Something ancient and evil is stirring in Victorian England. Only you can stop it. Journey to the brink of madness and beyond as you set forth alone into the dark.
User reviews: Very Positive (450 reviews) - 95% of the 450 user reviews for this game are positive.
Release Date: May 20, 2014

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Buy The Last Door - Season One

 

Recent updates View all (7)

October 26, 2015

The Last Door Season 2 Coming in 2016, Episode 1 on Early Access Now!

Exciting news in time for Halloween! The Last Door Season 2 will be coming in Early 2016 from Phoenix Online Publishing & The Game Kitchen--and you can get an early look at it now for a discounted price on Steam Early Access!

http://store.steampowered.com/app/402530

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October 26, 2015

Season Two now available in Early Access!

Hi The Last Door fans out there! We're very existed to announce that Season Two is available as of now, in Steam Early Access!

As discussed before, we've been working hard to shorten the wait for the new Season for our beloved Steam players, so while the creative minds at The Game Kitchen are still hard at work with the much anticipated final episode of the series, the techie fellas have been working in the Steam version of the game, and together with our friends at Phoenix Online Publishing have come up with this:

http://store.steampowered.com/app/402530

Our goal continues to be being able to release the final episode in Steam as soon as it is ready, that's why it's so important for us to have all the technicallities sorted out by them. For that matters, Early Access represents an incredible oportunity, to which we would like to invite you.

So either if you want to participate in the construction of the epic conclussion of the series (we'll be listening to you feedback very closely) or if you want to save a little money (during Early Access the game will be 20% off the final price) don't hesitate to jump in!

Love from The Game Kitchen ;)



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Reviews

“A love letter to H.P. Lovecraft.”
Penny Arcade

“Off to a promisingly frightening start.”
Gamespot

“I experienced genuine chills.”
Joystiq

Steam Greenlight

About This Game

Feel what it's truly like to be alone in the dark with this low-res, high-suspense point-and-click horror adventure, winner of multiple Best Games of the Year awards. Set in Victorian England, when Jeremiah Devitt receives a letter from his old schoolmate Anthony Beechworth with a hidden, cryptic message, he knows something is wrong. His journey to an abandoned manor is only the beginning as he starts to remember a long-buried secret from his youth, discovering things man was not meant to know, and opening doors that should have remained closed…

The Last Door: Collector’s Edition contains four terrifying episodes of occult and otherworldly horror inviting you to investigate Victorian England's deepest, darkest secret. Featuring new scenes and puzzles, enhanced graphics, unlockable bonuses, and remastered sound. Explore ancient manors, decaying tenements, and twisting underground warrens with little but a lamp and magnifying glass to guide you. Dare you open The Last Door: Collector's Edition?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft Windows XP, Vista, 7, 8
    • Processor: Intel Atom 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: Integrated with 64 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
    Recommended:
    • OS: Microsoft Windows XP, Vista, 7, 8
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Dedicated with 128 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
    Minimum:
    • OS: OSX Leopard
    • Processor: Intel Atom 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: Integrated with 64 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
    Recommended:
    • OS: OSX Leopard
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Dedicated with 128 MB RAM
    • Storage: 400 MB available space
    • Additional Notes: Requires Adobe AIR
Helpful customer reviews
38 of 40 people (95%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: October 15, 2015
A mark of a good story is how well it sticks in your head. After the last scene, you roll the whole thing around like a completed Rubix Cube, pondering the moves that got you there and admiring the final work. I finished The Last Door awhile ago, and I'm still musing over all the threads it wove together.

The game is broken into four episodes, about 30-40 minutes of point & click adventuring each. Each episode is a tight, entertaining scenario, and together they form a surprisingly gripping story. You take on the role of Jeremiah Devitt, a young man investigating the fate of his old classmate in a particularly bleak take on Victorian England. There's a great deal to uncover in each episode, some welcome variety in gameplay between them, and quite a few unexpected turns in the story. The third episode in particular takes the gameplay and story in a very strange direction that was off-putting at first, but I was pleased to see it tied up neatly with the rest of the plot.

If you're not a fan of the low-res aesthetic, you may have some trouble with this title. The graphics are extremely chunky, almost to the point of obscurity in some cases. However, interactive items are usually very noticeable due to the layout of the scenes. Also, the lighting and animation is excellent and helps prop the visuals up. But what really carries the game is the sound design, both in effects and music. Every action in the game is accompanied with a perfect aural representation, and the music is expertly crafted to drive the emotions of each scene. The attention to detail in the sound work greatly enhances the impact of the game elsewhere, making many scenes a joy to play through.

