Colonies Online is an open MMO-sandbox, set in the distant future on the far reaches of space. Players unite as colonists to explore vast territories of far-out planets, fight with alien monsters and search for rare resources to build their new home in the outland.
User reviews: Mixed (151 reviews) - 42% of the 151 user reviews for this game are positive.
Release Date: May 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Early Access to the game for us is not just a way to raise up funds but also an opportunity to communicate with players. Although we have a clear concept of the project, we are very much interested to know how the new opportunities we are introducing are received and how they are used.

Purchasing Early Access makes you a part of the development process and allows you to follow the progress of the project. Standing among the first colonists you will be able to watch game opportunities transform from ideas to realization.

Attention! Please make sure you understand that the project is currently in the active stage of development. Not all of the features are implemented by this moment. We cannot guarantee constant trouble-free running of the game and servers.”
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Recent updates View all (16)

August 12

UPDATE 0.11.6

Colonists, all on board! This update is a small one, it is because right now we are hard at work creating a quite big amount of new and awesome content for you to play with in the next update, stay tuned for news. And right now you can try out our new system of interplanetary travel!

List of changes:

Transportation between planetary sectors

  • From now on ILUs won’t be your main way of travel between planetary sectors.
To travel from a sector to a sector, now you can use interplanetary shuttles – just approach the nearest landing glade and call a shuttle by clicking a special icon that will appear next to your minimap, it’s that easy. And of course, you can always respawn at yor landing glade or choose to return there by using the Emergency Beacon.

Miss your ILU? Don’t be afraid, in foreseeable future ILUs will make their return with a blast, packed with many new and much more useful features.

Bug fixes
  • Fixed some bugs
Colonies Online is in Early Access state – a lot of things are yet to be developed, we’re working on improving the game every day.

If you encounter some serious bugs or technical issues, let us know about them on the forums of the game or via e-mail:!

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July 28

UPDATE 0.11.5

Hello, colonists! Take a look at this list of changes in our new update.

List of changes:


  • First tutorial missions are almost complete! Create your new character and participate in trials that VTI had organised for you. And feel free to share you opinion with us!

  • Now all pulse-rifles that you create have their own unique model that reflects their influence type – same as shotguns and scout rifles;
  • We’re continuing to improve the game balance. With this update we’re sligtly nerfing the long range scout rifles, but at the same time we’re buffing the pulse guns;

  • We are forbidding to sell all gathered resourses starting from this update – don’t be too worried, you will be able to craft constructions straight out of them quite soon;

Bug fixes and improvements
  • Slight improvements in functionality of missions;
  • Fixed some irritating bugs.

Colonies Online is in Early Access state – a lot of things are yet to be developed, we’re working on improving the game every day.

If you encounter some serious bugs or technical issues, let us know about them on the forums of the game or via e-mail:!

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Report bugs and leave feedback for this game on the discussion boards

Early Access + Free Scout Pack (Limited time promotion!)

Early Access Pack will allow you to taste the game for yourself right now, also it will be your pledge that will help us to develop a better game. Also by purchasing the Eartly Access you get the Scout Pack of items for free! It will ease the first steps in the Colonies Online for new players.

The set includes:

  • Early Access
  • Scout Armor Set
  • Scout Rifle Mk2

Note: You can acquire all items at the Item Pick Point at the Outpost on the first planet – you will arrive there shortly after the beginning of the game.

Pyromancer Pack

Get access to the game and obtain equipment of Special Incendiary Division. As they start to sense thrill of the battle, these reckless guys turn out-of-control killing machines. Tactics and covert operations are not their strongest points, but if you require to clear a certain sector, no one will do better! The constructions that go with the pack are enough to install a moderate size facility which can be used as a storage for your trophies.

The pack includes:

  • Early Access
  • Pyromancer Armor Set
  • Flamethrower Mk2
  • Repair Nanobots Rp4
  • Set of constructions for a building

Note: You can get in-game items in the game on Delta Outpost in a special terminal "Item Pick Point".

Dreadnought Pack

Purchasing Early Access pass for two, you get an equipment set of Dreadnought Division. Dreadnoughts are legendary for their iron discipline and strongest will-to-win spirit. Unstoppable like an iron fist they move through the battlefield, able to accomplish the most important missions. And the more Dreadnoughts are feared by enemies, the more respect they earn from their allies! With this pack you also get a number of constructions for setting up a defended post which is sure to become a convenient base for projecting your operations.

The pack includes:

  • Early Access x2
  • Dreadnought Armor Set
  • Assault Rifle GR-50
  • Repair Nanobots Rp4
  • Set of constructions for a defended post

Note: You can get in-game items in the game on Delta Outpost in a special terminal "Item Pick Point".

