The Trading Card Game in Augmented Reality.
User reviews: Mixed (193 reviews)
Release Date: May 19, 2014

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Recent updates View all (7)

June 23

DRAKERZ-Confrontation : official STEAM launch!

Update 1.4.7 marks the official launch of Drakerz on Steam platform, after its beta version. This update provides a lot of modifications and bug fixing, but also novelties.

Changes and novelties :

  • Download problem : download the game easily
  • Language : English is now the main language
  • New : change of Free deck with 5 brand new cards
  • New: Simplification of the first 3 fights of the story mode (deck changed and challenges removed)
  • Story mode: you are no longer stucked on the first fight of the story mode with Felis.
  • Tournaments: if you’re disconnected after winning, the game doesn’t crash anymore!
  • Trades : it is possible to trade cards again.

We remind you that to enjoy augmented reality you need real cards. To get your real cards visit our website :

The drakteam will be pleased to see you soon, in the meantime have fun!

1 comments Read more

June 18

Play in Augmented Reality now!

Our shop is now open!

Upgrade your drako to Premium and play in Augmented Reality.

Order your cards

0 comments Read more

About This Game

Most other TCG play either with "virtual" cards or with "real" cards ( paper ). With DRAKERZ-Confrontation, you will enjoy the best of both gaming experiences in playing with your "real" premium cards , you will experience new sensations , halfway between the board game and tactical game cards. The calculation points and the cost of cards, entirely managed by the computer allows you to stay focused on the basics: the fight.

As your virtual cards (no need to camera), they are accessible from your account on any connected computer.

DRAKERZ - Confrontation is an online game where players from around the world embody Drakerz , the riders of Drakos . Alongside these mythical creatures, half-dragon, half- chimera, players compete in epic duels to register their name in the legend of Oniris , the dream world .

System Requirements

    • OS: Windows XP SP3
    • Processor: PC Core 2 duo
    • Memory: 2 GB RAM
    • Graphics: 3D Graphic card 512 Mo
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: PC Core i5
    • Memory: 4 GB RAM
    • Graphics: 3D Graphic card 1Go
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
4.9 hrs on record
This is NOT a free-2-play game.

It's a DEMO of a game. You find the exact same limitations in demos as the 'free version' of this game places on you.
To put it bluntly, you are not going to get more time out of this product than you are from a demo of any other game UNLESS you start buying boosters.

The question then comes, of course, is it worth it to buy boosters?
For me, looking at prices and taking my experiences while trying out the mislabeled DEMO, the answer became a resounding NO.

Doing the story missions (which I did to get every unlock possible in the demo) was somewhat ok. A bit repetitve at times, due to the limitations of the game, but at least the battles were somewhat balanced.

Ability to get cards for free seemed limited to the few you got in the limited amount of solo-play missions available. The only currency in the game is hard cash, and it's not something you can 'earn' by playing (not in any games I tried at least), but purely something you pay to get boosters.

Most of the time when I queued up for online battles against other players, it told me that nobody was available to play against. So I had to alt-tab and do random stuff in a web-browser while trying to even GET games going online against other players.

Any of the battles I tried against other players were horribly horribly mismatched. There was no way the deck I was supplied with as a 'freebie'(or demo player) would compete with the decks of people I met (every one of the ones I met seemed to have paid and played for a while, given their levels and cards).

Randomization also have a huge effect on battles, meaning what initially looked like a balanced battle (as the ones I encountered in the solo missions) can turn onesided very quickly by a combination of cards gotten and mana orb placement. Battles that are already onesided can become extremely pointless beyond hope because of this too (like where my level 3 drake was put up against a level 30 drake by the matchmaking).

Unless you are planning to spend ALOT of money over a period of time to buy boosters as time goes by, steer clear of this one. The variety also seemed close to non-existent in the games I played, despite meeting levels and drakes of different types.

The poor balance, non-varietyof battles, lack of ability to progress without paying for it (coupled with the prices per time you actually consider if you should purchase something) ultimately turned me off from the game once I found out that I had exhausted the demo of its potential in a matter of 4 hours...

Some cute ideas, but ultimately flawed in execution on how they go about trying to handle the 'distribution model'.
Posted: October 12
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12.6 hrs on record
Not a bad game, the moving system feels nice and the animations are great. Few things are somewhat bumming down....the premium and booster system "forces" you to pay real curency to get a decent deck. The 2nd thing that bothers me is that, that there was no update for 3 months!
Posted: September 25
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139 of 210 people (66%) found this review helpful
3.4 hrs on record
Great artwork.... and that is pretty much it.

