Bloodlust is a dungeon crawling / action RPG experience that will allow players to explore the dark underworld of a forgotten society of Vampires and their disciplines, all while trying to battle for hierarchy among the clans in search of their sire.
User reviews:
Very Positive (211 reviews) - 82% of the 211 user reviews for this game are positive.
Release Date: Sep 21, 2015

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Recent updates View all (7)

June 23

Update 1.0029

New version 1.0029 contains a few fixes...

- ADDED text on map explaining some items can be found below/above
- ADDED hint when Ancient Sword is not set correctly

- FIXED floor plates and secret doors from giving XP
- FIXED tutorial hint from popping up on Fire restance over and over again
- FIXED "Moon Lenses" quest location on map and in journal
- FIXED Scavengers out of ground animation
- FIXED invisible hotspot in Warehouse from blocking Vampire Gaze
- FIXED ShadowSpawn from shooting without seeing player first

0 comments Read more

June 3

New 1.028 Version Released

New version 1.028 contains a few updates...

- Added 1 Unique Ability per class

Warriors have the ability to find x2, x3 and x4 damage MELEE weapons
Criminals are less likely to be detected if enemy is not facing them
Witches can see though walls for ghostly items when using Secret Sight

- 1000 Strength given if decide to become emperor
- Decreased Scavengers hit points
- Added Shadow Spawn to East Ruins
- "Find Entrance to Mansion" quest gives 200xp
- Trap Damage Scales with players
- Fixed Warehouse Locked Door
- Stash in Hideout more noticable
- Marco drops 9mm and some UV Bullets
- Asylum Enemies are not as strong
- Added additional dialog choice for Nico's Quest

- Fixed various gaps in walls where Vampire Gaze could escape
- Sword Trails are OFF by default
- Fixed Various Typos

4 comments Read more


“Just the Right Amount of Mystery and Creepy Vampire Feeling...”
Horror Games Plus

About This Game

BloodLust is a present-day Dungeon Crawler where players will journey into the depths of darkness searching for a great evil, while struggling to decide whether to destroy or embrace their Kindred family.

The last member in a coven of "ShadowHunters" find themselves resurrected into a lost city terrorized by the all-powerful "Emperor" Ranior, a monstrous vampire lord.

Haunted by visions of darkness and tormented by their ghosts from the past, the hunters struggle daily, though they always continue to move forward.

With each victory they grow stronger, increasing bloodline and skills in the "Dark Arts", but all at the cost of their humanity. With each new bloodline, they find themselves turning more into the vampiric monsters they were resurrected to destroy.

In the end, their great power will be challenged only by themselves, as they will have to face the source of their own immortality and decide whether to embrace the darkness or destroy it... What Would You Choose?



Bloodlust is a huge "Dungeon Crawler" style game where your character (a Warrior, Thief, or Witch) will explore extremely deep dungeons, passages, asylum basements, tunnels, sewers, and caves in search of secrets, traps, and rare loot, all while battling various enemies and creatures in order to uncover the truth behind a dark society.

  • - Play as a Male or Female Vampire with Classes Including Witch, Thief or Warrior
  • - Sire Others with your "Embrace" to Build your Family of Minions
  • - Learn and Increase Vampire Disciplines, Skills, Talents and Attributes
  • - Dynamic Loot and Procedurally Created Areas Create Infinite Replay-ability
  • - Non-Linear World Allows Players to Follow Their Own Path and Quest Goals

Key Features


  • Bite and Sire Others to Join Your Family
    Create a family where each member can help you gain experience, find loot, or sire others. Communicate and control with your members telepathically to use their growing strengths along with your disciplines to achieve victory amongst the Kindred rivals.

  • Procedurally Generated Areas
    Explore and 'crawl' through vast dynamic dungeons, caves, passages and sewers with multiple floors delving deeper into darkness while searching for ever increasing valued loot, treasures and powerful weapons.

  • Grow Your Bloodline
    Using talents, disciplines and attributes, you decide how to grow your character from a weak fledgling into a powerful Vampire, capable of leading an entire faction of Vampires.

  • Vampire Disciplines
    Join rival clans to earn reputation while learning each group's unique skill set. The choice is entirely yours to either stay loyal or backstab, bluff, and lie while creating chaos from inside the clan's political hierarchy.