Citizen Pack

For players with serious intentions we prepared Citizen’s Pack. The set of constructions included in this pack allows you to start your colony almost right off. Walls with electric shields, power generators and several turrets is all you need to build your first home on a far-out planet. Additionally you shall receive a special full-dress uniform of the Citizen, assault rifle GR-50, and Early Access for three of your friends who you think can contribute to the colony development.

The pack includes:

  • Early Access х4
  • Citizen Armor Set
  • Assault Rifle GR-50
  • Repair Nanobots Rp4
  • Set of constructions for a colony

Note: You can get in-game items in the game on Delta Outpost in a special terminal "Item Pick Point".

About This Game

Distant future, the frontier of known space. Brave colonists are making their path on uncharted planets, fighting for a place under foreign stars.

One of these brave men is you. Drop down to the surface and make the first steps towards building your own space colony! Fight with hostile fauna, conquer new territories, build alliances and march to war against each other. Build settlements, protect and develop your foothold as you like – most importantly, do not forget that it will not be so easy to survive, to preserve and increase your belongings – in Colonies Online the world is common for all, and there are many colonists besides you in the game, and all of them are operating their own interests – that means that nothing and no one is safe.

Vast areas for colonization, countless monsters, lots of planets and unexplored possibilities are right in front of you. Are you ready to take the risk?

All players in the Colonies Online are in a single game world – there are no instances, no restrictions, full interaction with others! Everything you create in the game world will be available to other players even when you're offline. System, that we’re implemented in the game, allows us to create an infinite number of planets with an area of several thousand square kilometers, so we don’t need to divide players in different game worlds, and at the same time we can ensure that there is enough place for everyone to have their own adventures.

A key feature in the Colonies Online. Colonies which players build, will be a centers of communication, research, trade and so on. Players will decide what type of colony they want to build – a secure military base for your guild or free trade spaceport, which will allow everyone to enter. Various building blocks will allow players to create a truly unique structures and security systems to protect them from unwanted visitors. Auction houses, item storages, vendors and so on, disposed on the territory of a colony – all of this will help to make a particular colony a unique place.

New Update! All planets in the Colonies Online are rich in mineral resources – you just need to find and to extract them. Some resources require large-scale approach to exploitation – building mines and long-term development. Locating deposits of rare resources and their further development can become a true adventure in remote corners of planets.

The game uses fair non-target system. In conjunction with the isometric view and WASD-controls that makes battles more dynamic – more like a fights in Action genre games than of the classic MMO fighting mechanics. Players will have to think well of their surroundings and tactics to blast their opponents and at the same time not to injure their teammates – friendly fire, you know!

In Colonies Online players can start a firefight with anyone, anywhere. Living opponents will always pose a serious threat – you will need to defend your territory to avoid becoming a victim of aggressive raids. And you can hunt for others, too – it is dangerous, but it is often worth the trophies: arms and supplies, resources and technologies of other players – all this can be taken away for good.

Game features a full character equipment system: armor, helmets, weapons, energy shields – all things that will be helpful for you to dominate in the colonies. In future, with addition of crafting, everyone will be able to make unique items from scratch!

Game will not have predefined classes, instead, there will be a wide variety of skills, from which players can create sets. By combining skills in an interesting set, player will be able to create a profession out of it and teach it to other players. And if such set will contain a rare skill, it can be profitable to sell!

Almost all items in the Colonies Online will be made by players with use of their technologies. Flexible craft-circuits will allow creating unique equipment and construction props, as well as customizing any of their parameters.

Game has an original system of "influences". By investigating patterns of substances, obtained from defeated monsters, players can explore new technologies and use the results of their research to create a more powerful equipment. However, you should be careful – cool technologies in your hands will attract greedy glances from others.

Key features

  • One common game world with big number of planets;
  • Planet sizes estimated in dozens of thousands square kilometers;
  • Isometric view and non-target combat system;
  • Versatile crafting;
  • No restrictions for building – build anything, anywhere;
  • Flexible character development;
  • Open PvP with massive battles of hundreds of players at one time.