Lowsy launcher (had to restart it multiple times: their site is also very slow to load)
Terrible translations to english
Basic tutorial
Extremely unbalanced gameplay (you better damn pray to RNGesus)
Unbalanced "characters"
Errors launching and then errors ingame after about 20 minutes

Verdict: not worth your time unless you want to pay the people who made this game to get off their sorry asses and try again.
Posted: May 19
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47 of 61 people (77%) found this review helpful
0.4 hrs on record
You can only play in Aug reality if you pay for it.
This doesn't deserve to be on F2P with such a misleading description.
Posted: May 23
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46 of 66 people (70%) found this review helpful
0.3 hrs on record
The first 3 times I start the launcher nothing happens after I click the 'Play' button (in French).
Normally I would have deleted the game by then, but I decided to give it the fourth try, and guess what, it succeeded!

And then massive wall of text in French appears.
FFS I gave up. Sorry for not understanding French.

I will keep this as a 'No' since I can only judge this game by its Launcher. At least until the game has a bit of acceptable translation.
Posted: May 22
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61 of 110 people (55%) found this review helpful
2.5 hrs on record
The game uses it's own launcher that is really slow at first and then does not work. Stops after about 10 minutes. Maybe if they fix it I'll try again. Stop commenting about it being slow because it's so popular. That proves they aren't ready or capable of supporting their game yet.

UPDATE: Finally got through the launcher and everything. Hit play and the game crashed. Too much effort and it still isn't working.
Posted: May 19
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18 of 30 people (60%) found this review helpful
5.2 hrs on record
Despite the entire issue with the games initial download and installation (to call it horrible, nightmarish and painful would be understatement), I found the game to be really interesting.
The game essentially has two components: an augmented reality one, using a webcam and physical cards and a virtual only game (which currently is what you are playing on steam). The actual gemplay revolves around using your creature to battle the other player, using a mixture of physical attacks and spell cards. In many ways, you can think of it as using cards to fight with pokemon.
Be warned that the game is, in essence, pay to win due to the CCG nature of the game. Furthermore, since you are drawing from a deck, you are hit a little bit by RNG as well.
On the negative sides, I find the English translation to be lackluster and the developers really need to spend the money to fix that before it would be accepted by an English speaking country. Furthermore, there are a lot of bugs in the game as well, but seeing how this IS an open beta version of the game, then I'm fine with that at THIS time.
Overall, I found myself rather impressed by the game and I am currently considering putting some money up for it on kickstarter.
Posted: May 20
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3 of 3 people (100%) found this review helpful
75.1 hrs on record
Rating: 9 out of 10

Drakerz-Confrontation is described by its French developer (Peolo Entertainment) as the first "modified reality" trading card game! What does that mean? It means that you can present a card to your webcam, and a monster, called a "Drako," will pop out of it. You slide the card around to reposition your drako and have it execute attacks against its opponent in an arena. The people who control drakos are referred to as "Drakerz." New players start with a freebie deck and three free drakos: Felis (beast), Meleon (reptile), and Gorok (rock). Each drako has a special ability that is unique to its own species. For example, Gorok gains an attack bonus every round its HP is higher than the opponent's. Duels in the Drakerz arena are conducted by taking turns each round with an opponent (another player or a storyline character). Rounds consist of three phases: Movement, Card Placement (when attacks, spells, and equipment are used), and Discard (when the player may choose to drop a card to gain an MP bonus). The drako still standing or the drako with higher HP by the end of the time limit is considered the winner. Meeting special victory conditions may earn additional cards for your deck, which means buying is not the only way to expand your collection!

