Something ancient and evil is stirring in Victorian England. Only you can stop it. Journey to the brink of madness and beyond as you set forth alone into the dark.
User reviews:
Recent:
Very Positive (24 reviews) - 91% of the 24 user reviews in the last 30 days are positive.
Overall:
Very Positive (526 reviews) - 94% of the 526 user reviews for this game are positive.
Release Date: May 20, 2014

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Includes 2 items: The Last Door - Season One, The Last Door Season 2

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Reviews

“A love letter to H.P. Lovecraft.”
Penny Arcade

“Off to a promisingly frightening start.”
Gamespot

“I experienced genuine chills.”
Joystiq

Steam Greenlight

About This Game

Feel what it's truly like to be alone in the dark with this low-res, high-suspense point-and-click horror adventure, winner of multiple Best Games of the Year awards. Set in Victorian England, when Jeremiah Devitt receives a letter from his old schoolmate Anthony Beechworth with a hidden, cryptic message, he knows something is wrong. His journey to an abandoned manor is only the beginning as he starts to remember a long-buried secret from his youth, discovering things man was not meant to know, and opening doors that should have remained closed…

The Last Door: Collector’s Edition contains four terrifying episodes of occult and otherworldly horror inviting you to investigate Victorian England's deepest, darkest secret. Featuring new scenes and puzzles, enhanced graphics, unlockable bonuses, and remastered sound. Explore ancient manors, decaying tenements, and twisting underground warrens with little but a lamp and magnifying glass to guide you. Dare you open The Last Door: Collector's Edition?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft Windows XP, Vista, 7, 8
    • Processor: Intel Atom 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: Integrated with 64 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
    Recommended:
    • OS: Microsoft Windows XP, Vista, 7, 8
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Dedicated with 128 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
    Minimum:
    • OS: OSX Leopard
    • Processor: Intel Atom 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: Integrated with 64 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
    Recommended:
    • OS: OSX Leopard
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Dedicated with 128 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (24 reviews)
Overall:
Very Positive (526 reviews)
Recently Posted
Gozzle
( 7.0 hrs on record )
Posted: June 27
I'm surprised how much I'm enjoying this. I've tried a few games that are similar but none have particularly grabbed me. This one, though, weaves a well told story and makes good use of excellent audio and its low fi graphics. Highly recommended if you enjoy reading the works of Poe, Machen and Robert Chambers.
Helpful? Yes No Funny
ZuLie
( 5.4 hrs on record )
Posted: June 26
What a great game. The story is definitely inspired by the works of Edgar Alla Poe and H. P. Lovecraft, it's interesting and well written. Not everyone loves the pixel art, but I started to like it more and more while I played the game. It gives the experience certain type of atmosphere. Music was also great and gave the final touch to the experience.
Helpful? Yes No Funny
IreneHCapone
( 3.7 hrs on record )
Posted: June 25
A great example that a good game doesn't need high-end graphics or lots of special effects to create a dark and terrifying atmosphere.
The Last Door tells a story about secrets in a wonderful, pixelated way, with the soundtrack luring you deeper into the happenings. A musical treat.
But beware - several scenes will leave you with your mouth open, thinking "that just didn't happen". And you will go on to find out more, and more ...
Helpful? Yes No Funny
Bizarre Adventurer
( 4.1 hrs on record )
Posted: June 24
A fairly short but also fairly well done adventure game with a Poe-esque atmosphere and a Lovecraft-esque story. It is actually a bit weak in the puzzles department, in that they are neither very interesting nor always logical. However the story itself is alright, the storytelling is nicely done, and the atmosphere is great. As an adventure "game" it's lackluster, but as a piece of interactive fiction it pushes most of the buttons a good short story of gothic horror crossed with cosmic horror would push.
Helpful? Yes No Funny
Solitude
( 3.9 hrs on record )
Posted: June 21
I can just imagine how great the game would have been if it had amazing graphics and full voice acting. But it is good like this too. It's not nearly as good as The Cat Lady or Downfall though if someone would like to try a similar sort of game.

