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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
We are preparing the next features for the upcoming update 0.8.1.0. We also have an updated roadmap which you can see at the bottom of this text.
This is what we're working on:
This is the customizable kitchen building that you will build on the Basic tier. It has many 'slots' which can be upgraded with oven, smoke oven and drying shed. Since the cookhouse will be a meeting site for the whole colony, it can also be expanded with a community building which can provide entertainment (the 'need' for entertainment is a planned feature).
Automated farming and hunting
We are adding the 'standing order' functionality to these actions also.
FARMING: Instead of planting and harvesting manually, there is now a toggle action that sets the crop type to grow. After selecting it, planting, tending and harvesting will happen in a continuous cycle.
HUNTING: Permanent hunt zones (set with padlock) - same principle as for gather, with a slider for the number of carcasses of each type to keep in stock. Either direct order or standing order. Each failed hunt attempt increases the time before next hunt is attempted.
UI: Place Structures - visual guide
We're making an overlay which will make it easier to place structures by showing which areas are blocked.
Hi, we have a big update available now - these are the new additions:
“What I most like so far is that the survivors chat to each other, quipping or showing agitation...”
Rock, Paper, Shotgun
“I. Want. This!”
Rock, Paper, Shotgun
“...an interesting and novel game that aims to make you think and often succeeds.”
Unclaimed World is © 2012-16 Refactored Games OÜ, all rights reserved.
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