Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into.
User reviews:
Mixed (59 reviews) - 66% of the 59 user reviews in the last 30 days are positive.
Very Positive (5,648 reviews) - 88% of the 5,648 user reviews for this game are positive.
Release Date: Jun 9, 2014

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Recent updates View all (29)

August 31

Magicite v2.0 Hotfix

Magicite v2.0 Hotfix

Fixed Multiple levels stacking on each other in Multiplayer Bug
Fixed Cooking Bug
Fixed Closing Crafting/Inventory Menu Bug
Fixed Madman Mode not turning off when you turn it off Bug
Fixed Jelly Sword Stats Bug
Fixed Slow Weapons collision Bug
Fixed Dropping Gear erase durability Bug
Fixed Attack Cube Hitbox in Multiplayer Bug
Increased Hitbox size for Slow Weapons

Thanks for all of the kind words guys. Cheers to many fun times in Deephaven!

100 comments Read more

August 31

Magicite v2.0 Released!

Magicite v2.0 (Final Update)

Hey all! I know it's been 10 years since the last update but here it is. I went through all of the code and cleaned up a bunch of things, making the game run smoother in both single player and multiplayer. I've also added the final companion unlock as well as a brand new mode!

-Added Madman Mode (Warning: Only for strong-willed Magicite Veterans!)
-Added 4th Age Droid [New Companion]
-Trees/Ores/Bugspots/Itemstands/Enemies/etc. now drop items LOCALLY for every player, lessening the network load a ton and also makes sure everyone gets an equal amount of loot!
-EXP/Gold are also dropped locally as well, making network a lot smoother.
-You can now select your traits rather than having to pray to RNGesus.
-Added various sound effects.
-Added awesome new Inventory/Crafting textures.
-Inventory can be opened with R or TAB keys.
-You can't spam W to skip biomes wtf u cheaters.
-Spirit Race stats have been changed from [HP+5, ATK+15] to [HP+7, ATK+3]
-Optimized networking code a lot more.
-Mysterious Potion now heals for 10 HP, 10 Mana, or just throws a poison vial.
-Big Mysterious Potion now heals for 15 HP, 15 Mana, or just throws a poison vial.
-Laser Crossbow no longer only deals 1 damage.
-Wooden Club now gives 18 ATK.
-Fairies now have 90 hp, 4 atk, and move faster.
-Throwing Axe now deals half damage.
-Flame of Hope now only gives you 1 point to a random stat upon levelling up.

Thank you all so much for the support for my games. Magicite was my very first PC game that I made when I was a junior in college, and I never thought it would achieve such a massive following. It exceeded my wildest dreams and solidified my passion for the world of indie game development.

BUT it also threw me into a crazed depression for quite a bit of time.

This is the final update for Magicite. As a 1 man dev team I need to move on to bigger and better things. It's okay if you hate me for it, and as I've said before on reddit and on Steam, I'll always provide refunds to players who feel that they've been cheated of their money regardless of playtime on Steam. YOU as the player should hold all of the power over us developers, and it is our job to make games that are fun and worth their price tag.

But guys I can't work on this game anymore. I need to grow as a game developer and I need to challenge myself with new ideas. There could be 100 more updates made to Magicite and I could keep refining it into better and better versions of itself, but it would still just be Magicite. I would be miserable. I've learned so much during the past couple of years and I'm itching to flex my programming and art skills a little more. For my sanity, I NEED to pursue my new ambitious ideas.

So I hope for $9.99, $4.99, or whatever you've paid for Magicite, it has been worth it. I've watched tons of your guys' videos on youtube and I've seen the heart-pounding chaotic fun in my dangerous world of Deephaven. I hope these moments hold a special place in your heart, because they certainly do for me.

So really, thank you so much again for your support. I hope to impress all of you with the big projects I have planned in the coming years.


P.S. Please post any new bugs from this update since I'm good at making them. I'll be releasing hotfixes over the next couple of days.

EDIT: Hotfix:

234 comments Read more

About This Game

Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.

Magicite's main influences were Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite.

  • Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters.
  • Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades.
  • Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover!
  • Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack.
  • Unlockable Races, Hats, & Companions - The more you play, more greater chance you'll unlock awesome new hats with a variety of special effects. Races and Companions can also be unlocked to provide different starting items and stats!
  • Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not...

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    • OS: Windows 8.1
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Intel Mac, OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    • OS: OS X Mavericks
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (59 reviews)
Very Positive (5,648 reviews)
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3,902 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
3 people found this review funny
Not Recommended
5.9 hrs on record
Posted: September 24
I could sit here and list off things that need to be fixed/updated/changed, but unfortunetly, the developer has said that he will no longer be working on this game, ever again. However, I'll go ahead and tell you why you shouldn't buy this game.

