Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into.
User reviews:
Mostly Positive (57 reviews) - 71% of the 57 user reviews in the last 30 days are positive.
Very Positive (5,655 reviews) - 88% of the 5,655 user reviews for this game are positive.
Release Date: Jun 9, 2014

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Recent updates View all (29)

August 31

Magicite v2.0 Hotfix

Magicite v2.0 Hotfix

Fixed Multiple levels stacking on each other in Multiplayer Bug
Fixed Cooking Bug
Fixed Closing Crafting/Inventory Menu Bug
Fixed Madman Mode not turning off when you turn it off Bug
Fixed Jelly Sword Stats Bug
Fixed Slow Weapons collision Bug
Fixed Dropping Gear erase durability Bug
Fixed Attack Cube Hitbox in Multiplayer Bug
Increased Hitbox size for Slow Weapons

Thanks for all of the kind words guys. Cheers to many fun times in Deephaven!

100 comments Read more

August 31

Magicite v2.0 Released!

Magicite v2.0 (Final Update)

Hey all! I know it's been 10 years since the last update but here it is. I went through all of the code and cleaned up a bunch of things, making the game run smoother in both single player and multiplayer. I've also added the final companion unlock as well as a brand new mode!

-Added Madman Mode (Warning: Only for strong-willed Magicite Veterans!)
-Added 4th Age Droid [New Companion]
-Trees/Ores/Bugspots/Itemstands/Enemies/etc. now drop items LOCALLY for every player, lessening the network load a ton and also makes sure everyone gets an equal amount of loot!
-EXP/Gold are also dropped locally as well, making network a lot smoother.
-You can now select your traits rather than having to pray to RNGesus.
-Added various sound effects.
-Added awesome new Inventory/Crafting textures.
-Inventory can be opened with R or TAB keys.
-You can't spam W to skip biomes wtf u cheaters.
-Spirit Race stats have been changed from [HP+5, ATK+15] to [HP+7, ATK+3]
-Optimized networking code a lot more.
-Mysterious Potion now heals for 10 HP, 10 Mana, or just throws a poison vial.
-Big Mysterious Potion now heals for 15 HP, 15 Mana, or just throws a poison vial.
-Laser Crossbow no longer only deals 1 damage.
-Wooden Club now gives 18 ATK.
-Fairies now have 90 hp, 4 atk, and move faster.
-Throwing Axe now deals half damage.
-Flame of Hope now only gives you 1 point to a random stat upon levelling up.

Thank you all so much for the support for my games. Magicite was my very first PC game that I made when I was a junior in college, and I never thought it would achieve such a massive following. It exceeded my wildest dreams and solidified my passion for the world of indie game development.

BUT it also threw me into a crazed depression for quite a bit of time.

This is the final update for Magicite. As a 1 man dev team I need to move on to bigger and better things. It's okay if you hate me for it, and as I've said before on reddit and on Steam, I'll always provide refunds to players who feel that they've been cheated of their money regardless of playtime on Steam. YOU as the player should hold all of the power over us developers, and it is our job to make games that are fun and worth their price tag.

But guys I can't work on this game anymore. I need to grow as a game developer and I need to challenge myself with new ideas. There could be 100 more updates made to Magicite and I could keep refining it into better and better versions of itself, but it would still just be Magicite. I would be miserable. I've learned so much during the past couple of years and I'm itching to flex my programming and art skills a little more. For my sanity, I NEED to pursue my new ambitious ideas.

So I hope for $9.99, $4.99, or whatever you've paid for Magicite, it has been worth it. I've watched tons of your guys' videos on youtube and I've seen the heart-pounding chaotic fun in my dangerous world of Deephaven. I hope these moments hold a special place in your heart, because they certainly do for me.

So really, thank you so much again for your support. I hope to impress all of you with the big projects I have planned in the coming years.


P.S. Please post any new bugs from this update since I'm good at making them. I'll be releasing hotfixes over the next couple of days.

EDIT: Hotfix:

236 comments Read more

About This Game

Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.

