Stealth, Hack, Steal - Light combines unique game mechanics, atmospheric visuals & a gripping narrative that breathes new life into a much loved genre. Combat is your last option & technology your first, can you evade capture & solve the mystery? - Step out of the shadows and into the Light.
User reviews:
Mostly Negative (13 reviews) - 38% of the 13 user reviews in the last 30 days are positive.
Mixed (266 reviews) - 55% of the 266 user reviews for this game are positive.
Release Date: Jul 14, 2014

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“Light represents an exemplar blueprint for the genre”
4/5 – Hardcore Gamer

“Light is just a joy to play and experience. So full of charm”
8/10 – God is a Geek

“It’s one of those games whose charm can’t easily be resisted”
3/5 – Game Revolution

About This Game

Step into a sinister world of corruption, deceit and shadowy organisations! Light casts you in the role of a man with no memory. After waking up in a strange yet familiar location it’s clear that something’s very, very wrong. Who are you? Where are you? Perhaps most of all, what happened to you? As the protagonist in Light you must use stealth and cunning to navigate around a wonderfully minimalistic-looking environment. Can you succeed in your quest and thwart a plan on a global scale?

Don’t just avoid detection, use subterfuge as well. Hack computer terminals to disable security cameras, lock and unlock doors and more. Collect data, fragmented e-mails, memos and scientific reports to slowly piece together the story of Light.

Light combines unique game mechanics, atmospheric visuals and a gripping narrative to breathe new life into a much loved genre. Combat is your last option and technology your first, can you evade capture and solve the mystery? Do you have what it takes to step out of the shadows and into the Light?

  • Challenging Single Player - Light features a challenging single player story as you work through over ten levels attempting to evade capture, hack computers and steal classified documents. Infiltrate research labs, escape prisons, outwit security officers inside shopping malls and break into heavily guarded server farms!
  • Replay levels to increase your score and rating.
  • Immersive Stealth Mechanics - Use your surroundings to evade capture in this minimalist-looking action-stealth game. Use your sight to locate the whereabouts of would be pursuers and deftly avoid detection. Make the system work for you, as you hack your way through levels. Can’t avoid a security camera? Simply hack it!
  • Stash unconscious guards in cupboards or simply overwrite electronic locking systems to ensure other guards can’t enter rooms. See everyone and everything’s line of sight. View every footstep and blend in with the crowd by donning disguises and mingling with non-threatening civilians and office workers that litter each and every level.
  • Involved storyline to be uncovered by the player - start the game with a blank canvas. It’s up to you to discover not only who you are, but what is happening too. Even as you slowly piece together the story and events leading up to where the game starts you’ll soon realise you not only have to work out what is happening but find a way to stop it.
  • Enjoy the story in fragmented snippets that require you to knit them all together. Deploy stealth, hack computers and steal documents to uncover the truth about project Light!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000, Nvidia GeForce GT 7800, ATI Radeon HD 4800 Series
    • Network: Broadband Internet connection
    • Sound Card: Windows Compatible Card
    • Additional Notes: Note: In some instances, systems may require model specific drivers. If your system manufacturers no longer support hardware under this category, it may not be possible to run this title. Should this be the case, we are unable to assist you and recommend that you pursue support from your respective system manufacturer. This issue is most common in laptops and is prevalent with select products from most leading manufacturers.
    • OS: OSX 10.6 Snow Leopard
    • Processor: 2GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 9400m
    • Network: Broadband Internet connection
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000, Nvidia GeForce GT 7800, ATI Radeon HD 4800 Series
    • Network: Broadband Internet connection
Customer reviews
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Mostly Negative (13 reviews)
Mixed (266 reviews)
Recently Posted
4.4 hrs
Posted: August 24
At this price, no. Absolutely not.

Even at reasonable prices like two bucks, this game will only make you wish you were playing Monaco, instead.

Here's a good rule to keep in mind: For every dollar, one hour of gameplay. If at the end of your game the hours you played don't match what you paid, you have to ask yourself if the game was worth it.

This game took 40 minutes to finish 100%. Do the math.
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2.1 hrs
Posted: August 21
Very stylish game, great music and sound design. A bit short though. Interesting story and creative mechanics.
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3.1 hrs
Posted: August 19
As many other reviews are probably stating, Light is a very short game. It took me roughly 2 hours to complete the game end to end and that's probably because I like to take my time in this sort of game and not try to speed run everything.

That said, it's entirely a personal matter if the price of the game and how much play time you get out of it matters to you or not; if it does, maybe pick it up on sale?

In any case, everything in the game seems very smooth and polished. The controls seem quite tight and the minimal graphics really work well in this sort of game and seems to make sense. You can disguise yourself as a guard but will still be seen if you get too close, which makes sense (guards know who other guards are close up), guards notice when people are killed, and so on.

