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A randomly-generated adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully! Scour the perilous Coin Crypt and battle your way to the bottom!
Release Date: Nov 18, 2013
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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Thanks for checking out Coin Crypt! As of now the game is in beta; to me it already provides an intriguing and fun playground to romp around in, but it also feels like it has a lot more potential to tap into! I want to put the game in the hands of people like you and get ideas on how to expand the game in the most interesting possible ways. We expect that game will feel ready in a few months, at which point we'll be releasing at a higher price.”
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Recent updates View all (25)

PAX Update 8/27

August 27th, 2014

We're flying off to PAX!

What's New

  • ~5 new coins, one removed
  • ~6 new perks, some removed
  • ~2 new shop items
  • All character portraits cleaned up

    What's Tweaked
  • Steal coins are sped up quite a bit, and retooled across the board
  • Buy screen now keeps price up even when overspending
  • Deity "interfere" effect changed

    What Fixed
  • Crashes during battle
  • Secret teleportation collisions
  • More stability & optimization fixes

    Mostly these last few days weeks we've been focused on stability, and finding ways to re-balance what's there. After we come back from PAX, updates may slow down pretty sharply as we approach finishing up the game. Our self-imposed deadline to stop development is at the end of September. We'll want to keep some things secret for when it actually launches, of course. :)

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Quick fixes 8/23

August 23rd, 2014

We're uploaded a new build with fixes for all of the issues introduced in the last build and some others.


  • Changed class selection!
  • More effects in battle
  • Some new character portraits

  • Some particulars of when coins are spent from your bag in battle are different
  • If you're poisoned at the start of a battle, you'll be given extra time before it ticks next and hurts you

  • Coins earned from chests *should register* now and forever. Sorry!
  • Crash from donating to Kaichin
  • Bugged coin spawns

    We'll be keeping an eye on the discussions and fixing bugs as they pop up. Thanks for playing and reporting diligently :)

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About the Game

A randomly-generated adventure game about magical coins.

You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully! Scour the perilous Coin Crypt and battle your way to the bottom!


  • Roguelike structure: randomly generated levels and permanent death!
  • Unlockable character classes that each play differently!
  • One of those classes is a monkey! (!!!!!)
  • Constant, delicious tension: you always need to spend coins to get more coins
  • A grandma that packs a whollop!
  • SECRETS! (duh)

PC System Requirements

    • OS: XP, Vista, 7, 8
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Hard Drive: 15 MB available space

Mac System Requirements

    • OS: 10.7+
    • Processor: 2.4 GHz Intel Core 2 Duo or better
    • Memory: 512 MB RAM
    • Hard Drive: 15 MB available space
Helpful customer reviews
6 of 7 people (86%) found this review helpful
345 products in account
55 reviews
1.7 hrs on record
Early Access Review
Coin Crypt is a breath of fresh air in the rogue-like genre. The combat mechnic is fun and very strategic and makes combat feel a lot more strategic than most rogue-likes. The characters and way you progress through the game feels very quick yet long enough to give loads of replayability (if procedural generation isn't enough). Overall Coin Crypt is a very enjoyable experience and highly recommend it for anyone who enjoys roguelike-like's.

I have a first impressions video if you'd like to see some gameplay.

Posted: May 6th, 2014
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2 of 2 people (100%) found this review helpful
18 products in account
2 reviews
18.6 hrs on record
Early Access Review
Merging your in-battle abilities with your available loot is a pretty interesting twist on the usual roguelike. The battle interface is pretty simple and easy to grasp, but the many different types of coins and classes add a lot of depth and the need to strategise.

In a way it's lighter than the standard roguelike because you don't have to fuss around with different stats like elemental resistances/strengths or physical/magical damage, and neither do you have to fool around with accessories or potions. It's a nice simple, yet exciting & fresh game in its own right.

The game mechanics are still being fiddled around with, but at this stage it's already pretty playable, letting you sink a few hours in at a go.
Posted: June 28th, 2014
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2 of 2 people (100%) found this review helpful
151 products in account
1 review
4.3 hrs on record
Early Access Review
I uhh... love this game immensely.

Until the evening of my writing this, I've been looking at this game in the indie marketplace time and time again, over and over, always wondering why it mystified me.

Admitedly I impulse bought it to finally scratch that itch (An activity I honestly hate doing on Steam these days)

It was truely love at first playthrough, if you'll excuse my gushyness. This game was made for me down to a science.

