Making History - The Great War: Take control as leader of one of the Great Powers during the era of the First World War and make the tough calls on how to manage your nation’s financial, technological, political and military decisions.
User reviews: Positive (33 reviews)
Release Date: Apr 4, 2014

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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal is to create a top-notch game for people who love strategy and anyone interested in this very unique time period. Please remember before purchasing that this is a beta version of the game. Your feedback will influence the final game, so please let us know what you think and what could be improved. Muzzy Lane has a great reputation for making improvements suggested by the community, so Early Access is a great opportunity for our players to help us shape the game.”

How long will this game be in Early Access?

“Since the game launched on April 4th, we have released a new update every two weeks. We plan to remain in Early Access until we are confident we have delivered the game we promised our fans. We are very close to release! Thanks for being part of the process!”

How is the full version planned to differ from the Early Access version?

“The full version will have an editor and multiplayer functionality, and a tutorial. We will continue to update the game regularly after release with additional content and bug fixes as needed, as well as continuing to fine-tune the game balance based on player feedback.”

What is the current state of the Early Access version?

“We have now entered beta. There is still some missing content, but the core game is feature complete!!! Updates will break saved games from earlier versions. A partial game manual has been posted and a quick guide for military units. All nations are now playable. Big fixes, content additions and game balancing are ongoing.”

Will the game be priced differently during and after Early Access?

The Initial Early Access pricing of $19.99, 50% off the launch price, has now ended The price increased to $29.99 on July 1st. When the game launches, the price will be $39.99. Purchasing the game at any time during Early Access entitles you to all updates as well as the full release version at no additional cost.”

How are you planning on involving the Community in your development process?

“Since the game launched, we've maintained a running dialog with players both here in the Community Hub and at our own forums at We want to offer a sincere thank you to everyone who has joined the Early Access program to be part of the development of Making History: The Great War. We are overwhelmed by the response to the game we've received throughout the process. Because of the feedback from our community, we've been able to maintain our regular updates, and we are confident that we will continue to do so. Keep it coming!”
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Recommended By Curators

"Soon to be released from Early Access, good alternative to Paradox/other Grand Strat games. Some-what dated UI/Graphics but very indepth detail & scale."

Recent updates View all (31)

October 24

Game Manual updated with chapter on Map Views

Map views are one of the best ways to get information quickly when you play TGW. The game has 40 different map views organized into 12 categories. From finding where to put subs for trade interdiction to managing colonies in your far flung empire to seeing which regions need rail upgrades, Map Views let you access the information you need quickly. Many of the views have a specialized set of tooltips that support the individual overlay, which let you get even more detailed information playing directly off the map instead of having to find a chart. Let us know what you think!

To find the manual, just go to your game library and choose Making History: The Great War. Click on "Manual" in the right hand column to open the PDF. If you haven't purchased the game, you can still view the manual by clicking the link on the right side of the store page.

Note also that the old "Quick Guide" has been removed, as the information in that has been added to the manual.

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October 16

New game update posted!

We have updated the game with new features, fixes, content balancing, and more! Your feedback has been instrumental is getting the game to this point, and we are steaming towards release! Full release notes below:

New Features
- Improved End of Turn performance
- Improved population growth algorithm
- Added Inra-Empire trade behaviors

Bug Fixes
- Fixed MPU distribution error when dismantling city buildings
- Fixed issue where MPU factory output templates weren't utilizing their production factor property
- Fixed an issue that could leave a region in the wrong control state
- Fixed bug that caused all artillery units to disappear when in combat

- Added the Resource and Region Infrastructure entries to the Encyclopedia Panel
- Multi-Select right click menus less wordy
- End of turn Flags for AI now shows the flag of a dependency's master
- Improve predicted income amounts
- Aid expense is now included with previous turn costs in the government economy tab
- If a port has ships, the icon on the City Chart changes and clicking the box will show that city's port contents
- Added MPU Growth Modifier Display
- Added Population Display of the Nation (in the main nation information panel) and Region (in the Region Status Popup)
- Displaying Factory Penalty if the region is lacking the MPUs for people to work in the factory
- Fixed tool tip not showing all the Region Population Stats properly
- Added Research Descriptions and Short City Building Descriptions to the Encyclopedia
- Added Global Resource Totals Chart to the Trade Panel
- Art Pass on the selected Region Panel and Nationality Charts
- When a region is unstable, the nationality panels shows the rebellion icon and colors