You'd have better luck connecting to someone via a potato and a cracked bendy straw. This game does not have proper multiplayer. If you're like me and have not the slightest bit of insight on network programming, you're ♥♥♥♥ out of luck with this. I shouldn't have to look up a "how to" just to play the multiplayer of a game with friends.
Not really. Much like the multiplayer aspect, I had to look up a "how to" on... almost everything. From controls, to crafting, to what makes what, etc.. As much as I like games not holding your hand, even Dark Souls taught you the basic controls.
-Story? Character? Setting? Life?
Nope. You're just thrown into a world of caves full of monsters and NPC's that don't have the slightest bit of life to them, or any reason for them to be there other than that they just are. Why are there floating spike boulders and swinging vines holding axe blades? Just 'cause.
-Gameplay? Difficulty?
The inventory is awful. Extremely small, no management options, and, as mentioned before, nothing telling you how to use it. Supplies are frustratingly scarce, requires asinine amounts ingredients to make a thing, and good luck finding/obtaining them. Tired of using a stone pickaxe? Too bad, because now you can only pick caves that only spawn ores that you can't pick with your pickaxe. Have fun trying to get through cave 4 with your stone sword that's nearly broken, because you ain't getting anything better. The game also punishes exploration by having a set time in each cave. Take too much time, and you'll be instakilled by some creature that's twice as fast as you and is pretty much invulnerable. The towns may have something useful, but only if you have the insane amount of gold they want. Everything is randomly generated, btw.
Heh, have fun with the 3-4 looping tracks that are in the game.

If you really want this game regardless of what I have to say about it, fine. It's your money. But at least wait for a sale. There's no sense in buying this game for ten dollars.
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1 of 2 people (50%) found this review helpful
Not Recommended
12.0 hrs on record
Posted: September 22
the game is incomplete,has no multiplayer included in steam.you are forced to play with hamachi
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Most Helpful Reviews  Overall
445 of 504 people (88%) found this review helpful
1 person found this review funny
10.0 hrs on record
Early Access Review
Posted: February 11, 2014
Video Review:

Magicite is a 2d side scrolling, survival, crafting game. The game includes a basic character editor that allows you to customize the look of your character as well assigning stats. The game includes basic stats, 2 extra traits, and a race/class that assigns extra bonuses like starting items and shop discounts.

The gameplay is simple, intuitive and fun. It consists of moving, jumping, double jumping, attacking, and using items. I had a lot of fun just jumping around, exploring, and attacking everything. While it’s simple to control, Magicite is still a challenge. Death is permanent, so when you die, you start over again. All of the biomes were neat to look at and felt unique. The monsters of each biome all moved differently and didn’t feel repetitive.

The crafting system, resource collection, and item options are easy and work well but I felt it was a little too similar to other games in the genre. In future releases I hope the developers differentiate themselves more in this category.

Aside from crafting and fighting, the player earns gold which can buy new items and experience which leads to level ups and new skills.

If you like a challenging scroller and can get past some similarities to other games, Magicite is really fun and I enjoyed my time with it.
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229 of 264 people (87%) found this review helpful
1 person found this review funny
32.6 hrs on record
Early Access Review
Posted: February 11, 2014
This game is crazy F%@# hard at first until I picked up a couple of tricks, but once you get the hang of the game, it is easy as pie. Seriously! Just remember these couple of tips that WILL save your ♥♥♥. I know they have mine.

1.) Don't pick fights you can't win, especially when you just started in District one. Farm the mobs that don't fight back and proceed to the next area.
2.) Get a Wooden Pick Axe and Sword as fast as possible. Then, get a bow as fast as possible. (You have to kill Spiders in the Forest District, or you have to get lucky with the cuttable grass on the ground to get the cowebs.)
3.) Sometimes you just have to abandon that ore/chest that is surrounded by monsters. :/
4.) Once you get a bow, proceed to ♥♥♥♥ everything. You will win most fights if you stay at a range.
Was this review helpful? Yes No Funny
660 of 844 people (78%) found this review helpful
60 people found this review funny
Not Recommended
4.6 hrs on record
Posted: January 1, 2015
+ Fun, combat is more about moving correctly than having godly equipment most of the time, specially early on.
+ Permadeath (on singleplayer)
+ Cute graphics
+ Challenging
+ Plenty of unlockables with different effects

