's really sad to me that this game has been abandoned without fixxing the achievements cause many of them are really fun to get. It works in game but it doesn't link and work on steam.

6.5/10.

I would give it higher score if the achievement is fixxed.
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12 of 16 people (75%) found this review helpful
1 person found this review funny
Not Recommended
1.9 hrs on record
Posted: May 7, 2014
A bug-hunters wet dream. Horribly broken menus (not that you can actually access the options in-game, because apparently this is 1995) and the inability to even fix it yourself because the player configs are in encrypted binaries. Menus are both slow to respond, and hard-coded to use xbox360 controller icons, regardless of control preference (oh yeah and the controls menu causes the game to grind to a halt). Which is probably just there to foreshadow the fact that the mouse controls in-game are abysmal and pretty much unusable. The ship will continue to rotate long after you've actually stopped making any input with the mouse, regardless of sensitivity settings - high sensitivity only results in massive over-compensation from any input, and low sensitivity results in the feeling that you're stirring tar. The standard troubleshooting (vsync, pre-rendered frames, etc) will offer you no remedies here, this is all game mechanism.

This could have the best gameplay in the world, but it's completely irrelevant thanks to an atrocious input interface with the user. Of course in reality, the gameplay is nearly as poor; it's marred by the usual suspects - invisible walls (with enemies that can shoot at you through them, but you can't shoot back - oh and they can do this with some standard geometry too), backtracking and just painfully bland & repetitive gameplay.

4/10
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8 of 12 people (67%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: September 18, 2014
I wanted to like this. I tried. But I got bored, fast. I guess it's fine as a pick up and play game, but if you're looking for a game to draw you in and keep your attention fixed then you should look elsewhere.

The good:
Decent graphics
Explosions themselves look alright


The bad:
Repetitive gameplay
Repetitive graphics
Little enemy variation
Little or no damage indications on enemy ships
Explosion animations overlay the enemy ship sprites in a very obvious way
Character artwork is pretty poor
Typos
Music is pretty bad, and repetitive
Only 5 missions, although I didn't even feel like playing them all
Achievements don't register on Steam
Is there a plot?

All in all, this game isn't that fun. However, if you want something super simple and mindless to mop up some spare time with and like this kind of shmup then you might consider buying this. On sale.
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5 of 7 people (71%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: March 6, 2015
No wonder nobody likes this game or plays it. Super boring, you use the same 2 guns to shoot at endless guys that all look the exact same. Guys just continually come, nothing like endless respawning enemies to take any feeling of accomplishment out of killing or letting you relax and enjoy your work for a second........The levels have you destroying buildings, and going to points, that's about it. The barely there story sucks. And there are 3 lives per level, so even though the level is huge and takes like 15 to 20 min, if the endless guys that shoot homing missiles that don't seem to stop when they die or even after any reasonable amount of time, you have to start from the beginning, even if you beat like 5 objectives, almost if the developer didn't know to design checkpoints or levels. The guys just keep growing if you let off for a second and its impossible not to get hit by all the shots and homing missiles. Just stay away. Not really anything positive to say about it, other than the game actually works. 4/10
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6 of 9 people (67%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: November 16, 2014
Why did it have to be bugs?

<edit>
Bugged. Repetetive.
Go play Xevious, far better way to spend your time.
</edit>

People claim this game is hard, I've yet to run into that. Then again, I've only made it to level 2, which has thus far been impossible due to essential ships flying through walls where they become invincible. Might just be me, might not be.
Thrice now I've been unkindly hindered by heavy fighters flying through walls and getting stuck on the wrong side of a barrier.
Them pandas... so sad.
If you still plan on playing this game, which is not a terrible choice, bring a controller. The support is instant and is by far and away the best control scheme.
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11 of 19 people (58%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: July 14, 2014
If you're looking for a SHMUP fix, do not, I repeat, do not buy this game.

Sluggish controls. Your ship has been smoking too much pot, apparently.
Bad sound design. Seriosly, most enemies explode with a sound of a Very Angry Balloon Popping.
Bad level design. Everything looks very same-y.
Bad weapons design. You're stuck with the same guns for the duration of the game.

And don't get me started about the excuse of a storyline, not to mention dialogues (and fonts! and text formatting!).