Still this is worth playing but it definitely isn't everyone's cup of tea.
Helpful? Yes No Funny
Chicken of the cave
( 9.0 hrs on record )
Posted: June 13
I played the first chapter on newgrounds sometime around its release, I became obsessed and played it multiple times.
After a few years of nothing and filling the void with many games I re-discovered this on steam and to my delight, all of them.
I've not played it to get all of the achevements yet but what a game and a story ,interesting art style that flows well and works for all computers.
All in all 10 outta 10 would play again.
Helpful? Yes No Funny
OkO
( 1.2 hrs on record )
Posted: June 12
Awesome
Helpful? Yes No Funny
flora.zwj
( 6.0 hrs on record )
Posted: June 6
最近刚把这个追了三年的游戏一口气重新打了一遍,结局让人唏嘘不已,真理四(五?)人组探索人类未知,魂断异界在所不惜;医生组心系病人,一路追寻,甚至牺牲自我。虽然最终团灭(?个人理解回来的那个人起了轻生的念头),却离"不可名状"之物更近一步,大概人类科学发展就是这样一个过程,前赴后继,在通往真理的路上横尸遍野。

最后力赞游戏原声,将这款像素解密游戏的文艺范和惊悚度提升了200%。

I have been following this game as well as the Game Kitchen since the debut of their first episode three years ago. Recently I purchased Collector's Edition and played all eight episodes again. The story ended in such a mind-crushing way that I could feel my soul trembling. Despite all the spooky experiments conducted by four (five?) witnesses, they've shown great efforts and very large extend to which human beings can possibly make. Considering that the path to the truth is sometimes terrified and always comes with sacrifices, this game can be very realistic.

The soundtrack is also a work of art, a masterpiece. It is emotional, has strong resonance with scenes and surely brings up the horror to a new level. All thumbs up.
Helpful? Yes No Funny
Zel
( 5.3 hrs on record )
Posted: June 5
Lovecraft + Poe + Lynch = 10/10
Helpful? Yes No Funny
Bropalm
( 7.2 hrs on record )
Posted: June 1
The Last Door Season 1 is a pretty good point and click adventure game with a focus telling a Lovecraft inspired horror story. It does a pretty good job with that, mostly thanks to a great atmosphere created by the moody visuals and the fantastic soundtrack. The pixel art style works well most of the time.

The game's biggest weak point is definetly the puzzles. The problem is that most of the time you'll be solving a puzzle without any clear narrative reason as to why you are doing that. For example, you read a note about someone's cat, and find its food bowl. You have to open the window and put some food in the bowl, so the cat comes back. Why are you doing this? You don't need a cat, there's no reason. But when the cat comes back, by chance it leads you to another item you need for another puzzle.

You find a darkroom for developing photos, find the chemicals needed, and some undeveloped photos. Why do you need to develop them? The only reason the game gives you is because they exist.

See a door that's locked? Well now you know you need to find a key. Not because you know what's behind the door or that you need to go there, but just because it exists. How do you find the key? By doing something completely unrelated that you had no reason to do in the first place.

Many point and clicks are like this but I guess because this is more of a serious and narrative focused game it felt a lot more out of place. If you're a seasoned point and click adventure game player you'll probably find the puzzles pretty easy, but if you're not the way they often don't make logical sense might be an issue for you.

There are four episodes in total, each takes one or two hours to complete. Definetly recommended for fans of point & click adventures and horror.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
Recommended
5.3 hrs on record
Posted: June 5
Lovecraft + Poe + Lynch = 10/10
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
6.0 hrs on record
Posted: June 6
最近刚把这个追了三年的游戏一口气重新打了一遍,结局让人唏嘘不已,真理四(五?)人组探索人类未知,魂断异界在所不惜;医生组心系病人,一路追寻,甚至牺牲自我。虽然最终团灭(?个人理解回来的那个人起了轻生的念头),却离"不可名状"之物更近一步,大概人类科学发展就是这样一个过程,前赴后继,在通往真理的路上横尸遍野。

最后力赞游戏原声,将这款像素解密游戏的文艺范和惊悚度提升了200%。

I have been following this game as well as the Game Kitchen since the debut of their first episode three years ago. Recently I purchased Collector's Edition and played all eight episodes again. The story ended in such a mind-crushing way that I could feel my soul trembling. Despite all the spooky experiments conducted by four (five?) witnesses, they've shown great efforts and very large extend to which human beings can possibly make. Considering that the path to the truth is sometimes terrified and always comes with sacrifices, this game can be very realistic.