  • Non-Linear Story and Gameplay
    Hidden from light, this Dark City is yours to uncover and explore however you desire. Hide in the shadows, while traveling underground or interact with factions directly under their noses using the art of the embrace, seduction and persuasion to mask where your true loyalty lies. Your decisions can affect dialog choices or avoid quest outcomes entirely.

  • Dynamic Loot From the Fallen Kindred
    With a bloodline that dates back over 3000 years it is not inconceivable that a few valuable items, from the fallen kindred, may have been lost along the way. Buried deep below in the Dark City's ancient past, lies thousands of randomly generated weapons, loot, and equipment. A bounty for the few souls brave enough to seek it out.

System Requirements

    • OS: Windows XP, Vista, 7, 8
    • Processor: 2.0 Ghz Dual-Core CPU
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2600 or better / NVIDIA GeForce 240, 610, 8600 or better, 512 MB video memory, with Shader Model 3 support
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible
    • OS: Vista, 7, 8
    • Processor: Intel Core i5 or AMD Quad-Core or better
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or AMD Radeon HD 4770 or better (1GB VRAM)
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible
Customer reviews
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Very Positive (211 reviews)
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171 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
22.3 hrs on record
Posted: October 16
This is a very addictive RPG/Masquerade style game. The minimap takes some getting used to but, all in all, really good.
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Most Helpful Reviews  Overall
129 of 142 people (91%) found this review helpful
14 people found this review funny
19.5 hrs on record
Pre-Release Review
Posted: April 21, 2015
This is the crowning jewel of pre-release games. I kid you not.

Day one, I found an exploit and two major bugs that could have wrecked the game. I pointed them out on the game forum. Day two, they were gone. The very next day I pointed out a couple interface anomolies, such as highlighting the slots where you place pieces of armor. Day three, they were gone. I pointed them out, and within the next six hours a patch arrived that addressed *minor* annoyances, and let me assure you they were minor--this is a pre-release game. I did not expect it to run well on my PC. I did not expect it without bugs.

No, I expected it to be a good game that required polish. Apparently, ONE designer did this whole game! If that's not polish, I'm not sure how teams of 17+ can complain. As far as gameplay, this is Vampire: the Masquerade: Bloodlines meets Diablo, as other reviewers have pointed out. What they have not pointed out is the nuances of dungeon crawling, such as secrets to be discovered, minor puzzles, and side areas nobody gets to discover. They even have lockpicking, keys, doors that require opening, and traps for the unwary adventurer. See? Diablo, this is not. It comes across as a homage to World of Darkness, in its raw form, but streamlined down to a very narrow interface which is easy-to-learn, hard-to-master. If you like vampires.

If you like dark fantasy.

If you like traditional fantasy.

If you like MMOs.

If you like RPGs.

If you like sci-fi.

If you like Chinese soap operas.

If you like dhampires.

If you like your mother.

Hell, if you like anything about PRE-release gaming, or even just gaming in general, BUY THIS IMMEDIATELY. If I could hold ten thumbs up I would! I can only hope the game progressively gets better from here. I feel I have gotten my full money's worth. A cinema ticket costs less! Seriously. Buy it! Games deserve this type of dev support. That's even without the synergy, and gameplay balance, here--that combine to make this video game more than the sum of its parts.

Even in its pre-release form, this is shaping up to be a visceral, and pulse-pounding (forgive the pun) experience. No kidding! Buy.

Just. Click. It.

EDIT: I have just gotten into the city areas. I will continue this review as I go. As it stands, the dev support alone has me sold on that movie theater ticket. ;)

UPDATE 9/27/2015 (Shortly after Release):

I cannot update my original opinions without altering the original review, so as of now, the visuals lack, but the gameplay is nicely polished. It adds up to a more action oriented experience than Bloodlines, but with more depth and sophistication than Diablo. I would ding it slightly for not being as polished as a commercial release, but that is where that ends. In spite of graphics, this is a monumental achievement for one man. For the price of a movie ticket, you get a first-person Diablo, in a World of Darkness-type setting, that nails gameplay and displays polish. Please note this is an independent release, and I think the price tag nicely suits it, though I would have paid $29.95 for the gameplay I got out of it, minus that other games are now haunting my time (Beware of Steam sales!) In conclusion, I would not buy it purely for boredom, but it is one of those "in-between" games where you can engage your RPG addiction before moving onto the dozen or so commercial releases stacked in your library. I would nicely rank it 8/10. Maybe an 8.5 if you like vampires or ARPGs.
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149 of 170 people (88%) found this review helpful
6 people found this review funny
36.3 hrs on record
Posted: September 24, 2015
Found a game breaking glitch at the beginning of the game and posted it on the forum, dev responded and had it fixed in about an hour.
I would recommend this game even without that, but to see a 1 man development "team" being so responsive compelled me to actually take a minute of my time to write this and recommend the game.

