Kult is prequel to Shadows: Heretic Kingdoms originally released in 2005. It is isometric RPG with action combat, engaging storyline and unique RPG system. Kult has been very positively acclaimed by players and called as a sleeper hit by many...
User reviews:
Mixed (29 reviews) - 68% of the 29 user reviews for this game are positive.
Release Date: Nov 11, 2004

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“Kult just feels like a quality act. I'm not saying it's the best action RPG you'll ever load onto your PC's hard drive. I'm just saying it's probably the best one that's going to hit the shelves this year.”
90% – Worthplaying

“Overall, Heretic Kingdoms is fun, fun, fun and destined to be a sleeper hit. The few niggles—lack of a functioning map, long load times later in the game and the fact that the game is a bit unbalanced at the beginning—never really affected my enjoyment of the game. With its engaging story and completely different skill system, it's definitely worth your while to pick it up and play.”
Thumbs up – Four fat chicks

“Heretic Kingdoms has pretty engaging gameplay, and grants the player a wide variety of options with which to focus their character's development.”
8/10 – Glide underground

About This Game

In the world of the Heretic Kingdoms, a world where God is dead and religion heresy, you are cast as a young female inquisitor, working to stamp out the last remnants of religion. On instructions to destroy a relic which the Inquisition considers to be a significant threat, you are drawn into a war between two warring secret societies – a conspiracy of mages whose goal is true power, and a shadowy cult who seeks to resurrect the Dead God.

As the story progresses, you will be placed in an amoral world and left to decide your own morality. Just like the real world, your actions have consequences, and it is up to you to decide if you can live with them or not. Play as an altruistic heroine, a vicious and selfish egotist, or just a woman trying to get her job done – your actions will lead you to one of six different endings depending on where you decide your loyalties lie. Will you crush religion underfoot, or become its savior? Only you can decide!
An engaging story line written by a script team lead by critically acclaimed game writer and designer Chris Bateman (Discworld Noir, Ghost Master)!
Features a simple but rewarding combat system that keeps the action flowing thick and fast.

A vast world to explore containing around fifty locations, scores of unique monsters, and tons of loot!

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: Intel Pentium 1.5GHz, or compatible
    • Memory: 1 GB RAM
    • Graphics: nVidiaGeForce 8800GT or higher
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: DirectX supporting sound card
    • OS: Windows XP/Vista/7/8
    • Processor: Intel Pentium 1.5GHz, or compatible
    • Memory: 1 GB RAM
    • Graphics: nVidiaGeForce 8800GT or higher
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: DirectX supporting sound card
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (29 reviews)
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18 reviews match the filters above ( Positive)
Recently Posted
19.7 hrs
Posted: August 29
Rich and absorbing story; which I would like to see the most in an adventure RPG. It is indeed a sleeper hit.
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Psalm 150:5
6.2 hrs
Posted: July 29
Twelve years ago, this probably would've been pretty decent. But games have come too far for me to endure any more of this title than I already have. The combat is just too clunky for my liking.
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25.6 hrs
Posted: July 15
I played this game a long time ago... Don't exactly remember when. But I do know I hadn't made it as far as I currently am.

At times, I wish the combat was different - when fighting a "boss" I am usually surrounded by minions to fend off first. When I finally unlocked certain attunements, I was estatic. Being able to reflect damage that I block is a plus. Also lighting my enemies on fire with a swipe of my weapon helps.
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3.7 hrs
Posted: January 3
A very pleasant game where you can play a sexy heroine, it's old school but that something you may enjoy, I know I do !
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0.5 hrs
Posted: October 26, 2015
Sound and graphic tearing, poor resolution options and a dated combat system make this game a miss for me. If you're a fan of the series, the story may well be enough to keep you interested, but if not, it's not enough to carry such dated gameplay
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1.1 hrs
Posted: October 20, 2015
Amateurish is perhaps the most favorable description I would apply to this game. The background/world has a permanently blurred appearance. The controls are crude and don't follow the usual convetions for games of this type. I readily admit I didn't get very far or give it much of a chance beyond the first 5 minutes. There was simply nothing about it which compelled me to go any further.
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Most Helpful Reviews  Overall
30 of 34 people (88%) found this review helpful
4 people found this review funny
0.1 hrs on record
Posted: August 27, 2015
Old game, but still as fun as I remember and now its on steam, so yeah its an instabuy for me.