The soundtrack is also a work of art, a masterpiece. It is emotional, has strong resonance with scenes and surely brings up the horror to a new level. All thumbs up.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
7.2 hrs on record
Posted: June 1
The Last Door Season 1 is a pretty good point and click adventure game with a focus telling a Lovecraft inspired horror story. It does a pretty good job with that, mostly thanks to a great atmosphere created by the moody visuals and the fantastic soundtrack. The pixel art style works well most of the time.

The game's biggest weak point is definetly the puzzles. The problem is that most of the time you'll be solving a puzzle without any clear narrative reason as to why you are doing that. For example, you read a note about someone's cat, and find its food bowl. You have to open the window and put some food in the bowl, so the cat comes back. Why are you doing this? You don't need a cat, there's no reason. But when the cat comes back, by chance it leads you to another item you need for another puzzle.

You find a darkroom for developing photos, find the chemicals needed, and some undeveloped photos. Why do you need to develop them? The only reason the game gives you is because they exist.

See a door that's locked? Well now you know you need to find a key. Not because you know what's behind the door or that you need to go there, but just because it exists. How do you find the key? By doing something completely unrelated that you had no reason to do in the first place.

Many point and clicks are like this but I guess because this is more of a serious and narrative focused game it felt a lot more out of place. If you're a seasoned point and click adventure game player you'll probably find the puzzles pretty easy, but if you're not the way they often don't make logical sense might be an issue for you.

There are four episodes in total, each takes one or two hours to complete. Definetly recommended for fans of point & click adventures and horror.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.9 hrs on record
Posted: June 21
I can just imagine how great the game would have been if it had amazing graphics and full voice acting. But it is good like this too. It's not nearly as good as The Cat Lady or Downfall though if someone would like to try a similar sort of game.

Still this is worth playing but it definitely isn't everyone's cup of tea.
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Most Helpful Reviews  Overall
106 of 114 people (93%) found this review helpful
Recommended
5.0 hrs on record
Posted: May 20, 2014
I have absolutely enjoyed my time with The Last Door. At first I thought the Atari 2600 style (give or take) graphics would lessen the effect of the cosmic horror style storytelling, but I was wrong. It actually made things even creepier. The story is pretty top notch (Chapter Three is possibly the weakest in the set) and it reminded me of all the classic point and click horror adventure games I played in my younger years. Now, there aren't a lot of puzzles in the series save for the usual inventory based ones, but what the game lacks in testing your wits, it more than makes up with mood, style and atmosphere. I'm eagerly awaiting Season Two and if you're a fan of authors like Lovecraft, Bierce, Bloch, Chambers and the like, you'll absolutely fall in love with this game.
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50 of 53 people (94%) found this review helpful
Recommended
7.6 hrs on record
Posted: April 13
Back into the chamber turning, all my soul within me burning,
Soon again I heard a tapping somewhat louder than before.
“Surely,” said I, “surely that is something at my window lattice;
Let me see, then, what thereat is, and this mystery explore—
Let my heart be still a moment and this mystery explore;—
’Tis the wind and nothing more!” - Edgar Allan Poe, The Raven


I vaguely remember encountering a prologue to a title named The Last Door in Kongregate a couple years ago, but I dropped participating Kongregate community sometime thereon, so it was a complete surprise encountering the full game here in Steam later. A quick research informed me about the Kickstarter journey of The Game Kitchen and how wonderful a job they managed to put on the table with limited participation on backers and pixel art graphics only. Recently completing the first season, here will be my part actual review and part fangirl rant for Victorian Gothic - especially for the concept of horror itself.

It's 1891, England. Jeremiah Devitt receives an unsettling letter from his old friend, Anthony Beechworth, with whom he attended a boarding school in Aberdeen years ago. The letter contains one sentence only that would be vaguely familiar to Devitt: "Videte ne quis sciat", the long forgotten motto of the philosophy club they formed as young boys back in the boarding school. Knowing his old friend would only use this sentence as a distress call, Devitt leaves his apartment and catches the first train to Sussex to visit Beechworth residence. From thereon, his journey towards the unknown, the unspeakable and the unforeseeable will begin. In his journey for discovering the truth, Devitt will slowly yet surely pass the veil that separates the wisdom from the insanity, reaching for the knowledge of "Malum in se" or rather: evil within itself.