11/10 would lust for blood again
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72 of 81 people (89%) found this review helpful
5 people found this review funny
7.9 hrs on record
Early Access Review
Posted: March 2, 2015
I really like this game.

From a technical point of view, it's pretty terrible. The graphics are really dated, the writing/script is generally bad, the characters are awkward (the player character's totally goofy flashlight pose almost turned me off from getting the game altogether), you use a flashlight despite being a nocturnal predator, the voice acting is painful most of the time, combat is awkward, and the equipment system makes you look utterly ridiculous (my PC is running around in a metal vest, goggles and a tophat with a medieval spiked morning star. I'd feel awkward at a cosplay event in that costume, let alone as an immortal predator.. if I weren't Malkavian).

But someone has needed to make this game for a long time. Since Vampire the Masquerade: Bloodlines, in fact.

There are several things this game does which no other game has even attempted. The first is the lineage system. You can bite humans, turn them into your undead servants, and then have them act as your bodyguard or send them to check the pockets of your fallen enemies for you. You can even get them to bite other humans, creating a lineage of Vampires with you at the center. This is a very simple idea, but awesome. A Vampire game where you can actually have minions? Yes, please.

It has its own form of a politics system. There are a handful of Vampire clans and your standing with each one determines what kinds of supernatural powers you can develop (and other things).

The powers are well-thought out and enjoyable and, most importantly, very different. They're what carry the game, from a design standpoint. You have the mobility of a Vampire, able to jump great distances... past traps or upwards 15 feet to reach beyond human bounds. You can turn to mist and walk through gates and fences, you can summon a will o wisp to trip levers or scout around corners for you... and many other things.

Each of the three classes (warrior, thief, mage) has its own starting power options, but you can theoretically learn any 'class' during a single playthrough since it's only constrained by stats and your reputation with the clans.

And, since the powers are diverse, interesting (even game-changing in some cases), and broken up by the political system, you need to cultivate favor with certain clans to get access to the really good stuff.

While everything else about the game can be off-putting, it does include a number of innovative desgins which I'd really like to see more often, and which I have no problems supporting. Although there are a lot of things I don't like about the game, I've been waiting for a long time for a Vampire game where you can pick up some alcohol-sodden bum, give him a battle axe and a taste of blood, and send him at your enemies. Bloodlust lets you do that.

I really wish someone would have slapped whoever was responsible for the name and said 'Come on! Nobody thinks that sounds cool,' though.
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66 of 73 people (90%) found this review helpful
2 people found this review funny
7.5 hrs on record
Early Access Review
Posted: August 5, 2015
I bought this on a whim and it's worth it. For those who are wanting to know if it's like Vampire: The Masquerade - Bloodlines...I hesitate to say yes, but it might scratch that same itch.

You start off creating your character. Choose between Vampire/Dhampir, Warrior/Witch/Criminal, and male/female. Then you get some stat points to throw around, and you're thrown into the game which seems to have a fairly decent story. There's also a surprising amount of voice acting in the game, every character is fully voiced.

The combat is a bit clunky and awkward, but still fun. Besides a weapon and flashlight you will get some skills at the start, and can get quite a few more over time as you level up. There are also skills used for things outside of combat, such as finding secrets (and there are a lot of secrets for those who enjoy hunting for that sort of thing).

As you encounter more NPCs and enemies, and do more quests, you can gain influence with various clans. The dialogue with NPCs is pretty decent, and you'll get some different options if you spec into the right stats too.

The game is rough around the edges, but seems to be a hidden gem and I've enjoyed every minute of it so far.
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40 of 43 people (93%) found this review helpful
2 people found this review funny
39.5 hrs on record
Posted: October 3, 2015
Don't let the indie look and feel (and price) fool you. This game is very deep first-person ARPG, filled with more randomly-generated items and dungeons than you can shake a cross at. There's a thin main story (some nonsense about going after your vampiric sire) but the meat of the game is buried in vast roguelike dungeons where you'll use your own vampiric powers and weapons to mercilessly slaughter legions of the undead, monsters, and other trash. The game is easy to pick up and play, and the ingame tutorials will get you up to speed quickly, although there's a few game systems that you'll need to puzzle out during your own play time.

