Destroy the Demon and locate the lost Crown of Peace!
User reviews:
Mixed (105 reviews) - 60% of the 105 user reviews for this game are positive.
Release Date: Aug 11, 1999

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About This Game

Your goal is to confront and destroy the Demon and locate the lost
Crown of Peace. You will roam your once-beautiful land, routing out
the Demon's hateful minions, solving the mysteries of the fortress,
and moving ever closer to your final encounter with the Demon. Summon
your courage and raise your sword for a fight to the death.


7 Levels: At the Gates; Underdark, a cavern realm of molten lava;
Chambers of Torment, the dungeons of the fortress; The Commoners Quarters;
Garden of Eternity, the fortress courtyard; The King's Quarters; The Dragon's Den

Wage war with swords, axes, magic, and explosive weaponry through nine quests, seven
levels and five sublevels of the ultimate hack-and-slash action.

Fight for your clan and your world as one of four unique characters each possessing
distinct skills and abilities.

Casts spells, unravel puzzles, interact with extraordinary characters and destroy evil incarnate.

When you launch Clans, you will see a window pop up:

"Please insert the CLANS CD! Hit OK when done, or Cancel if you don't want any music."

This is an olde school Diablo type game, back in the days when games were run with the CD inserted. The interesting feature of this particular game is that the
contents of the original CD contained only the music for the game. What this means is that you can put ANY music CD into your CD player and the game will play it! If you don’t want to have music playing, simply hit ‘Cancel’ and the game will launch. Have fun!

The original CD audio has been added to the game files. If you want to hear the original soundtrack, you will have to navigate to your Steam directory where the game files for Clans reside. You will find a folder called "Clans music", and the audio files are in there. Then you will have to burn an audio CD and put into your CD drive.

System Requirements

    • OS: Windows 95/98
    • Processor: Pentium 120
    • Memory: 32 MB RAM
    • Graphics: Direct compatible SVGA video card
    • DirectX: Version 6.0
    • Storage: 250 MB available space
    • Sound Card: Direct X compatible sound card
Customer reviews
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Mixed (105 reviews)
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71 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
202 of 254 people (80%) found this review helpful
1 person found this review funny
Not Recommended
0.9 hrs on record
Posted: March 13, 2014

Clans is a Diablo style dungeon crawling hack and slash game. The game was originally released in 1999 and it has actually gotten worse since then. The game starts with an error message about needing to insert an imaginary game CD and if you don't put a music CD in, the game will have no background music of any kind.

Aside from technical issues, the game isn't fun. The world isn't open, it is a series of small rooms that are traversed by clicking red arrows to change zones. The map is intrusive and the exploration feels jerky. The monsters don't drop fun loot like other dungeon crawlers and gold is nearly useless.

There is no character progression because there are no levels and experience. Your character gains stats through potions found on the ground. There are only 2 weapon types and 1 armor type so all of the equipment is boring. There is no gratification in killing mobs because there is no chance of that magical item you have been hunting for.

With a thin plot, no music, no character progression, no interesting loot, and poor navigation, I can't recommend this game even at less than $3.
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56 of 68 people (82%) found this review helpful
3 people found this review funny
17.2 hrs on record
Posted: August 21, 2014
"You enter a new kind of hell."

Clans is a slightly bland name, isn’t it? Maybe that’s why it was called Satanica in Germany. Satanica, that’s more like it.
It came out during a time where everyone was waiting for Diablo II and every game that shared similar traits was quickly dismissed as a clone. Clans got slaughtered by the press, they hated the non-scrolling, square rooms with clearly marked exits and the static, pre-rendered graphics.

Well. I love them to death. All these wonderful shades of brown, grey and black. Almost every room/bit uniquely rendered. A sense of total bleakness without bragging about it. And then puzzles, like, proper puzzles that you would find in classic point-and-click adventure games. Kicking a door in with an axe, setting spellbooks on fire in a chimney to destroy them.
I'm playing the game with some kind of weak elf character, something I normally don’t do, as I prefer babarians or warriors, as they don’t die so easily.
I really recommend the elf class, it ramps up the difficulty and changes the gameplay, because you really don’t have a lot of HP, and potions are rare, so suddenly every health point counts.
Well, you quicksave, enter a new room and a bunch of enemies start to attack you, which often means instant death or unacceptable HP loss - so you quickly reload, which only takes a fraction of seconds and try again, which creates nice “I can do this better!”-loops reminding me of Hotline Miami.
In Diablo II, when I lost HP, I never really knew why, and it didn’t matter, as you could heal yourself without problems.