- Improved trade behavior
- Improved economic behavior
- Improved production decisions

- Removed research bonus from funding social welfare
- Added population growth bonus to funding social welfare
- Improved German and French translations
- Improved some unit models
- Improved economic balance

- Fixed Tool Tips for the country selection menu buttons
- Country selection "Next" button relabeled as "Play"
- LAN multiplayer server now sends extra nation attributes to LAN client

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“Muzzy Lane has definitely developed a real winner here with Making History: The Great War”
RTS Guru

What to expect from the most recent update:

  • ALL nations are now playable
  • Some sound and music is temporary
  • The editor is not yet in place
  • Some gameplay elements may not be correctly balanced
  • Integral tutorial and some tooltips are not yet implemented
A complete list of Release Notes can be found here:

About This Game

Making History - The Great War: Take control as leader of one of the Great Powers during the era of the First World War and make the tough calls on how to manage your nation’s financial, technological, political and military decisions.

Will you spread your influence over the world, bolster your nation’s resources, or attempt to build a coalition of nations? See how your actions influence the rise and fall of empires in one of the most detailed WWI grand strategy games ever made.

  • Witness the Birth of Modern Industrialized Warfare: Race against other world powers to develop key new military technologies such as tanks, warplanes and submarines. See how these new weapons change the course of global power.
  • Make Friends and Use Foes: Create alliances and trade deals with friendly nations or threaten weaker neighbors with economic and political demands. You can also turn a defeated foe into a puppet state, giving them some level of independence in exchange for their support.
  • Rain Death from Above: Engage in region-to-region combat with our all-new artillery and gas attack options.
  • See the War from Every Angle: Play as any nation - big or small - in multiple scenarios that highlight key moments during the Great War. Make not only military decisions, but industrial and financial ones at both the city- and region-level.
  • Control the Seas: Create naval blockades to disrupt enemy supply lines and restrict troop movement or conduct unrestricted submarine warfare.
  • Online Multiplayer: Tired of showing the computerized leaders who’s boss? Link up with other armchair generals and play online with other members of the Making History community.
  • Make History: Create your very own customized “What if…” historical scenario with our detailed scenario editor. Created scenarios can be shared with others and played online.

System Requirements

    • OS: Windows 8 / Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Memory: 2 GB RAM
    • Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Windows-Compliant Keyboard & Mouse
    • OS: OS X 10.6 Snow Leopard or later
    • Processor: Intel Core 2 Duo (PowerPC not supported)
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
Helpful customer reviews
16 of 19 people (84%) found this review helpful
91.5 hrs on record
Posted: October 2
Early Access Review
I saw My country Become Imperial again China became the Nazi's and Mexico Created the Soviet Union 10/10
Was this review helpful? Yes No
5 of 7 people (71%) found this review helpful
39.1 hrs on record
Posted: October 2
Early Access Review
While i loved the first two and wanted a world war 1 game from Making history so badly honestly im a tad disappointed with this one i know there were alot of revolutions during the time period but honestly it seems to be the huge part of the gameplay and can get in the way of other plans to the point where it becomes total war with the rebels which keeps me from really getting into the game cause everytime i get near being able to invade a country an endless rebel war happens though i like the idea of having rebels uprise and would bring flavour to the gameplay it becomes rather a major annoyance then a cool feature i do reccomend this game but would like the rebels to be toned down and not to be a major blockade to a majority of the players plans


