So nauseous pines, This noxious abyss, I feed from the milk, of ultra violet, Yet I'm lost with you, My floating twin, Your the anchor to the drain, but I am the key, To nothing.
User reviews: Mostly Negative (564 reviews)
Release Date: Feb 13, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy //N.P.P.D. RUSH//- The milk of Ultraviolet


Recommended By Curators

"A sort of Hotline Miami/GTA/8 bit vibe. Only problem is enemies are often offscreen, making the game difficult to manage. Cool concept, bad execution."
Read the full review here.

Recent updates View all (17)

May 21

NPPD artist in the Tate gallery UK

So proud of @illarterate (Dan Farrimond), Nppd and Selfie: sisters of the amniotic lens teletext artist...

The Tate gallery people!

0 comments Read more

April 22

Carton sizeeee!! (CLOSED)

(You people will get this, in light of "doll steak")

I Have a couple of keys for the upcoming

(a game about milk cartons)

tell me what 90's song this is from

"Carton size!!!"

6 comments Read more


“A really amazingly well thought out experience. Short but sweet (and incredibly intense!). Unique and quite powerful in narrative - right up there with things like Ghost in the Shell, Blade Runner, and RoboCop, in my optinion.”
Tobor Prime(Savage the shard of Goshen)

“An open world bullet hell romp unlike any other, upgrade your guns and jump in on the fun.”

“I measure a game by experience I get from it. The emotions I get from the game are as precious as thoughts I have after i exit. And your game started as an experiment. And then it provoked me to make my very frist steam review. And it was noticed by you. This whole story up until now is very good. And I am glad that I've got your game in the first place.”
Steam User [x]Zmey

About This Game

So nauseous pines,
This noxious abyss,
I feed from the milk,
of ultra violet,
Yet I'm lost with you,
My floating twin,
Your the anchor to the drain,
but I am the key,
To nothing.

Speedrun your Police super bike right into the white hot heart off the skirmish to save the souls of the cities junkies!

- You wont avoid bullets
- You will wheel spin through entrails
- intense soundtrack feat:
Cardiffs Techno terrorist "Manpanics"
and Dylan Barry (Super killer hornet Resurrection, G.M.O.S.S.E., Zenodyne, Every zig, Psichodelya, Flying V)

Featuring teletext art by ITAF 2014 winner Dan Farrimond

Developed by UK based micro-indie team Rail Slave Games, N.P.P.D. RUSH: THE MILK OF ULTRA VIOLET is an intense, vehicular, open world, arena shooter combined with lite RPG elements and a 80s British bedroom programmer feel. There is also an exclusive track written by British electro artist MANPANICS plus classic tracks written by Dylan Barry, Founder of Rail Slave Games.

“Rail Slave Games are to today’s indie dev scene as punk rock was to the music scene back in the late 1970’s” commented Darryl Still, CEO Kiss Ltd. “I can guarantee you that you will not play anything else like this - it is about as original as it gets”.

System Requirements

    • OS: Windows XP Service Pack 3 or newer
    • Processor: dual core 1.8
    • Memory: 1 GB RAM
    • Graphics: Graphics card with latest drivers
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
    • Sound Card: Sound blaster Audigy 2 or newer
Helpful customer reviews
27 of 34 people (79%) found this review helpful
3.1 hrs on record
Posted: December 8, 2014
//N.P.P.D. RUSH is one crazy acid trip that I really wasn't sure was ever going to end. The game is one meaty bullet-hell gauntlet. Although the actual game has some crippling bugs, you can just about finish the goal in the alloted time.

The first major bug is that the time you get to complete your task of freeing people, actually starts before you start the game, it starts the timer on the menu screen, which is horrifying that this somehow got passed basic QA.

Game play is simple, but very very hard to master, essentially driving around on what I would assume to be a motobike saving people while dealing with hoard and hoards of enemies. This game is soul destroyingly hard and it took a lot of offline play for me to finally get to the end by pure luck.