Magicite's main influences were Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite.

  • Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters.
  • Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades.
  • Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover!
  • Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack.
  • Unlockable Races, Hats, & Companions - The more you play, more greater chance you'll unlock awesome new hats with a variety of special effects. Races and Companions can also be unlocked to provide different starting items and stats!
  • Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not...

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    • OS: Windows 8.1
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Intel Mac, OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    • OS: OS X Mavericks
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (57 reviews)
Very Positive (5,655 reviews)
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3,906 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Not Recommended
1.8 hrs on record
Posted: October 9
Riddled with bugs in multiplayer. Do not expect this to work consistently. Might be an ok single player game, but I didn't buy it for that.
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5 of 7 people (71%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: October 17
This game has poor hit reg, and is fairly buggy. You cannot interact with things half the time, and you have almost no inventory space whatsoever.
Roguelands, is the sequel, but actually done right and worth the money.
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2 of 2 people (100%) found this review helpful
Not Recommended
80.4 hrs on record
Posted: October 10
The new update ruined multiplayer if a teamate dies and they aren't revived within a couple of seconds the rest of the team dies
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1 of 4 people (25%) found this review helpful
Not Recommended
8.7 hrs on record
Posted: October 8
I loved this game. It was charming, fun to play and, at times, very tense. But after ages with no updates, me and the friend I played with gave up on this. Finally, after some time, the devs post a update, adding in some new things. BUT with a game out that is basically Magicite plus Terraria (I'm sorry if I'm wrong on this, as I haven't played it, only looked at screenshots) called Roguelands, the devs, or should I say dev, quits development on a game that many people have enjoyed, and after one or two major updates (that I personally have seen), saying he needs to expand. If you want to try this, go ahead, but don't pay full price for it. Buy it somewhere cheap, or mooch off a friend who owns it. THIS GAME IS DEAD!
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1 of 5 people (20%) found this review helpful
Not Recommended
29.9 hrs on record
Posted: September 29
It's a fun play game if you have friends that likes to play with you!
But there is one thing that really makes me sick about it... the achivements.
Nope, I'm not the type of gamer that feel sick just because I can't get all of the achivements.
So the reason that I want to talk about it is that they're binding with the races, hats, pets that you can choose at beginning.
And all of them have diffrent states that will change the gameplays.
I know that unlocking things that makes you stronger is the fun part while you playing a rogue-like game,
but... some of them are just too hard that I don't really have the guts to get it,
and some of them even just give you debuffs so it's not worth to take the challenge to unlock them.
This just kinda bugs me... so sorry I can't really recommand this game if you're the kind of player that likes to unlock all achivements or in-game items like me.
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Most Helpful Reviews  Overall
447 of 506 people (88%) found this review helpful
1 person found this review funny
10.0 hrs on record
Early Access Review
Posted: February 11, 2014
Video Review:

Magicite is a 2d side scrolling, survival, crafting game. The game includes a basic character editor that allows you to customize the look of your character as well assigning stats. The game includes basic stats, 2 extra traits, and a race/class that assigns extra bonuses like starting items and shop discounts.

The gameplay is simple, intuitive and fun. It consists of moving, jumping, double jumping, attacking, and using items. I had a lot of fun just jumping around, exploring, and attacking everything. While it’s simple to control, Magicite is still a challenge. Death is permanent, so when you die, you start over again. All of the biomes were neat to look at and felt unique. The monsters of each biome all moved differently and didn’t feel repetitive.

The crafting system, resource collection, and item options are easy and work well but I felt it was a little too similar to other games in the genre. In future releases I hope the developers differentiate themselves more in this category.

Aside from crafting and fighting, the player earns gold which can buy new items and experience which leads to level ups and new skills.

If you like a challenging scroller and can get past some similarities to other games, Magicite is really fun and I enjoyed my time with it.
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231 of 266 people (87%) found this review helpful
1 person found this review funny
32.6 hrs on record
Early Access Review
Posted: February 11, 2014
This game is crazy F%@# hard at first until I picked up a couple of tricks, but once you get the hang of the game, it is easy as pie. Seriously! Just remember these couple of tips that WILL save your ♥♥♥. I know they have mine.