As one can get a grasp of the narration so far, The Last Door is a fine product of horror literature, inspired heavily from the works of Poe, Lovecraft, Maupassant, Borges, Machen and many others; playing on the horror of the unknown, the unexplainable or more so: the uncanny. Today, literary academics make clear differentiations between the notions of fear, terror and the horror. Fear is an instantaneous reaction or at least a basic worry, while the terror is being continuously under some kind of threat. With terror, you can fundamentally foresee and understand the threat that would befall on you, yet fail to resolve it or prevent it with a conclusion. With horror, on the other hand, you are rendered incapable of even grasping the meaning, the reason or the nature of the threat altogether, rendering your cognitive ability useless… and that specific kind of threat is the most fundamental, basic and dreadful experience anyone can go under. So dreadful, the narrative medium of language fails to describe its nature exactly, presenting only vague descriptions of associations. Being a masterfully arranged horror adventure, The Last Door is one of such experiences.

Establishing a horror adventure with pixel art graphics might seem like a repelling choice for most people, but I find part game's success in this specific display choice. With pixel art graphics, we are not always capable of understanding direct depictions of objects, nuances or happenstances. We are left with symbolic environment designs that are presented to arrange a vague image, a symbol for the actual. It is both familiar yet quite so alien at the same time. Freud's 1835 Article, Das Unheimliche or The Uncanny describes this specific notion as a cognitive dissonance; for being attracted and repulsed by a concept at the same time. This paradoxical nature deems a state or a being uncanny - and quite possibly dangerous. This fundamental concept perpetuated the fear of the unknown and established the foundation of all horror literature that will follow involuntarily. The art display in the game is an excellent example of Freud's Uncanny. Everything is somewhat familiar yet boundlessly alien at the same time. This psychodynamic arranges a triumphant baseline for the atmosphere. The same notion is supported by brilliantly picked sound effects and orchestrated soundtrack – ordinary and beautiful, yet unexplainable and unsettling at the same time - to exalt the setting.

Aside its psychological undertone, The Last Door is an episodic point & click adventure. Each chapter follows the one before to portray the first season of Jeremiah Devitt's unsettling journey. You are to roam within a limited environment in each chapter; collecting notes, items; interacting with people and solving puzzles to make the story progress. Even with the chosen style of graphics, it’s not that hard to notice and interact with objects. Puzzles take brief contemplation at first, but when figured, they are spot on and elegant. Anecdotes and nuances collected from the most memorable Gothic literary pieces are masterfully nestled into the game for your discovery. The primary motifs of the game - crows, or rather ravens - are a direct reference to Poe alongside countless others.

If you are interested in the collective experience that would portray the totality of The Last Door, you are in for a literary feast with imageries worthy of nightmarish depictions scribbled into your subconscious. It is a remarkable example of sheer success for both narrative and atmosphere without much graphic display. Recommended to be played with headphones and in total darkness!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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47 of 51 people (92%) found this review helpful
1 person found this review funny
Recommended
15.0 hrs on record
Posted: November 18, 2014
'The Last Door' is a classic point and click adventure game. So much so that you can play the entire thing with only the use of the mouse. The graphics are beautifully designed pixel graphics that never feel like you are losing atmosphere. The story is intriguing and interesting with a feeling of The Raven by Edgar Allen Poe and has been called “A Love letter to H.P. Lovecraft” by Penny Arcade.

The music composed by Carlos Viola is phenomenal. In fact I would say that it is now in my top 3 most loved video game soundtracks after playing this game and worth the purchase price by itself. You can download the soundtrack from the website (https://thelastdoor.com/index.php/soundtrack), although they have plans to include it in an update at some point in the Collector's Edition on Steam. Here's a bit of a taste from the Chapter 1 OST, which should give you some feeling as to the atmosphere of the game:

https://www.youtube.com/watch?v=rPkdM6T4uE0

This is a story of a young man named Jeremiah Devitt, who receives a letter from an old school friend he has not seen in many years with a cryptic message that makes Devitt know something is wrong. Dealing with his own psychological issues in which he tries to remember his past he traverses back to places from his younger days in Victorian England to try and remember what they had all gotten themselves into all those years ago. Once arriving at his friend's home he finds that his journey is just beginning and we are taken through a strange occultist tale.

