The story of Twin Sector takes place in a post-apocalyptic future where the remains of mankind have been put to artificial sleep in cryogenic chambers deep under the contaminated surface of earth — until the planet becomes habitable again. You as the player must take the role of Ashley Simms, the protagonist of Twin Sector.
用户评测: 褒贬不一 (152 篇评测)
发行日期: 2009年12月5日

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The story of Twin Sector takes place in a post-apocalyptic future where the remains of mankind have been put to artificial sleep in cryogenic chambers deep under the contaminated surface of earth — until the planet becomes habitable again.
You as the player must take the role of Ashley Simms, the protagonist of Twin Sector. Suddenly awakened by the station's security A.I. system O.S.C.A.R., you face the imminent extinction of all other still sleeping survivors due to an unknown failure in the life support system. According to O.S.C.A.R., you are the only person who was able to be woken and therefore the only individual capable of saving mankind. Within the next ten hours you will need to repair the broken main generator of the subterranean bunker system in order to reestablish the station's functionality. But there are yet unknown forces trying to prevent you from succeeding at all costs!
Twin Sector is a thrilling physics-based action-adventure which allows players free interaction with their environment. Using the advantages of the powerful HAVOK®-Engine, innumerable puzzles, challenges and enemies await the players in a hostile and threatening futuristic environment. Featuring more than 15 missions alongside a thrilling story line unfolding over the course of action.
Key features:
  • More than 15 challenging missions
  • Thrilling and exciting storyline
  • Innovative gameplay
  • Physics-based action-adventure
  • Solve challenging puzzles in different ways

系统需求

    • OS: Windows XP Sp3, Windows Vista Sp2
    • Processor: 2.4 ghz multicore recommended
    • Memory: 1.0 GB or more
    • Graphics: 256 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better, recommended Shader model 3.0
    • DirectX®: 9.0c
    • Hard Drive: 3.5 GB
    • Sound: DirectX 9.0c compatible soundcard
有价值的用户评测
30 人中有 22 人(73%)觉得这篇评测有价值
7.1 小时(记录在案的)
发布于:7月3日
It's copycat of "Portal" but not bad at all. It has a lot that resemble to Portal so if you feel like to play puzzle game this is what you are looking for. Ending of this game seems it will be sequel but I don't think developers can make it actually, considering about rating and reviews though.
这篇评测是否有价值?
10 人中有 7 人(70%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:7月5日
Riding on the heels of the portal and the half life games(you can pick up items), here we have a game called Twin Sector. Released in 2009, by german developer Dns, and I believe published by Head Up Games. This game has/had an interesting premise;The earth has fallen to apocalypse, and is not safe yet. You play the character of Ashley Simms, who had been awakend by an AI Overseer, named oscar. Apparently, you are the only human being who has been awakend, as all the other humans have been frozen? hmmmmm, intersting plot, I may add. Believe it or not, I got the game for 99 cents here on Steam. No kidding. I am at the half way point with this one. As I said earlier, this game rides on the heels of Portal and half life, as you can pick up many items in the game, but the game itself gets tedious, really fast. You wear energy gloves in the game, which can save your life by jumping from high places. In the first part of the game, I had to carefully jump onto some pipes, and then jump down using my energy glove at full max, so I would not die, and have to restart the game. There's many puzzles in this game, which is not a bad thing, and you will have to learn to get through them, at times with Oscars Help. The puzzles are ok, but those also can get tedious. Overall, this game as I said had premise, and potential, and while I kind of like it, I can't recommend it to anyone else. If you like these kind of games, then great, if not, there are better games to play. That's it.
这篇评测是否有价值?
4 人中有 3 人(75%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:10月1日
Controls are horrible and not well done.
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:8月11日
I got this game as a joke after reading the reviews, as sometimes bad games can be fun. The game was not even worth the 0.5 Euro or whatever it was.
Totally unfear frustrating gameplay. Not even funny, and not worth playing.
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1 人中有 1 人(100%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:9月8日
This game is just bad. It deserves lower than the 48 it got on metacritic. I thought I could give it a chance but....i uninstalled it really fast.
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7 人中有 4 人(57%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:11月10日
This game is like Portal with Gravity Gun. It's not bad, but it's not very original either...
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7 人中有 4 人(57%)觉得这篇评测有价值
16.8 小时(记录在案的)
发布于:8月23日
PLEASE BUY THIS GAME, is awesome.

Every level is a Big Puzzle or Chain of Puzzles, to solve this puzzles you need use the Brain, Intelligent and phisics, in most cases the things dont are how they appears and need a intelligent to solve what is the correct and hide way to solve it.

The storyline is very very great, forever with something ZAZ for come, a surprise in every Video and moment. The voices, the graphics are execellents.

In each level you find new challenges, new ways to resolve it, new enemies [Include puzzles]. The firts level are slowly and funny, but the last levels are very hard and intense.

PLEASE BUY THIS AWESOME GAME.
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6 人中有 3 人(50%)觉得这篇评测有价值
17.0 小时(记录在案的)
发布于:11月9日
Rough around the edges and wearing its portal inspiration a little too obviously on its chest this game replaces portals with the power to manipulate push and pull objects and excert physics forces on the world around you.