It's not all just hack and slash, though. Bloodlust also tosses in helping helpings of alchemy, crafting, and other activities to spice up the grind. There's really nothing really new here -- BloodLust is, at its core, a very familiar ARPG grind -- but the unexpected level of polish by this one-man-band production is very surprising. Highly recommended, and there are some major studios out there who could learn from this game!
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62 of 81 people (77%) found this review helpful
2 people found this review funny
2.6 hrs on record
Posted: September 21, 2015
BloodLust Shadwhunter is the ♥♥♥♥♥♥♥ child of Vampire the Masquerade and Diablo that both amazes and disappoints me at the same time.


The first thing you'll probably notice when browsing through this game's steam page is the relatively lacklustre screenshots. Yes... the visuals are.... lacking to say the last. However, don't let that fool you though as the game's real charm is hidden under its layers of ugliness. Graphics settings will let you tamper with texture, AA and resolution settings to a certain extent; although, I found that with everything maxed my fps hitches a bit everytime I use a spell that produces clouds on the ground. With a GTX 770, this really shouldn't be happening with these kind of visuals. Enemy design is blurry and unimaginative although some well placed monster spawns do give you a heartbeat spike while you're dungeon crawling. Animations are stiff at best while more than a few cases of figures clipping through walls.

The game has a small town area that you will be able to explore during the story as well as some prostitues/hobos to suck blood from or turn into your family. Past that is where the real juice of this game is. There is a well fleshed out randomly generated dungeon system in this game filled with traps, treasures, monsters, etc. It's actually quite charming to go into the depths and worry about being making the decision to go further or turn back while you still have the chance. When your hp goes to 0, you will get knocked out. During that time, you can either choose to wake up where you were or spawn in the last safe zone. The caveat is that your body may have been looted while you were down.

The class system is basic with 3 in total. There are skill and talent trees that will let you have some diversity in builds. I felt that weapons are extremely restricted to certain classes though as each weapon type usually requires you to heavily invest in one of the three main combat stats. Warriors usually invest in strength to get more dps, witch with charisma, etc. I got a gun early on that required 50 points in strenght and another sword that wanted 30 in agi. These are stats that I wouldn't ever invest in as I picked the witch class. Another odd deisgn choice was separating persuasion from charism. Persuation has its own stat while charisma increases your magic... Lastly is the game's family system. You can suck someone's blood and build your own family. You need to level up the blodo sucking skill to increase family size and your minions have their own stats and skills you can upgrade. As a result of this however, they feel like faceless npc's with no personality.

Overall, I highly recommend this game given its low price. While a one person developer certainly doesn't excuse its faults it does engender some sympathy for the lack of resources.
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42 of 49 people (86%) found this review helpful
37.8 hrs on record
Early Access Review
Posted: July 8, 2015
Early Access Review

Yes this game is under construction. There will be bugs from time to time. But from personal experiance I can tell you the developer works on fixing any problems reported. I got a nice 12 hour turnaround on my issue.

So far in it's current state.

Graphics slightly crunchy. By that I mean edges can be rough in areas especially those dark dungeons. It's not bad, but I hope for eventual tweeking.
The auto save only aspect. I'd personally would love a save where you will additon. Especially for those quests.
Only 3 character types. But be aware with development there's a nice ablity to tweek this.

Good combat system.
Nice skill development system with a nice talent tree; basically a well designed character development system overall.
Clan system will be familar to anyone who ever played a certain Vampire roleplaying game.
Story line is excellent.

Basically if you ever wanted a good RPG dungeon crawler Vampire themed game you have to try this. Though in development even this early addition is a joy to play.
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50 of 67 people (75%) found this review helpful
1 person found this review funny
7.0 hrs on record
Posted: September 21, 2015
Very similar to VTMB (which is one of my all time favorite RPG games), except with a bigger emphasis on action and exploration with secret doors, traps, hidden walls, etc. While not having as many options for character models or clans, you are able to choose your breed instead of just the basic vampire. Seriously liking this game. The only thing I personally don't like is the save system. I was used to the old manual save style where you could choose when to save, with F5 and F9 quick save/load always at the ready. This game uses the traditional dungeon crawler save system in where everything you do is automatically saved, making the choices you make kinda final.