1.) Don't pick fights you can't win, especially when you just started in District one. Farm the mobs that don't fight back and proceed to the next area.
2.) Get a Wooden Pick Axe and Sword as fast as possible. Then, get a bow as fast as possible. (You have to kill Spiders in the Forest District, or you have to get lucky with the cuttable grass on the ground to get the cowebs.)
3.) Sometimes you just have to abandon that ore/chest that is surrounded by monsters. :/
4.) Once you get a bow, proceed to ♥♥♥♥ everything. You will win most fights if you stay at a range.
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633 of 814 people (78%) found this review helpful
60 people found this review funny
Not Recommended
4.6 hrs on record
Posted: January 1, 2015
+ Fun, combat is more about moving correctly than having godly equipment most of the time, specially early on.
+ Permadeath (on singleplayer)
+ Cute graphics
+ Challenging
+ Plenty of unlockables with different effects

- Lacks any real game options customization other than resolution.
- A lot of things are unexplained and not very intuitive at first, such as altars (I thought I was buying a very expensive armor honestly) and town NPC crafting. Some items could stand to sell for more, specially potions and crafted items. (Everything seems to sell for the same or about the same price)
- Map randomization is bland, all maps have the same boring, horizontal design with different colors/backgrounds/trees. Could use more vertical variance along with different stage shaping.
- Inventory management sucks since your inventory always feels one row too short, specially when opening treasure
- Crafting system is clunky, time-consuming, and could use improvements (can't combine 2 sticks on the same square, this is made worse by the poor inventory space) Recipes for the more advanced items would also help.
- Need to unlock ANY sort of customization, could add colors to characters?
- Netplay is laggy for the player not hosting if your distance isn't short
- Can revive teammate indefinitely in netplay with 1hp as long as one of you is alive
- Game pretty much abandoned for the development of a game that looks the same, a copypaste

I really want to like this game but it feels like an early access at the moment. Hopefully newer patches will make the game more fun and polished, but as it is right now it doesn't feel worth a full price.

Edit: I have been unbanned after a discussion with the developer, take that as you will!
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180 of 210 people (86%) found this review helpful
1 person found this review funny
7.4 hrs on record
Early Access Review
Posted: February 11, 2014
Despite this game being Early Access, I would 100% recommend it already.
I've only given this game about an hour of play with two friends but already I am a little bit in love with it.
The game combines elements from Platformers, RPG's and roguelikes to create a fantastic little indie game.

The gameplay is rather simply to fight, craft and quest your way through various randomly generated dungeons. Unlike most platformers this game isn't a rush and hack'n'slash. You have to craft your own weapons, potions and food in order to survive which sounds simple but can get challenging quickly.
Playing with more than one person we quickly found out if we didn't share our resources we would die within minutes. Also, the friendly-fire meant instead of just spamming the attack button we actually had to watch what we were doing/who we were attacking.
The crafting list already has a fair few items on it, I am sure you can find the list somewhere but I rather enjoyed guessing what would work with what, which gave the game a nice survival feel.
The game is hard though. If you're playing with others you will need a way to communicate, and being in Early Access in-game chat isn't implemented yet.
And because this game is still Early Access there ARE bugs, but none that are gamebreaking (that I have encountered), it is fully playable, and enjoyable.

So far, I can't find much to fault about this game at all. The developer has been consistent with his work on the game but has also been consistent with his updates on Kickstarter too (19 since November 19th) which for me is always a good sign for games in Early Access.
For £6.99 you can't go wrong with a game this fun.
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106 of 115 people (92%) found this review helpful
2 people found this review funny
30.3 hrs on record
Posted: June 11, 2014
This is probably the most fun I've had in an early access game so far to date. As of the time of this writing, the game is still in Early Access, but there is a seemingly endless land for you to (attempt) to fight through as far as you possibly can, all the while gathering raw materials and crafting them (simple 1 & 1 combinations; think Resident Evil) into tools, weapons, armor, potions and more.

