“Z”, the classic Real Time Strategy Game by the Bitmap Brothers. Fans of this classic strategy title are in for a real treat. Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z.
User reviews: Mostly Positive (309 reviews)
Release Date: Jul 4, 2014
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About This Game

“Z”, the classic Real Time Strategy Game by the Bitmap Brothers. Fans of this classic strategy title are in for a real treat. Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z.

• Z is a real time war game played in a totally free environment.
• A breathtaking race to capture territory and resources. Crush your enemy before they overpower you.
• Over thirty minutes of humorous movie sequences provide intros and outros for each level.
• Movie and in game voice overs are spoken in English, French, German, Italian or Spanish.
• Z has a conditional Music system, which reflects in real time the mood of the battle.
• Z has six types of Robot soldiers each with their own individual personalities. Will they carry out your orders and march into the jaws of hell? Or will they chicken and run?
• Robots perform up to 40 different actions, armed with rifles, machine guns and antitank missile launchers.
• Twenty challenging levels set on five planets each with a unique terrain ranging from Arctic waste to lands of fire and lava.
• In game world map and radar which can be displayed at any time.
• Lots of hardware for you and your soldiers to control, ranging from three types of tanks, jeeps, repair vehicles and armoured personal carriers to field guns and missile launchers.
• Robot leaders provide you with spoken alerts throughout the game.
• Capture and control installations including factories manufacturing robots and vehicles, radar and vehicle repair facilities.
• You choose what kind of robot or vehicle your factories manufacture.
• Z comes with pictorial player guide.

Z is... the fastest, funniest, most frantic, feature-packed action-strategy game you'll play this century!

System Requirements

    • OS: XP SP3, Vista SP1, 7 or 8
    • Processor: CPU : Intel P4 1.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: Intel GMA 950 GeForce 7 Series Radeon X1000 series
    • Hard Drive: 400 MB available space
Helpful customer reviews
30 of 37 people (81%) found this review helpful
4.4 hrs on record
Posted: January 20
Unbelievable, this is worse than the old original!
Recently I am playing the original Zed + Russian patch in 2011 becouse my favorite game, especially some levels.
Then I played http://zod.sourceforge.net/ .

But the STEAM version is unsuccessful, poor quality, unfinished parody to Z.
Sound or Music. Just turn on or off. Nothing between (no volume control).
Set scroll speed - no exist (now its very, very, very sloooow for me).
The mouse cursor - changes to the after clicking, no after showing.
Blurry graphics.
What is really interesting - game usage processor more than World of Tanks, War Thunder. The original Zed functioned smoothly on a single core Pentium 200 MHz... But this bad imitation has a the problem with modern 3GHz+ Dual Core Pentium... Wow! it is said progress.
Worse in all parameters, 20 years later after the original.
Overall control of the game is changed. In this state, this game should never succeed even in 1965, in 2014/15, this looks like a scam.

Of course, no multiplayer, in 2014 while the original had it.
Less levels, although complete their latest Zed had more.

If in this state Zed was in times of my childhood, it would be a game that should not even one page of magazines.
It would be a bad joke.

I strongly hope, that we all will see a normal, modern versions Zed from another team on the level 21st Century, that it will be a game that will be here next 20 years as Red Alert http://cnc-comm.com/ or http://www.openra.net/, which are now free and alive.
By the way, version on STEAM looks like a dead game. Months there is no patch, no activity developers.
Take the money and disappear. As cheap low quality Chinese imitation for one season while people do not come out, it's a scam.

HUGE disappointment!

Thumbs down! While 80-90% is finished and good and open source on http://zod.sourceforge.net/ . It was enough just to negotiate and cooperate, it could now be RTS hit on STEAM. 2-4-8 players, new maps, workshop, vs. or co-op. The whole great environment, community support, new units, new look, charts,
new long life to the game. I still hope for new better old Zed game.
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26 of 32 people (81%) found this review helpful
2.6 hrs on record
Posted: January 1
Despite this one of my favourite childhood game. I would hesitate to recomnd you to grab it on Steam unless you are fan of the game.