- Lacks any real game options customization other than resolution.
- A lot of things are unexplained and not very intuitive at first, such as altars (I thought I was buying a very expensive armor honestly) and town NPC crafting. Some items could stand to sell for more, specially potions and crafted items. (Everything seems to sell for the same or about the same price)
- Map randomization is bland, all maps have the same boring, horizontal design with different colors/backgrounds/trees. Could use more vertical variance along with different stage shaping.
- Inventory management sucks since your inventory always feels one row too short, specially when opening treasure
- Crafting system is clunky, time-consuming, and could use improvements (can't combine 2 sticks on the same square, this is made worse by the poor inventory space) Recipes for the more advanced items would also help.
- Need to unlock ANY sort of customization, could add colors to characters?
- Netplay is laggy for the player not hosting if your distance isn't short
- Can revive teammate indefinitely in netplay with 1hp as long as one of you is alive
- Game pretty much abandoned for the development of a game that looks the same, a copypaste

I really want to like this game but it feels like an early access at the moment. Hopefully newer patches will make the game more fun and polished, but as it is right now it doesn't feel worth a full price.

Edit: I have been unbanned after a discussion with the developer, take that as you will!
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179 of 209 people (86%) found this review helpful
1 person found this review funny
7.4 hrs on record
Early Access Review
Posted: February 11, 2014
Despite this game being Early Access, I would 100% recommend it already.
I've only given this game about an hour of play with two friends but already I am a little bit in love with it.
The game combines elements from Platformers, RPG's and roguelikes to create a fantastic little indie game.

The gameplay is rather simply to fight, craft and quest your way through various randomly generated dungeons. Unlike most platformers this game isn't a rush and hack'n'slash. You have to craft your own weapons, potions and food in order to survive which sounds simple but can get challenging quickly.
Playing with more than one person we quickly found out if we didn't share our resources we would die within minutes. Also, the friendly-fire meant instead of just spamming the attack button we actually had to watch what we were doing/who we were attacking.
The crafting list already has a fair few items on it, I am sure you can find the list somewhere but I rather enjoyed guessing what would work with what, which gave the game a nice survival feel.
The game is hard though. If you're playing with others you will need a way to communicate, and being in Early Access in-game chat isn't implemented yet.
And because this game is still Early Access there ARE bugs, but none that are gamebreaking (that I have encountered), it is fully playable, and enjoyable.

So far, I can't find much to fault about this game at all. The developer has been consistent with his work on the game but has also been consistent with his updates on Kickstarter too (19 since November 19th) which for me is always a good sign for games in Early Access.
For £6.99 you can't go wrong with a game this fun.
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258 of 322 people (80%) found this review helpful
270 people found this review funny
15.2 hrs on record
Posted: October 29, 2014
Do you like Rogue-like games? Do you like getting attacked by bees, boars, slimes, penguins, yetis, cosmic butterflies, fire dragons, those stupid genies (djiins?), and a mega-ton of other monsters? Do you like unlocking new races and hats? Well, than this game is for you!

You can:
Unlock hats!
Fight tons of monsters!
Dash in the air!
Beat pigs with sticks!
Beat pigs with picks!
Beat pigs with dic- Oh wait, you can't do that.
Get through randomly generated worlds to get to the final boss!

I higly recommend this game for anyone wanting a challenging, but rewarding game. 10/10
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105 of 114 people (92%) found this review helpful
2 people found this review funny
30.3 hrs on record
Posted: June 11, 2014
This is probably the most fun I've had in an early access game so far to date. As of the time of this writing, the game is still in Early Access, but there is a seemingly endless land for you to (attempt) to fight through as far as you possibly can, all the while gathering raw materials and crafting them (simple 1 & 1 combinations; think Resident Evil) into tools, weapons, armor, potions and more.

This is a roguelike, so if you get frustrated by dying a lot (and you will) and losing all of your progress in the blink of an eye (which will happen), this game may not be for you. Those who do enjoy roguelikes need no further explanation :) When starting, you create your character and have many unlockable hats, races and their variants to choose from. Don't worry, the hats actually do give your character unique abilities :P On top of this, the game also makes use of a "trait system" that gives each player two randomized traits (which you can re-roll) that do things like raise ATK, but lower DEF, cut down trees faster, brew stronger potions, increase DEX, etc.

