TL:DR version: AVOID THIS GAME LIKE THE PLAGUE. I STRONGLY DO NOT RECOMMEND IT AT ALL.
I can only describe this game as: an EXERCISE IN ANGER MANAGEMENT.
I have spent well over 25+ hours playing this game between Steam and Desura. Any reviewer who has played less than 10+ hours of this game, you should be very suspect of their game review.
One of the first points that will tell you this game got brought into Green Light and Early Release on Steam is that almost all of the reviews of this game on Desura blankly give it 9/10 or 10/10 and no description WHY it has that rating. Many of the reviews of this game on Desura are by no-name accounts. Also, those glowing early reviews of the game that were written, chances are they have not played more than that which was required for them to write the review and they have not played it since.
The game is 'relatively' Bug-Free. To be fair, I find the graphics cute enough and well done enough to give this game a unique personality. The music and sound is decent but not outstanding. Other than this, I really cannot mention anything positive about the game. What holds this game back is poor design.
The key design element of the game is dice rolls to determine attack and defense outcome. The dice rolling animation is horrible. A child with a broken arm can roll dice better. After a while you can predict with a fair amount of certainty what the dice rolls will come out like. If a player rolled dice this sloppily at my DnD table, I would kick them out of the game or force them to use a dice tower. While there is a large variety of dice, there is no real way to acquire enough of a variety or decent dice to make your game play better.
The gameplay between the three available modes of play quickly become repetitive and boring. Even with a nice variety of art for the monsters. There is no real variety in what your character can use as weapons, armor, magic or even tactics to keep it interesting. After an hour of game play, chances are you already have seen all there is to see with any character class.
To level up you must kill monsters in order from lowest to highest. You have to kill all of the level 1 monsters so you can level up to level 2. Then you must repeat the same process killing the level 2 monsters to be able to level up to level 3. Rarely, can you ever face a monster more than a level above your character and hope to survive. The frustrating part about 'leveling-up' is that you must wander around a map trying to find these monsters of lower level to try and kill them so you can progress. This is because of the game randomly places the monsters all over the map in all but the Puzzle Mode games. More often than not, your path will be blocked by a higher level monster so that you cannot find the low level monsters you need to kill to level up. Frequently your character will start a new dungeon and be surrounded by monsters too high a level to fight preventing exploration. Thus, your character is dead from the start and you must die or restart to even hope to have the appropriate level monsters nearby to try and get started.
Rogue mode is the only one that is the truly rogue-like and fun. Yet, to get a decent start and not die in the first few minutes of the game it is all purely luck based on when it is generated.
I do not understand why the developers would brag about having 125 dungeons for Adventure Mode when I never got past the 10th dungeon because of being blocked in by high level monsters. I was never able to experience anything other than the Warrior class because of the bad design of the game or to be able to unlock more than three pairs of extra dice other than those I started with. Again, this was after 25+ hours of gameplay.
I think many people would be surprised that I did not shoot my computer or throw it out of the window due to the frustration and anger I experienced during the time I played this game. That is why I describe this game as only an exercise in anger management.
There are many, many more games out there that are cheaper and more rewarding to play than this game is after two hours of game play. It is not at all worth $15. I doubt this game would even be worth $2.99 even if it ever does make it out of Early Access.
Please, do yourself a big favor and avoid this game, even if it does get out of early release. You can find better games out there to play and enjoy than this - even if it is playing tic-tac-toe with a child.