+ Character customization, although simple customization
+ Good story with a kickass female main character
+ Battle system is alright, switching between melee, ranged and magic combat
- Does not support resolutions over 1024x768
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27 of 32 people (84%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: October 1, 2015
Kult: Heretic Kingdoms is the 2004 prequel to Shadows: Heretic Kingdoms and serves as one of the earliest RPG games that I played as a teenager. I would go so far as to say that it is one of the games that made me fall in love with the RPG genre as a whole.

About the Game
In Kult, you are born into a land who's diety was killed by a man wielding the Godslayer sword in centuries past, and subsequently has unleashed an Inquisition to wipe out the last remnants of any and all religions of the land. You play as a young woman named Alita, a young inquisitor (No, you AREN'T the inquisitor from Dragon Age), and a woman marked with great power. The inquisition has sent you to find an ancient relic that they consider to be a threat to their cause, and are drawn into a war between mages seeking great power and a religious cult trying to ressurect their dead god. There are six different endings to the game, all based on the actions and choices you make throughout the game.

- Character customization, that while is limited, offers the player some freedom of how they envision Alita.
- Flexible combat system which allows you to switch from melee, to ranged, to magic.
- Attunement system is a nice concept. The more you use a weapon, the better it gets.
- Real and Dreamworld states, in which your character can "step" between for a time. This is useful for evading enemies that are in the real world, or evading enemies that are in the dream state. There are also entities which can switch between both worldstates like you, which adds variety to the game.
- Decent storyline, that while isn't strong or well written in some areas, offers a lot for immersion and roleplay factors.
- An interesting take on an inquisition. Normally inquisitions are created to rid lands of "heathen" religions, not to cleanse the lands of religions entirely.

- Low resolution on the screen. However, the game is still playable.
- Hit detection can be sluggish at times
- Outdated graphics which look even more outdated due to the low resolution of the screen.
- Combat system, while flexible, requires little thought in the ways of strategy and tactics. In a game where combat is a key role for your inquisitor, one would think that the combat system would have been ahead of its time.

This game to me, is pure nostalgia, and playing through it again has made me realize what an underrated gem it is today. While some would call it a Diablo clone, I would strongly argue against it. The game has interesting mechanics, gives you a feel of choice and consequences, and offers many witty lines throughout the story. I would actually consider Kult: Heretic Kingdoms more of an unpolished cousin to the Baldurs Gate games which were shining strong around the same time this game came out.. and without the hamsters.

Do not be afraid to try this game. The story holds up well and will let you relive the age of games where strong storylines beat top notch graphics.
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18 of 23 people (78%) found this review helpful
2 people found this review funny
0.5 hrs on record
Posted: August 27, 2015

Difficult, but fun, underrated classic cRPG game finally arrived on Steam! Works under Windows 7 without modifying files or patching. If you like old RPG's - grab it now!
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9 of 10 people (90%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: February 20
Wow , now this is some real ♥♥♥♥.
I played this game really really long time ago and I still remember almost everything about this masterpiece , one of my favourite games. ( Pretty good price too )

- Graphs aged pretty well.
- Soundtracks are amazing.
- Gameplay might look a little hard for today and can be awkward sometimes but still not bad.
- Story 8/10 (Not perfect but pretty interesting)

So overall if you are into some old classic RPG you should try it.
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6 of 6 people (100%) found this review helpful
3.8 hrs on record
Posted: February 25
Some games just click, and this was one of them. It's an ARPG that reminds me superficially of Divine Divinity. I must admit it didn't immediately grab me, the first ten minutes are not exactly awe-inspiring, and the difficulty of getting to grips with the combat and the Dreamworld make it easy to bounce off it. But I tried again the next day and I was hooked.

