A roguelite deckbuilding adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully!
User reviews: Very Positive (191 reviews)
Release Date: Nov 18, 2013

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Recommended By Curators

"Showed at PAX Prime 2014 - Procedurally-generated lootmancing. This is only lootmancing game we have ever played, and it's great."
Read the full review here.

Recent updates View all (32)

June 28

Class Balances and Other Fixes

Here's another little update, tuning some more little details here and there.

What's Fixed

  • Crash on the forge ending
  • Issues with running on Mac are fixed

    What's Tweaked
  • The relationship between deity rewards and bonuses to your loot stats has been fragmented, so spawn rates will be a bit different. Most importantly, this means that the Shroud now can get gifts from deities.
  • The Monkey now has much faster redraw.
  • "Bomb" status coins now cast instantly
  • Coin of Ouguiya now targets correctly
  • More little things we already forgot


    More to come...

4 comments Read more

June 23

Balances and Fixes

It's been a while!


  • Pendant item in the shop! It heals you a little bit at the start of each level.

  • 0 coins when you load a quicksave
  • Steam Achievements on Mac... in theory (we haven't been able to test this ourselves yet)
  • Misc. crashes (including one pertaining to the Shroud)
  • Exit button on controller on the Collect screen

  • Values on a few coins (notably, the Vampire coins are weaker now)
  • Stealing/dropping on an enemy whose bag is empty will drop/steal their active attack, ending the battle. This makes steal/drop a lot more viable.
  • The chance of drawing coins that "draw more often" now scales up a bit with the size of your bag. So even if you are carrying many many coins, the "draw more often" coins have a baseline chance of appearing in your hand.
  • Deities now give a hint as to their playstyle


    We're also cooking up some other things. Stay tuned! We hope these little fixes today will make the game a little smoother to play for everyone. There are still some minor issues we'd like to iron out over time, but with this we've addressed many of the most common complaints.

7 comments Read more

About This Game

A roguelite deckbuilding adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully!


  • Roguelike structure: randomly generated levels and permanent death!
  • 19 unlockable character classes with unique gameplay!
  • One of those classes is a monkey! (!!!!!)
  • Constant, delicious tension: you always need to spend coins to get more coins
  • A grandma that packs a whollop!
  • SECRETS! (duh)

System Requirements

Mac OS X
    • OS: XP, Vista, 7, 8
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Hard Drive: 15 MB available space
    • OS: 10.7+
    • Processor: 2.4 GHz Intel Core 2 Duo or better
    • Memory: 512 MB RAM
    • Hard Drive: 15 MB available space
Helpful customer reviews
5 of 5 people (100%) found this review helpful
3.1 hrs on record
Posted: May 7
Coin Crypt is a great, highly polished, and addictive roguelike with the unusual addition of deckbuilding elements that work very well. It's hard to believe that this title was made in Game Maker with it's polished pseudo-3D graphics that are somewhat reminiscent of Paper Mario. Most importantly, the gameplay is very fun with reasonable depth. Runs can be a little too same-y, working in more randomized elements would definitely work to the games benefit, but it offers fun gameplay and a large cast of playable characters, each of whom adds their own spin to the game's formula. It could use a bit more variety and I'd love to see the developer keep patching in new content, or even releasing DLC, but overall the content that Coin Crypt offers is just so fun and engaging that it remains an easy recommendation.
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2 of 2 people (100%) found this review helpful
70.1 hrs on record
Posted: May 29
This is a fun, addictive little game with surprising replayability. The gameplay is honed to near perfection. The classes give a huge variety of play styles to choose from. The music is cheerful. The maps are randomly created. I haven't experienced any glitches since early access. It took me just a couple of minutes of play at PAX to know I NEEDED this game. Both me and my SO have played it extensively and still enjoy it immensely. Thanks for a great game!
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2 of 2 people (100%) found this review helpful
7.6 hrs on record
Posted: June 5
Coin Crypt

Coin Crypt is an awesome adventure game about magical coins, where u play as "lootmancer" who wants unlock power of coins and use them in battle.


You are "lootmancer" what more would you like to know? :P


I have had lots of fun (Still do) while playing Coin Crypt, but it seems like is not done yet, i have hope that are only feelings. Coin Crypt is very orginal and hard, which is why I love it, if u want know more please check out my friend's channel HERE


I found a few bugs BUT DONT PANIC! They don't ruin the fun! They're not gamebreaking!

The good

+ Achievements (Around 60)
+ 19 Classes (Rogue,Assasin,templar etc)
+ Unlockable coins/classes/items
+ Lots of items/enemies
+ Random generated levels
+ You can finally throw money at enemies faces!
+ Trading Cards
+ Bosses

The bad

- No updates anymore
- bugs
- sometimes map generator make your map like wtf

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7 of 13 people (54%) found this review helpful
0.5 hrs on record
Posted: February 19
The idea is pretty unique, but the gameplay lacks of depth and content.


+ very unique gameplay, havent seen this before (slight comparison to Final Fantasy mechanics maybe)
+ simplistic in visuals, yet appealing
+ good controller layout and support


- the game feels great at beginning, while exploring the coin effects and outcomes, but it lacks even more when you have seen them all
- variety of coins is pretty lackluster, they just vary in the slightest like: Hit for 2 - Hit for 4
There could have been way more clever ones
- the randomness is barely noticeable......everything feels the same
- I didnt like the shop mechanics, purchasing something almost always meant death later on, as you chip in your coins, that you need to battle
- power ups didnt feel like they help alot.....
- fighting felt way too random, as I often ran out of damage coins and was left for dead, by the games randomness - which was no fun at all, I cant play a strategy here
- I couldnt get a feel of progression even though I go far into the levels, there was no real reward.
- some characters are bound to be never played, as they suck so hard

Overall it was neat for a couple of minutes, but there are way too many great rogue-likes, to waist your time on an overpriced game with lack of content and depth.
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33 of 35 people (94%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: December 3, 2013
Early Access Review
Coin Crypt, currently in Early Access, is a top-down roguelite in which you brave a randomly generated dungeon in search of coins. Each coin is assigned a traditional currency value but also doubles as a separate item in your inventory used to attack, defend or heal, as well as to cause or cure status effects. Dozens of unique coin types exist within the game.

Dungeon design is basic and not much makes one room or floor stand out from another, aside from the occasional environment change. You’ll find most of what you’d expect while exploring: shopkeepers who will trade upgrades for coins; secret rooms; random elements like coin hungry cat pillars (not to be confused with caterpillars); enemies ranging from skeletons to bandits to grannies; and chests which contain coins, keys or upgrades. Enemies will chase you if you venture too close and, once you come into contact, you’ll be taken to another screen to duel it out.

Battle is where Coin Crypt genuinely tries to be original and takes place in first-person with your palm stretched out before you, with a random selection of coins in it. You can either use one of the coins in your hand or redraw for new ones, but the clock is ticking and both options have a cast time. Meanwhile you can see how close the enemy is to completing his action, what coin he’s using and how many coins he has left. If you survive until he runs out of coins you win and, if you destroy him before he runs out, you’ll also get his unused coins as loot.

Managing what coins you have on hand is an important balance that means you can’t snatch up everything for sale in every shop you find because, if you run out of coins during battle, you will die the same as if you’d been killed. Upon death, you can spend the total currency value of coins you found to unlock additional characters, each with a unique strength and weakness.

Coin Crypt is easy to pick up and put down, and almost seems more suited for handheld devices and touch controls than PC; however, it plays perfectly fine with mouse and keyboard and the developers have set a very reasonable five dollar asking price, so make your own call here.
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