Next thing: Clans doesn’t give you experience points for killing enemies. I partly think this is because the developer didn’t have the funds to properly balance and test an EXP system. But on the other hand, it is SO bold to take away from players what they desire the most: watching numbers grow.
Instead, you level up by finding items, and avoiding fights (via teleporters) is often encouraged. Also, enemies often start fighting each other, which always gives games a sense of realism…

(All of this makes me also want to play the next game they did, it’s called Dragonfire - The Well of Souls and contains the playable character class DUCK. Also, you set out to fight an evil princess. What’s not to love? Needless to say, that one got killed by the gaming press, too.)
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71 of 95 people (75%) found this review helpful
2 people found this review funny
Not Recommended
2.3 hrs on record
Posted: March 14, 2014
Based on what I've played so far, I can honestly say that this game is NOTHING like Diablo. It IS a clunky old hack and slash with a VERY HEAVY dose of "logic" puzzles. Diablo was neither clunky nor Old (for it's time) and had very little to do with puzzles.
This has TONS of little zones many of which are empty and whose only purpose seems to be to confuse you about where you are. (The "map" feature solves that.) Some things are EASY to figure out (like crossing the stream) others (like opening the gate with barrels) are a PIA.
If you LIKE puzzles, get it. If you don't... don't waste your money because you WILL have to solve some tough ones to move on. There are NO "work-arounds.". (Thankfully it is VERY cheap, so it is only a minor rip-off if you don't.)
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131 of 213 people (62%) found this review helpful
7 people found this review funny
1.3 hrs on record
Posted: June 29, 2014
This game is all shades of terrible. Gift it to everyone you know as a joke.
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23 of 29 people (79%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: December 26, 2014
Three hours in... This is actually pretty good! A nice dungeon crawler with pre-rendere graphics and divided in rooms. It's nothing like Diablo, the most similar game I can think of is the good old "The Immortal" on dos\Sega Megadrive.
Every item in the levels is placed there by design, every room is unique, puzzles aren't difficult but some are not obvious either, it plays more like a combat heavy adventure game.
Characters have a lot of funny one-liners, there are many puzzles even if at the moment are all really simple to solve and... *drumrolls*
You can play it in co-op and it works flawlessy!

One player needs to host, the others can join via ip. The lan option doesn't seem to work but you can play locally if you choose "internet" and use your lan ip address. You can chat with T key or give orders like "go north" etc using the cursor keys.
There is also a pdf manual included with the game (from your steam library page select Clans then click "manual"), read it for some useful hints and funny bits.

Combat is quite bad, playing with the elf you'll find yourself to spam magic and then run the f*ck away from enemies while mana recharges, going in silly circles around them. But I really cannot say i'm not having fun, it's just very old school. Would have been a very great game with a more elaborated combat system.

PS The forest at the beginning is enchanted, that's why the map doesn't work there, it repeats endlessy if you don't take the right path, it's not a bug ;)
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26 of 38 people (68%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: May 18, 2014
Clans is an old school hack and slash action game similar to Diablo. After playing for a while i managed to complie a list of good and bad points which i shall list, i shall point out the flaws and leave the good bits to the end to leave this review on a happier note;

Their doesn't seem to be any stratergy involved. There are three warrior classes and the "elf" class which is the wizard. and while i enjoy the idea of different fighting styles, there is the Warrior, the Barbarian and the dwarf, which is less cliche more boring when selecting a character, people who prefere long range only have one class and that is the elf class.

The lack of items. The game seems to try and make it out that there is challenge when really its just unfair, you get two lives and they go quickly as you get surrounded by more and more enemies, i got down to about half health when i encontered a mini boss. I thought he was some form of boss as he was hiding behind the statue so he got the first hit, and he did the most damage out of all the other monsters I fought, this lead to my death and i respawned and killed him, this rbought be down to four hit points left and he dropped a potion which brought me up to 11, i was thent asked to clear out a cottage (so my first real quest) where i found myself swarmed with no healing of any kind and i died again losing my last life and going back to the main menu.

