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A randomly-generated adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully! Scour the perilous Coin Crypt and battle your way to the bottom!
Release Date: Nov 18, 2013
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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Thanks for checking out Coin Crypt! As of now the game is in beta; to me it already provides an intriguing and fun playground to romp around in, but it also feels like it has a lot more potential to tap into! I want to put the game in the hands of people like you and get ideas on how to expand the game in the most interesting possible ways. We expect that game will feel ready in a few months, at which point we'll be releasing at a higher price.”
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Recent updates View all (21)

Spoken Update

July 27th, 2014

What's New

  • Many new SFX, including some voice.
  • Memory problems have been largely cleaned up--you should see much better performance and stability from here on out (please keep us informed if you experience any problems!)
  • Start on rework of world 3's visuals--please pardon the mess as we transition!
  • New audio/visual FX for statusses
  • 1 new coin (replacing the secret key) and 2 new status effects
  • You can "undo" individual coin choices on shop/donation screens with right click/left trigger
  • Misc tweaks/fixes

1 comments Read more

7/20 Quick Fixes

July 20th, 2014

Today's update fixes some issues with the last build.
- Daily challenges should be working properly again. I cleared the scores for today so feel free to re-try. My apologies!
- Starting in full-screen works now.
- Coin descriptions should show up on all screens where expected, now.
- Crashing with the Shroud
Also, I tossed 5 new perks in, most from some forum suggestions.

Sorry for going a few days without a patch for these problems. I hope everyone can enjoy the new stuff properly now. :)

4 comments Read more
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About the Game

A randomly-generated adventure game about magical coins.

You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully! Scour the perilous Coin Crypt and battle your way to the bottom!


  • Roguelike structure: randomly generated levels and permanent death!
  • Unlockable character classes that each play differently!
  • One of those classes is a monkey! (!!!!!)
  • Constant, delicious tension: you always need to spend coins to get more coins
  • A grandma that packs a whollop!
  • SECRETS! (duh)

PC System Requirements

    • OS: XP, Vista, 7, 8
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Hard Drive: 15 MB available space

Mac System Requirements

    • OS: 10.7+
    • Processor: 2.4 GHz Intel Core 2 Duo or better
    • Memory: 512 MB RAM
    • Hard Drive: 15 MB available space
Helpful customer reviews
9 of 10 people (90%) found this review helpful
1,023 products in account
34 reviews
2.5 hrs on record
Early Access Review
The best coin collecting simulator 2014

Feels like a very original game concept, and it's very well executed.

You go around a randomly generated dungeon hunting for coins, and at the same time you have to spend those same coins to perform attacks on enemies lurking in the dark of the dungeon. This creates a mechanic that I've never seen before, being a loot hoarder it is hard on me to part with my coins to be able to survive through the attacks and proceed through the dungeon!

It also has unlockable characters with different set of bonuses that affect gameplay in different ways.

Only real issue I have with it is that it's an obvious tablet/mobile port to PC, it's abundantly clear in the controls and it's a bit painful at times.
Well worth the reasonable price :)
Posted: February 13th, 2014
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8 of 10 people (80%) found this review helpful
192 products in account
63 reviews
40.5 hrs on record
Early Access Review
Collect coins , kill enemies , get to the bottom.

Posted: March 2nd, 2014
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6 of 7 people (86%) found this review helpful
335 products in account
53 reviews
1.7 hrs on record
Early Access Review
Coin Crypt is a breath of fresh air in the rogue-like genre. The combat mechnic is fun and very strategic and makes combat feel a lot more strategic than most rogue-likes. The characters and way you progress through the game feels very quick yet long enough to give loads of replayability (if procedural generation isn't enough). Overall Coin Crypt is a very enjoyable experience and highly recommend it for anyone who enjoys roguelike-like's.

I have a first impressions video if you'd like to see some gameplay.

Posted: May 6th, 2014
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2 of 2 people (100%) found this review helpful
16 products in account
2 reviews
18.0 hrs on record
Early Access Review
Merging your in-battle abilities with your available loot is a pretty interesting twist on the usual roguelike. The battle interface is pretty simple and easy to grasp, but the many different types of coins and classes add a lot of depth and the need to strategise.