The Dreamworld mechanic is interesting, slip freely between one reality and the next, but I felt more could have been done with the concept (I think the sequel to this game addresses that), but it still made for an interesting take on combat. I played a mage, which I reckon is more interesting than a pure melee character; melee combat isn't particularly satisfying, but throwing around fireballs and ice storms? Yes please! Having to unlock different attunements that provide a number of useful "spells" (and having to decide which ones to use out of your limited slots) is the most interesting aspect of the combat system, and towards the end of the game you become satisfyingly very powerful. There are certainly flaws to the game, pathfinding can be annoying at times, combat (as a fluffy mage) can turn into a chase around the nearest rock, and you can tell it's a product of its time.

What kept me going was the exploration (the different locations have that addictive "what's around the next corner / what loot is in that chest?" allure), the storyline (delivered with aplomb by Tom Baker, who could make the phone book interesting frankly) and the enjoyable combat. Overall one of those games that turns out to be a pleasant surprise. I think it took me about 25 hours to finish (I mostly played offline, so the Steam time is inaccurate).
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5 of 5 people (100%) found this review helpful
9.7 hrs on record
Posted: August 14
Kult: Heretic Kingdoms (aka Heretic Kingdoms: The Inquisition in the US) began with 3D People developing an isometric Action-RPG. To stand out among the many “Diablo-clones” of the early 2000’s, they partnered with International Hobo, a game writing & design consultancy company.

This little back-story seems key to understanding why Kult feels like two different games inside one.

Clearly influenced by the works of Michael Moorcock, the game tells of a world were an ancient hero killed God. His blade became infused with god-like powers, and later one of his descendants used it to conquer the land, imposing a brutal theocracy. He was eventually defeated, and to stop another theocrat from rising the sword was hidden and an inquisition was formed, seeking to destroy all forms of religions that might grow to oppress humanity.

You play as Alita, an apprentice to the High Inquisitor – but also a descendant of the ancient hero’s bloodline. During your adventures you’ll learn more about these past events, of your own order and of those seeking to resurrect God, in an morally ambiguous tale with multiple endings (though based on a last-minute choice).

Kult also has great world-building, with all quests and NPCs having their own reasonable motivations. You’ll hear about refugees from neighboring countries, tribal caste systems, sex workers fleeing slavery, etc.

What dooms Kult is that all this is trapped inside a very poor Action-RPG. Combat is slow, tedious and extremely unbalanced (some skills are plain broken), map design is poor and monsters barely have any skills or abilities – even the bosses just run at you.

The skill system is similar to some JRPGs, where each equipment piece can teach a new skill if you use it enough. Sadly, most skills are dull passive bonuses and the few magic spells are all automatically cast, so you’ll just right-click on enemies the whole game.

Kult is a game in conflict with itself – at one point you’ll be playing a boring Diablo-clone; at another you’ll be exploring a large city full of NPCs, uncovering secrets of the past and taking sides in a faction war between thieves, with barely any killing involved.

The good news is that Kult is short (6-8 hours), and doesn’t overstay it welcome. As such, it’s worth giving it a chance – you’ll likely enjoy most of its good parts before tiring of the bad ones.
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10 of 15 people (67%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: August 27, 2015
Amazing game!
I can remember as I played it 10 years ago. I am playing it again and it is still fantastic - great story, fun and long gameplay with many possibilities and really surprise ending(s) :-)

Despite some troubles the developers had recently I really appreciate this new (updated) version and I recommend this game to every RPG positive fan!

Old but better than many modern RPGs!
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5 of 8 people (63%) found this review helpful
0.2 hrs on record
Posted: September 8, 2015
I played through this ages ago when it first came out and very much enjoyed it.

The mechaincs for switching realms add an interesting extra layer to the game play. The story is pretty good and not as trite as many other fantasy rpgs.

The graphics do look very dated now, so I won't be playing it again (got it for free with the new Heretic KIngdoms game), but if you have never played it, it's worth a look.
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3 of 6 people (50%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: August 31, 2015
Great game that do not feel outdate, even for a 2005 game.
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10 of 21 people (48%) found this review helpful
2 people found this review funny
0.4 hrs on record
Posted: August 26, 2015
old, yes...resolution low, yes. but fun. gr8 for ~ $5.00
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