The controls. The controls for moving are straight forward but attacking is the right mouse button which is odd and i was not told this so i had taken a few hits before i figured it out, there are interactable items within the game but there is little to no clue apart from a slight light up of the item. weapons do not have any sort of indication as to whats better or what it requires, there is an axe for example which requires two hands, i didnt know this untill i saw that i didn't have my sheild equipped anymore. There are also items in the game world that dont seem to have any use, left clicking (which is used for moving and item management) does nothing and the right mouse button swings your weapon.

the writing: this is a minor point but the spelling and wording could use some work it isnt bad but it doesnt scream "in your face bioware"

Now onto the good points which im pleased to say, what this game does well it does -very- well so lets get started:

Sound. The music and sound effects are brilliant and you get the right atmosphere that some games simply cannot achieve.

Introduction. the opening introduction is fully voiced (and voiced quite well i will add) and gives a very retro feel which made me feel quite excited to play this game.

Function. The game downlaoded quickly, had no problems getting it to run, and it ran smoothly with no obvious bugs or glitches, it seems this was a main focus of their time and it shows.

so i have listed three bad points (not counting the spelling and writing becuase what do you expect from a hack and slash diablo clone?") and three good points so its time to give my final verdict.....

I would -not- recommend this game on its own merits.
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22 of 35 people (63%) found this review helpful
8.8 hrs on record
Posted: July 2, 2014
Unless you want to return for nostalgia, this game is not for you.

Me and my brother however had a blast.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
11.8 hrs on record
Posted: December 21, 2014
This game is immensely charming, it definitely isn't the most immersive RPG out there. There isn't much variety in loot, if you happen to get loot, and there is no experience or leveling up system. You go room to room, facing a few monsters every couple of rooms. This might sound terrible, but to me, it's actually great. It simplifies the gameplay to a more casual level, one where you don't have to spend 30 minutes picking weapons or armor and can immediately explore. The graphics can be a bit bleak or bland, but every room is uniquely rendered which can make you really appreciate the work that was put in. The monsters can definitely be challenging at times, but the dialogue and general gameplay is awesome in my opinion. In a half-serious way, atleast. If you're looking for a serious game where you can dive into a deep and intense storyline, look elsewhere. But if a fun little hack-n-slash with cheesy dialogue that can be played for 15 minutes at a time sounds like your cup of tea, then I suggest investing in the game. 6/10
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20 of 35 people (57%) found this review helpful
2 people found this review funny
Not Recommended
0.2 hrs on record
Posted: June 29, 2014
Possibly the original Diablo Clone, back when Cloning Technology hadn't been perfected on sheep. Much like those early clones, Clans has degenerated over the last 15 years, which is why I can't recommend it. It might be a nice nostalgia hit for some of the older gamers, but I don't think it's much more than that.
While Diablo is held in high esteem even to this day, it's hard to say Clans is little more than it's weaker clone.

Don't worry game runs if you click cancel, but don't think there's any music. If click OK music does play.
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4 of 6 people (67%) found this review helpful
2.7 hrs on record
Posted: December 23, 2014
Not a bad game! Some of the criticisms that people bring up in negative reviews are valid, but in my mind, I have to take context into consideration. First, the game is way more basic and no-frills than Diablo II. You essentially get what you pay for. Secondly, this game was published in '99. Yes, Diablo II was only released about a year later, but many changes occured between 99 and 2000 in terms of capabilities. Notwithstanding, it is important to consider budget, target audience, developmental capabilities, time constraints, and a host of other possible reasons this game doesn't stack up to, say, Diablo II. For .29 cents I'm not going to complain about the quality of this game. For the money this game is excellent.
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Recently Posted
0.9 hrs
Posted: August 30
I didn't get very far because my windows 10 couldn't translate everything completely. I could move around, but the map wouldn't load and it was hit or miss whether a click would work the way it was supposed to.