The story in the game is not super great (at least to the degree that it's fleshed out), and it really just cries out for a level editor. This sort of feels more like a tech demo or a game where the users are meant to create the content more so than a fully realized game.

Regardless of all that, if you're a fan of stealth games, you owe it to yourself to pick this one up (at a price point that seems acceptable for you) just to experience it.
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2.1 hrs
Posted: August 16
I really want to recommend this game to all of you out there, but I just can't.
  • This game is too short (at most 2h like me, because...)!
  • The game is too hard! You can't predict anything - which normally is a good thing, but together with bugs (getting blocked by NPCs, people shooting around the corner etc. etc.) you die a lot. A LOT!
  • The achievements... I've never seen less creativity in this essential part of every game!
  • The game is very pricey for its lack of content. I bought it for only $1.30 but in retrospect I shouldn't have spent money on this game.
I can only recommend this to people wanting to speedrun this game (8min) or to people trying to stealth through the whole game without getting seen. I don't have the patience (which happens very rarely). I've played this game for 2h, have all the achievements and I'm done.
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5.9 hrs
Posted: August 15
Awkward controls combined with inability to use a gamepad make some of the levels a "OMG I hope I hit the right button!" experience. Currently you need to use a mouse for certain actions that could easily be mapped to buttons, and certain actions could easily use the same button/key.
As others have said, this could be great, but it still feels too beta to recommend at full price. Only worth trying when at ~$2
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1.2 hrs
Posted: August 12
Length: It's short, only about an hour(including reading the documents), not even enough time for the trading cards to all drop(I received one). There is the promise of future content but that should be considered a possible bonus as the devs seem to have moved on to another project(their last mention of light seems to have been in August of 2014).

Gameplay: The gameplay is simple, including only a few npc types(guard, civilian, and objective). A basic understanding of timing is required to get around guard patrol routes but there are very few frantic moments and no tension. The game would benefit if it included a higher difficulty level. There is only one achievement that is not progression based(additional achievements such as "Complete the game without being detected" or "Complete the game with no kills(aside from story kills)" would be something to work towards). There is a small amount of replay value. You are given a point value for completing the missions, although without a leaderboard there is little reason to have it.

Story: The storyline is very basic and seems to be there only to chain the levels together.

Controls: There is partial controller support which requires the use of the keyboard and mouse. Proper controller support would work well for the game. The keyboard controls are adequate. You can rebind keys if you need to(but not to the controller).

Sound: By default the soundtrack drowns out the sound effects(which are very minimal in any case). The soundtrack is decent and fits with the game(see the trailer above). It's included in the game directory as wav files - I would have preferred a format that included metadata(both flac and mp3 could have been provided and less space would have been used). There are sliders to change the music and effects volume levels in the settings menu.

Graphics: The graphics are minimalistic. The video gives you a good idea of what to expect. There are several options to change in the settings menu.

Overall I would say the game is good but there could be quite a bit of improvement. Due to the limited replayability I do not believe the game is worth the current asking price but if found at 75% off it would be a good purchase if you like this type of game.
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♥ LukeZyte ♥
2.5 hrs
Posted: August 2
Too short
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Lucky Thirteen
5.9 hrs
Posted: July 27
Light is a minimalistic, top down stealth game in which you play as a light blue square.
The unfortunate square finds itself in a strange facility, suffering from a memory loss, and realizes it has to escape. Simple enough. On the way out, it hacks terminals to unlock door, disable security cameras and gain acess to information that would shed some light on its situation.

I find the desing quite charming; simplistic but still rather pleasant to look at. The controls are equally simple, yet smooth and responsive. The difficulty is pretty casual, even a bit too easy in some levels, but I actually prefer easy games over the frustrating ones so that's a plus for me.

The only real issue with Light is the game time: only one or two hours, depending on whether you take your time or breeze through it. At least it's over before it gets tiresome, which would be a good thing if the game didn't cost €11.99 (at the time of writing this review).

Even though I picked the positive rating, I can't recommend the game for the full price.
Wait for a massive discount or try to trade for it ;)
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0.8 hrs
Posted: July 26
Quality game, but ridiculously short. Finished the entire campaign in 40 minutes.
A fine value for the $1.29 I paid, but absolutely not worth $12.99.

The video captures the gameplay well, and the gameplay and play are like Monaco trying to be Metal Gear.
It's a better value than an arcade game, so pick it up if you can get it for less than $3.
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6.1 hrs
Posted: July 24
that's a great game, with good mechanics and everything. the only problem is that it's very very short 1 and half an our to complete it.

maybe it was just some sort of gameplay prototype.