- In game graphic, very nice same old one [still looking nice] all the funny animation is there [try to leave your robot for a while and it will have some unique animation based on the map or surrounding object]
- The unique RTS gameplay where you capture the flag to control the point and if the point contain factory it will produce you selected unit preodically.

- Terrible interface. It's not like original game also. Seem like a port from mobile game.
- No multiplayer. As the AI still supid as it was before, multiplayer is how I play for more challenge or sneaky tactic fun.

- Path finding is still same ♥♥♥♥ as it was before. [Those who have no expreience will find it frustrating but old player will know how to issue order properly]
- Same CGI between mission. [Well it's like my Dad game so yeah pretty bad]

ps. I would actually suggest those who love this game to play Zod Engine instead [both who interest and those who love the old game]
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7 of 9 people (78%) found this review helpful
49.9 hrs on record
Posted: January 26
I enjoyed this in the 90s and this is still a really good game but it has a few bugs which are somewhat hampering gameplay:

1. Units or vehicles get stuck behind rabbit holes or small obstacles which as far as I used to recall they used to go around or destroy.

2. Troops tend to be unwilling to get in APCs, which makes building those a huge gamble as you probably can't use them.

3. Pyros and toughs won't attack buildings as they used to, which is another tactical limitation.

4. vehicle route AI is pretty poor - part of the fun of the game was always the fact that troops and vehicles could be a bit dumb, but again this seems worse than previously.

5. Repair facilities don't seem to work.

It's still pretty good but I'm a bit disappointed by these shortcomings. I would be grateful if there is a patch that has been developed.

I am glad to be playing it again but I think a new player might find the bugs quite frustrating. If they were fixed I would have no hesitation at recommending this game.
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7 of 10 people (70%) found this review helpful
11.1 hrs on record
Posted: March 22
The original Z... is not this Z. This Z looks right, but plays very wrong. As a result, it can't be recommended.

Z was like the quintessential Real-Time Strategy game... You don't need to build structures or gather resources or such. Instead, you simply capture territories, and you get whatever factories that territory has, and those factories makes the units. There are different units: the grunts, the snipers, and they can capture vehicles, stationary guns, and so on.

Z, when it launched, which was way back in 1996, was a revelation, proving that you don't need to make things too complicated for a fun RTS with bazillion build queues and unit trees and special abilitities, and whatnot. The main draw was the "AI"... If you run a unit next to an empty vehicle, it will "capture" that vehicle. If you put unit next to flag, it will capture the flag without prompting. This severely cuts down on the micro-management, freeing you to allocate the units and coordinate the attacks.

While this game looks like Z, and feels like Z, it doesn't PLAY like Z. The units vary from smart (on the initial levels) to dumb<bleep>. On the early levels they do pick up grenades and vehicles and static guns and flag automatically, but in later levels they simply stop doing so, when those objects are clearly in sensor radius.

The units also get separated easily (when you have a group of 3, they end up widely separated and impossible to cmmand). Inadvertant groups like accidentally grouping a tank and a couple infantry can't be separated, which often result in destruction of empty vehicles, when you clicked on infantry, then empty vehicle to capture it, only to see a vehicle also in the group open fire on the empty vehicle, destroying it.

The game also seem to have lost the ability to scroll with keyboard and/or use more than one mouse button at a time. In fact, this feels like (and probably is) a port of the MOBILE remake of Z, aka "Z Origins"

All in all, this REMAKE of a classic, is not the classic, but a pretender.
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8 of 12 people (67%) found this review helpful
1.9 hrs on record
Posted: February 28
I really dislike this game. It seems that it's a very old game, so I guess some people maybe feel nostalgic about it, but if you didn't played it in your childhood let me answer the question that brought you here (about buying or not): Don't buy this game. Not worth even if was for free. Really not fun.


