Colonies Online is an open MMO-sandbox, set in the distant future on the far reaches of space. Players unite as colonists to explore vast territories of far-out planets, fight with alien monsters and search for rare resources to build their new home in the outland.
User reviews: Mixed (175 reviews) - 44% of the 175 user reviews for this game are positive.
Release Date: May 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Early Access to the game for us is not just a way to raise up funds but also an opportunity to communicate with players. Although we have a clear concept of the project, we are very much interested to know how the new opportunities we are introducing are received and how they are used.

Purchasing Early Access makes you a part of the development process and allows you to follow the progress of the project. Standing among the first colonists you will be able to watch game opportunities transform from ideas to realization.

Attention! Please make sure you understand that the project is currently in the active stage of development. Not all of the features are implemented by this moment. We cannot guarantee constant trouble-free running of the game and servers.”
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Recent updates View all (21)

January 21

Update 0.12.3

List of changes:

Game mechanics

  • New influence effects: incineration, freeze, explosion. Effects are binded to particular types of influences, and apply to player's weapons as well as monsters;
  • New "Teleport" construction. Allows to teleport to it, provided the character is on the same planet.

Other
  • Shotgun damage increased;
  • Minigun durability increased;
  • Resources sell price is ten times lower;
  • Constructions purchase prices reduced;
  • Rank vendors gained missing xenodin types.

Good luck with conquering planets!

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January 18

Colonies Online in Social Networks

Good news, colonists!

Colonies Online is now on Facebook! Follow us to find out all the latest news, suggestions and promotions. Visit our page today to view the video about new weapon type - minigun.

You can also follow the page on
VKontakt in Russian.

0 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Scout Pack


Early Access you’ll be among the very first pioneers of extraterrestrial colonization! You are also making an important commitment to the development of the game, and let us make it better. You’ll be able to influence the development directly, as we’re watching closely what our players say about the game. With Scout Pack you’ll receive Founder’s Banner, which can be placed at your colony base as a proud testimony of your contribution to Colonies Online. Everyone will know you’ve been here first!

Pack includes:

  • Early Access
  • Founder's Banner

All items can be destroyed or looted by other players. Keep your purchases in Item Pick Point or in a well-defended colony.

Note: To get items use the "Item Pick Point" terminal at Outpost Delta. You can use any character from your account to take items.

Pyromancer Pack


Get access to the game and become the owner of the Pyromancer equipment set. This equipment was designed to answer the ruthless requirements of battle for survival in the wilderness of alien planets. Pyromancer is able to hold back large chitinid swarms, effectively push them back and end up a winner in dire situations. Get ready to wreak havoc in enemy masses! You’ll also receive Founder’s Banner.

Pack includes:

  • Early Access
  • Founder’s Banner
  • Pyromancer armor set
  • Shotgun with incinerating ammo
  • Frames for Pyromancer armor crafting
  • Repair nanobots 500
  • 1000 Bonification Tokens
  • Neuronizer (use to reset the distribution of skill points)

All items can be destroyed or looted by other players. Keep your purchases in Item Pick Point or in a well-defended colony.

Note: To get items use the "Item Pick Point" terminal at Outpost Delta. You can use any character from your account to take items.

Dreadnought Pack


By purchasing this pack you get the Dreadnought equipment set and extra Early Access key for your friend. Dreadnought fighters stand out for versatility and firepower. Iron discipline and unbendable will have made this unit legendary. They act on battlefield like iron fist, accomplishing the toughest missions. This package includes construction modules for building an outpost, which will be your shelter and a rally point for successful combat operations. You will also receive Founder’s Banner.

Pack includes:

  • Early Access х2
  • Founder’s Banner
  • Dreadnought armor set
  • Photon pulsegun
  • Frames for Dreadnought armor crafting
  • Repair Nanobots 1000
  • 5000 Bonification Tokens
  • 2 Neuronizers (use to reset the distribution of skill points)
  • Construction modules for building an outpost

All items can be destroyed or looted by other players. Keep your purchases in Item Pick Point or in a well-defended colony.

Note: To get items use the "Item Pick Point" terminal at Outpost Delta. You can use any character from your account to take items.

Citizen Pack


For the players with serious intentions we collected a Citizen package. You’ll get full Pyromancer and Dreadnought sets of equipment and 3 extra Early Access keys. With solid construction kit included in this package you’ll be able to build an amble and well-fortified colony in no time. Impenetratable walls with energy shields, generators, storage containers - these are some of the things you’ll need to build a new home on a distant planet. You will also receive Founder’s Banner.