There are plenty of spooks to be had in this one as well, especially for an adventure game. The developers have a knack for surprising you at the most effective times, and leaving unsettling clues in just the right places. The desolate Victorian setting is used to great effect in setting the uneasy tone, which the story picks up and takes off with. It's perhaps the only point & click game I've played where I was on edge for almost the whole time. The puzzles don't detract from the atmosphere either, as they are almost entirely reasonable and logical.

I ended up far more pleased with The Last Door than I ever expected. The atmosphere, writing, sound design, and gameplay were all top-notch, and even the pixel graphics worked in its favor by the end, leaving all the right bits to the imagination. The final episode has a solid ending, but leaves matters open for a second season which is mostly complete at this time. You can get the first episode of this first season for free from the developer's website, and the other three are only 0.99 GBP each, but with quality like this there's no reason not to go for the superior Steam version.
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16 of 23 people (70%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: December 25, 2015
A Masterpiece of Darkness, and it seems to be a masterpiece from another world. When you play this game you think you are reading H.P. Lovecraft. It's not a copy of something. No it's unique, minimalistic and you can't stop playing. The music fits absolutely perfect it creates a beautiful but also strange and dangerous atmosphere. Dive into the story of the last door, but be careful there is no coming back...

Outstanding 10/10
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9 of 11 people (82%) found this review helpful
4.4 hrs on record
Posted: August 29, 2015
How can a game with graphics predating Atari-era be so satisfyingly creepy?

The Last Door is a story-driven point-and-click (P&C) adventure game with a horror theme divided across four episodes set in the Victorian times which also stands as a tribute to Lovecraft fans. The story revolves around an individual by the name of Jeremiah Devitt who receives a letter from an old friend without knowing of the events that are about to happen and how his childhood plays a pivotal role in these aforementioned events. The story starts slowly without much being explained to the player, especially in the first episode, but with each new discovery (through a bit of detective work) and encounters in its subsequent episodes, the story becomes fairly twisted and, most importantly, interesting enough to keep you invested.

Each episode has its own distinct vibe, locations to explore, characters to interact with (not many in some cases) and puzzles to solve to advance the plot. And each lasts about an hour if you check everything, thus making The Last Door a relatively short game of about 4 hours in length. Therefore, it is perfectly doable to finish the entire game in one sitting. Gameplay-wise, The Last Door is the most basic point-and-click game you will ever find. You click on objects and use an inventory system. That is all there is to it; nothing more, nothing less.

Instinctively, the game should have been immediately put down for its “dreadful” graphics in this day and age. However, to my surprise, they in fact manage to create a very unique aesthetic to the game – dark, creepy and eerie (need more adjectives!). It is certainly a case where you have to play it first to understand the direction of pixel-art the developers chose to go for before being judgemental about it. This also brings up the question whether the game would have achieved the same “feeling” if it were done in a proper 3D engine. Surely, there are loads of games to back this up, yet I do not think any of them would have been at least as unique as The Last Door. At the end of the day, it is a matter of taste. Though, the only problem with the game’s visuals is that finding certain hotspots can occasionally be problematic due to the extremely low-resolution.

The puzzles in the game are all very easy and fairly logical to solve throughout all four episodes. This fact might upset some people who expect at least a challenge, but considering the vast history of the point-and-click genre, getting constantly stuck solving an illogical puzzle would have been detrimental to the pace of this particular story-driven experience. In truth, one of its many brilliant aspects is its pace. The game sporadically keeps the player wandering about searching for clues without much happening (to them), in the sense of being attacked at any time since dying in here is not possible, for some periods of time. This lowers your alertness (or vice-versa) and makes you a perfect target for certain “events” in the game. It may sound like something really cheap in terms of spooking you, but it is not necessarily. More significantly, the game never overdoes it. Conversely, if there is to pinpoint one problem with some of the puzzles that would be that sometimes there are no clear reasons why the player must solve them that way. For instance, how would the player know that there might an item stuck down the shower’s pipeline which would be useful for solving a puzzle later on?

Naturally, a good horror game cannot be without an excellent sound design – which is present in the game. Everything from the noise of your footsteps to the spine-chilling background sounds is spot-on. On top of that, it boasts an excellent soundtrack which is easily identifiable and fits perfectly with the atmosphere it tries to achieve. The Last Door will definitely keep you on the edge of your seat.