However I played enough to get the feeling that this game has a heart. A good game in its time (1999 - Strategy First Inc.) -- Diabloesque/RPG/real time combat Baldur Gate, but probably with only one person in your party. At some point I might try tweaking things to make it translate better.
Helpful? Yes No Funny
Yugioh God
0.9 hrs
Posted: July 19
this is so ♥♥♥♥♥♥♥ good i came 3 tilmes
Helpful? Yes No Funny
2.5 hrs
Posted: May 24
this is a deformed preemature baby among games and it beat me
Helpful? Yes No Funny
1.6 hrs
Posted: May 14
Worth the price
Helpful? Yes No Funny
1.5 hrs
Posted: May 14
Would be fun if multiplayer worked, but devs don't list at all what port is being used, so multiplayer is impossible to use. Tried hamachi, didn't work. Tried packet sniffing and got 60495, forwarded that port yet still did not work. sad. It's an abomination of a game but, ♥♥♥♥ it what do you expect from a diablo clone. be sure to use dxwnd. It's not steam integrated whatsoever; let hilarity ensue.
Helpful? Yes No Funny
0.3 hrs
Posted: May 3
This game...This "thing" is something that boggles my mind. Is it a rogue-like? Is it a turn-based strategy game? Is it an RPG? What the hell is it trying to do? The gameplay is diablo-esque but less fun and the graphics are....strange, to say the least.

This is a game from an era that belongs in the era it was made in.
Helpful? Yes No Funny
Enkazadas, Lord Of The Isles
0.2 hrs
Posted: January 26
Yeah, no.
Helpful? Yes No Funny
0.8 hrs
Posted: January 17

I mean, for a seventeen year old game, Its playable. Its obnoxious as sin but playable. Offcourse having the music playing wouldn't go a miss and no I don't wish to play my own music during this kind of game, as nice as the error message at the beginning was.

Im not gonna knock it to badly as yes it still is a seventeen year old game which atleast runs. Just that if your gonna bring back nostalgia, make sure it feels and sounds alittle better.

plus the fact that Combat in this game is borderline hoping you have a good angle of attack that the enemy cant hit you. And the voice acting whilst not terrible, Is so cringeworthy. Obnoxious is definitely the best word to use for this game.

At the end of the day when all is said and done. This should of probably stayed back in 1999.
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Healie The Llama 💀 6 days
1.7 hrs
Posted: August 22, 2015
This game is...kinda awful. I feel I gave it a fair shot - some old games take some getting used to - but it just didn't grow on me.

When you start the game, there's a message that asks you to put in the game CD. Seeing as how this is a digital copy, that is not possible to do, so you're just kind've left without music. While it doesn't bother me personally as the music is probably awful, this may be a major turn-off for other players and doesn't start the "epic adventure" out very well.

The enviroment is made up of static rooms - large red arrows indicate where the next rooms are. You can activate a map to see all of the rooms and areas you may not have explored yet, but it pretty much covers the screen, and I didn't find any way to change the opacity, size or location of the map. While I'm fine with doing things the old fashioned way and just remembering what rooms are important, it's really inconvenient, and other games in the genre have executed a simple map function much better than this.

The art isn't bad, but it is extremely similar to....well, Diablo. It's mediocre, doesn't stand out in the genre.

The one-liners....mein gott. They're cheesey and annoying. The story is thin, unimaginative.

The loot is what I'd call few and far between. You can walk into a room, fight 5 skeletons guarding a chest, and open the chest to find nothing inside. You sometimes run into an old woman that gives you mana/health pots and a wizard (who you save at the very beginning) that hands you some special item once in a blue moon.

There's no skill set or any real system for character progression. You can rarely get better armor, weapons, and some consumables that give you stats. Because this system is rather insufficient, repeatedly getting empty rooms full of enemies doesn't get easier. I'm not saying we should get rid of challenging fights, but the difficulty curve is a little steep.

If they intended this to be a semi-successful knock-off to fill in the space between Diablo and Diablo II, it failed. There are other games in this genre that have aged better - don't spend your money on this one.
Helpful? Yes No Funny
0.2 hrs
Posted: August 5, 2015
Don't play

It's bad

Really really really bad and boring
Helpful? Yes No Funny