Les grands-parents de Jill, au bord de la faillite, sont sur le point de perdre leur maison. Jill est leur seul espoir et devra remporter la compétition de jardinnage pour pouvoir rembourser leur dette.
Évaluations d'utilisateurs : Positive (12 évaluation(s))
Date de parution: 25 mar 2014
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter ce jeu à votre liste de souhaits ou indiquer que vous n'êtes pas intéressé

Acheter Gardens Inc


Mises à jour récentes Tout voir (1)

3 avril

New Language Support + New Trailer

Now supporting English, French, German and Dutch languages for Gardens Inc. We have also updated the trailer to give a better idea of game play!

4 commentaires Lire la suite


“It's an unusual, well-made time-management title that's well worth playing.”
4 of 5 – Gamezebo

À propos de ce jeu

Alors que Jill rend visite à ses grands-parents, ces derniers lui annoncent qu’un promoteur peu scrupuleux va démolir leur maison s’ils ne remboursent pas leur dette. Heureusement, une compétition de jardinage dotée d’une fabuleuse récompense est sur le point de débuter. Aidez Jill à transformer des espaces délaissés en paradis terrestres en créant toutes sortes de décorations de jardin. Décrochez des récompenses afin de gagner la coupe et sauver la maison des grands-parents de Jill.

  • Une cinquantaine de niveaux à explorer.
  • Collectez de nombreuses récompenses.
  • Créez des jardins idylliques pour vos clients.

Configuration requise

    • OS: Windows Vista / XP / 7 / 8
    • Processor: 1.0 GHz Pentium 4 or equivalent
    • Memory: 1 GB RAM
    • Graphics: 3D, 32MB
    • DirectX: Version 9.0
    • Hard Drive: 100 MB available space
Évaluations intéressantes des utilisateurs
10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
1.0 heures en tout
Funny little casual game. I hoped it was more open (like Hero Of The Kingdom) but instead its very linear where you have to follow a specific path while completing objectives. The goal is to restore other people's gardens and that way earn money to help your grandparents keep their home.

File this one under 'time management'. If you like those kind of games try Chocolatier instead. It's better in my opinion, but this one isn't bad either.

[Rating: 70/100]
Posté le : 8 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
7 personne(s) sur 10 (70%) ont trouvé cette évaluation utile
5.9 heures en tout
I was given this game to make me stop wining about waiting for other games. At first I was like yay another casual game bleh. I did the first level and was like I hate this game. Since it was a gift I gave it 2 more levels to make sure I hated it. I'm 20 levels in now and I still hate it; I'm also still playing it.

This game is deceptively hard. Let me say that again, this game is hard! Trying for gold every level is almost painful. I'm ending up doing all the levels twice or three times just to be 2 seconds off the gold time. They say this is a time management game, and they are totally correct. At first you think you can just queue a bunch of stuff up and win, and you might, but you wont get gold for the level. Then you realize you really have to micro manage your time and your little helpers. Another reviewer said this game is frantic, I believe this is the best word to describe it.

As a side note there's no actual gardening in game, unless you consider click a predefined space and selecting a flower as gardening.

The story its self is very generic for casual game; house is going to be repo'd if we don't get the money in time! Oh there is a contest where the prize is the exact amount of money we need! If we fix the house up we can win and pay off the house in time! Never mind the fact that fixing up the house costs about the same amount of money to that you need to pay off the house.

Overall I give this game a thumbs up because I went from hating this game because it was a dumb casual game with no actual gardening to hating it because it's frantic and very hard. I'm not completely sure you can call it a casual game there is a lot of strategy that goes into playing this one.
Posté le : 29 mars
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
9.2 heures en tout
It's a fun game. Gameplay is similar to farm frenzy. There are a ton of stages and they're all fairly different. Lots of new things on almost every level. I think it shows that this game was made with love. It's a feel good game, it's fun.
Posté le : 30 mars
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
10.9 heures en tout
I got 15 hours out of this on my first playthrough, beat it in a day or two. It's pretty fun but I still prefer the Diner Dash series as far as time management games go. The English translation was a bit sloppy, in my opinion.. But it's not a huge issue. Just a few typos and rarely some odd grammar. It was more complex than usual time management games and really focused on micro management. You couldn't make as long queues as in other games, either, because sometimes you'd have to wait for an action to be complete before you can queue the next one. I thought the levels were a good length. I didn't find myself bored at all. And I think the difficulty was good too. I got just over half gold on the first play through and got maybe 90% of the challenges right. I thought the story, characters and art style was cute, too. If you like time management games I think it's worth checking out.
Posté le : 5 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 5 (0%) ont trouvé cette évaluation utile
2.1 heures en tout
- Doesn't require a super computer to run
- Challenging game-play that doesn't require Superman's reflexes and Batman's intelligence to get past the third level.
- Visually pleasing, doesn't rely on hyper-realism
- The storyline is decidedly not about people murdering each other in a gory war between good and evil

- Very weak cliche storyline
- There isn't really much time during the actual level to plan what to do and it can quickly devolve into a mindless click fest (Usually to your detriment in later levels)
- Somewhat counter intuitive interface

I rate this 3 moe out of 5 kawaii
Posté le : 1 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
28 personne(s) sur 35 (80%) ont trouvé cette évaluation utile
20.8 heures en tout
Pros: Frantic gameplay after the first couple levels. Great art style. Pretty challenging to get gold for more gamer-y gamers. Not as "linear" as some might make it out to be in terms of gameplay.

Cons: Soundtrack is droll and repetitive (turned the music off after 3 levels). Could have added a little more identification of clickables in the busy background art (I might just suck at the game as well and blame not having an attention span).

For a casual game it is actually pretty good. The basic mechanic is that you have to decide in which order you are going to click things in order to achieve maximum efficiency. It sounds like this might be rather simple and the first couple of levels are (tutorial levels essentially). But after a few levels the difficulty ramps up if you are trying to achieve a gold rating on each level. I have only managed to get a gold on the tutorial levels >.<.

I was actually suprised at how frantic the game can feel. You are constantly looking at the time and trying to speed things up in order to get that gold rating.

The reward for completing levels is money which can be used to fancy up your house, though this felt rather lame as it is essentially just a still frame picture that you are slowly turning from a crap house into a decent house with a good garden. I have not finished the game yet so maybe you get some super cool cinematic at the end, but I don't think that this was necessary and I would rather have had a little bit in the way of story instead of making a prettier picture.

As far as gameplay I only have one real complaint and that is the fact that it is hard to notice when the resources come out. Maybe it is just cause I suck at the game and don't notice but there isn't any flashy visual cue that shows when your tools or wood have restocked. What happens is that the little guys working at the huts stop moving and the resource appears but this is usually lost to me with all the other running arounds and what not. I just wish they had put in a glow around the clickables or something as more of a reminder. There is a slight audio cue but it is lost in the extremely short repetitive music that gets stuck in my head, but in a bad way.

I recommend this game for slightly more than casual gamers because of the frenetic nature of it, but I would recommend turning off the music after a couple of levels as it gets too distracting while trying to listen to the audio clues. All of the downsides are rather small quibbles and I would still recommend picking this up.
Posté le : 25 mars
Cette évaluation vous a-t-elle été utile ? Oui Non