+ Some trading cards


- The units move slowly as hell
- Bad and annoying soundtrack
- Bad sound effects
- Too easy and unbalanced

I really tried to like this game

but no, sorry.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: March 14
I may only be 12, but even I know they butchered this classic le gem with an ios port,

"definitive version" this? i think not!
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9 of 14 people (64%) found this review helpful
2.8 hrs on record
Posted: January 19
In the past it was great, now it is just about terrible path finding madness

When I was young I've played this game for incountable hours, the core game is fun and it is all there... but when compared with many other games available at the same price, unless you want to feel nostalgic and handle one of the worst implemented path finding of all time I can't recommend the game.

I'm giving it an NO cause, although it is a nice game, since it will NOT be well received by today's gamers.
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10 of 16 people (63%) found this review helpful
10.3 hrs on record
Posted: January 5
Z is a bad re-release of a once good video game and it’s a pity to see that no effort was made by the team at Tick Tock Games to create something that can actually appeal to a modern player who is interested in experiencing a piece of history of the real-time strategy genre.
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11 of 18 people (61%) found this review helpful
4.2 hrs on record
Posted: January 12
I currently wouldn't recommend the game. I loved Z since I first played it on the PS1 ages ago and I still love it.

But this steam version is a bad port from mobile, missing a lot of functionality, still lacking multiplayer and there haven't been any updates in months. Also no word from the devs in months about wether they'll keep updating or not, but currently it looks like they abandoned it, only being interested in a cash-grab with a below average port and getting people nostalgic about this game to buy it.

If the devs actually come back and fix some issues, add more functionality (I mean the audio options amount to "music: on/off, sound: on/off", come on...) maybe even add multiplayer and/or level editor, I'll recommend this steam version.

As it stands, I would rather recommend you to find yourself an original copy of the PS1 or PC version, or look up DOSBox (or portable version of Z) or for possible multiplayer look up zodengine.

Edit: The length of the game might also be of concern to some people. As it stands I have around 4-5 hours into the game and fully completed it. Of that, around one hour (maybe more) was spent idling in the menu, although I think it might not have correctly tracked my time, so maybe 1 hour was lost as well.
Anyway, the game is rather short, unless you keep failing at the missions. (For some reason I beat every level on the first try, despite having quite some difficulty whenever I tried the older versions, a few years back, but maybe that's subjective).
The game lacks the extra missions that the former PC version has (I think they were in that version) and as mentioned above, neither level editor, nor multiplayer. So take into account that this game might only last you 3-8 hours or something along those lines, depending on how "good" you are at the game.
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4 of 5 people (80%) found this review helpful
0.8 hrs on record
Posted: March 25
Great game but badly ported. Doesnt have any key bindings and has tiring slow mouse controls. Slow scrolling speed and selecting more than 1 unit in a box automatically groups them which can be quite annoying if you want them to spread out.

Poor AI and lacking in common sense, some units prefer to use the main roads rather than make bee-lines to the destination or targets. Its a good game with a bad ♥♥♥ attitude but if you really want to play Z I suggest you play it on a ps1 emulator and either use a joypad or keyboard.
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6 of 9 people (67%) found this review helpful
0.1 hrs on record
Posted: January 21
Doesn't work properly on my Windows 7 x64. All I get is a black screen and a sound of intro. Not great. Can't refund it. Can't write a review. My first and last experience with Steam. Thanks!
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3 of 4 people (75%) found this review helpful
4.8 hrs on record
Posted: April 5
Es una review complicada, la verdad.

Z, publicado en 1995, es un RTS frenético que rompió con los esquemas clásicos en su momento, y sigue siendo innovador hoy en día (es posible que Dawn of War y Company of Heroes sean lo más parecido).