If you make it to the end of an area, you will see 3 doors of varying color (which indicate the area type), each taking you to the next area's village where you can sell treasure, buy weapons, smelt ores, refine pelts and hides into leather for armor, and generally terrorize the locals and their chickens. Once you're geared up, you'll leave the village and repeat the process of trying to get to the end once again, only with harder enemies ;)

Enough about the baseline details though...let's talk about actual gameplay! Generally speaking, you have the movement skills of a friggin' ninja; you can dash side to side, double jump, and even dash midair (several times if you have the stamina)! Mastering movement is one of the first keys to survival in Magicite; if you can't be hit, then you can't be killed (as easily). Other than your ninja-like abilities, every 5th level (I believe is the increment...don't quote me) you can choose a new skill from 3 paths to unlock and use to further aide in your adventure. These can be anything from a giant sword that shoots underneath you and propels you into the air (allowing for a triple jump, or even a quadruple jump if you have a special item), a fireball that you can shoot arrows at to make flaming arrows, berserker rage, to a protective aura that reduces all damage taken for everyone in your party.

At risk of spoiling more potential fun and shenanigans in figuring the various aspects of the game out just by playing (like me and my friends did), I'm going to end here. Pick up the game! Seriously, this is one of the most fun Early Access games out there, you will not be disappointed!
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162 of 194 people (84%) found this review helpful
24 people found this review funny
24.3 hrs on record
Posted: October 17, 2014
This game is a bit like someone took risk of rain and smashed it together with terraria in the simplest way possible. it's fun, but not as good as either of the games it feels like it smashed together, mostly because the rewards for playing are difficult to get in a way that makes continuously playing really disheartening. however, if i could unlock them all at once i would probably also lose interest really quickly. all in all, i think it's definitely worth spending your money on... when it's on sale.
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106 of 120 people (88%) found this review helpful
8 people found this review funny
102.5 hrs on record
Posted: November 7, 2014
Once in a while, you come across a game that has a concept that, while not unique, implements all the qualities and features you'd come to expect from a great multiplayer game.


The game is fast, furious, and a hell of a lot of fun. The concepts are simple, and, once you figure them out, you can easily transition between roles with ease. The design is cutesy, simple, and implements the roguelike feel without that hatred of dying a cheap death. Very rarely have I had a feeling that I wasn't in control of my character and died to a cheap trick.


The game gives off the feeling of an indie title. While this can be a good feeling, when you've gone through and played several times, you can feel that there is nothing new to offer you, aside from a new playthrough with a different set of hurdles.


The game is good, but I will say it is not for everyone. If you like Terraria, Minecraft, and enjoy a good roguelike game, Magicite is a game you'll definitely be happy you paid $10 for.
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Recently Posted
1.5 hrs
Posted: October 20
B-oring not worth 10 bucks
Helpful? Yes No Funny
30.0 hrs
Posted: October 19
REALLY fun game to play 11/10
Helpful? Yes No Funny
Hatty Hattington
57.8 hrs
Posted: October 18
This is One of The Best Style of Minecraft game Because it has alot of content and it also has lots of bosses and its very very fun and you cant realy get annoyed of it because its a long game to play! THE CREATERS RULE!!
Helpful? Yes No Funny
MFW The Pu$$y To Good
0.5 hrs
Pre-Release Review
Posted: October 18
I'm so sick and tired of these Early Access letdowns.
Helpful? Yes No Funny
♥ Valerie ♥
0.8 hrs
Posted: October 17
This game has poor hit reg, and is fairly buggy. You cannot interact with things half the time, and you have almost no inventory space whatsoever.
Roguelands, is the sequel, but actually done right and worth the money.
Helpful? Yes No Funny
15.3 hrs
Posted: October 15
fun but playing multiplayer is inpossible with out going through a whole lot of crap
Helpful? Yes No Funny
21.6 hrs
Posted: October 14
Really fun BUT difficult srsly you'll have fun but good luck with getting past the 4th dungeon without the skip bug (which is hard to trigger) AND hope you no hit THE ENTIRE GAME (start to finish) WITH NO BRAKES (as the game can't save but you can pause) within 100 milleniums yeah still really fun and as it's randomised it'll be impossible to know what will happen (for example I spawned in front of a boar once and it was hidden behind a spicky boulder cube... thing and as with every game wait for a sale
Helpful? Yes No Funny
35.1 hrs
Posted: October 12
A roguelike that still makes you feel achieved after advancing to the further levels. Beating the final boss is impossible though.
Helpful? Yes No Funny
7.6 hrs
Posted: October 10
Fun game m8
Helpful? Yes No Funny
80.4 hrs
Posted: October 10
The new update ruined multiplayer if a teamate dies and they aren't revived within a couple of seconds the rest of the team dies
Helpful? Yes No Funny