I can't recomend it at its normal price, it's only worth it with a 80 or 90% discount
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Most Helpful Reviews  Overall
157 of 174 people (90%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: July 14, 2014
I want to recommend this, I really do. I really loved the idea of this. The sneak/hack genre is wonderful. My problem is that I have completed the game in 48 minutes. That includes some interruptions as well. There is simply not enough content here to justify a game. At the end, I wondered if I was just playing the demo.
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80 of 98 people (82%) found this review helpful
2.3 hrs on record
Posted: July 16, 2014
So, let me share my thoughts, especially seeing that many red "Thumbs Down".

"Light" is a tiny indie game made by just a few people according to the game credits.
It's a sneak'n'hack game about an escaped test subject. Controls and gameplay are pretty simple. You sneak using WASD avoiding guards and cameras, can unlock the doors (E), hack (Q), kill guards and civilians (SPACE), hide their bodies (2) and change outfit (3). You will also find and read some documents to understand what happened to you. That's it if I don't miss anything.

Gameplay, story, music and minimalistic cyberpunk'ish graphics style are pretty satisfying, I can definitely say I enjoyed them all as well as the game on the whole. Yes, the game is short and won't take much your time to be completed on 100%.

+ Simple controls
+ Nice-looking cyberpunk'ish graphics
+ Story (despite it might seem typical)
+ Soundtrack (special thanks to Gavin Harrison !)
+ Short (yeah, it's a + as I don't need to put dozens of hours into a tiny game)
+ Easy to beat for 100% (apparently, a + for anyone who isn't indifferent to achievements)

- Short (I doubt anyone would complain if the game were longer)
- Pricey
- Low replay value

I'm literally forced to pay attention to the price. Yes, guys, I agree the game is pricey. I also understand some disappointment and comments and reviews saying "lack of content", "too short" and agree. Store page is a really promissing one and raises your expectations from the game. My thoughts were like "Ouch, it's like a mix of my beloved Monaco (50+ hours played) and Frozen Synapse (well-known and highly acclaimed by critics and players), I should check in out". That's why I've purchased and played "Light".
However, I don't think the fact the game is pretty expensive (for the content it offers) gives the right to leave a "Thumbs Down". I enjoyed this tiny game (I'd especially highlight its music), got a +1 perfect game, learned several new English words (despite it has a Russian localization, I played it in English), didn't invest much time in it and I've also supported indie game developers. I don't regret doing all that and in general cannot say anything bad about "Light", that's why - my "Thumbs Up"!

Some notes/recommendations to developers:
Add more content and reduce the price. Seriously. Mentioned Monaco offers you a huge amount of multi-level missions, 8 characters, up to 4 players online co-op, story with its charm and humour as well as soundtrack by Austin Wintory, Steam-features like leaderboards, cloud, Workshop + level editor but is still priced less. Something is wrong here ...
• Probably, add more achievements (to pass each level unspotted / under some defined or devs' time / to kill all guards on a level etc). At least it will increase players' playtime and will add some challenge. This point completely depends on your attitude to achievements and your fantasy/creativity :)
• Probably, add Steam leaderboards (competition spirit, you know). I doubt it will be worth doing, but still, that's what comes to my mind

P.S. You won't lose anything if you don't play this game, but you will likely enjoy it if you do. And Steam is not the place where you can complain about the price. Even just released games are offered literally tomorrow with a good discount (my example: bought Asteria that was released a bit more than a week ago with a -75% coupon received for badge crafting). Countless bundles popup almost every day. You're warned multiple times about the price and content mismatch, so you are free to buy the game when it's on sale or comes to a bundle. Then you'll be more prone to share some love with "Light".
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73 of 95 people (77%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: July 14, 2014
Completed game in 0.6 hours played. Good concept, terrible execution.
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44 of 52 people (85%) found this review helpful
Not Recommended
3.5 hrs on record
Posted: July 14, 2014
Why don't I recommend this game? Simply because it just feels too short.

In terms of visuals, gameplay mechanics, etc, The game is fantastic as I like stealth games. It doesn't really look like anything else in my opinion. If the game had 2 maybe 3 times more levels, I'd definitely recommend it.
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30 of 32 people (94%) found this review helpful
1 person found this review funny
Not Recommended
1.2 hrs on record
Posted: August 9, 2015
Played the game, and probably finished it around 20mins. Wasn't as fun as I thought it would be with the whole hacking, and stealth scenario. Even if you disguise yourself, the enemies can still kill you, regardless if you've commited an evil act or not. Definitely not worth the $12.99. Only reason I got the game was through the Humble Bundle. If you're the type of gamer who's all about speed running games, and becoming #1, then this might be the game for you, but other than that, it wasn't that great.
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27 of 31 people (87%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: November 17, 2014
In all honesty, the game is too short for the price. It was fun but that only lasted for half an hour. You can probably get more out of it if you're one who likes to set leaderboard records. Other than that, I really think that this game needs workshop in order to generate the amount of content that would make this a worthy title at the suggested price tag.