There are a ton of systems going on in this gem of a Rogue-like (A word I am using to skip over the obvious about the level generation/enemy layouts/item drops/yada yada).

`Real time pillar crawling/evasive maneuvers to avoid combat sequences and a very effective fog of war that makes crawling a tenative and fun as hell experience

`Combat sequences that have you use randomly drawn coins to the best of your abilities. Each selection has serious ramifications for the rest of your playthrough (for soooo many reasons) You will need to familiarize yourself with the coins you carry, because the enemies aren't going to stand around watching you decide what your best move is all night long. Moving fast is the name of the game... right?

`The coins used in combat also serve as your currency on passive-boost items, healing station fodder, ect.

`For those who are familiar with deck building games, the coins in your inventory can be discarded and/or traded to Gods for coins of lesser value (or none, for the sake of removing dead weight)

`Let's call it stressful fun, trying to not spend enough so that you can feel safe moving down to harder depths, whilst being tempted by shopkeepers with shiny treasures, and shortly afterwards feeling remorse when you don't have any coins for combat purposes. Or perhaps just the wrong coins.

`Don't leave yourself without any attack coins, or you're ♥♥♥♥ed. Don't leave yourself without any heal coins or you're ♥♥♥♥ed. Don't dilude your inventory with too many conflicting ideas amongst your coins, or you're ♥♥♥♥ed.

`You're ♥♥♥♥ed.

`Coins you carry through to the end of the game (Be it your trumph or demise) are used to spend on unlocking additional classees with different play styles. Characters have their own unique benefits and drawbacks.

There's a lot more to be said, but what I would like to put out there is this:

This game is seriously impressive and I ♥♥♥♥ing love it
Posted: March 6th, 2014
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1 of 1 people (100%) found this review helpful
130 products in account
1 review
2.6 hrs on record
Early Access Review
This is one of the most addicting games on my games list that combines roguelike elements with classic Final Fantasy ATB battles with almost near infinite replayablity to it! With the constant updates being provided for it, every time I come back to it, it feels like a new game with more content and stuff added to it.
Posted: June 20th, 2014
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1 of 1 people (100%) found this review helpful
23 products in account
13 reviews
1.6 hrs on record
Early Access Review
This game is a game to play when you are bored. It's really fun and addicting but when you dont have something else to play or dont want to play a game cause you're bored. I play it alot when Im in the car and I can't use my mouse. Plus its also a really small game so ANY computer can run it.
Posted: June 25th, 2014
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29 of 30 people (97%) found this review helpful
2,874 products in account
85 reviews
3.8 hrs on record
Early Access Review
Coin Crypt, currently in Early Access, is a top-down roguelite in which you brave a randomly generated dungeon in search of coins. Each coin is assigned a traditional currency value but also doubles as a separate item in your inventory used to attack, defend or heal, as well as to cause or cure status effects. Dozens of unique coin types exist within the game.

Dungeon design is basic and not much makes one room or floor stand out from another, aside from the occasional environment change. You’ll find most of what you’d expect while exploring: shopkeepers who will trade upgrades for coins; secret rooms; random elements like coin hungry cat pillars (not to be confused with caterpillars); enemies ranging from skeletons to bandits to grannies; and chests which contain coins, keys or upgrades. Enemies will chase you if you venture too close and, once you come into contact, you’ll be taken to another screen to duel it out.

Battle is where Coin Crypt genuinely tries to be original and takes place in first-person with your palm stretched out before you, with a random selection of coins in it. You can either use one of the coins in your hand or redraw for new ones, but the clock is ticking and both options have a cast time. Meanwhile you can see how close the enemy is to completing his action, what coin he’s using and how many coins he has left. If you survive until he runs out of coins you win and, if you destroy him before he runs out, you’ll also get his unused coins as loot.

Managing what coins you have on hand is an important balance that means you can’t snatch up everything for sale in every shop you find because, if you run out of coins during battle, you will die the same as if you’d been killed. Upon death, you can spend the total currency value of coins you found to unlock additional characters, each with a unique strength and weakness.

Coin Crypt is easy to pick up and put down, and almost seems more suited for handheld devices and touch controls than PC; however, it plays perfectly fine with mouse and keyboard and the developers have set a very reasonable five dollar asking price, so make your own call here.
Posted: December 3rd, 2013
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