Bottom line? Even at a bargain price - don't buy it.
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14 of 25 people (56%) found this review helpful
27 of 53 people (51%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: May 2, 2014
the cammera angle gives you the feeling you're craning your neck, the flow of combat and objectives feels clunky and arbitrary, the asthetics are meh.
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2 of 4 people (50%) found this review helpful
Recommended
4.3 hrs on record
Posted: July 10, 2014
I so wanted to like Project Root...But there just to many bugs and not enough variety

Pros
1. You get to shoot stuff and blow it up

Cons (its a long list) From my experience of a play through on easy
1. The explosions feel a little underwhelming, maybe its the lack of a decent level of soundeffects audio (its maxd out but you can barely hear it)
2. Not enough variety in the nme's, there must be about five or size types of flying craft and the same ground based...Its all very samey
3. Lame upgrade system. You earn xp to spend but do the upgrades do anything? Havent a clue as you are stuck with the same dual shooter and rocket combo for the whole game. No variety
4. The special weapons dont stack, they just replace what you had....annoying
5. the nme's will happily spawn right next to you, at one point I sat there shooting an auto spawning ship two inches in front of me
6. nme's (and your own ship) occassionaly gets stuck in the scenary making it impossible to kill.
7. The GFX are bugg'd to high heaven. I fully upgraded by firepower and now all the shots I fire are completely invisible....To top it off the nme's are now firing barely visible black projectiles at me....and on occassion great big squares will come at me...most odd
8. No options mid game
9. Bearing in mind the levels are quite long there is no check point save system.
10. After fighting my way through to the final end game boss for some reason my ship became invulnerable...I just stood there and shot it happily absorbing every bullet on the screen....what an anti climax.

Maybe if they fixed the bugs in this game it would be a whole lot more enjoyable and I could change this to a positive.
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2 of 4 people (50%) found this review helpful
Recommended
2.5 hrs on record
Posted: October 25, 2014
To make this game easier to control, you will likely want;

autoclicker (press and hold) for left and right mouse buttons
mouse smoothing off

I actually got real sick of using a mouse and ended up binding everything to the keyboard, and using that.

Controller (twin stick) would be recomended, but I don't have one, so I cannot confirm that it is comptible.

Game review;

Gameplay
Simililar to top down top-scroller shooters, but with freedom of movement - you can fly in any direction, not just "up" or "forward" - this is an interesting idea, and I quite like it.
Enemies tend to start shooting you from off screen. this can get a bit annoying.
All bullets are dodge-able, but you will take a few hits in later levels, when it becomes bullet-hell.
There is an XP mechanic.


Graphics;
Tidy, good looking. for a top-down stype shooter
explosions are fairly well done, but you noice their pre-rendered state on larger ones (hardly an issue)
top/odwn/3d with feeling of real depth (distance)
I feel the camera view should be slightly less top, and more bihind - a compromise between topdown and 3rd person shooter (like SMITE, WOW, Minimum,), to give a wider/longer view out to the front of the craft.
Vertigo inducing. - i started getting motion sickness from the camera.

Sound.
passable, sometimes you get blips and notifications and you have no idea why.

Story.
Whatever... go here, shoot this.
Story based ingame notifications don't warn you that they popped up audibly, so they can be easy to miss if you don't keep an eye on your bottom left corner after every objective.


No save points during missions.

It's an OK game that has some minor flaws that can detract from the experience. I'd suggest a purchase only if you are a fan of the Genre
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2 of 4 people (50%) found this review helpful
Recommended
7.0 hrs on record
Posted: June 14, 2014
Intense. A lot of fun if you like top down shooters. The 360 degree twist on the old genre is awesome. Oh and your not going to beat this in a couple of hours either. I'm certainly getting my monies worth.
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2 of 4 people (50%) found this review helpful
Not Recommended
11.0 hrs on record
Posted: January 1, 2015
Fun bulletstorm game, but the final level keeps crashing on my system.
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6 of 12 people (50%) found this review helpful
Recommended
1.2 hrs on record
Posted: June 15, 2014
Hard as hell, but if you enjoy bullet-hell games, you'll probably like it.
Could use a bit better sound assets for machine gun, but that's not a big deal.

More details in the video:
https://www.youtube.com/watch?v=pDrLO1YQqaM
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4 of 8 people (50%) found this review helpful
1 person found this review funny
Recommended
2.1 hrs on record
Posted: June 10, 2014
Get shot every time I try to read the mission text from the lady with the muscle boobs. 9/10 would get shot again.
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9 of 18 people (50%) found this review helpful
Recommended
0.3 hrs on record
Posted: May 7, 2014
Excellent game, very funny and entertained, I recommend it 100%
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