Alpha Kimori™ Great Doubt™ Episode One is the first of a trilogy of bright and colorful Japanese Anime inspired story-driven episodic 2D Role Playing Games, which feature an intricate action-adventure epic story with a delightful mix of sci-fi and fantasy elements.
User reviews: Mixed (186 reviews) - 60% of the 186 user reviews for this game are positive.
Release Date: Mar 17, 2014

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"8 cheap cards. But cheap backgrounds to go with em. Badges are good though"

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June 1

Alpha Kimori manga and anime coming soon!

Our Alpha Kimori manga is progressing. We are also working on an anime series with crowd funding for it to be started soon.

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“Alpha Kimori: Great Doubt is an excellent, thought-provoking RPG.”
4/5 – Gamezebo

“Sherman3D created a brightly futuristic world with a style of its own that stands out from the pack.”
84% – RPGFan

“Alpha Kimori is a great indie RPG that starts out simply enough, but provides surprising depth in its themes and story.”
4/5 – Operation Rainfall

About This Game

Alpha Kimori™ Great Doubt™ Episode One is the first of a trilogy of bright and colorful Japanese Anime inspired story-driven episodic 2D Role Playing Games, which feature an intricate action-adventure epic story with a delightful mix of sci-fi and fantasy elements.

The story of Alpha Kimori™ is set 50 years after the alien invasion of Earth when the newly discovered planet Kimori plays host to two warring human factions – the Bidarians, who want to reclaim Earth, and the Jinrians, who are contented with their new home. Even as the Bidarians destroy with their mighty Robotic Intelligent Cybernetic Armor (RICA) technology, the Jinrians defend the planet with the ability transmute into colossal indigenous creatures. Amidst the turmoil, young Bidarian warrior, Rick, falls in love with Jinrian princess, Yuki.

1) Cute Japanese anime inspired graphics with full sprite battle animation.

2) Engaging sci-fi-fantasy love triangle interactive novel storyline with lots of twists and turns.

3) Life bars and escape option during combat.

4) Classic Japanese RPG Turn Based Battle gives players time for strategy.

5) Ki Skill animation and battle elemental special effects.

6) Four visible party members and switchable lead character.

7) Avoidable combat with visible enemies.

8) Player is never lost with quest journal.

9) Theme song sung by the popular Vocaloid character, Hatsune Miku ( composed by Yossy ).

10) 5 hours of average gameplay time.

System Requirements

    • OS: Windows XP
    • Processor: 600 Mhz
    • Memory: 128 MB RAM
    • Graphics: DirectX 6.0 compatible
    • DirectX: Version 6.0
    • Hard Drive: 70 MB available space
    • Sound Card: DirectSound compatible
Helpful customer reviews
36 of 43 people (84%) found this review helpful
9.6 hrs on record
Posted: July 6
Falls short in too many areas. Just going to echo the major points, though:

1. Combat is too simplistic. Just spam your high damage ability and grind. Nevermind any kind of "balance" concerns, it never even attempts any kind of depth by giving things like ability/class variety, itemization, consumable management... nothing!
2. Writing is too awkward. I can forgive the above point and a weak story/premise if the writing is good (especially since this is an RPG where the focus is on writing).
3. I did complete the game. The "hours played" is a little long because I left the game on for an hour or so while I did other stuff. I don't think the game is too short. If anything it's too long. I say this because this game IMMEDIATELY throws you into grinding. And there's plenty more grinding to be had throughout. On top of that, you revisit the same areas all the time! Basically this is a ~2 hour game stretched into 7 or so. And you can't avoid at least doing some grinding. I was about level 37 on the last boss and he presented the only challenge of the game. If I was... I dunno, level 25 or something I don't think he would be beatable.

More on the writing-
The major problems come from two sources: everything is too direct and on the nose (Main character is told to kill, he states that he refuses to kill. Every person has to explain everything like how the government is fascist and fascism is bad. People outright point out their own biases and then say, "But you're not like that" within one second of meeting someone, etc etc) and the dialogue itself is awkwardly phrased. It sounds like it's written by someone with a passion for writing, but their first language isn't English? Like if you were to meet this writer in person you'd be impressed and say, "Wow, your English is great!" but it's not up to snuff when it comes to dialogue in a written story. The phrasing is always SLIGHTLY off. On top of that, it neither attempts to be natural or what I call "movie dialogue" (where each line is meant to both move the plot forward AND demonstrate a [thin] personality within 5 or so words).
So- to put it more simply- it's kind of a pain to read.
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24 of 29 people (83%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: April 23
I could not force myself to finish this game.