+ Wonky but fun hack and slash combat where in my character would use the special jump attack, only to get a derp face after getting slapped by a zombie mid-air lol.
+ Voice acting. Yes, lots and lots of voice acting!
+ Sire system in where you can manage your minions and bloodline.
+ Being able to choose who you want to side with.
+ Being able to choose your character's breed.
+ Way more inventory options and items than VTMB.
+ Interesting characters.
+/- As I previously mentioned, I am personally not a fan of the save system but that's just me.

Overall this is a diamond in the rough, and hopefully the devs are able to hammer out more issues within the game. So even more people get to appreciate it.
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38 of 48 people (79%) found this review helpful
1 person found this review funny
8.4 hrs on record
Early Access Review
Posted: March 2, 2015
Think of this as a better version of Vampire The Masquerade Redemption :)

so far only got out of the starter area, however while where to go was tricky to find out, it's not impossible to solve on your own, the combat works quite well (I chose to be a witch), so far my fireballs are super effective and my minion tanks for me!

minor grievances:

- I crashed once. The game saves often for you, so I had no problems picking it back up again though.
- some areas make my FPS drop right down, only lasts for a few seconds.
- my minion has the worst pathfinding ever, I have to keep on using "come to me"

however, the game is in early access, I imagine everything will be fixed in due time.

If you enjoyed Vampire The Masquerade Redemption (combat is closer to that one than to bloodlines, though in this one you will always hit if you aim right, it's just a question on how much damage you will do), I definitely recommend it!
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Recently Posted
7.4 hrs
Posted: September 19
So far, I'm very pleased with this game. I really wasn't expecting much, and I'm pleasantly suprised. Don't expect a AAA quality game. This is an indie game.

- Character progression. The leveling system, the RPG elements, skills, spells, talents, etc. When it comes to progression, this game is deeper than most AAA RPGs.
- Randomly generated dungeons. I almost couldn't believe that they are randomly generated. They're that well done.
- Tricks and traps. Tons of traps and hidden areas. Lots of nooks and crannies to loot and explore.
- Random loot (like Diablo). This keeps you wanting to slay that next big baddie to see what he'll drop.
- Atmosphere. There are times that your flashlight is actually needed. Some dungeons make the hair on the back of your neck stand up. At times there is a real sense of danger.
- Avery well done tutorial that is skippable. A lot of indie games don't really offer a very good tutorial. This game never made me guess at how to play after I finished the tutorial.

- A few graphical glitches here and there.
- Lackluster voice acting.
- Combat can feel a bit clunky at times.

The pros certainly outweigh the cons. This game suffers from the same cons as just about every indie RPG out there.

This game has it where it counts. It's FUN. This is one of the most comprehensive indie RPG's I've played. If you like third person action rpgs, you'll enjoy this game. You won't regret your purchase. I don't.
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14.1 hrs
Posted: September 16
Pure gem :3
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103.4 hrs
Posted: August 14
A very good game for the non-on-sale price. Through the EA proccess and after the developer is extremely responsive (responding to threads and fixing bugs usually within 16 hours). They key to enjoying this game is to get it not expecting a AAA polished game. At its core this game is a dungen crawler where you fight through dungeons to get loot so you can get deeper into the dungeons.

* Reasonable priced
* Great Plot
* Good skill system where there are several viable builds
* Enthralled minions actually do things for you
* Great developer

* The graphics are what you would expect from a small indie team (nothing high poly. etc)
* Can get repetitive if dungeon crawlers are not your thing.
* No way to sell stuff while in a dungeon (inventory can fill up with junk items to quickly).

It is one of those games I go to play for an hour then look down at my watch and wonder where the afternoon went.