The Rebels are more tame but it seems that every time a nation declares war on you for the smallest thing it sets off a huge chain reaction of wars i want challenge but having Nations declare war on me for invading an attacking country when they have no land near them or treaties it becomes pure annoyance i want to love TGW like i loved the first two but with all these annoyances they take away what could be challenging and just try to put cheap reason for a world war i still want to Recommend this game but i recommend waiting for alot of things to be fixed but if you want to try it your self its still a worthy buy the Puppet system is better then ever with being able to pick the Religion Ideaology and even make up a name for the new state the Micromanaging is Perfect and keeps the game fresh better then the other two did
Was this review helpful? Yes No
49 of 68 people (72%) found this review helpful
33.5 hrs on record
Posted: June 16
Early Access Review
Can fund a JEWISH NAZI uprising in germany 10/10
Was this review helpful? Yes No
22 of 25 people (88%) found this review helpful
12.8 hrs on record
Posted: May 4
Early Access Review
This game i've wanted for a long time now! It's a combination of civilization franchise and paradox interactives strategy games such as european universalis and victoria games. This game is a turnbased game. The developer put alot of emphasis on diplomatic. This is a review on the early access. Will make a better one once the game have officially released.
Was this review helpful? Yes No
11 of 11 people (100%) found this review helpful
106.4 hrs on record
Posted: May 16
Early Access Review
This game is excellent. It has the perfect balance of being easy enough to pick up, but challenging and complex enough to keep players entertained for a long time. Developers seem very active, and friendly. If this game ends up like the previous installments, us players can expect to see developer support for a long time. 10/10 without a doubt.
Was this review helpful? Yes No
6 of 6 people (100%) found this review helpful
0.8 hrs on record
Posted: June 3
Early Access Review
Great work guys. I cant wait to see future updates for this game. I wont lie i love these kinda games but i feel this game needs a tutorial. It was kinda mind blowing the amout of unites and resources to mange. but there was a menu that was easy to navagate interface. but i could not find out how to make alliances witch was a downfall. if you are going to buy this keep in mind its a time comsuming game with a small bug here or there. Its not a quick command and counqer game like i thought it was kinda going to be. by the way if you are a mac player this runs great on mac :)
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3 of 3 people (100%) found this review helpful
10.4 hrs on record
Posted: June 1
Early Access Review
Its a really good game for those who like turn based games. Resently a lot of new playable facions have come out and they are all really enjoyable to play. Even though the game is still in development it looks very promissing and i recommend you get it.
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3 of 3 people (100%) found this review helpful
167.2 hrs on record
Posted: May 23
Early Access Review
Really liking the map, the way you build, trade, still needs a bit of work but as it is still in development i think they are well on the right track. Maybe a bit more depth to the way you develop your tech tree would be good. 8/10

Ok have spent over 10 hours in game, coming together nicely, this is a thinking persons game, if you want an i win button go play ARMA. For those who want a challenge this is the game for you, history buffs will like this. Easy to use interface, you can set virtually anything you can think of. Overall i rate this 8.5/10 (Definately a buy for history buffs)

Over 50 Hours now, tried a variety of countries, take your time to learn the game, dont rush in and expect to win, you wont, as you become more attuned to the war, and to running your country you will find better ways of getting the most out of your country. Easily the best WWI sim i have played and well worth the purchase price.
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2 of 2 people (100%) found this review helpful
181.4 hrs on record
Posted: June 9
Early Access Review
overall it is an ok game at this stage in the development. but when you dig deaper there is still much that needs to be worked on. for example much of your time is spent guessing on what a certain building or unit does because there is no encyclopedia at this point. and you find your self frustrated when trying to figure out why your colonial armys can not be instructed to do anything. or that the enemy A.I. strugles to create a solid defence. but all grievences set aside it is a game worth buying, provided that they fix these problems in the future.
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2 of 2 people (100%) found this review helpful
3.6 hrs on record
Posted: July 1
Early Access Review
This game is every thing I hoped it would be.I personally love the making history games because its not ridiculously difficult like hoi3 but they're all awesome and adictting.I love this game to but i know this is early access but i really wanted to have a map editor but thats a small blemish on a awesome game.I especially love this game because it takes place during the great war a time of war very few games have touched and I hope the full game is even better.
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2 of 2 people (100%) found this review helpful
16.1 hrs on record
Posted: July 3
Early Access Review
great game
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
36.7 hrs on record
Posted: July 18
Early Access Review
As per traditon Muzzy lane has released an excellent game, the graphics are good, gameplay is amazing and attention to historical detail is amazing! Unfortunately there are still a few bugs but these are certain to be fixed in the near future. All in all i give this game 9.5 / 10 Have to leave room for improvement. Now back to invading America as the German Empire!
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2 of 2 people (100%) found this review helpful
1.8 hrs on record
Posted: September 23
Early Access Review
This game is basically a less complex version of paradox/supreme ruler games. IMO Paradox's Hearts of Iron does everything better and in a more realistic/complicated way. However, I find the making history series more fun than its competition simply because it takes away a lot of the unneeded complication while still making you feel like their is a large depth of choices to make. More importantly though, it takes away the huge micro managment nightmare of trying to control hundreds of units in hundreds of provinces that ultimately made me stop playing hearts of iron and supreme ruler. Here the combat may be less in depth, (your units are stacked and you only have a handful of units), but it plays much better and you don't have to give the AI control of your armies in order to avoid being overwhelmed.