El concepto básico es muy sencillo: Comenzamos con unas pocas unidades (infantería y vehículos), y el mapa está repartido en áreas controladas por banderas. Las unidades pueden capturar estas áreas, y en ellas hay edificios que nos permiten construir más tropas con las que poder superar a nuestro oponente. La velocidad de construcción de las unidades depende directamente del nº de territorios que controlemos, por lo que darse prisa y cubrir el máximo área posible (sin esparcirse demasiado para evitar dejar huecos en la defensa) es fundamental.

Yo ya había jugado al juego en su momento, y en general esta versión (una adaptación de un port de iOS según parece) es fiel al original, incluso añadiendo doblaje en castellano (desactivable, phew).

Desgraciademente, esta versión ha introducido muchas cosas que resultan confusas y que, a menos que la memoria me falle, no estaban en el juego original, y creo que lo han roto, motivo de que mi review sea negativa:

* Han optado por un HUD flotante, mostrándose por encima de la pantalla, en lugar del típico marco que tenía el clásico. Esto no tendría nada de malo si no fuese porque el minimapa ocupa tanto espacio en pantalla que los edificios y unidades en la zona inferior derecha de la pantalla quedan totalmente inutilizables a menos que ocultemos el minimapa. Error garrafal, se hubiese solucionado añadiendo un poco de borde fuera de la zona de juego para poder seguir haciendo scroll por ejemplo.
* La IA de las unidades a pie está muy rota. No es sólo que se atasquen si la ruta es complicada (probablemente esto lo hiciesen también en el original), ¡es que la unidad líder de la patrulla ni siquiera dispara por muchas órdenes directas que le des! En un grupo de 3 unidades, sólo 2 dispararán, en un grupo de 2, sólo una, y si sólo queda una, pues adios muy buenas. Esto hace que los tiroteos con las unidades a pie sean una tómbola. Afortunadamente esto no sucede con los vehículos.
* Sólo se usa un botón del ratón (por ser un port de ios), y por lo que he visto no hay manera de deseleccionar una unidad a menos que sea eligiendo a otra o dandole una orden (se deseleccionan tras darles una). Es posible que esto estuviese en el original, pero en cualquier caso esto ha provocado decenas de órdenes de atacar un edificio propio, cuando lo que quería era elegirlo para cambiar su producción.

En resumen, el juego sigue siendo tan original y frenético como siempre, y ha envejecido bien (excepto los videos), pero la adaptación/remasterización ha introducido errores que entorpecen la experiencia hasta el punto de romper el juego.
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5 of 8 people (63%) found this review helpful
1.5 hrs on record
Posted: March 29
This game is a classic back from 1996. For me personally it brings back memories!

The objective of Z is to destroy your opponents Command Fort or killing all the enemy units. The Unique RTS style game is created because you build no actual buildings (you can place turrets around your zones). The game is focused on you capturing and holding zones down for unit production. The more zones, the faster each of your zone buildings will produce. Be carefull though as if the enemy capture before the unit is built they get to have it!

The game is fun to play put does have some pro's and cons from the original Z and from other RTS games.

- It is a classic!
- Easy game style
- Mission guides for the start of each mission
- Unique RTS
- End game progression steps up difficulty and adds more unit types
- Blowing grenade stacks up and seeing debris destroy stuff. more games need this!
- Difficulty settings can be increased to make it harder
- Achievements and badges

- The units seem to spread out way to much (over the original)
- Some units will just stop on a wall and not move till you redirect them
- Blowing bridges up and having a unit on the other side will glitch the CPU to have units on the other side of the bridge doing nothing. This also never happened in the original
- Units will travel by road even when it is not the fastest or most direct route
- Limited replayability
- Units can be stuck in the enemy fort and not blow it up
- Right click? what is this...
- No unit groupings via numbers you click and drag which auto groups units

Overall alot of the Negitives are because of the era this game was made verus the current RTS. I will continue to love the game and still play it!
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5 of 8 people (63%) found this review helpful
3.9 hrs on record
Posted: May 6
Z was initially released by the Bitmap Brothers in 1996, and overshadowed by the titans from 1995, Command & Conquer and WarCraft II. Back at that time, Real-time Strategy games were still trying to break new ground and each was trying to innovate in its own way. Which meant exciting games with their own spin on the formula... but still a lack of an established "great user interface/RTS controls".