Gameplay is simple point and click adventure fare with no real annoyances from my experience. Everything works as it should and feels natural. The game contains many puzzles that you must work out to move on as all the classic adventure titles do. Most are fairly simple with just trying items out in different ways until you find a match, but you will be required to read the many notes you find in the game to get some tips on what some of the puzzles entail. Found letters will give you clues on how to pass certain areas based on their eerie nature.

Achievements are included and lead you some in places you may get stuck, but there are even more secrets beneath the surface that you may never discoever without a bit of help. One achievement entitled Master of the Occult tasks you with finding every secret in the game, and these are not at all easily identified. Odds are you will need to use the Guide in the community hub to find these, but they add a lot of flavor to the game that makes for some strange and sometimes creepy easter eggs.

The Collector's Edition that is available on Steam is a more polished and put together package than the free to play version that is on the website (https://thelastdoor.com/). There you must download each episode one by one, and it doesn’t include the 4 mini-sodes that the CE does, nor does it have them combined as one game like the CE does. Also, most obviously, the free version doesn't include Steam Achievements, or trading cards. Even though you can play the entire season of the game for free on the website, this game deserves compensation. It is far better than the vast majority of adventure games currently on Steam in almost every respect. Story, art, and music. So please consider either purchasing it on Steam, or making a donation on the website itself if you enjoy it. :)

This is considered to be Season 1 of 'The Last Door', which includes 4 Chapters/Episodes as well as 4 mini-sodes for a look at certain other people and situations that were not shown in the main game with our main character. The Season 2 episodes have just started to come out with Episode 1 being released about 6 weeks ago on the Last Door website. Episode 2 is expected to be released in early 2015. Currently, Episode 1 can only be played if you make a donation of at least $1, but when Episode 2 is released in early 2015 Episode 1 will be available for free download while Episode 2 will then be the one that needs a donation to be played immediately until Episode 3 comes out. They have not announced any plans to release a Season 2 Collector's Edition on Steam after it is complete, but I would wager that it will be done.

A well made point and click adventure that deserves to be compensated for the quality it provides. It is well worth the purchase price for adventure fans, and the original OST is worthy of being mentioned among the best in all fo video games. Highly recommend this game to fans of the genre.

8/10 Worth it at full price, but must buy when on sale.
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63 of 76 people (83%) found this review helpful
Recommended
8.7 hrs on record
Posted: May 20, 2014
What I love about this game:
-Retro Feel
-Simplified interface
-Amazing Music
-Great Story

My only strike against this game is that sometimes the puzzles are just a bit too "i never would have thought of that". Like the light bulb puzzle from Episode 4.

All in all though, well worth the cost. Be prepared to jump quite a few times.
And if you want to watch a longer video review, well... ill just leave this here
http://youtu.be/eTuUQRRet_0
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44 of 47 people (94%) found this review helpful
1 person found this review funny
Recommended
2.9 hrs on record
Posted: October 15, 2015
A mark of a good story is how well it sticks in your head. After the last scene, you roll the whole thing around like a completed Rubix Cube, pondering the moves that got you there and admiring the final work. I finished The Last Door awhile ago, and I'm still musing over all the threads it wove together.

The game is broken into four episodes, about 30-40 minutes of point & click adventuring each. Each episode is a tight, entertaining scenario, and together they form a surprisingly gripping story. You take on the role of Jeremiah Devitt, a young man investigating the fate of his old classmate in a particularly bleak take on Victorian England. There's a great deal to uncover in each episode, some welcome variety in gameplay between them, and quite a few unexpected turns in the story. The third episode in particular takes the gameplay and story in a very strange direction that was off-putting at first, but I was pleased to see it tied up neatly with the rest of the plot.

If you're not a fan of the low-res aesthetic, you may have some trouble with this title. The graphics are extremely chunky, almost to the point of obscurity in some cases. However, interactive items are usually very noticeable due to the layout of the scenes. Also, the lighting and animation is excellent and helps prop the visuals up. But what really carries the game is the sound design, both in effects and music. Every action in the game is accompanied with a perfect aural representation, and the music is expertly crafted to drive the emotions of each scene. The attention to detail in the sound work greatly enhances the impact of the game elsewhere, making many scenes a joy to play through.