While the mechanics of gameplay are deceptively simple, your ability to win duels will depend on the cards you have in your deck and how you use them. Therefor, Drakerz is a game of strategy and tactics. Any card played has the potential to change the situation considerably! You might be thinking, "Hasn't this all been done before?" Well, yes and no. Drakerz follows a tradition of TCGs such as Magic the Gathering and Yu-Gi-Oh, but stands out for its (optional) incorporation of webcam technology. The high-quality artwork presented on the cards and in the Storyline Mode gives the game a wonderful Fantasy, Science Fiction feel. The community seems polite, if highly competitive. Potential drawbacks are game lag (which may be resolved at a later date), and some translation errors here and there. However, if you like TCGs and you have a penchant for duking it out with friends, this is a good one to have in your library!
Posted: July 30
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4 of 5 people (80%) found this review helpful
9.3 hrs on record
like yu gi oh(japan Games) but The monster like Good Visual...
Posted: July 5
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5 of 7 people (71%) found this review helpful
0.1 hrs on record
Not genuinely "Free to play", in my opinion, as it requires you to go out and buy cards before letting you do anything at all. Literally was only able to make an account then it told me to go buy a real pack of cards, which aren't even sold in my area let alone in English as far as I know. The game itself, or at least the first screens it gives you, is also in full French and doesn't seem to have an option for English either, even though it says it has English fully integrated. The concept is good but the company behind it didn't do it justice with this game.
Posted: June 19
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5 of 7 people (71%) found this review helpful
6.0 hrs on record
DRAKERZ-Confrontation 7/10 (with alot of hope for the future)
The concept is sound you have one monster card and you move it around a set arena to defeat the opponent with flanking and cornering. Your deck of 40 cards is made up of spell, weapons, interuptions, etc to add a intense battle experience. But the concept I apprechiated the most about this game is its sheer connection with the player. Let me explain. When playing TCG's or RPG's we gain the most connection when we create the character. For TCG's its deck types. We connect with a type of most or style and make it our own. In RPG's we like to place ourselves in the role of character going on adventures. This game ( be it very little at the moment) dose both. You create a deck to your play style and pick a monster that fits you, but then the game takes it a step further and allows to to alter that creatures apearance. This may seem a small thing but to those of us who watch animes like Digimon or Dragon Drive where you have one monster and thats all you get. This little step allows the player to connect to their "Drako" making it yours. As of right now there are only 6 Drakos in the game but every part from wings, to wing color, to claws, to horns can be changed. This game is only starting out and there are issues with translations but I for one am going to see it through and hope this game can pick itself up and stand tall with the big name TCG's.
Posted: June 12
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5 of 7 people (71%) found this review helpful
0.1 hrs on record
very well i like this game
Posted: June 20
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24 of 44 people (55%) found this review helpful
1.7 hrs on record
Awesome game, love it <3
Posted: May 20
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62 of 118 people (53%) found this review helpful
14.1 hrs on record
DRAKERZ started of as an augment reality trading card game, in which you need a webcam and actual physical cards to play the game, but they added a 'virtual mode' which you can play the game with a keyboard and mouse without the webcam and physical cards, which is good because options are good. Playing the game for a bit i had fun playing it, and i love how there is movement and directions to worry about and control rather than only focusing on numbers and stats, plus it looks great graphically speaking. If your having problems with the download (i also had it) just reset it and hope it doesn't get stuck again (unfortunately that's how i solved my problem but solved never the less)

UPDATE: The only con you will see in the game from what other people are saying is probably the unbalanced matches. That's about it.

More info here: KSalue
Posted: May 20
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9 of 15 people (60%) found this review helpful
22.1 hrs on record
This game is deffintaly worth a peak. I downloaded the game switched the language to english and created an account with out any problem and played for about an hour with no glitches. it's a forign game based in EU with physical cards, but virtual free ones are currently available. It'll be interesting to see how both steam and the developers of the game hand the virtual cards once they're released.....atleast I'm assuming there will be virtual bossters/starter decks, it wouldn't be worth puting on steam otherwise.
Posted: May 20
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12 of 21 people (57%) found this review helpful
4.4 hrs on record
I have only played this game for a short amount of time but it’s already my favourite TCG. The movement system adds a whole different level of strategy to a card game that would otherwise be very boring. Also the fact that you only have one monster makes the game less confusing to manage and play, yet takes nothing away from the strategy. Although the game had problems at first with download it’s something you should expect as it was just added recently and something that can be fixed quickly. I really hope this game stays around for a long time.
Posted: May 20
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14 of 25 people (56%) found this review helpful
154.9 hrs on record
realy fun! pritty interesting consept :)
Posted: May 20
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14 of 25 people (56%) found this review helpful
7.4 hrs on record
DRAKERZ-Confrontation, looks well made and goes with a unique Augmented Reality "theme". The game has pretty graphics but at least for me, the pretty models and UI were not enough for me to keep playing. I experienced a ton of bugs, my game got stuck in french no matter how many times I set it to English. there was no tutorial for me, and there were a ton of launcher issues. So far they have fixed the launcher issues pretty quickly. You should try the game yourself, who knows what state the game will be in a week from now, or even a month. We may hear screams of P2W, or moans of despair over bugs and crashes. Over all the game is interesting and I am curious to see were it goes but at the moment I wont be playing it much if at all. you should try it aswell though because its worth a look.
Posted: May 20
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Pile of rubbish, many problems, lightyears before even being in Alpha. Terrible support, point blank ignorance.
So ignorant they locked the forums on here so you cant even ask for support or bug report.

They stepped up to this so very far from even prepared. Dont waste your time.
Posted: July 11
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2 of 2 people (100%) found this review helpful
8.1 hrs on record
As far as I can tell, it's not F2P (there's no way to get more cards past the common ones without paying), it's really just a demo until you buy a starter. And buying a starter deck alone isn't actually possible, you have to buy two at once.

The gameplay is interesting and different enough, though there is a large element of luck as with most CCGs. The story mode ("legend mode") is limited to the first 6 battles per drako, and you have access to 3 drakos.

The translation is okay... It's not the sort of professional standard I expect from games, with errors in many places and some things just plain not translated, but it's really obvious what's meant so it's not much of a hinderance.

Overall, you can have some fun with it (as with many demos) but this isn't really F2P.
Posted: August 27
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