There are far better rogue like and bullet-hell games out there, this one just doesn't cut it for me.
Was this review helpful? Yes No Funny
97 of 157 people (62%) found this review helpful
3 people found this review funny
1.3 hrs on record
Posted: December 22, 2014
the best part of the game was when I uninstalled it
Was this review helpful? Yes No Funny
21 of 25 people (84%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: January 27
This game is actually a psychology experiment to view the human reaction to realizing they paid for this game.

The premis is you move around and shoot enemies and collect women while trying to beat the clock.

The absolute worst part is you get a bloodsmear in the center of your screen every time you kill an enemy. This makes it very difficult to see anything.

On the upside pressing escape instantly closes the game so you can get away from it that much quicker.
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
1 person found this review funny
12.5 hrs on record
Posted: April 23
Shovelware at its worst. Right down to using slashes to put it ahead of other titles with numbers or letters.

AVOID. If a 'friend' gives this to you, they are no friend.
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: February 1
//N.P.P.D. RUSH//- The milk of Ultraviolet is a very, very weird game! It's mostly a top-down shooter of sorts, with some light rogue-like and bullet-hell elements. It's a game that you can pretty much beat in less than 10 minutes, but it may take a couple of hours to understand what's going on and be able to beat it.

Basically, you're dying. You've been in some sort of accident, lost your limbs, and are now attached to a motorcycle, with guns for arms. Badass, huh? Everything has a decayed, drugged feel, in a good way. Your task is to collect girls for an unknown purpose (later revealed), and try to survive while you're at it.

You kill enemies that drop money, and you can use that money to upgrade, sell your organs (and be left bleeding out), buy girls, buy more time, etc. Have I mentioned it's a crazy game?

After Uriel's Chasm, Rail Slave Games seems to have become the developers whose games people just get for very cheap, and then do joke reviews on. While there are many legitimate flaws in this game, it certainly does not deserve the way people look at it as.

I played his other game yesterday, and while I recommended it for people who owned it, and wanted a completely crazy experience, I do not think it is a very good game, even at its core. The cryptic biblical theme didn't help either.

With this game, however, while it's full of huge flaws, design-wise, it's also something very unique at its core, and I actually enjoyed it! Think dark Hotline Miami, on steroids. This is pretty much that, although in a smaller scale.

I've bought it for less than 40 cents, and it gives you 3 cards, which you can sell for 9 cents each, so half of the game pays for itself.

Alike their other game, there are steam reviewers saying the game's retro look is badly done and very ugly.
Well, the ugliness is completely intentional, and it gives the game a very personal vibe, in my opinion. It's a weird mixture of glitch and cyberpunk. It's gritty and cheesy, but it definitely sets the tone and carries the experience almost by itself.

Mind, however, that the game has many faults when it comes to feedback, and part of it comes in visual form.
This is because you get blood on your screen when you kill enemies (the one introduced after release doesn't, due to a bug...). This would look like you're the one being damaged.
However, when you're damaged, the screen gets blue, and can often pass unnoticed.
It's ... not good. You'll often die because you didn't realize how close you were to death. It's unfortunate...

Thematically, it's very cool looking!

The sound-effects aren't very high quality, but again, help to set the tone. Didn't find them very good at all, but hey...
The music is also a mixed bad. It's mostly an amateur industrial metal. It's very noisy and low-fi, and I'll definitely not listen to it on my own time. Yet, it adds a lot to the experience. Most people will find it completely awful at first listen... the whole game feels like that. But if you can put yourself in the right mindset, you'll find that it's a very cohesive experience, design-wise, and thus creates a great atmosphere to visit for a short while.

Interface and Options-wise, it's pretty horrible. Besides, half of the things do not exactly work as intended. Your preferences always reset when you get to the menu (either by starting the game, or finishing a run), the timer starts counting on the menu rather than when you start a run, etc. Still, the most important option for me was the game's volume (no separate sliders either), and that could be changed at any time, by pressing "+" and "-", so that's fine.
You always have to click when the cursor is on "back" to go back. Many people, myself included, simply press "Esc" to go back, and that closes the game immediately. There isn't any sort of saving, so you may lose a few runs by mistake like that.