This is a roguelike, so if you get frustrated by dying a lot (and you will) and losing all of your progress in the blink of an eye (which will happen), this game may not be for you. Those who do enjoy roguelikes need no further explanation :) When starting, you create your character and have many unlockable hats, races and their variants to choose from. Don't worry, the hats actually do give your character unique abilities :P On top of this, the game also makes use of a "trait system" that gives each player two randomized traits (which you can re-roll) that do things like raise ATK, but lower DEF, cut down trees faster, brew stronger potions, increase DEX, etc.

If you make it to the end of an area, you will see 3 doors of varying color (which indicate the area type), each taking you to the next area's village where you can sell treasure, buy weapons, smelt ores, refine pelts and hides into leather for armor, and generally terrorize the locals and their chickens. Once you're geared up, you'll leave the village and repeat the process of trying to get to the end once again, only with harder enemies ;)

Enough about the baseline details though...let's talk about actual gameplay! Generally speaking, you have the movement skills of a friggin' ninja; you can dash side to side, double jump, and even dash midair (several times if you have the stamina)! Mastering movement is one of the first keys to survival in Magicite; if you can't be hit, then you can't be killed (as easily). Other than your ninja-like abilities, every 5th level (I believe is the increment...don't quote me) you can choose a new skill from 3 paths to unlock and use to further aide in your adventure. These can be anything from a giant sword that shoots underneath you and propels you into the air (allowing for a triple jump, or even a quadruple jump if you have a special item), a fireball that you can shoot arrows at to make flaming arrows, berserker rage, to a protective aura that reduces all damage taken for everyone in your party.

At risk of spoiling more potential fun and shenanigans in figuring the various aspects of the game out just by playing (like me and my friends did), I'm going to end here. Pick up the game! Seriously, this is one of the most fun Early Access games out there, you will not be disappointed!
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Recently Posted
41.9 hrs
Posted: October 24
I have played many many hours of this game, and with the most recent patch it seems to be utterly unplayable in multiplayer. With the game randomly ending at times, and frequent blackouts / characters just falling through the levels. Used to be better, is now unplayable.
Helpful? Yes No Funny
31.2 hrs
Posted: October 24
the update added bugs that make it hard to interact sometimes. have not found any others yet. Good game overall from a singleplayer standpoint.
Helpful? Yes No Funny
3.4 hrs
Posted: October 24
5/5 would playite again.
Helpful? Yes No Funny
Deadlock {RFX}
21.5 hrs
Posted: October 24
Simple and addicting, very fun and a large amount of replay value, as you'd expect from a game with randomly generated levels.
Helpful? Yes No Funny
18.4 hrs
Posted: October 23
Very fun and survival minigame. Recommend use the wiki as little as possible for the adventure of discovery.
Helpful? Yes No Funny
The Eternal Noobaloob Endless
13.7 hrs
Posted: October 22
Magicite is a 2D Side-Scrolling game where you have to gather Materials to Craft, Fight, and Survive through different areas known as "Districts", and its pretty good.. But the Multiplayer is Broken and the Crafting is hard to find out by your own. Otherwise, Worth it!

Great Things:
Easy Mechanics
Fun Gameplay

Bad Things:
Broken Multiplayer
No Recipe List (in game)

Final Thoughts: 8/10 B+
Helpful? Yes No Funny
9.7 hrs
Posted: October 22
everytime i die i rage but still a good game
Helpful? Yes No Funny
[Lenny] [Kek] harveymanley
33.5 hrs
Posted: October 22
This game is a fun game i have had a few issues with bugs but over all not to stress full and you can play for ages its a tad challanging but not to hard :)
Helpful? Yes No Funny
1.5 hrs
Posted: October 20
B-oring not worth 10 bucks
Helpful? Yes No Funny
30.0 hrs
Posted: October 19
REALLY fun game to play 11/10
Helpful? Yes No Funny