Making history plays in turnbased rather than real time like its competition. I find it much more relaxing and easiear to play using the turn based formula. I also find that turn based flows more fluently than real time, as I found myself pausing constantly and missing things in the real time strategy games.

If your new to the series though I would recommend waiting for full release, as there is not a complete manual or encyclopedia and many of the critical game mechanics are completely unexplained, and very hard to figure out yourself. There is also issues with rebels and other game balance issues ATM. Personally I have gone back to playing making history 2 (which you should look into getting if your more interested in ww2 than ww1), while I wait for this one to be polished up.

Edit: Just to add that this game's dev team from what I have seen on the forums is very upstanding. They interact politely with the community, value feedback even if it's negative, and implement fixes based on feedback. Much better devs than what I have seen on a lot of other forums.
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1 of 1 people (100%) found this review helpful
278.2 hrs on record
Posted: June 6
Early Access Review
I enjoy this game if the developers keep listening then this game will be golden. I think that this game is very enjoyable but very complex and temperamental by design so it should be played by people who don't mind the fastest game speed being days to complete. Although I haven't completed a game because the developers keep updating before I can finish.
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1 of 1 people (100%) found this review helpful
6.8 hrs on record
Posted: July 4
Early Access Review
Seems very good far, the next thing to add if you ask me.. would be a peace system alike paradox's Europa Universalis with a lot of different peace deals, from small victories to force the enemy to maybe pay up in 20 coal each turn for 20 turns to fully annex them with a grand victory
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1 of 1 people (100%) found this review helpful
108.2 hrs on record
Posted: September 1
Early Access Review
my game is stuck on turn 57 and will not move past it other then that i was enjoying it.
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
14.1 hrs on record
Posted: July 16
Early Access Review
I love making history a lot and The great war has made me love muzzy lane even more. This game is easy to learn and play and has a great feel to it, I can't wait for the future of this game!
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1 of 2 people (50%) found this review helpful
20.4 hrs on record
Posted: September 16
Early Access Review
This game is easily worth it's price several times over, one of the best grand strategy games I ever played, I just love how they have constructed the menu and all the tabs, it's all made easy and logic, everything is placed where it should for easy access to micro management, unlike other grand titles, the menu is often a real mess, you often need to be all over the place before you find what you are looking for and it's not uncomon you would have to study a tutorial for hours before you even know how to play the game, not in this game, it is easy and logic to get into and still it is very deep with a lot of micro management, that is one thing I really apprechiate with this game, I also apprechiate the dept of the political and interaction with other countrys, there is plenty you could do there, this is often left out in other titles, or are very simple, but I think this is one of the most fun part of grand strategy games, I also love the design of the game, I don't know which programing they used but all I can say it looks and feels more modern, the graphics even if it is less important in a game like this is nothing to complain about, the overall feeling of the game is smooth, at the current time this game is under developement, but it is fully playable, the only glitches I have notised it, when you end turn and all the countrys flags swish by, the nazy flag is in there, this is from the first world war, I don't think the nazis where even invented back then, it should come later in the game I think, and the other glitch or whatever is that the game respond very badly your mouse when you would like to look around at the map, the map sometimes doesn't follow and sometimes you must use the arrow keys because of that, but I have no doubt this will be fixed until release this developer have made great games in the past and they have all been great, so I fully recommend this game.
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1 of 3 people (33%) found this review helpful
35.4 hrs on record
Posted: July 10
Early Access Review
Has a lot of potention to become a great game. They've returned to their MH1/G roots, simplifying the economics system, making it a much more accessable part of the game, as well as adding new colonial features, policies, as well as all sorts of great map stuff. Worth picking up, especially now while it's cheaper. It'll also have amazing mod potential once the editor fully releases.
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5 of 108 people (5%) found this review helpful
0.3 hrs on record
Posted: May 3
Early Access Review
bad graphic and bad ui and if i can return it i will

if you dont like what am saying about game ♥♥♥♥ off
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