The dialog is horrible and the low budget nature of the game shows however when the game is good it is good. The plot is ignorable and to be honest besides an AI called oscar i dont remember anything of it. The game shines through though with each sucessive level of the game introducing interesting puzzles and object manipulation potential which proved to keep me very entertained for my hours of play.

I particularly enjoyed the puzzles combining object manipulation and enviromental traversal using the power to pull my self Towards objects or pushing my self in order to cancel the momentum of a fall.
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2 人中有 1 人(50%)觉得这篇评测有价值
12.5 小时(记录在案的)
发布于:11月17日
If you want fun - get Portal and Portal 2, MagRunner and Qube. This game is slow and very redundant - thus very boring.
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2 人中有 1 人(50%)觉得这篇评测有价值
8.0 小时(记录在案的)
发布于:8月27日
Bought while game was on sale for $0.20. Wish I had my two dimes back.
这篇评测是否有价值?
6 人中有 1 人(17%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:6月6日
没有什么亮点的哟西
这篇评测是否有价值?
117 人中有 99 人(85%)觉得这篇评测有价值
1.9 小时(记录在案的)
发布于:1月31日
Twin Sector is a strange game. Not because it's bad, but because it's pretty underrated and pretty poorly done AT THE SAME TIME.
I will try to explain it:

The Story: I think that was actually a good point in this game. While i tough it was somewhat pretty generic, it had some hidden potential. But i really think the story is more conceptual than a thrilling exciting story. It follows the same pattern of Portal 1. But...Worse. The voice acting is bad. I mean, BAD. Look, i can't ask good voices on a indie game (And actually, Voices are not the problem, they are actually good), but, at least, couldn't they put a little of EMOTION? I mean, the voices looks like robotic. And not robotic like GLaDOS or something. The characters just doesn't have any trace of personality or anything that make us attached to them. Not even the main antagonist or the general that tries to help us. And guess what? We have been following the machine instructions when we shouldn't. We should fight the machine and escape from its rage. Remembers something? Yeah. Story was a good point because i see they tried to do something here (With things like only putting to sleep people with talent and about what future the humanity will face), but i just couldn't be bothere remembering the characters.

Graphics: For an indie game, they are actually pretty well done. But since texture variation is not present. You will see more white rooms than anything (Again, exactly like Portal). But i could see more focus on doing models like Turrets and "the balls of death" (As i call them). But i have to admit that it's a bit strange when you look and see something is more texturized than another. If feels a bit strange, but i can forgive that.

Music: Non-existant. Aside from the game's menu music, there's no music. They tried to follow Portal and put you and a narrator, with no song. But as i said, since they have no personality whatsoever, it just feels empty. And even Portal 1 had music often. This game just doesn't have AT ALL.

Gameplay: Now, here's the big deal. The concept of Twin Sector is pretty simple: You has gloves that pull and throws. Pretty simple. You also have limited energy, so you have to make a fair use of your gloves to get through puzzles. In puzzles, you will have lazers, explosives, fire, turrets and etc. And that's where things gets pretty bad. This game is like "I Wanna Be The Guy" in 3d. You die from fall damage. You die if the "death ball" keeps touching you. You die from explosions if you are not too far away. And of course, YOU DIE FROM FALL DAMAGE. That was the worst thing they could've done to this game. Sometimes falls are not THAT big and you die anyways. And checkpoints are a mess. They're just too far away. And there just like, 3 or 4 checkpoints per stage. And that wouldn' be a problem if the design of the stages WAS A HUGE PÌLE OF CLUSTER♥♥♥♥. Seriously. Dying in this game is EASY and FRUSTATING. I can think why games like Binding Of Isaac or Super Meat Boy are frustating too, but at least they are fun frustating. This game is PAINFUL FRUSTATING. ANGRY. Angry is the definition of this. Your character is slow and it's easy to ♥♥♥♥ up. Puzzles are bad because the physics in this game is bad. 90% of times you will die because of bad physics. And the other 10% you will die from the enemies, that had to be like, the worst enemies ever. They kill you with 3 hits and only die with 3 hits too, easy, right? WRONG! Hitting them with objects is painful. They have a "recuperation time" and they recuperate way too fast. And also, if you don't grab them in time to hit them a second time (Witch makes 6 total hits to kill them), you WILL get hit by them. They are just boring to fight and are a pain in the ♥♥♥ most of the time. Mostly because there are times when they are ENDLESS. YES! They keep spawning again and again...
Now, i think they wanted to give you a challenge. But then i ask: In Portal, are turrets needed to be endless to make sure you die to them at least one time? Couldn't them make the enemies like "If you ♥♥♥♥ up and don't play the game in the right way, you lose"? Because, the enemies is just something YOU CAN'T WIN. It's frustating and keeps you away from getting past a mission, and so, from progressing the game. I never finished Twin Sector because it's way too hard from the half of the game on. I just can't win. Really. I gave up. I finished Super Meat Boy 100% but can't do the same with this game. I just can't win it...