How to Play

If you have any questions about the gameplay, start with checking the official game FAQ:
Also, feel free to ask us anything on Twitter: @ColoniesOnline

System Requirements

    • OS: Windows XP Service Pack 3 / Vista / 7 / 8
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 1.6 GHz, AMD Dual Core @ 1.6 GHz)
    • Memory: 1 GB RAM
    • Graphics: GPU with 256 MB VRAM or more that supports Shader Model 3 and DirectX 9.0c (AMD Radeon 2600 XT or NVIDIA GeForce 8600 GTS)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: Supports SSE, Direct Sound compatible
    • OS: Windows 7 / 8
    • Processor: Intel Pentium i7 Series or AMD X4 @ 2.0 GHz or greater
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon 6790 or NVIDIA GeForce GTX 560 or better with at least 1 GB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: Supports SSE, Direct Sound compatible
Helpful customer reviews
36 of 57 people (63%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: May 14
Early Access Review
Just my EA review this will change as time goes on in the game's development

When i loaded it up and came across my first mob a bug what popped in my mind was Starship Troopers (love that movie) lol I was even thinking in my mind as i came across more bugs was "REMEMBER YOUR TRAINING AND YOU WILL COME BACK ALIVE" lol

So far i like what they have so far,but you can see its still in the EA process.If you have played Halo : Spartan Assault or Strike it kinda like that Top down shooter but in RPG/MMO form.I think with more updates this one will be a solid game once a little more spit and polish get applied.So i say keep this one on your radar!

And remember !!
Join the Mobile Infantry and save the Galaxy. Service guarantees citizenship. Would you like to know more?
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13 of 19 people (68%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: July 7
Early Access Review
Good game with great potential, but needs a lot of work to implement it. A good buy if you want to support the developers and help create a unique sandbox MMO.
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10 of 15 people (67%) found this review helpful
5.7 hrs on record
Posted: August 20
Early Access Review
ok this my review as of 8/20/15

games controls are good on M/K and gamepad.
looks pretty good so far graphics wise.
needs more to do and kill .
pricetag is not so bad .......not digging the P2W tho .
PvP is ok at best.

I see this game getting better and do not feel bad about buying it.
I also see alot of people with less time than me< COME ON YOU GAVE IT A CRAPPY REVIEW WITH LESS THAN A HOUR OF PLAYTIME> giving bad reviews with things like PvP,greifing,etc.....I yet to have seen this happen to me yet , but as most people who know this happen alot in E/A games when testing is underway and does not run right <which i have seen no problems yet> .
with all this said just like any other E/A game you take a risk
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20 of 36 people (56%) found this review helpful
1.0 hrs on record
Posted: July 3
Early Access Review
Once upon a time, Bruce Willis dressed up in some power armor, and went on an interplanetary joy ride in a UNSC shuttle. It got shot down over a strange planet infested with bugs and giant floating jellyfish that shoot lasers! What did he do next? This is his tale.

Colonies Online is a top-down MMO shooter - in my experience, completely unique - where you shoot stuff and build outposts. I didn't play it very much, because it's horrible. You're about to learn why.

What Works
First, the game is redeemable. The visuals are OK, and the basic controls generally make a degree of sense. I didn't have too much trouble using my character.

The laser on the weapon helps the player understand where they're shooting, which is a very nice touch in this sort of game; specifically it helps you lead enemies who are moving tangent to where you're trying to shoot.

What Doesn't Work
I didn't get past the first planet (the one you crash on), because I didn't really want to. A lot of things contributed to this.

First, the UI is completely horrible, from a usability standpoint. Pretty much, the UI just doesn't make sense - I couldn't figure out how to equip a weapon that I bought in the crash site, for starters. A little later, at Camp Delta, I found a storage chest with armor in it, but I couldn't equip it for some reason. Long story short, the UI is just plain broken. I don't honestly know how people play this game; I assume there's some way of circumventing the UI. I recommend they rethink the UI from the ground up.

Second, even with the lengthy tutorial text (there's a lot) I didn't know really what to do. What the tutorial text told me to do, and what I actually could do, were nearly always completely at odds with one another. The tutorial was useless because it made no sense.

One thing I was looking forward to was the base building and crafting. I really enjoy crafting in ♥♥♥♥♥♥mes, when I'm not bashin' skulls and splittin' noobs. However...for the life of me I could not figure out where to begin. Sure, killing monsters gives random drops, but I couldn't figure out how or where to do any crafting. There were no indications of how to take on a tradeskill (if those even exist in this game), or anything else.

Additionally, the base construction is well-hidden as well. Since crafting is well-hidden from players, I can only assume the developers don't yet want people making stuff, because when I found the base part vendor in Camp Delta, I couldn't figure out how to get even the least expensive parts to set down to make the foundation of a base.

I gave this game a chance, and it failed, horribly. Pretty much, this game is awful. It could be great, but it's not - the UI fights the player at all opportunities, preventing them from doing anything worthwhile. It's not worth $14.99. It's not worth two hours of game time. I've already requested my refund.

This game isn't ready for Steam, or for the public at all. The developer has some serious work to do on this game.

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12 of 21 people (57%) found this review helpful
20.4 hrs on record
Posted: June 19
Early Access Review
Great game as it is with lots of possibility behind it. If you really want this game to succeed, be patient keep playing and support the devs with feedback!
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