A magic focused Roguelite RPG
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Release Date:
Jun 5, 2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is currently in development and we want to get as much feedback as possible during the development so we can properly assess what the players like or dislike about the content we plan to gradually add during the early access phase.”

Approximately how long will this game be in Early Access?

“The game will remain in early access until the final deployment, the idea is to release small updates every couple of months until the game is finished. As far as current planning goes that would be at the minimum 2025, but subject to change.”

How is the full version planned to differ from the Early Access version?

“We plan to create our own 3D assets to not depend on the Polygon Dungeon Asset pack, at least for the characters, and also create more spells and spells combinations. On top of that, we plan to polish the game as a whole, and implement a storyline. The expectation is for the early access to be in place until these are done, and then keep both the full version and a free demo available.”

What is the current state of the Early Access version?

“The player can play with 3 different elements of spells: fire, air and water. It's possible to complete a simplistic version of what the levels will be. There are already multiple rooms setup, and you have to complete all of them to get to the end of the level, which as of right now simply takes you back to the start screen. Visuals, animations and sound are all implemented, but not in final form. The player also has access to a fully functional menu for basic audio and video settings in the start screen.”

Will the game be priced differently during and after Early Access?

“Early Access has a lower price than final release, both as an appreciation of those helping fund the development and because the final release will have more content.
Both during Early Access and post full release there will be a free Demo available”

How are you planning on involving the Community in your development process?

“We are still working on this front, so far we are working to have channels for the community to give us feedback as well as setup a place where people that enjoy the game can be together, share ideas and overall be part of a group. At the early stages we will mostly be capturing feedback on what players like or dislike about the game, but if possible we would also love to hear input from the community into new ideas altogether for us to implement into the game. The community that is being worked on Discord is supposed to be the heart for all of this.”
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About This Game

In a world ruled by those who possess greater magical power and can perform the strongest spells, a girl aspires to rise in the ranks of wizards despite her limited magic abilities. Play as the witch Ophelia in this adventure, using the four elements of nature to defeat powerful enemies and create a new legend. In Omnimancer, you must explore the Tomb of Hecate to gain items and increasingly powerful abilities. Become more skilled with each match, and master each of the 4 elements to help Ophelia on her journey.

As of right now the Demo will simply be a couple of iterations behind the Early Access version, we would like to make this an actual Demo eventually so it can give the same taste of the full game (or as much as it's done) only cutting on playtime or content, but as of right now we have not achieved that.

How do I know if this is the "actual" Demo?
"If you are seeing this it means we do not have a proper Demo at the moment."

System Requirements

    Minimum:
    • Processor: i5-6600
    • Memory: 8 MB RAM
    • Storage: 1 GB available space
    • Additional Notes: Still to be determined accurately
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