There are plenty of spooks to be had in this one as well, especially for an adventure game. The developers have a knack for surprising you at the most effective times, and leaving unsettling clues in just the right places. The desolate Victorian setting is used to great effect in setting the uneasy tone, which the story picks up and takes off with. It's perhaps the only point & click game I've played where I was on edge for almost the whole time. The puzzles don't detract from the atmosphere either, as they are almost entirely reasonable and logical.

I ended up far more pleased with The Last Door than I ever expected. The atmosphere, writing, sound design, and gameplay were all top-notch, and even the pixel graphics worked in its favor by the end, leaving all the right bits to the imagination. The final episode has a solid ending, but leaves matters open for a second season which is mostly complete at this time. You can get the first episode of this first season for free from the developer's website, and the other three are only 0.99 GBP each, but with quality like this there's no reason not to go for the superior Steam version.
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51 of 59 people (86%) found this review helpful
1 person found this review funny
Recommended
5.3 hrs on record
Posted: July 27, 2014
Now let me get this of my chest first,with the graphical style this game has i should not have been creeped out as much as i have been,but beleive me when i say this game freaked me out on more than one occasion.
And that's the real appeal of this game it creep's you out when you least expect it and it tells one hell of a good story,and my one and only gripe with it is that i have finished it now and i have to wait for the next season to be released.

The Last Door: Official Trailer -

https://www.youtube.com/watch?v=rJqFBUZ4gEk

Down to brass tacs ,the graphic's really are one of this game's defining moment's (and even though with the graphical style the developer's have chosen) and present its horror and scare's through pixelated graphic's with the scares come thick and fast,and even if you think it doesnt look that scary a game trust me it "DARN WELL IS" (so live with it),beleive me if when i say if some of the thing's you see were put forward using modern graphic's then the game would be scarier than it is allready (HEART ATTACK TIME ANYONE).
The sound (no dialogue as all the character's word's are up on screen for you to read) in this game really add's to the "CREEP YOU OUT" factor and is (in my opinion) the best thing about the game.
The music flow's along side the story and feel's like it has had some real thought put into it and that the composer of the music really did have a handle on what a dark,mind bending and oft oppresive tale this is.

The Last Door - The Letter (Chapter One) OST -

https://www.youtube.com/watch?v=rPkdM6T4uE0

The story is rich with intrigue and mystery and to say to much about it would spoil your enjoyment of what is a well put together and well written experience,lets just say your character receive's an invitation to go see his old friend and of he goes and then you embark on a dark and dangerous journey which will all become clear as you play and delve further into this scary and very unsettling tale.
Now as i played i couldent help but wonder if the developer's have an appriciation for things "LOVECRAFTIAN" (is that a word-WELL IT IS NOW) as i have read all of H.P.LOVECRAFT'S work's and felt that this wouldent have been out of place in an omnibus of his stories and dark tale's,and as you play through this dark tale you will spot many a reference to his work's and also to other great horror author's as well.

http://steamcommunity.com/sharedfiles/filedetails/?id=264080354

And that is a great thing as you never really know what's going on until that little bit of detail that let's you have an insight into its dark tale and it also does so in the same vein as the best that LOVECRAFT has to offer.
I found that once i finished this season that i was like "WHERES SEASON TWO" and i hope that the developer's are hard at work on it as with the ending the game has i was certainly eager to see what would happen next (and what a cliff hanger it leaves you on).
Will you enjoy the dark and twisted journey this game take's you on,well as allway's answer the following three question's and see if this is a journey you want to take -

1 - Are you after a story thats told with a true passion for the genre???

2 - Do you want a game that will (even with its graphical style) scare you at points???

3 - You havent got a fear of bird's have you,NO good thats ok as the damn thing's are everywhere (play and all will become clear)???

If after reading the above point's you still think the game's for you great as it will be one game that will stick with you for some time but if its not for you that's ok but allway's remember that those "BIRD'S" outside your window may be watching you and they may just may speak your name next and if they do there will be no place to hide................................"WHAT'S THAT SCRATCHING AT THE WIND..........................................(and then there was naught but the silence of the grave and its cold embrace)

(I DO NOT OWN ANY OF THE CLIPS OF VIDEOS PUT UP IN THIS REVIEW AND THEY BELONG TO THEIR RESPECTIVE OWNERS AND ARE THEIRS BY COPYRIGHT)
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