Frankly, there is not much to say about The Last Door. Personally, it nails pretty much almost everything myself, and others, would like to see in a (good) horror game: an interesting story to keep you invested in the journey, authentic dark atmosphere, spot-on sound design and minimal jump-scares. On the other hand, by the end of all of it, I found it hard not to feel, oddly enough, that it was not as creepy as I wanted to be. The game definitely makes you, especially for those who played through all the four episodes in one go and enjoyed the ride, want more, and there are two main reasons for this: its short length and the cliffhanger at the end. Hopefully, Season 2 might fill that gap because there are many unanswered questions.

Now, the only major flaw with the game is the lack of memorable characters. Whether that is because of the low-res character models or their dialogues, I cannot really figure it out. But aside from main character, a creepy lady and a certain stalker, I personally did not care much about the rest of the cast once I got past them. Maybe because they are all a bunch of creepy little weirdoes. Lastly, maybe a bit of variety in the puzzles would have been nice as well.

Conclusively, The Last Door is an interesting indie game which perfectly fits in the “Don’t judge a book by its cover” category. Whilst minimalistic in its presentation, it creates this genuine atmosphere which other horror games tend to (partially) fail. Honestly, it is not as scary as some may imply, but it is without a doubt one of the creepiest games. At its current full price tag, keeping in mind its length, it is worth buying it at least for the experience. If graphics really put you off, then do not bother getting it because the game is evidently not trying to appeal to everyone, although you will be missing out on this refreshing spin on horror games. It did enough to keep me wanting to play Season 2 when it will come out on Steam, that is for sure.
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5 of 5 people (100%) found this review helpful
3.2 hrs on record
Posted: November 3, 2015
This game surprised me. I tend to chew through adventure games and spit most of them out in the process, looking for those rare gems and refusing to waste time with anything less. This one had me hooked right from the start. It hits those necessary notes perfectly and with careful deliberation.

. Lots of games use pixel art to justify a low art budget, but this makes pixel art look pixelated. The resolution is something like 120x120, less than old CGA games. And as a result the art takes on this impressionistic feeling that just works in a compelling way. It's ultra low res, but it's crafted extremely well. The combination works in surprising ways.
. The writing is good, and what isn't written is communicated visually with a similarly deft hand.
. The orchestral soundtrack is absolutely bonkers in how good it is. A three hour long game should not have music this rich.
. Finally, the length of the game is just right. It ends before any adventure game fatigue sets in. To be fair, if I had been waiting for this to come out episode-by-episode, I would have been less than impressed, but taken as a whole and burning through the entire game in a night, it fit.
. It ends on a sequel which is a -1 point deduction, I can give them a pass.

It still contains your typical adventure game inventory stuff, but I never really struggled with where to go or what to do next. The few instances where I did backtrack aimlessly were because I overlooked something clickable. That didn't happen often enough to frustrate me.
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6 of 7 people (86%) found this review helpful
3.5 hrs on record
Posted: August 23, 2015
The Last Door is a great homage to the works of Lovecraft and Poe, but it goes beyond just a tribute. It has an interesting plot, excellent atmosphere and smooth progression. The game uses archetypical elements of horror but never goes too far into the realm of the cliché. The writing is quite well done; you can tell the authors read up on the classics the game admires, resulting in a twisted and alluring story.

The game itself plays a lot like a Golden Age p'n'c, without obnoxious inventory management. The inventory is still there, but you're never stuck on an illogical puzzle where you need to combine random items with equally nonsensical bakdrops. (There's one item combo that does make little sense, but thankfully it's an exception to the rule.) There's a fair amount of headscratching at a few points, but the solution is always manageable. There's no backtracking or long trekking from screen to screen, since the episodic format makes it contained in chunks, and it works wonders. The sound design, both music and effects, improves with each episode. (In general, the episodes get better in scope and depth with each installment.) There are quite a few sections where headphones are a must and will give you the chills. The extras in this season release (mini episodes with supporting characters) are also a good incentive if you're thinking of supporting the devs.

The 8bit aesthetic sometimes kills the mood, particularly when it comes to characters. The backdrops are nicely done, but it can be a bit difficult to immerse yourself if the items you pick up are pixel blocks and the characters have no faces or recognisable features. Then again, the whole point is to substitute the visual with your own imagination - it's a double-edged sword.

TL;DR
+ logical puzzles
+ great story
+ excellent writing
+ great music and sound effects
+/- 8bit art style

Overall, you should buy it, or at least try it if you're remotely interested in adventures. Doubly so if you're a Poe fan.
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