So nauseous pines, This noxious abyss, I feed from the milk, of ultra violet, Yet I'm lost with you, My floating twin, You're the anchor to the drain, but I am the key, To nothing.
User reviews:
Mostly Negative (767 reviews) - 33% of the 767 user reviews for this game are positive.
Release Date: Feb 13, 2014

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Buy //N.P.P.D. RUSH//- The milk of Ultraviolet


Recent updates View all (21)

November 11, 2015

Competition time

UC 2 is coming very soon.

To celebrate, I have 5 keys to give away.

This is the competition, and it's a tricky one, not for the faint of heart.

I want you to tell me how all my games link in with the greater universe of Nauseous Pines. It's been the driving force behind everything.

The most creative will win keys to UC 2. Which will complete the story. ːrailslaveː

2 comments Read more

November 8, 2015

Total Remake in the works

Stylized as a total conversion

I'm remaking the game from scratch. The idea deserves a better execution I feel.

Thinking more the "Zelda 2" overworld with 2.5d "space harrier" esque battle (instead of 2d)

The shops will be back with more weapons and more teletext, dedicated sections for this

No more mouse and keys, more of a Thunderforce 2 thing, as it was to start with.

Organ trafficking remains ːjarboeː

And linking it more in with the lore elaborated on in Selfie, Snowflake tattoo and my new game

Just to bring it up to scratch with where I am ATM.

I will wipe the planet of this version, get your game on in while it remains.

9 comments Read more


“A really amazingly well thought out experience. Short but sweet (and incredibly intense!). Unique and quite powerful in narrative - right up there with things like Ghost in the Shell, Blade Runner, and RoboCop, in my optinion.”
Tobor Prime(Savage the shard of Goshen)

“An open world bullet hell romp unlike any other, upgrade your guns and jump in on the fun.”

“I measure a game by experience I get from it. The emotions I get from the game are as precious as thoughts I have after i exit. And your game started as an experiment. And then it provoked me to make my very frist steam review. And it was noticed by you. This whole story up until now is very good. And I am glad that I've got your game in the first place.”
Steam User [x]Zmey

About This Game

So nauseous pines,
This noxious abyss,
I feed from the milk,
of ultra violet,
Yet I'm lost with you,
My floating twin,
You're the anchor to the drain,
but I am the key,
To nothing.

Speedrun your Police super bike right into the white hot heart off the skirmish to save the souls of the cities junkies!

- You wont avoid bullets
- You will wheel spin through entrails
- intense soundtrack feat:
Cardiffs Techno terrorist "Manpanics"
and Dylan Barry (Super killer hornet Resurrection, G.M.O.S.S.E., Zenodyne, Every zig, Psichodelya, Flying V)

Featuring teletext art by ITAF 2014 winner Dan Farrimond

Developed by UK based micro-indie team Rail Slave Games, N.P.P.D. RUSH: THE MILK OF ULTRA VIOLET is an intense, vehicular, open world, arena shooter combined with lite RPG elements and a 80s British bedroom programmer feel. There is also an exclusive track written by British electro artist MANPANICS plus classic tracks written by Dylan Barry, Founder of Rail Slave Games.

“Rail Slave Games are to today’s indie dev scene as punk rock was to the music scene back in the late 1970’s” commented Darryl Still, CEO Kiss Ltd. “I can guarantee you that you will not play anything else like this - it is about as original as it gets”.

System Requirements

    • OS: Windows XP Service Pack 3 or newer
    • Processor: dual core 1.8
    • Memory: 1 GB RAM
    • Graphics: Graphics card with latest drivers
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: Sound blaster Audigy 2 or newer
Helpful customer reviews
25 of 28 people (89%) found this review helpful
13 people found this review funny
1.3 hrs on record
Posted: March 2
the uninstall button worked 10/10
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12 of 15 people (80%) found this review helpful
2.9 hrs on record
Posted: November 13, 2015
Got this in Bundlestars' "Scorched Bundle" back in Aug '14. On a whim I decided to boot this up. 3 attempts and 37 minutes later I'm staring at a credits screen wondering what the hell I've just experienced. This isn't a game that goes down easy. N.P.P.D. Rush is confusing, violent, aggressive, and unforgiving. Yet somehow I enjoyed it.

