KR-17 is a 32-bit, story-driven, side-scrolling action puzzle-platformer which follows the story of a military robot on a mission to subdue a rogue agent operating out of an installation on the planet Valiant. It will be the first in a multi-genre series of games centered around the story of Terrius, KR-17's home.
User reviews: Mostly Positive (136 reviews)
Release Date: Jul 9, 2014
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Recommended By Curators

"Not as difficult as some of the retro platformers on Steam, but still a decent challenge and a lot of fun. Must pick up if on sale!"

Recent updates View all (8)

April 10

New Emoticons!



Our friend KR-17 is not like other mindless drones, he can Emote! So what better way to celebrate his uniqueness than by unleashing a new set of emoticons for you to collect along with some new backgrounds?

So ːkr17ː fans, let's blast open some ːboomcrateː's with some ːkrgrenadeːs & ːkrmineːs and have some fun!

2 comments Read more

Reviews

“A must play for anyone looking for a new platformer.”
9/10 – Hooked Gamers

“I would certainly recommend this game. Its retro aesthetic and soundtrack will certainly entertain most.”
7.5/10 – We See In Pixels

“...look beneath the sugary-sweet retro veneer of Terrian Saga KR-17 and you'll observe the beating, savage heart of a brilliantly old-school platformer that'll provide hours of nostalgia-tinged entertainment...”
8.5/10 – Strategy Informer

AVAILABLE ON WinPC, MAC & LINUX!

About This Game

In Terrian Saga: KR-17 players take control of a misfit military drone as it gains sentience and grows a conscious after being activated for war. Players will use an assortment of upgradable weapons including a laser, grenades, and flame thrower along with their trusted friend and sidekick, an also sentient guided missile named J1M. Players must fight their way through hordes of varying enemy robots while exploring intricate levels to uncover their mysterious past and discover the true enemy.

Within the galaxy on the Carina arm live twin solar systems riddled with conflict: the Terrius system and his brother, the Cyrinus system. These two empires travel so closely together they share multiple planets within their gravitational complex. However, the Cyrians have become embroiled in an interplanetary conflict with the Glortac People’s Resistance. Terrius has begun building military installations in order to better help combat the threat of the GPR. One of these bases, built on the planet Valiant, has been sabotaged. A terrorist has released thousands of killer robots on the Valiant base, destroying all personnel. The Terrius military has determined that this terrorist may have contacts with the GPR. Due to the risk of one of their most powerful military installations and armory falling into the hands of the GPR, Terrius has sent a strike force of 100 advanced KR drones to destroy these evil robots and restore order to the base- all before Valiant makes it’s swing into the Cyrinus system.

Features

  • Adventure across 65 boards spread over 9 themed zones
  • Test your mettle against 8 deadly bosses
  • Fire and guide J1M to take out hard to reach enemies, blast open new passages and explore
  • Receive important updates and explore the relationship between KR-17 and J1M with in-level dialogue
  • Collect Gears, find hidden jetpacks, and race the clock to climb the Steam leaderboards
  • Experience varied level design: play through non-linear levels that encourage exploration, along with high intensity action platforming sequences
  • Earn Steam Achievements that unlock alterations to your character

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7 / 8
    • Processor: 1.2GHz processor
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    Recommended:
    • OS: Microsoft® Windows® XP / 7
    • Processor: 1.4GHz processor or faster
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Additional Notes: Microsoft Xbox 360 Controller or XInput compatible controller recommended.
    Minimum:
    • OS: 10.6.3, 10.9
    • Processor: 2.5ghz processor
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card, 258 MB video memory
    • Hard Drive: 3000 MB available space
    Minimum:
    • OS: Ubuntu 12.04 and Newer
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalent 
    • Memory: 1 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
    • Hard Drive: 250 MB available space
Helpful customer reviews
7 of 8 people (88%) found this review helpful
5.0 hrs on record
Posted: June 25
Terrian Saga KR-17 is a mix of three genres which are action, platforming and puzzle solving. It starts off quite puzzle heavy but the later levels have a lot more action and platforming. Our protagonist is a robot that has gained sentience and goes off to take back a planet conquered by a terrorist. I learned the story via the Steam description, besides the intro the story in Terrian Saga is non existent. Accompanying you is a sentient missile which acts as your guide and is also briefly controllable when you summon him. All the dialogue is presented in text, there is no voice acting.