In a way it's lighter than the standard roguelike because you don't have to fuss around with different stats like elemental resistances/strengths or physical/magical damage, and neither do you have to fool around with accessories or potions. It's a nice simple, yet exciting & fresh game in its own right.

The game mechanics are still being fiddled around with, but at this stage it's already pretty playable, letting you sink a few hours in at a go.
Posted: June 28th, 2014
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2 of 2 people (100%) found this review helpful
151 products in account
1 review
4.3 hrs on record
Early Access Review
I uhh... love this game immensely.

Until the evening of my writing this, I've been looking at this game in the indie marketplace time and time again, over and over, always wondering why it mystified me.

Admitedly I impulse bought it to finally scratch that itch (An activity I honestly hate doing on Steam these days)

It was truely love at first playthrough, if you'll excuse my gushyness. This game was made for me down to a science.

There are a ton of systems going on in this gem of a Rogue-like (A word I am using to skip over the obvious about the level generation/enemy layouts/item drops/yada yada).

`Real time pillar crawling/evasive maneuvers to avoid combat sequences and a very effective fog of war that makes crawling a tenative and fun as hell experience

`Combat sequences that have you use randomly drawn coins to the best of your abilities. Each selection has serious ramifications for the rest of your playthrough (for soooo many reasons) You will need to familiarize yourself with the coins you carry, because the enemies aren't going to stand around watching you decide what your best move is all night long. Moving fast is the name of the game... right?

`The coins used in combat also serve as your currency on passive-boost items, healing station fodder, ect.

`For those who are familiar with deck building games, the coins in your inventory can be discarded and/or traded to Gods for coins of lesser value (or none, for the sake of removing dead weight)

`Let's call it stressful fun, trying to not spend enough so that you can feel safe moving down to harder depths, whilst being tempted by shopkeepers with shiny treasures, and shortly afterwards feeling remorse when you don't have any coins for combat purposes. Or perhaps just the wrong coins.

`Don't leave yourself without any attack coins, or you're ♥♥♥♥ed. Don't leave yourself without any heal coins or you're ♥♥♥♥ed. Don't dilude your inventory with too many conflicting ideas amongst your coins, or you're ♥♥♥♥ed.

`You're ♥♥♥♥ed.

`Coins you carry through to the end of the game (Be it your trumph or demise) are used to spend on unlocking additional classees with different play styles. Characters have their own unique benefits and drawbacks.

There's a lot more to be said, but what I would like to put out there is this:

This game is seriously impressive and I ♥♥♥♥ing love it
Posted: March 6th, 2014
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28 of 29 people (97%) found this review helpful
2,728 products in account
82 reviews
3.8 hrs on record
Early Access Review
Coin Crypt, currently in Early Access, is a top-down roguelite in which you brave a randomly generated dungeon in search of coins. Each coin is assigned a traditional currency value but also doubles as a separate item in your inventory used to attack, defend or heal, as well as to cause or cure status effects. Dozens of unique coin types exist in the game.

Dungeon design is basic and not much makes one room or floor stand out from another, aside from the occasional environment change. You’ll find most of what you’d expect while exploring: shopkeepers who will trade upgrades for coins; secret rooms; random elements like coin hungry cat pillars (not to be confused with caterpillars); enemies ranging from skeletons to bandits to grannies; and chests which contain coins, keys or upgrades. Enemies will chase you if you venture too close, and once you come into contact you’ll be taken to another screen to duel it out.

Battle is where Coin Crypt genuinely tries to be original and takes place in first-person with your palm stretched out before you, with a random selection of coins in it. You can either use one of the coins in your hand or redraw for new ones, but the clock is ticking and both options have a cast time. Meanwhile you can see how close the enemy is to completing his action, what coin he’s using and how many coins he has left. If you survive until he runs out of coins, you win, and if you destroy him before he runs out you’ll also get his unused coins as loot.

Managing what coins you have on hand is an important balance that means you can’t snatch up everything for sale in every shop you find, because if you run out of coins during battle you will die the same as if you’d been killed. Upon death you can spend the total currency value of coins you found to unlock additional characters, each with a unique strength and weakness.

Coin Crypt is easy to pick up and put down, and almost seems more suited for handheld devices and touch controls than PC; however, it plays perfectly fine with mouse and keyboard and the developers have set a very reasonable five dollar asking price, so make your own call here.
Posted: December 3rd, 2013
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