But, remember: I said it's underrated and very unpolished. Why? Well. I liked how this game was supposed to work. The puzzles, enemies, and even the story. All of them could've worked better if they spent a bit more of time polishing it. It COULD've been a good game. But it just isn't.

Now: I like challenges. And for me, Twin Sector is a good challenge. It's like playing Spellunky from SNES all over again. And for me, it feels great. I like raging. I like failing. It means that i'm not perfect. But i'm almost sure that almost no one is like me.

So, my veridity is: If you want to challenge yourself, buy this game. If you want to find a good puzzle with a medium challenge and a great community and stuff to do, buy Portal 2.
这篇评测是否有价值?
55 人中有 46 人(84%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:4月24日
Horrible game. Levels entirely based on copy paste. Controls are sluggish.This game was made by people trying to make some quick bucks after Portal's success. Don't waste money on this, play some Portal mods instead,

"DnS Development is focused mainly on the creation of next gen 3D applications and video-games. Target is to develop intuitive and innovative products." - You failed. Go back to learning please.
这篇评测是否有价值?
36 人中有 27 人(75%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:3月7日
Post-Portal puzzle game that has an interesting core mechanic but poor design leads to frustrating and boring game.
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19 人中有 16 人(84%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:6月27日
There's a reason this game only gets a 49 on the Metascore board. The controls are bad, the dialogue can break glass, the lack of continue points (until WAY later in the game) combined with long intervals between deaths, the annoyingly unforgiving short height in which you can fall to your death, and many other things made this game feel more like a chore to play than an enjoyable experience. To be honest, I'd rather do work because I'd at least get paid for that. The idea of the game was what enticed me to get it; 2 gloves that control the enviornment by either pushing or pulling stuff or yourself around. But the idea only goes so far and most of the time, doesn't even work properly.

Seriously, a platformer game with fall damage. SERIOUSLY.
这篇评测是否有价值?
34 人中有 24 人(71%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:2013年11月29日
If there was a title field, I'd to call the review "Prepare to die.recurrent".
Despite some players considering this game a bad copy of Portal, it's not. You don't even have a portal gun! Well, definitely it's poor made. Looks like HL1 age game. With better textures.
But.
It's good game if You like puzzler FPS. This game lacks of balance, and the chance of Your death occurance converge to 1 while You being progress to ending. Mobs will kill You, traps will kill You, You will kill Yourself. So, prepare to die. Make sure You have enough of savepoints. (Maybe this cause of my hand growing from pelvis, but You a definitely 'god' if You can beat it w/o any death from the start.)

Game for 'fans', and for people who know what and why they are doing.
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29 人中有 20 人(69%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:2013年12月18日
What a waste of an interesting idea. I WANTED to like this game, and got excited to use my push/pull mechanics in creative ways for platforming, physics puzzles and all that good stuff. But the level design is awful, the physics are screwy, and the atmosphere is boring and unispired. Avoid this turd. Shameful.
这篇评测是否有价值?
48 人中有 30 人(63%)觉得这篇评测有价值
28.0 小时(记录在案的)
发布于:2013年7月16日
Twin Sector is a true work of art, sadly it is also a very, very well hidden gem. It is highly reminiscent of Penumbra and Portal in how it plays, with it's highly intricate puzzle design and excellent horror setting. You will spend many hours working to solve the puzzles, just so you can reach the end of the thrilling storyline. At this low price you would be doing yourself a disservice not buying this game. I give this game a 10/10 for leading the entire medium forward.

I have even go so far as to provide you all with a personally recorded video supplement in case you find reading the review troublesome. http://www.youtube.com/watch?v=dFZ0zivSt6Y
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21 人中有 14 人(67%)觉得这篇评测有价值
20.7 小时(记录在案的)
发布于:6月30日
Riding on the fame of Portal, this game tries to mimic the concept, but due to budget or lack of time to polish fall quite short. The cinematics dated even for it's time and the vioce acting is stiff the least. It has however large maps, challenging puzzles, and a clishe but still interesting story.... And bugs... and crashes.... and unfair difficulty at the end.

Despite all, for me it was a fun little FPS/platformer/puzzle, but only recommend if it's dirt cheap on sale.
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6 人中有 6 人(100%)觉得这篇评测有价值
8.1 小时(记录在案的)
发布于:2012年5月3日
DO NOT BUY THIS GAME. I repeat do not buy this game. Hell you shuoldnt even be on this page quickly flee this area before this god awful game taints your computer farther.

This game has literally nothing other then a cool concept going for it. The psyh gloves are pretty cool but in no way saves this POS game.

List of What is Wrong With This Game
1. Crap Story
2. Repetitive Puzzles
3. Insane fall damage.(fall 7 feet and you will die)
4. Dated Graphics
5. Horrible Voice Acting.
6. Little to no instruction on how to play what so ever. They teach you movement and how to push/pull objects after that your on your own.
7. Level design is horrible. Dozens of dead end corridors and you will walk up and down the same pointless damn U shaped hallways which serve no purpose other then to stall you for 30+ seconds about 4+ times every level.
8. Constant Load Screens. 15+ second load screens everytime you die.
9. Officially ran out of room to furrther state how horrible this game truly is.
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