Pack includes:

  • Early Access х4
  • Founder’s Banner
  • Pyromancer armor set
  • Dreadnought armor set
  • Shotgun with incinerating ammo
  • Photon pulsegun
  • Frames for Pyromancer armor crafting
  • Frames for Dreadnought armor crafting
  • Repair Nanobots 1000
  • 10000 Bonification Tokens
  • 3 Neuronizers (use to reset the distribution of skill points)
  • Construction modules for building a colony

All items can be destroyed or looted by other players. Keep your purchases in Item Pick Point or in a well-defended colony.

Note: To get items use the "Item Pick Point" terminal at Outpost Delta. You can use any character from your account to take items.

About This Game

Distant future, the frontier of known space. Brave colonists are making their path on uncharted planets, fighting for a place under foreign stars.

One of these brave men is you. Drop down to the surface and make the first steps towards building your own space colony! Fight with hostile fauna, conquer new territories, build alliances and march to war against each other. Build settlements, protect and develop your foothold as you like – most importantly, do not forget that it will not be so easy to survive, to preserve and increase your belongings – in Colonies Online the world is common for all, and there are many colonists besides you in the game, and all of them are operating their own interests – that means that nothing and no one is safe.

Vast areas for colonization, countless monsters, lots of planets and unexplored possibilities are right in front of you. Are you ready to take the risk?


All players in the Colonies Online are in a single game world – there are no instances, no restrictions, full interaction with others! Everything you create in the game world will be available to other players even when you're offline. System, that we’re implemented in the game, allows us to create an infinite number of planets with an area of several thousand square kilometers, so we don’t need to divide players in different game worlds, and at the same time we can ensure that there is enough place for everyone to have their own adventures.


A key feature in the Colonies Online. Colonies which players build, will be a centers of communication, research, trade and so on. Players will decide what type of colony they want to build – a secure military base for your guild or free trade spaceport, which will allow everyone to enter. Various building blocks will allow players to create a truly unique structures and security systems to protect them from unwanted visitors. Auction houses, item storages, vendors and so on, disposed on the territory of a colony – all of this will help to make a particular colony a unique place.


New Update! All planets in the Colonies Online are rich in mineral resources – you just need to find and to extract them. Some resources require large-scale approach to exploitation – building mines and long-term development. Locating deposits of rare resources and their further development can become a true adventure in remote corners of planets.


The game uses fair non-target system. In conjunction with the isometric view and WASD-controls that makes battles more dynamic – more like a fights in Action genre games than of the classic MMO fighting mechanics. Players will have to think well of their surroundings and tactics to blast their opponents and at the same time not to injure their teammates – friendly fire, you know!


In Colonies Online players can start a firefight with anyone, anywhere. Living opponents will always pose a serious threat – you will need to defend your territory to avoid becoming a victim of aggressive raids. And you can hunt for others, too – it is dangerous, but it is often worth the trophies: arms and supplies, resources and technologies of other players – all this can be taken away for good.


Game features a full character equipment system: armor, helmets, weapons, energy shields – all things that will be helpful for you to dominate in the colonies. In future, with addition of crafting, everyone will be able to make unique items from scratch!


Game will not have predefined classes, instead, there will be a wide variety of skills, from which players can create sets. By combining skills in an interesting set, player will be able to create a profession out of it and teach it to other players. And if such set will contain a rare skill, it can be profitable to sell!


Almost all items in the Colonies Online will be made by players with use of their technologies. Flexible craft-circuits will allow creating unique equipment and construction props, as well as customizing any of their parameters.


Game has an original system of "influences". By investigating patterns of substances, obtained from defeated monsters, players can explore new technologies and use the results of their research to create a more powerful equipment. However, you should be careful – cool technologies in your hands will attract greedy glances from others.

Key features

  • One common game world with big number of planets;
  • Planet sizes estimated in dozens of thousands square kilometers;
  • Isometric view and non-target combat system;
  • Versatile crafting;
  • No restrictions for building – build anything, anywhere;
  • Flexible character development;
  • Open PvP with massive battles of hundreds of players at one time.