Z innovated with a map divided by areas to capture, and no base building. The unit factories are pre-determined on the territories, meaning that no two maps will play the same.
An usual RTS goes like this: gather ressources, build an army, conquer. In Z, the player has to start by quickly capturing territories and key vehicles around to provide the next reinforcements and establish dominance on the map, and be attentive to any hole in the enemy defenses. Some games can go very quickly with a Blitzkrieg leading to a snowballing advantage and victory within 5 minutes, while some games can lead to a standoff where both armies will have to build up some firepower.

The result is a very gripping and dynamic game, in which every single tactical decision counts. Without base building, the player is directly in the action.

There is not much of a story to talk about, but the atmosphere of the game is quite endearing with robots commenting on the action or talking to the player (also with each type of robot having their own AI, from stupid to clever, reflected in their in-game decisions), very nice and bright graphics, and many cutscenes.

Overall, Z is a unique and fun RTS, that only suffers from controls that are a little bit outdated. The interface is not great, and it can make the player feel like the computer has the advantage to be able to be everywhere at once.

However. As much as I like Z itself (and not the terrible sequel, Steel Soldiers), and being able to play it on modern systems with a high resolution, this port is technically bad and plagued with issues. The AI can be worse than the original with robots getting stuck in position (especially if a bridge is destroyed), the scroll speed is so slow that I ended up using only the minimap to navigate (WASD or arrow keys would have been my preference for movements in a specific area), the interface has not been improved (really a pain to scroll through all the available units that a factory can provide until choosing the one we want, there is no rally point for factories and no queue order whatsoever) and there are still the clunky old RTS controls that were so imperfect before StarCraft, the menus are terrible (don't forget to save when you start a mission, I was not able to scroll down in the mission select menu), there is no multiplayer (for multiplayer, check out the open source remake named Zod Engine). The only substantial addition, besides the resolution, is the possibility to select a difficulty level.

I find that Z is a great game that would have deserved a better port, and controls more suited to modern standards. I am very mixed on this recommendation...
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6 of 10 people (60%) found this review helpful
2.9 hrs on record
Posted: February 25
KAMGUSTA's mini Review

As bad as I did remember.
A Command & Conquer copycat.
No, wait. In this "remake" they managed to worsen it.

Score 4/10
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5 of 9 people (56%) found this review helpful
3.1 hrs on record
Posted: January 24
I had no idea what was going on, and the game couldn't be bothered to tell me.
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7 of 13 people (54%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 19
It may have been OK five hundred years ago when it came out, but the only people who will enjoy it now are people who have already played it before and are looking for nostalgia. The screen scrolls up and down very very slowly so the only way to jump around the view is by clicking the mini map. It was also void of any challenge, or fun for that matter. I completed three or four stages with almost no effort. I don't see why this is considered a cult classic. More like the half eaten chicken sandwich that the homeless guy finds in the dumpster and has for dinner along with a quarter of a can of pabst blue ribbon he finds in the alley but drinks anyway despite the risk of aids because he doesn't care because it was his raging alcoholism that lost him his job and family and put him in this position in the first place.
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8 of 15 people (53%) found this review helpful
0.1 hrs on record
Posted: January 21
Great Game, horrible port. Did'nt even finish the first mission. The whole game is slow and sluggish. UI does not feel like it used to be. Don't buy. I got in a Bundle so I am not angry.

Have a look at my channel
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3 of 6 people (50%) found this review helpful
6.4 hrs on record
Posted: December 12, 2014
Still as good as ever! Love it :D
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3 of 6 people (50%) found this review helpful
1.1 hrs on record
Posted: January 13
Nostalgia <3
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