My two main complaints would be that

a) The game is very poorly written. 90% of all text can be separated into either clumsy exposition or awkward character interaction. As well, the main character's primary conflict, that he refuses to kill the creatures on the planet, goes against the gameplay completely. Often, the topic is discussed immediately after a segment of nothing but killing creatures.


b) The battle system is boring. I played two hours of the game (of the about six that most people say the game takes to finish) and the battle system doesn't evolve past "heal when needed" and "dump specials on bosses". Most of the fights I got through by hammering the Enter key.

I don't recommend this game at all. It's all right visually, but doesn't have anything decent to put inside that nice wrapper.

"Thank you for your feedback, AtomicPineapple. Please note that during battles, none of the Ki Creatures are killed. They are defeated and chased away. The focus of the game is more to its anime inspired story. We understand that this is not everyone's cup of tea." - the developer

That's the thing, though, this IS my cup of tea, generally speaking. My top recommended tag is "Anime" for a reason. The plot isn't even the problem, it's when the character's start talking that everything falls apart. There's also a laundry list of technical issues that I didn't get into in the first draft. For one, I can't get the game to fullscreen for some reason without it crashing. As well, the control scheme is completely off and there doesn't seem to be any way to change it (as far as I can tell, the only movement is with the arrow keys and the only way to input a command is with the Enter button, meaning I have to constantly move my hand off of the movement controls while my left hand does nothing, except occasionally hit Esc which is somehow the Cancel command) Not only is the control scheme off, but nowhere does it tell you what any of the buttons do, so it's also confusing.

Making a story focused game is fine, but it doesn't mean you can just phone in the "game" part of the game, which is what the player is going to be spending most of their time on. Even if the story was mind blowing, I don't want to sit through hours of boring combat to get at it.
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19 of 26 people (73%) found this review helpful
4.5 hrs on record
Posted: May 27
Alpha Kimori is an ok game that suffers from some debilitating issues

easy to learn battle system.
Good art
good music

the fights are relatively easy without any grinding required.
I don't know if it's due to the translation or not,but the dialogue and plot are so terrible I cannot continue to play this game. reading the dialogue is like watching a soap opera it is that level of forced conversation. In fact a soap opera is better.

Update! I got developer comments. That's awesome. That makes the dev's credibility go up a notch in my eyes just for that. And, given that I think I'll add some more detail to this review so they, and others, can understand exactly what I'm talking about.

Warning! Small spoilers along with *a lot* of text below

The issues I have with the story are more to do with the character interactions. I played right up until the two main characters have spied on the lady in the cloak and it's time for graduation. I've got three specific examples I can show right at this point in the game:

1. you are ordered by one of the elder's to follow the woman in the cloak. Why does this person order you, someone that's not even graduated to follow someone? I could see the motivation for choosing the MC as being an internal political struggle since maybe the MC and his family has leanings towards the other elder you are supposed to deliver the package too, a test of loyalty for the character to see if he is willing to follow orders since he doesn't like to kill and may be conspiring with the enemy, or some other thing. However, whatever the motivation is for having the MC follow the woman in the cloak we aren't shown any of it. All we have is a blatant plot hook that the player is smacked in the face with. The Elder even says something to the effect of "she trusts you" but we don't know that. The Elder certainly shouldn't know that. It makes the Elder come across as either knowing way more and being scary intelligent, which it didn't for me, or just some dumb guy that has powers of the script.

Aside from the fact that having a non-graduate tail someone who could be an enemy spy instead of trained government agents the presentation to make the MC as a choice could've been better: Something like "that areas mostly for trainees, you being there makes perfect sense so go ahead and catch up and see what you can learn" It's not great but it's better than "Plot character appears and forces you on a quest"

2. On the day of graduation the character "confronts" his parents with his lack of desire to graduate and be a soldier. This has several flaws:

A. The MC seems entirely unaware of the situation he's in and how his opinion will be construed. Either the MC doesn't understand his situation and therefore is stupid or he does understand the situation and doesn't care if his parents reject or report him and is willing to accept death. Now if he's aware and is willing to accept death he's either brave or depressed at his existence maybe verging on suicidal. However, we don't see any of those traits in the MC prior to this. We see only a sort of vague resistance to his situation. He'll avoid killing the beasts if he can, but if the player chooses to charge headlong into every fight killing every animal drenching the characters in the blood of the fallen that's all good. So the MC is neither directly opposed nor directly for. he's only sort of "meh"

B. His parents reaction is so over the top it is unbelievable. The line "I'll kill you myself" is probably what pushed it over the edge for me. That single line says so much about the characters relationship with his parents as well as theirs with him and yet the response to it is "oh well I guess I should go to graduation then".