The plot is given to you when you boot up the game; Nauseous Pines (a city) has a drug epidemic (Nox) by nightclub owner Ultra Violet. You're a surviving Nox addict, now berift of your limbs, grafted to a police motorcycle equipped with twin guns. You go around rescuing other drug addicts, saving them and quickly (30 in 5 minutes).

WASD and Left click, that's it. No remapping controls, no windowed / full screen, no resolution adjustment, brightness changes. What you get is toggling scan lines, toggling "chip fat" (makes things blurry if you do), volume control, and your Bike's color scheme (which is random and you won't see until you play).

If you adjust ANY options, and die or quit the game, you MUST redo them every time.

Actual gameplay is five small levels of twin stick arena shooter. You have HP, which the drug addicts you rescue restore (10 per), and a timer that counts down from 300. Enemies drop money, which you use in the store area (that also contains going up or down floors) to buy a variety of things.

  • Clock Makers adds 60 seconds of play time for $3,000
  • Gunsmith has a one-time gun upgrade for $5,000. (Worth it!)
  • Organ Traffic pays you $10,000 at the cost of losing 2HP / sec each time you do it.
  • Pimp sells you a drug addict girl for $5,000. (Never needed this)
  • Nightclub sells you 120 health for $1,000, but you lose 50 seconds.

Graphics are super muddy and try to hit that retro aesthetic, gameplay is intense and you WILL need to retry (possibly many times), and the style really evokes that "Futuristic 80s" vibe really well. Or, it does when the camera doesn't leave you nauseous with the constant zooming every time you stop moving.

Things become a bit better when you rescue all 30; as soon as #30 is picked up you no longer have to worry about the timer. The enemies are much the same throughout, and the targeting reticule that follows you will continually attempt to summon what essentially are the Gradius fire worm creatures. These things are nightmares, avoid like the plague or face intense health drain.

Ultraviolet loses points for lack of optimization, lack of options, the god-awful camera, no Steam overlay or windowed mode (that I could find). But it is fun, it's not honestly THAT hard (3 attempts in 37 minutes) since you just need to remember where the rescuees are and beeline it for them (buying the gun on the 1st stage helped a lot), and it has such a unique flavor that it'll leave you thinking about it after you finish playing it.

Such is the flavor of the milk of Ultraviolet.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
7.8 hrs on record
Posted: December 10, 2015
You know what makes NPPD Rush great? It doesn't explain anything. What many will identify as negative aspects of the game, some will find to be perfect for the vibe the developers intended.

The game is confusing. The gameplay and core mechanics are not described, or taught to you through 'learning levels' like so many other titles. The teletype text and short 'scenes' don't give the player much more than nebulous hints, but encourage an imaginative player to read a great deal of the story between the lines. The crazy colour scheme, soundtrack and HUD make the game difficult to follow, and it will take you a number of playthroughs to figure out even the core mechanics.

The objectively great part of this game is the soundtrack. Fast paced, bumpin beats set the mood perfectly, and wouldn't be out of place at your next killer house party. Other than that, why was this game worthwhile to me? It's a game that you can learn on your own. It's a game you feel good about figuring out. It's a game you can beat.

Your friends might take a cursory glance and hate it. The negative reviews speak to that. Its a short game, and most won't think it worth the price. The complaints you might read in the review are not unfounded, but ask yourself: does this game deserve a place in my Steam library?

I say yes.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: April 9
This game is bad...and too expensive I don't know why, but if you wait for a good deal you can buy it cheaper but it is expensive too.
But you can get trading cards and it is the best thing in this game.
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3 of 5 people (60%) found this review helpful
1.5 hrs on record
Posted: November 7, 2015
what the actual ♥♥♥♥
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