Reversion is a science-fiction Point&Click Adventure Game developed by the indie 3f interactive. Inspired by classics of the genre. You will be propelled to a desolate future, robbed of your memories and looking desperately for a clue to understanding your predicament.
User reviews: Mostly Positive (1,446 reviews) - 77% of the 1,446 user reviews for this game are positive.
Release Date: Mar 21, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Play Reversion - The Escape (1st Chapter)

Free to Play

Buy Reversion - The Meeting (2nd Chapter)

AUTUMN SALE! Offer ends December 1


Recommended By Curators

"Dirty War era Argentina pointer and clicker."


8.5 – Indiedb

About This Game

You wake up in a hospital with no memories... You are in Buenos Aires in 2035 and the city is under the control of a military organization. Suddenly, you realize that your life is in danger and that you need to escape as soon as possible. What are you going to do?

Reversion is a science-fiction Point&Click Adventure Game developed by the indie 3f interactive. Inspired by classics of the genre from Lucas Arts, Sierra or even Pendulo Studios, 3f interactive thought its game for the fans of old school adventure games.
You will be propelled to a desolate future, robbed of your memories and looking desperately for a clue to understanding your predicament.

Play as Christian and find his way back to his memories, through numerous puzzles and dialogues with intriguing characters. Team up with Victoria, a mysterious girl also held in the hospital, and escape from this hell. Along your way out, discover who you are and what happened before you woke up 20 years later to, maybe, change the future…

Plunge in this fascinating adventure and reverse the disastrous events that left the city in ruins.
Take your chance to change history; it’s time for Reversion.


  • Charismatic and mysterious characters
  • Deep and challenging puzzles to keep you hooked
  • Wide variety of interactive objects through each scenery
  • Classic 2D graphics, as in the golden age of the genre
  • Hand drawn characters and locations, digitally colored, achieving a beautiful result that you can see for yourself
  • Hints system to help you move forward

Other Reviews (iOs Version) (iOs Version)

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Intel Core™ Duo or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant video card
    • Storage: 400 MB available space
    • OS: OSX 10.8.5
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000 512 MB
    • Storage: 500 MB available space
    • OS: Ubuntu
    • Processor: Intel Core™ Duo or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL compliant video card
    • Storage: 600 MB available space
Helpful customer reviews
12 of 12 people (100%) found this review helpful
2 people found this review funny
3.2 hrs on record
Posted: September 1
The best word to summarise this game is "amateurish". While it's ok at its core, I can't recommend it while respecting your time, because it doesn't add anything to the genre while failing on some basic levels:

  • The English voice acting is bad. And I mean really bad. It's literally the worst I've ever heard in my life. It's so bad that it's funny. They actually made the game worse by adding this content. This shouldn't be considered a show stopper, as you can just disable it, and I've recommended adventure games without voice acting before. But it's the first thing you'll notice and it does taint the experience unless you turn it off.
  • Unfortunately, you'll be falling back on dialogue which is not much more believable than the voice acting. People just don't talk that way. There is also some English translation weirdness, but it's relatively minor.
  • The UI breaks de facto adventure gaming standards. You have to double click to open a verb dial. You can also double click to navigate to the next screen, so single click is literally not needed in the game, making me wonder why they didn't just use single click everywhere, like virtually all other adventure games. This takes some getting used to. Breaking convention for no good reason is one thing, but breaking it while making things more awkard suggests no thought was given to this at all. Another example: rather than spacebar to highlight hotspots, the shortcut is ctrl-tab. CTRL-TAB! Fortunately there's also a button on the toolbar to do this, so no biggie.
  • For the most part, the puzzle design is pretty good, but this is undermined by some classic design shortcomings: (a) One puzzle requires asking the same person the same question 3x until his answer changes. (b) Often, you won't be able to interact with an object until you examine it first, so I found myself trying [use] then [examine], and walking away fruitless, when [examine] then [use] would have produced a result. (c) The game suffers from the character having to learn things the player may already have thought of before an action can be taken, and it feels a bit patronising being forced to jump through hoops to do what you intended all along. The industry has long since moved on from these very oldschool design choices, as they increase the likeliness of needing a walkthrough to complete the game while adding no enjoyment, and it's disappointing to see them return in a modern game.
  • On one playthrough (there is an achievement for completing the game twice; the only reason anyone would), an item I needed to complete the game never appeared in the inventory. This game is only 1 hour long, and that's a pretty horrid bug. Another time I was massive and walking on the ceiling, but exiting the screen fixed that.

I guess to be fair I should speak to Reversion chapter 1's good points:
  • The puzzles are generally interesting (though frequently undermined as summarised above).
  • The game doesn't take itself too seriously, and has some humour including breaking the fourth wall.
  • The art is decent enough, and suits the games often comical tone (but your walk animation is kinda amateur/hilarious).
  • It's free (but it's really only a demo for the proceeding commercial chapters, and chapter 2 has a worse community rating than this).
  • I honestly can't think of anything else. Does music which is just passable enough to not get on my nerves as it loops every 55 seconds count as a positve? What the hell, it does now.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
1.0 hrs on record
Posted: October 3
I'm unsure if half the people giving this game thumbs up reviews are high on something, or just have exceptionally low standards for free games. Yes, I am well aware that this game is FREE, and that I shouldn't look a gifthorse in a mouth, but being free doesnt give a game a free ride on being horribly put together.

Almost everything about this game is horrible, from it's voice acting, to its length, to its uninteresting puzzles that involve you asking the same question multiple times until the answer changes. Let's also not forget it's incredibly bad dialogue that just adds even more horribleness to the voice acting.

There is a bit of good about this game, other than it being a freebie. You can get achievements rather easily, and the artwork of the game, although cartoony, doesnt make me want to rip my retinas out with a spoon. That's about all this game has going for it.

Don't believe me? Play it yourself and see.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1.9 hrs on record
Posted: September 25
This is a nice (and very short) point'n'click adventure. Some pleasent music and graphics = atmosphere. More animations on "events" would be nice. The puzzles are pretty easy, but not bad.

The game has kind of a silly feeling and also somehow feels unfinished (maybe it is the dialog and the easy puzzles), but it was a good exprerience though.

I hope the episode 2 is not as bad as the reviews say. Anyway, I hopefully won't be paying 5,95e for it.. as that is too much for a short game like this. At least this one was free of charge. Got me a bit hooked on story.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1.4 hrs on record
Posted: June 24
Not bad game. But short and one of the simplest adventure game witch I ever played. Graphic is ok, and sound same. There's some fun with achivments. I think I will play Chapter 2.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.2 hrs on record
Posted: September 10
First of all, as the name says, it's a chapter not a full game (it means that you can finish this in less than a hour).
About the game, it's a nice "point&click" game. Not too difficult, you have a tips system if you get stuck and every stage have a "radar" where you can see all the clickable items.
The story seems ok, you are inside a hospital with the military services and you don't remember anything. And your first objective, is search a way out of the hospital.
As it says, this "chapter" it's free. However you must to pay 5,99 for the next chapter of the game. And if it's short like this, I don't know if it's a nice buy (5,99 for one hour of game?). Anyways, I think I'll give a try to the second chapter.
Was this review helpful? Yes No Funny