Why are you still reading this? Its only 13 USD, go buy it.
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19.9 hrs
Posted: August 13
Good game worth buying happy gaming :)
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Tobi Boone
11.5 hrs
Posted: August 13
Really enjoying the challenging gameplay and dungeon crawling, graphics are pleasing and the color pallete really does reflect what I would think wandering around a crypt would be like. Cannot wait to pour more hours into this game!!
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Carl James
35.4 hrs
Posted: August 4
Highly recommended. The game was buggy during my play through, but the devs have clearly been cleaning it up. To put it in perspective I enjoyed the game so much that I had several different errors occur during the final fight and ended up needing to kill the final boss 3 times before it took and even the final time I only succeeded due to be over leveled and I didn't care I was having so much fun and wanted to see where the story went. Can't wait to see what comes from this studio next, whether it is an expansion to this game or something entirely new.
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Clinnger Eveneye
9.1 hrs
Posted: July 30
BloodLust Shadowhunter is quite enjoyful to play, I sat and played 5 hours straight (which is really uncommon for me now), and I could not stop, I had to forcefully stop myself.

Either way, let's get into why you should consider to try BloodLust Shadowhunter alongside with it's good and bad stuff in it:

  • Graphics
  • Sound
  • Gameplay

It's obvious that BloodLust Shadowhunter has quite... potato-y look to the graphics, it's still acceptable (unless you're digging games just for the graphics...), though, this is not the strong side of this game's spot, but yeah... the graphics could've probably been worked on a bit more.

The sounds in it isn't great either, you can clearly hear some crudeness to them and sometimes it's hard to get an "awareness" of to where something made a sound, but it's forgiveable and has some nostalgic feel to it, oh and I forgot to mention that in graphics too... sorry for that.

Now this is where BloodLust Shadowhunter shines I tell you that...
Most of the time we've all faced many games that are waaay too similar to each other, BUT! BloodLust Shadowhunter feels very unique in this part as it has a lot of stuff you can do, as it mentioned you can go dungeon-dwelling, go further into the story of the game, sire NPCs and a lot more, and I can feel that I've only scratched the surface and yet I still feel comfortable to play it, even with it's permanent choices you do.
But what could be done (possibly, and hopefully) is to add in modding, so the community could feel a sense of contributing to make the game more worthwhile for others and not just to the current players (I'm a mod-addict what can I say?).

Anyways, I've dragged you on about with my review, and let's just say this: if you like gameplay over the eye-candy graphics and sounds, this will probably be something for you, especially more if you like vampires.

Thanks for reading, and have a nice day / night.
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36.9 hrs
Posted: July 23
As a rating, I'd give it 7/10.

Bloodlust Shadowhunter is not a RPG like Vampire The Masquerade: Bloodlines. You should call it a Third Person Hack&Slash Dungeon Crawler with a little bit of RPG in it. The story, while nice, is nothing to write home about.

Character customization is nicely done... you really can customize your character according to your playstyle.

The game has got several random generated dungeons with 200+ levels. You can sink hours after hours into them, but for me they were just too similar after a while. And: you'll need to buy or find a special one-use-key to enter a random dungeon. While not bothering me greatly, I don't see a sense in that. Also: some doors inside the dungeon also need other one-use keys. Why? We've got a Lockpick skill and we've a Mist Form skill to float through gates.

The loot you'll find is working, but the item system has been done better in other games. When found on level 1 of a dungeon, the sword you'll find would have +2 Strength. On level 50, it'll have +45 strength. A lot better but still basicly the same sword. There are no items or item types which could only be found from a certain dungeon level up on, and there are no unique items. This takes away some excitement when finding a new item. The dev should have looked at Borderlands here: certain enemies drop certain items, bosses drop special items, it actually matters which weapon type you use, there a unique items etc etc.

To identify an item, you need to use a scroll. But you cannot buy great amount of them in shops. You are dependend on RNG as they drop from enemies and chests. This can work and you'll have enough scrolls. But this can also fail horribly (which it did for me) in the form of finding 20 unidentified items on a dungeon run but only 7 scrolls. So my pile of unidentified items only got bigger and bigger.

Graphics are good enough for me, the enemies could use better animations for my taste, though. Sound and especially the music is great!

So... would I recommend this game? Yes I would, it's well worth the money. The game has been made be a single person, and if you think about that is very impressive what he has done. It might have its flaws, but it's well above average. You'll not have the impression that the playing time was lost time.
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0.5 hrs
Posted: June 27
This game is a sack of crap. The animations are terrible. Like Oblivion's aborted baby with Arma terrible. The game sound feels mixed with Audacity by a 10 year old. It reminds me if Vampire Bloodlines was made by the latest Fable port. The game has a great concept with ♥♥♥♥ controls (if Arma had a cripple for a character) and asinine voice acting to boot. The game is not as complicated as the developer claims. It just sucks in design.
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