Most of the dreadful first impression comes from this. The developer has said that he doesn't like making options menus and the like and wants to express himself. I can understand that, but the result is a game that seems to have be hammered together. And, for most people, it's definitely a big wall to their enjoyment, leading the the whole joke circle jerk around the developer.

The game didn't feature any menu, initially, but it was updated after release to have some options. It was appreciated, but it explains many of the bugs. The menu exists, but the game hasn't been changed to accomodate it...

Bottomline is, it's probably the game with the roughest edges I've played. The interfacing is absolutely awful, and the presentation very unpolished. Still, if you can get past that, you may enjoy yourself!

Structure & Mechanics
In this game, you need to save 30 girls, spread through 5 floors. After that, a passage on the 5th floors opens up, leading you to the final Bossfight.
It's a simple twin-stick shooter. You move with WASD, and aim/shoot with the mouse. The menus are the same.
I don't know why people mention the controls as being bad. I thought they were fairly good. Sure, it does not have gamepad support, but it's no the end of the world.

Perhaps people didn't notice that you're on a motorcycle, so you move as in such. It felt pretty good, to me!
Besides, your guns have a very high rate of fire, and make the enemies seems like butter, at times.
The camera is also very close to your character, which may hinder gameplay for most people. Honestly, I was waaay past that when I played this game. It's the kind of thing you can play for 10 minutes, be challenged, and then put it down.

Each floor has a different configuration, and you'll have to learn their layout to plan accordingly. You have a time limit (which you can increase with money), so it's important to know where to go. The levels are also full of enemies, some of which have a very bullet-hellish pattern. There are only 3 enemy types, though.

There's a shop in the begining of the level, and it's also your "staircase" to change floor. In the shop, you can buy one weapon upgrade, time, girls, and then there are 2 things with a heavy penalty to them. One, is buying health, but losing time. The other, selling your organs, for a big amount of money. Time doesn't tick when you're in the shop. However, once you sell an organ, your health starts to decrease, as you're bleeding out.
While the intention would be for the game to have a very subtle balance between what the player buys, it can be cheesed (haha, obviously!). While that may seem a bad thing (and yes, it is bad design), it opened up a speed-run competition on the Hub, where people are trying to cheese the game faster. It's amusing.

When I first beat the game, I beat it normally, by using the shop only to buy the weapon and time. I explored the levels thoroughly, and collected the girls. It took me more than an hour to understand what was really going on, haha! After that, I cheesed the game, and half cheesed it a couple of more times. It was fun.

The last Boss is in a small screen, with bullet-hell patterns. It only has one phase, and there are situations where you can't avoid to take damage. Still, I never died against it, and I'm not particularly good at these games... The Boss fight is also independent on the rest of the game, so no need to worry about health or anything else.

The game is very, very imperfect, and really bad at times. However, if you manage to ignore that, and even the sub-par design, you'll be left with a very unique experience, and quite fun at its core, I've found! I won't play any more than these 2 hours, but it was almost free... Besides, if you're into getting into the highest scores, the game is quite fun to play with.

For the vibe alone, recommended! Otherwise.. don't.
Was this review helpful? Yes No Funny
16 of 23 people (70%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: December 31, 2014
The game is absolute crap, and not worth buying, even for 10 cents.
I'm not going to go into much detail, but the controls are beyond horrible, the engine is rather bloaty.

Save your money, and invest in stocks.
Was this review helpful? Yes No Funny
15 of 25 people (60%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: December 4, 2014
i played better facebook games then this
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
8.9 hrs on record
Posted: April 16
how the hell did i get this game?
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: March 25
This psychedelic pixel-splatter of classic arcade madness has been tempo-spatially ripped from some filthy arcade in an alternate dimensional, post-nuclear war Chicago, circa 1985. It is probably the closest I'll ever come to fulfilling my dream of making out with an oleaginous, three-eyed (and quite disturbingly hot) biker chick against a busted Pac-Man machine.