How to Play

If you have any questions about the gameplay, start with checking the official game FAQ: http://www.colonies-online.com/en/game/faq
Also, feel free to ask us anything on Twitter: @ColoniesOnline

System Requirements

    Minimum:
    • OS: Windows XP Service Pack 3 / Vista / 7 / 8
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 1.6 GHz, AMD Dual Core @ 1.6 GHz)
    • Memory: 1 GB RAM
    • Graphics: GPU with 256 MB VRAM or more that supports Shader Model 3 and DirectX 9.0c (AMD Radeon 2600 XT or NVIDIA GeForce 8600 GTS)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Supports SSE, Direct Sound compatible
    Recommended:
    • OS: Windows 7 / 8
    • Processor: Intel Pentium i7 Series or AMD X4 @ 2.0 GHz or greater
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon 6790 or NVIDIA GeForce GTX 560 or better with at least 1 GB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Supports SSE, Direct Sound compatible
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1 person found this review funny
120.3 hrs on record
Posted: January 25
Early Access Review
Excellent game with it's own uniquely addictive combat system.

Definietly worth a look.

As with most early access, the game has a long way to go, but what you get so far is alot of fun.
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
8.1 hrs on record
Posted: December 10, 2015
Early Access Review
Get this game.. Its already good, and by mid-late 2016 it could be getting real good. This game is much better than the year old reviews i read on this thread. I was thinking that it would be some sort of run-of-the-mill colony building, griefing, hero based RTS, no no no no ... The game is a survival shooter, you set out into the wilderness and theres a 70% chance you'll be dead if you get greedy or aren't smart.. You are afraid of dying unlike a lot of games.. You can build yourself a Terraria style base in the middle of nowhere and it will persist forever, your own little wilderness secret stash spot,. Phew, finally you can get 1 minute without stressing.. but dont worry about building anything until you somehow survive long enough to save cash without 3 straight failed missions.. expensively repairing your gear in shame... Griefing or player killing? Unless you're dumb enough to build near a public drop zone, you're lucky to even see another player, hell, youre excited to see someone else because the world is so enormous and you're so alone, so very alone..

PROS:
- Survival is hard and fun, you earn everything you get, returnign to base is a pleasure, not a chore
- Desolation, you feel very alone and vulnerable,
- Game concept is ambitious and new.. a giant sci fi shooter open world with sandbox survival elements. though in early stages right now.

CONS:
- The combat seems ♥♥♥♥♥♥ and basic in the tutorial but enter the game and you soon develop your own tricks to fight and survive in the wilderness and you stop noticing the crap early 2000's style shooter mechanics because you're always 20 seconds from near death.
- missions diversity is low, only a few available right now, probably the last thing on the Devs minds until the game is fleshed out more
- not much player interaction. This is where the "colonies" concept wont play a role until the player base has grown post-release where i think the intention is to group together to ppol resources and make areas of control. An ambitious idea at such an early stage, but could be big if it works.



Was this review helpful? Yes No Funny
14 of 22 people (64%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: August 20, 2015
Early Access Review
ok this my review as of 8/20/15

games controls are good on M/K and gamepad.
looks pretty good so far graphics wise.
needs more to do and kill .
pricetag is not so bad .......not digging the P2W tho .
PvP is ok at best.

I see this game getting better and do not feel bad about buying it.
I also see alot of people with less time than me< COME ON YOU GAVE IT A CRAPPY REVIEW WITH LESS THAN A HOUR OF PLAYTIME> giving bad reviews with things like PvP,greifing,etc.....I yet to have seen this happen to me yet , but as most people who know this happen alot in E/A games when testing is underway and does not run right <which i have seen no problems yet> .
with all this said just like any other E/A game you take a risk
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5 of 5 people (100%) found this review helpful
2.6 hrs on record
Posted: December 13, 2015
Early Access Review
Is it good? Well... long-story-short: no, but listen to the short-story-long.

Right now it is mainly a foundation. It knows what it wants to do, it is ambitious. This ambition is treated though. It is not finished yet, so no, it is not good. It's early access, which means you play it and help the developer(s) decide what the right direction is for the game in the future.

Going back to what I said about it not being good: well it isn't, but it isn't supposed to be... yet. The whole point is to play it yourself and tell them how to make it good. You have to join the process and contribute. If you aren't helping make it good, then you are keeping it from becoming great.

This game will be great, I have almost no doubt in my mind. We just need to make sure that we are nuturing it into greatness. Yes, this game is flawed, but it is a child. Help raise the game. Is the game good?

No (not yet). But what is keeping you from helping it be?

See you in testing,
Mapler

P.s.: This is not meant to be offensive to the developers, sorry if my style of writing has offended you, the point is that people should buy this game. I highly recommend it.
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3 of 4 people (75%) found this review helpful
8.3 hrs on record
Posted: December 13, 2015
Early Access Review
ITS OK BUT NEEDS A LOT OF WORK
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