I recommend that you get this game but only during a sale or a bundle (at least until workshop or user-generated levels are added in).

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22 of 25 people (88%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: November 15, 2014
You have to go through 12 levels, so one hour should be enough to complete the stealth-and-hacking game and get 100% of the achievements. You can try to get the best score for each level (avoid guards, do not kill anybody, do it as quickly as possible, ...), so you might play more than one hour, but not that much. The story is fine, there are trading cards, but that's it : this "game" looks much more like a "demo", but not a full game.

I can't help thinking that paying 12€ for a one-hour game is not something a lot of people would be willing to do. I got this game in a bundle, so that's fine, but I can't recommend people to buy it as long as the price is above 1€. This game is good, I would like to recommend it, but it is too expensive (at the moment) and it needs more content.
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17 of 17 people (100%) found this review helpful
2.6 hrs on record
Posted: July 20
Very quick to play.

It's not a pure stealth game either. The enemies don't move in wholly predictable patterns, they have a degree of randomness that makes the game more of a adventurous that you normally want from a stealth game.

Stealth games normally let you plan things out, and let you duplicate your route if you die. This game prevents that sort of careful planning. Instead you're flying by the seat of your pants.

Fun, but I wish some small issues would get touched up.
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18 of 23 people (78%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: April 6, 2015
Note: video review embedded below.

It’s tough to review a game that’s only distinguishable by the pieces it borrows from its contemporaries. I don’t mean to simply say that Light brings nothing new to the table, but that it actively feels like a collage of other games stitched together in the hopes of success by association.

Whether it’s aping Hotline Miami’s style, Monaco’s varied action stealth design, or Gunpoint hacking interface, I could barely make out what exactly Light itself was under the influx of familiarity. Perhaps I’d have been at least partially OK with that had Light managed to match the quality of its inspiration, but the distressing blankness and ineptitude it presents itself with makes it hard to accept it as even a rudimentary clone.

What’s more, Light seems to have no idea itself what it wants to do, and consistently places bets into the areas it’s weakest. The skeleton of a plot attempting to give context to a collection of squares is played out and terribly structured, yet more often than not it’s placed at the forefront of the game and is usually your only sense of motivation within a level. Without it there’s no setting or continuity to anything you do, but with it you’re stuck with a mess of unexplained motives and hazy details on some elaborate corporate plot that apparently justifies you mass murdering its security personnel.

Mechanically, Light is somehow in even greater disarray. In an era where stealth games are more impressive and dynamic than ever, Light is an embarrassment of shoddy AI and minimal depth. Though you need only avoid your enemies vision cones, audial awareness having missed the cut completely, Light still manages to become confusing and frustrating through the combination of horrendous controls and an unclear aesthetic.

Your character controls as if he’s walking through an ice rink, sliding around clumsily and allowing little room for precise control or quick reflexes. If you screw up your path you’re almost certainly dead, unless you somehow can maneuver yourself next to an enemy and kill them first, a task sufficiently complicated by randomly clipping on the environment while hoping the controls don’t spazz out completely.

Most times I was caught however were do to never having seen the enemy in my path at all. With the entire game rendered in shades of blue and different light sources being impossible to distinguish from each other, enemy view cones often snuck up on me having blended into the background or somehow glimpse me through a wall I didn’t realize was actually a window. Somehow for as simple as everything about Light is, it finds ways to fabricate difficulty spikes by making everything as dysfunctional as possible, yet always with a complete lack of self-awareness.

Having run through the Light in under an hour, I’m rather surprised I’ve even managed to even write this much about a game that’s nothing if not hollow. For as great as the games Light heavily borrows from may be, its only unique contribution is a less sophisticated and functional amalgamation of their parts. As far as food analogies are concerned, Light is asking you to settle for spoiled lunch meat, as if you haven’t already seen the mountain of steak nearby.
You can read more of my writing on Kritiqal.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: June 17
"Stuck in wireframe offices"
Ingenious but short topdown stealth game. The graphics are simplistic but nice. Wireframe offices and iconic guards and civilians. Mostly you have to deny the guard's viewfields, hack doors & cameras over a terminal hack, collect items, place intels and find the exit of a level. But you can also knockdown all guards and get 1-2 min timelimit to search the now harmless level until the reinformances arrive. I prefer the brute method to go faster.
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