Gauge is an experimental and minimalistic sport game.
User reviews: Mostly Positive (165 reviews) - 73% of the 165 user reviews for this game are positive.
Release Date: May 23, 2014

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“It's fun, it's addictive, and there are different modes for you to challenge yourself with.”
App of the day – Kotaku

“Gauge looks artistic, and it looks experimental. It sort of is, but it's not pretentious (...) It's just simple, sexy and fun.”
4/5 – Touch Arcade

“Gauge puts you in charge of nothing more spectacular than an expanding line, and the results are astonishingly entertaining.”
9/10 – Edge Online

About This Game

Gauge is an experimental and minimalistic sport game.
The end does exist, can you reach it?


- 5 game modes (Normal, Baby, Hard, Time, Touch)
- 23 Steam achievements
- Tons of Psychedelic effects
- Electronic music, jokes and LOLcats


Read before playing:
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. If you, or anyone in your family, have an epileptic condition, consult your physician prior to playing.

System Requirements

    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: Compatible DirectX 9.0c
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: Audio standard
Helpful customer reviews
2 of 3 people (67%) found this review helpful
0.1 hrs on record
Posted: January 3
Oh man.

You press space bar to fill a gauge and try to get as close as you can to filling it without actually filling it.

Sometimes you get to do 2 gauges at once.

Soundtrack works for the game, although I was far more focused on the gauge.

Gets boring rather quickly. The difficulty remains constant (despite the varying length of the gauge), and the background bombards you with irritating effects.

I could see it with very minor success on mobile, free with ads. Definitely not worth money.
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3 of 5 people (60%) found this review helpful
4.2 hrs on record
Posted: October 11, 2015

This review was last edited when I had completed around two hours play time.

Short Review

Its a pretty minimalistic game based around pressing the space bar to expand and releasing it to contract a horizontal bar (gauge) from the center towards the edge of the screen, ensuring it doesn't contract to the centre nor expand right to the outer limits (in which case you lose a life). The game ends when you lose all your lives or you run out of time. Whilst that may sound pretty boring the addition of some funky graphics and music make for much better gameplay than it sounds and I have to say although I got it in a bundle I wouldn't have been disappointed paying the standard price of £2.49. Personally its not a game I'd play for hours on end but for short bursts of 10 minutes or so I found it good fun.

Long Review

The game can be played in windows or full screen mode. A mouse is required to change any of the settings but actual game play is via the keyboard and more precisely the space bar and control key - and that's it.

There is no tutorial but there are some hints available on the initial screen that cover the basics but having said that the game is pretty simple to pick up .. I got all the basics sorted in playing for 5-10 minutes.

The screen display is pretty minimalistic with usually just the current bonus, the number of lives left, the actual horiztonal bar control and the current score displayed, although sometimes only the control bar is dislayed and the display theme changes as the game progresses. The game is accompnied by some pretty decent music and some fairly psychodelic graphics.

The closer to the edge you keep the bar the bigger the bonus you accumulate so ideally you want to keep the gauge as close to the side as you can without actually touching it.

As the game progresses a few additional features are introduced such as grab points close to the center which give you the chance to activiate a second gauge which can be controlled by pressing the control key and whilst I have to admit initially controlling two gauges simultaneously proved beyond my ability for more than a 20-30 seconds or so after just a short amount of practice I managed several minutes at a time. Text is also displayed and the changes in graphics themes become more intense, distracting you and making the game much, much more difficult. The centre also moves out and the edges in making the area to control your gauge much smaller.

Additional modes are unlocked once you start posting scores in the millions .. One you see pictures of cats you're starting to get the hang of the game ..

Double gauges seem to score double points. Getting a grab point usually inceases the control area by pushing the center section towards the center of the screen.

If you are into Twitter there is a button in game that allows you to tweet your scores .. Not a facility I have used.

The is a global high score table which I have not troubled in the slightest ;)

I'd strongly urge people to give this game a chance as I must admit I almost dropped it after playing for just 5 minutes but shortly afterwards something clicked and I found it strangely relaxing. Some games I get VERY frustrated when I lose but not this one; I just restart and try again with a shrug of the shoulders.

  • Simple controls - hell its just the space bar and control key
  • Kept my 2 year old mezmorised whilst he sat on my knee and I played this
  • If I play in full screen mode it messes with any windowed applications I have running on my second monitor
Marks Out Of 5

5) Must have - stop whatever you're playing now and play this
4) Worth the asking price and considering as your next purchase
3) Maybe purchase if you're stuck for choosing your next game or mildly discounted
2) Only purchase if it is heavily discounted
1) Not worth getting even if given away free

Where I got the game from

Bundle Stars Indie Heroes Bundle which consisted of 8 games for £2.39 to Gauge effectively cost me around £0.30

Platform Played On

Intel Pentium G3258 Anniversary Edition, 8Gb RAM, Palit GTX 750, Windows 10, Standard mouse/keyboard.

My best guess for a PEGI Rating

3: I can't see any reason to raise it above this. PEGI Ratings
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66 of 86 people (77%) found this review helpful
9 people found this review funny
0.1 hrs on record
Posted: October 20, 2014
Prententious dire pap. Only play if you like pressing the space bar whilst having yours eyes assaulted by flashing migraine ninja lights.
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89 of 123 people (72%) found this review helpful
4 people found this review funny
1.9 hrs on record
Posted: May 26, 2014

So after earning the achievement for playing a single round for 20 minutes and landing myself 4th on the global leaderboard, I suppose I can adequately evaluate this game:

It's simple.
It's fun.
It will cook your eyes and strenghten your fingers.

This game reminds me a lot of Super Hexagon for its simplicity; if you liked that game then you will probably like this one, but it is also a bit more... bizzare. The premise is simple: use the space bar to control a colored bar between the upper and lower limits on a "gauge" while the background flashes alternating colors and patterns. The closer to the top of the gauge you are the more points you earn per second, but if you TOUCH the top or bottom you lose a score multiplier A.K.A. your lives (think the Bit Trip series: reach zero multipliers and its game over). Periodically you can collect score bonuses near the bottom of the gauge and, if you so elect, press the CTRL button to start controlling 2 bars at once for twice the points.

Problem is, the game doesn't like it when you start scoring high and progressively speeds the rate of color flashing, swaps patterns more quickly, stretches/shifts/flips the screen orientation, moves the location of the upper and lower limits, changes music, and even flashes text questions and pictures of cats when you least suspect it.

It gets very difficult and I don't recommend playing for extended periods of time, especially on a large screen. That being said this can be a really fun game in small doses and getting put on the leaderboard is satisfying. In addition, after playing certain amounts more and more game modes unlock for you to try, tweaking one aspect of the game at a time to keep it fresh.

In conclusion I would give this game an 8/10 as a casual, but challenging, lunch break spender. The only detracting aspects of this game for me are:
-The music is good, BUT it could be better. I prefer something even more aggresive in this type of game to keep me focused.
-The agressive strobing of bright colors for minutes on end make this game difficult to play for more than 10-15 minutes, basicaly forcing the player to stop playing after a short time (and thats saying something because I have a pretty decent tollerance for this stuff).

All in all, for 4 bucks I'd say its well worth the money.
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56 of 74 people (76%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: July 18, 2014
I was hoping for something with actual gameplay, but this is nothing more than Spacebar: The Game. Music is ok, I guess.

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