C. There's no variation in the text. It seems like a small point and yet throughout this whole very intense conversation the text is the same. I don't know if there is inflections or raised voices or anything. It reads monotone.

I have no problem with the plot being straightforward. Straightforward is fine. I don't need a bunch of choice trees like mass effect to enjoy a game. But I do need to be able to believe the characters. With this game I felt like I was watching a presentation not playing a game.

Hopefully this makes my point of view a little more clear and also doesn't come across as emotional. I have tried to present my examples objectively without rambling. Feel free to comment and let me know if this comes across as too personal instead of professional.
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8 of 11 people (73%) found this review helpful
7.6 hrs on record
Posted: August 12
Alpha Kimori 1 is a short 5-10 hour game depending on how you play. I picked this up in a bundle and i don't believe this game as a stand alone is worth $9.99. If you are a fan of this retro style jrpg you will probably really enjoy this game and for an rpgmaker game it goes above and beyond the typical bad steam rpg game.I think some of the others reviewing this particular game took it way too seriously and didn't enjoy the subtle charms that Alpha Kimori offers.

This is the first in a trilogy and is the only one currently on steam so keep that in mind. The 2nd can be purchased on the offical website.

Great Music
Engaging Story
Fun artwork and Styles
Easy to learn battle system

First hour or two is basically fetch quests.
Areas constantly reused with reskined monsters
Battles can get repetitive
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7 of 11 people (64%) found this review helpful
9.0 hrs on record
Posted: August 13
I don't recommend it!
This game may look good and feel like a really good Nintendo DS Game, but it's extremely long and slow.

The battles are totally unbalanced:
The normal moves has almost the same strenght than the special moves.
The bosses mostly uses massive attacks that causes 35% of damage, and the animations are too slow and long.
Many times the battles happens without any motive, you will be fighting without knowing it why.

The biggest part of the missions of the game are forced, where you must do "something" to a Npc that doesn't have nothing to do with the story. (The only reason is to make the game longer than already is)

The game has few songs, and many times it repeats the intro song inside the game, even in a boss fight. The songs aren't bad but the repetition makes them seem old really quick.

You will be walking around on the map most of the time without any reason. The World Map is useless and has a disguised loading.

the story of the game is really shallow for a story made by a developer that wants to create an anime and a manga about it,
There are lots and lots of repeated scenes in the game, and the worst of all 3 episodes got cut off the game even knowing that it was totally possible to put these 3 episodes inside it.

The game is forcibly long and the missions are mostly unnecessary.
The songs repeat a lot and they pisses you off. The battles are long and tiring. Not forgetting that the game is absurdly expensive comparing to the games of the same platform.
This is one of the WORST RPG MAKER GAMES that exist!

That's the reason I say: don't waste your time and money playing this garbage game.

Não recomendo!
O jogo pode ser graficamente lindo, e ter um bom ar de jogo de Nintendo DS.
Porém peca muito em ser extremamente longo e demorado.

As batalhas são muito desbalanceadas:
O golpe normal dos personagens tem quase a mesma força que os golpes especiais.
Os bosses quase sempre usam ataques massívos, que causam cerca de 35% de dano, alem das animações serem extremamente longas e lerdas.
Fora que as batalhas muitas vezes são forçadas. Pois muitas vezes você vai estar lutando sem nem saber o motivo.

A maior parte das missões do jogo são forçadas, onde você deve fazer X coisa para um npc que não vai influenciar em nada na história. (tudo pro jogo ficar mais longo)
O jogo possue poucas músicas, e várias vezes vai ficar repetindo a música de introdução dentro do jogo, seja em cenário ou em boss fight. Não que as músicas sejam ruins, mas o excesso de repetição é muito desgastante.

A maior parte do tempo voce vai ficar transitando de um mapa para outro sem motivo algum. Fora que o World Map é inútil, alem de ser um loading disfarçado.

Quanto a história do jogo, pra uma desenvolvedora que almeja fazer um Anime e um Mangá em cima do jogo, a motivação dos personagens é muito rasa.
Fora que há uma repetição de uma cena no jogo várias e várias vezes.
E como não bastasse, o jogo foi CORTADO em 3 episódios, sendo que podiam muito bem ter lançado um jogo completo com os 3 episódios.

O jogo é forçadamente longo, e as missões são em suma parte desnecessárias. As músicas se repentem de mais e chegam a ser irritantes. Fora as batalhas que são muito longas e cansativas.
Ainda que o jogo é absurdamente caro se comparado com outros jogos da mesma plataforma
Este é um dos PIORES JOGOS de RPG Maker que existem!

Por isso eu digo: não perca seu tempo, nem dinheiro jogando esse lixo de jogo.
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