Destroy the Demon and locate the lost Crown of Peace!
User reviews:
Mixed (98 reviews) - 60% of the 98 user reviews for this game are positive.
Release Date: Aug 11, 1999

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About This Game

Your goal is to confront and destroy the Demon and locate the lost
Crown of Peace. You will roam your once-beautiful land, routing out
the Demon's hateful minions, solving the mysteries of the fortress,
and moving ever closer to your final encounter with the Demon. Summon
your courage and raise your sword for a fight to the death.


7 Levels: At the Gates; Underdark, a cavern realm of molten lava;
Chambers of Torment, the dungeons of the fortress; The Commoners Quarters;
Garden of Eternity, the fortress courtyard; The King's Quarters; The Dragon's Den

Wage war with swords, axes, magic, and explosive weaponry through nine quests, seven
levels and five sublevels of the ultimate hack-and-slash action.

Fight for your clan and your world as one of four unique characters each possessing
distinct skills and abilities.

Casts spells, unravel puzzles, interact with extraordinary characters and destroy evil incarnate.

When you launch Clans, you will see a window pop up:

"Please insert the CLANS CD! Hit OK when done, or Cancel if you don't want any music."

This is an olde school Diablo type game, back in the days when games were run with the CD inserted. The interesting feature of this particular game is that the
contents of the original CD contained only the music for the game. What this means is that you can put ANY music CD into your CD player and the game will play it! If you don’t want to have music playing, simply hit ‘Cancel’ and the game will launch. Have fun!

The original CD audio has been added to the game files. If you want to hear the original soundtrack, you will have to navigate to your Steam directory where the game files for Clans reside. You will find a folder called "Clans music", and the audio files are in there. Then you will have to burn an audio CD and put into your CD drive.

System Requirements

    • OS: Windows 95/98
    • Processor: Pentium 120
    • Memory: 32 MB RAM
    • Graphics: Direct compatible SVGA video card
    • DirectX: Version 6.0
    • Storage: 250 MB available space
    • Sound Card: Direct X compatible sound card
Helpful customer reviews
1 of 2 people (50%) found this review helpful
0.8 hrs on record
Posted: January 17

I mean, for a seventeen year old game, Its playable. Its obnoxious as sin but playable. Offcourse having the music playing wouldn't go a miss and no I don't wish to play my own music during this kind of game, as nice as the error message at the beginning was.

Im not gonna knock it to badly as yes it still is a seventeen year old game which atleast runs. Just that if your gonna bring back nostalgia, make sure it feels and sounds alittle better.

plus the fact that Combat in this game is borderline hoping you have a good angle of attack that the enemy cant hit you. And the voice acting whilst not terrible, Is so cringeworthy. Obnoxious is definitely the best word to use for this game.

At the end of the day when all is said and done. This should of probably stayed back in 1999.
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199 of 250 people (80%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: March 13, 2014

Clans is a Diablo style dungeon crawling hack and slash game. The game was originally released in 1999 and it has actually gotten worse since then. The game starts with an error message about needing to insert an imaginary game CD and if you don't put a music CD in, the game will have no background music of any kind.

Aside from technical issues, the game isn't fun. The world isn't open, it is a series of small rooms that are traversed by clicking red arrows to change zones. The map is intrusive and the exploration feels jerky. The monsters don't drop fun loot like other dungeon crawlers and gold is nearly useless.

There is no character progression because there are no levels and experience. Your character gains stats through potions found on the ground. There are only 2 weapon types and 1 armor type so all of the equipment is boring. There is no gratification in killing mobs because there is no chance of that magical item you have been hunting for.

With a thin plot, no music, no character progression, no interesting loot, and poor navigation, I can't recommend this game even at less than $3.
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54 of 66 people (82%) found this review helpful
2 people found this review funny
17.2 hrs on record
Posted: August 21, 2014
"You enter a new kind of hell."

Clans is a slightly bland name, isn’t it? Maybe that’s why it was called Satanica in Germany. Satanica, that’s more like it.
It came out during a time where everyone was waiting for Diablo II and every game that shared similar traits was quickly dismissed as a clone. Clans got slaughtered by the press, they hated the non-scrolling, square rooms with clearly marked exits and the static, pre-rendered graphics.

Well. I love them to death. All these wonderful shades of brown, grey and black. Almost every room/bit uniquely rendered. A sense of total bleakness without bragging about it. And then puzzles, like, proper puzzles that you would find in classic point-and-click adventure games. Kicking a door in with an axe, setting spellbooks on fire in a chimney to destroy them.
I'm playing the game with some kind of weak elf character, something I normally don’t do, as I prefer babarians or warriors, as they don’t die so easily.
I really recommend the elf class, it ramps up the difficulty and changes the gameplay, because you really don’t have a lot of HP, and potions are rare, so suddenly every health point counts.
Well, you quicksave, enter a new room and a bunch of enemies start to attack you, which often means instant death or unacceptable HP loss - so you quickly reload, which only takes a fraction of seconds and try again, which creates nice “I can do this better!”-loops reminding me of Hotline Miami.
In Diablo II, when I lost HP, I never really knew why, and it didn’t matter, as you could heal yourself without problems.

Next thing: Clans doesn’t give you experience points for killing enemies. I partly think this is because the developer didn’t have the funds to properly balance and test an EXP system. But on the other hand, it is SO bold to take away from players what they desire the most: watching numbers grow.
Instead, you level up by finding items, and avoiding fights (via teleporters) is often encouraged. Also, enemies often start fighting each other, which always gives games a sense of realism…

(All of this makes me also want to play the next game they did, it’s called Dragonfire - The Well of Souls and contains the playable character class DUCK. Also, you set out to fight an evil princess. What’s not to love? Needless to say, that one got killed by the gaming press, too.)
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71 of 95 people (75%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: March 14, 2014
Based on what I've played so far, I can honestly say that this game is NOTHING like Diablo. It IS a clunky old hack and slash with a VERY HEAVY dose of "logic" puzzles. Diablo was neither clunky nor Old (for it's time) and had very little to do with puzzles.
This has TONS of little zones many of which are empty and whose only purpose seems to be to confuse you about where you are. (The "map" feature solves that.) Some things are EASY to figure out (like crossing the stream) others (like opening the gate with barrels) are a PIA.
If you LIKE puzzles, get it. If you don't... don't waste your money because you WILL have to solve some tough ones to move on. There are NO "work-arounds.". (Thankfully it is VERY cheap, so it is only a minor rip-off if you don't.)
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133 of 216 people (62%) found this review helpful
6 people found this review funny
1.3 hrs on record
Posted: June 29, 2014
This game is all shades of terrible. Gift it to everyone you know as a joke.
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