I give this grindhouse coin-op quickie two thumbs up! It may not be everybody's cup of radioactive tea (as you can probably see from the reviews), but I say it's worth a few filthy effing quarters to find out if it's yours. You slimy mutant dog.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
0.1 hrs on record
Posted: December 29, 2014
Conceptually and aesthetically interesting, but it fails as a shooter. Every kill is accompanied by a large blood splatter on your screen, regardless of your distance from the target. This is constant, and is hugely distracting. There are enemies that emit familiar bullet-hell patterns, but the jittery movement of your bike and the zoomed-in camera leave you utterly unable to deal with most threats. If the camera were adjustable and the blood splatters were turned off, this might be a decent game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1.4 hrs on record
Posted: April 6
Got this game for $0.39.
Played for about 20 minutes until I write this review.
Can't even know WTF I was playing.
Graphics are freaking ugly which made me feel tired.
Now waiting for card drops so that I can uninstall it forever.

Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: April 11
You play as a pink motorcycle and you collect yelling milkshakes while fighting brown insects.
1/10 - Wouldn't play another six minutes.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1.4 hrs on record
Posted: April 26
This game is an awful cluttered mess. The visual style is experimental and very hard to see whats going on. the menu is confusing and buggy, you have to click to continue to the game and you have to click a random amount of times. not worth full price, maybe worth the 10 cents i paid for the trading cards.

Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: December 22, 2014
Proof that there is an incredibly low barrier to entry for PC game design and publication.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1.2 hrs on record
Posted: May 19
I dont get why theres so many bad reviews for this, its often on sale for like 50c and most people get at least an hour out of it...
Thats better value then spending an hour in a crappy nightclub that your "friends" dragged you into with $7 beers and a $5 entry fee.

Now that, that is said.
Game play is average
Themes are bizarre, which is good, though I wish the game was much deeper enjoy it more.
Music is average

If its less then $2 on sale then grab it. Hell ive wasted more on crappy food thats brought no more then a few minutes of mediocre devourment.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
3.5 hrs on record
Posted: March 27
//S.P.A.C.Y. RETRO//- Trip

Overall: 37% (36.6/100)

Atmosphere: 2.0/10
Graphics: 2.0/10
Level Design: 2.5/10
Sound: 5.2/10

Balance: 4.8/10
Controls: 6.5/10

Replay Value: 2.5/10
Story: 4.1/10
Tutorial: 1.5/5
Variety in Items: 4.5/10

Cost-Benefit Ratio: 0/4
System Requirements: 1/1
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1.3 hrs on record
Posted: February 2
This game is a indie retro action game, you're a person attacked by the nox and the police managed to save you but at the cost of your humanity you lost your arms,legs and face,now you're attached to a bike and form part of the nppd rush team.
The game is pretty simple, rescue 30 junkies across 5 floors and meet the boss, but the game is also very hard like most retro arcade games, the game captures the retro visuals and sound effects very well and it's really fun to play, requires a lot of skill and practice to even get pass floor 2.
Price is decent 4$ for a retro arcade game is more than worth it for everyone.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.7 hrs on record
Posted: April 20
I don't really know what I was thinking buying this, even after reading the reviews. I think i paid less than $1, So that's good.
Can't change controls so that sucks, as I am left handed and would love to use Arrows instead of WASD. That's my fault for being born dumb.

Anyway, I didn't even get to read most of the story, a little fast or I was too stoned. Something about crackheads. Shooting the drug dealer roaches was fun, the rest was confusing. I rode around trying to rescue crackheads, that's as far as I got. It was OK, I wouldn't say it's bad.... just not that good.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: April 29
Waste of time and eye hurting game.
Played for couple of minutes and uninstalling right away
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: May 20
Don't buy it. Even cheap you'll feel cheated.
Was this review helpful? Yes No Funny