When you first gain control of your character one of the first things you will notice is that the game is locked at 30fps. That is not a deal breaker but it does affect the game negatively. Your KR-17 robot comes equipped with your basic blaster and a grenade launcher. The grenade launcher uses up energy but it is a very small amount and kills most enemies with one hit. That's the weapon to go with unless you are out of energy and have to resort to the blaster. Energy is recharged via stations scattered about the level and they are usually close enough that you will rarely run out. You can also summon your sentient missile friend but that does cost quite a chunk of energy.

The missile is controllable but once he starts moving he can't stop and if he crashes he will disappear causing you to waste more energy summoning him again. He is very useful to hit hard to reach enemies and is also used to go into places your character can't to destroy a certain object. These sections start off easy enough though they quickly become a pain as they demand further precision and add a lot of sharp turns. They are not short sections either, they take quite a while and simply scraping into something destroys you causing the missile to be summoned again from the start. Your hitbox being so large does not help either.

KR-17 controls much better though he does also suffer from having a large hitbox which an be a pain when forced to avoid insta-death obstacles tiny areas. The game does start off very easy and you may think it is much more of a puzzle game than anything else. You'd be dead wrong. It won't take long for this game to get very brutal and you will need fast reaction speeds. You will be facing much more dangerous and numerous enemies as well as tougher platforming. That is when the game truly gets fun and becomes something in the veins of Mega Man. Though no where near as brutal as that since you have infinite lives and save stations are usually scattered close together.

Certain levels sections do not have save stations and you have to beat it all in one go. One particularly troublesome section is one where you have to stand on a tiny log throughout a water filled level. The slightest touch of water will cause you to explode and that level dragged on far too long. Don't get me wrong it is fun but do not be expecting an easy laid back puzzle/platformer after the first couple of levels. One thing that is a problem though is that certain objects in the foreground can block view of your character which is problematic when facing enemies or jumping over hazards. It is not a common occurrence though. There are also some pads which will either drop down or bounce you up that probably will cause your death if you did not expect it. Changing the colors of the pad would have been an easy fix to be able to tell them apart.

Nothing about the environments feel felt memorable or unique, just random pieces of map sown together to form a level. The artstyle itself is very nice and is 32 bit instead of the usual 8 or 16 most indies use. Music is decent. Nothing special but it gets the job done. The hud is great and simple to understand though at times it can hide the view of enemies or obstacles and cause you to take damage due to it. You can take up to five hits from enemies or most obstacles and you refill it by finding a red floating crystal. Be careful though, the frames of invincibility after being hit are very few and you will likely get hit multiple times in succession if you are not able to escape after getting damaged.

Terrian Saga KR-17 was a nice surprise. I believe it to be a hidden gem that is rough around the edges. It really does feels like this would have been a classic game if this was released back in the day. The 30 FPS cap was an odd decision that took some enjoyment out of it and other problems do bring it down from being great. Overall this is definitely a title to check out if you like platformers, puzzles and the action genre. If you don't like even one of those this may not be the game for you. All three genres are mixed very well and persist throughout the entire game. For those of you that do enjoy all three, Terrian Saga KR-17 is definitely a title worth considering.
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4 of 4 people (100%) found this review helpful
5.7 hrs on record
Posted: March 1
Though I just started this one takes me back as though I'm playing some hybrid cross between bionic commando and mega man - but on wheels. Can't wait to continue blasting my way through this one. Very appreciative of all the save points throughout the level, kinda disappointed leaving the game means starting over at the beginning of the level though ... Took a while to get used to the keyboard controls ... haven't tried it on an xBox 360 controller yet ... interested in hearing how people enjoy this great platformer with that (standard) controller.
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4 of 4 people (100%) found this review helpful
1.6 hrs on record
Posted: April 12
This game is awesome. How many games have you seen where you play as sentient miltary drone fighting waves of intergalactic terrorists?

-The controls are great and feel like an retro game.
-The story is good and easy to follow
-The spritework is beautiful, and the characters are well-designed.

Sure, it sometimes makes you want to smash your keyboard into your monitor when you have one health on an extremly hard segment, but that gives it the retro feel, like playing Ninja Gaiden. (and raging at that too.)

Overall, a good game to have in your library for its genuine retro feel.
Also, Robot Dinosaurs
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4 of 4 people (100%) found this review helpful
1.7 hrs on record
Posted: June 19
Never really played the Megaman games.
But this game is a fun challenging action platformer.
It plays like old nes and sega retro games with a fresh style and feel to it.
Best played with a game controller.
Well executed: 9/10.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
8.7 hrs on record
Posted: April 11
Very good game, allows you to relax after a heavy shooters!
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