A roguelite deckbuilding adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully!
User reviews: Very Positive (229 reviews)
Release Date: Nov 18, 2013

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Recommended By Curators

"Showed at PAX Prime 2014 - Procedurally-generated lootmancing. This is only lootmancing game we have ever played, and it's great."
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Recent updates View all (38)

July 31

"Continue With 0 Coins" Fixed... Forever??

We've tackled this bug so many times from so many different angles, so we don't want to get our hopes up too high, but as far as we can tell we may have fixed it for good. Thanks very much to a few dedicated players who helped us out with save data and explanations!

10 comments Read more

July 30

Fixes and Changes 7/30 (save & continue help needed!)

WHAT'S FIXED:
- Crashing with stealing/dropping at low coins
- Unlocking character classes mid-game changes your class
- Crash with Shroud deity chests (you can again donate to deities and get coins back as the shroud)

WHAT'S TWEAKED:
- Selecting the "random" option on ghost perks will show you your choice before disappearing
- A few ghost perks balanced
- Added a "coin shield" to a few enemies to help weaken steal/drop dominance
-A few coin balances/prices

Despite our best efforts, we've still been getting reports of bugs when saving and re-loading the game. It's a bug we've tackled a few different ways and totally been unable to replicate as of late, so we added a few more debug tools to the public build.

IF YOU LOAD YOUR GAME AND YOU HAVE 0 COINS: In the folder C:/Users/yourname/AppData/Local/Coin the game should now regularly produce files named qsave_##### and quickload_#####. Please collect these and email them to greg@dumbandfat.com, and we'll have more detailed info that will hopefully help us to find where the problem has been for some players. If you are somebody for whom this bug happens every time you save, you would be doing us a huge favor to do this for us.

We'll stop the game from producing these debug files in our next update, once we've collected some info from players.

1 comments Read more

About This Game

A roguelite deckbuilding adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully!

Features

  • Roguelike structure: randomly generated levels and permanent death!
  • 19 unlockable character classes with unique gameplay!
  • One of those classes is a monkey! (!!!!!)
  • Constant, delicious tension: you always need to spend coins to get more coins
  • A grandma that packs a whollop!
  • SECRETS! (duh)

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: XP, Vista, 7, 8
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Hard Drive: 15 MB available space
    Minimum:
    • OS: 10.7+
    • Processor: 2.4 GHz Intel Core 2 Duo or better
    • Memory: 512 MB RAM
    • Hard Drive: 15 MB available space
Helpful customer reviews
13 of 14 people (93%) found this review helpful
39.1 hrs on record
Posted: July 23
EDIT:
I got super tired of reading so many complaints of people saying that the game is too hard and confusing, so I wrote a guide for beginners. This should clear up any questions you might have about the game, and if you still don't like it afterwards, then I guess it isn't for you.

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Coin Crypt is a procedurally-generated roguelike adventure game. What makes this game unique is its deckbuilding mechanics and deep, strategic gameplay. You play as a lootmancer, one of 20 characters who hunt for treasure in the mysterious "Coin Crypts". The coins found within treasure chests are used for both battling and bartering, but once they're used they're gone forever. With 201 different coins to find and use, the game offers a rich variety of play.

Coin Crypt separates itself from other games in its genre through a combination of strategy and pressure. The combat system runs on an active time battle format rather than a strict turn-based system. Each coin has its own cast time, and if you take too long to decide your play, your opponent will get the better of you. There's always the looming danger of running out of coins, which immediately ends your run. Because of this, you must keep your deck lean and efficient, but also mindful of the coins you spend as they'll disappear once used. To balance this, you can donate unneeded coins to Deities, the Loot Gods, who offer specific coins that suit different styles of play such as stalling, pure offense, defensive, and more.

Other than the wide variety of coins, there's also a good amount of different enemies who challenge you with specific playstyles. Some will steal your coins, poison you, force you to drop your coins, and more. Each floor has an optional miniboss that award you with items that give positive modifiers to your character. Once you've beaten 9 levels, you'll have to fight a random boss to win your run. As with most roguelikes, Coin Crypt has permadeath. Upon ending a run, you can use the money you accumulated to unlock different character classes with different modifiers that can change the way you play. Every class has to be played in their own unique way, and there’s no one method that will work for any class.

This game offers great replayability, a surprising amount of depth, and good fun if you're looking for a more strategic roguelike/RPG. Be warned; it is a difficult game with a moderate learning curve. One of its biggest issues is that new players will have a hard time learning the mechanics. There is no tutorial, and the game can feel very confusing at first. It will take a lot of subsequent playthroughs to slowly understand the strategies and skills needed. Some players may get turned off by the game's almost childish art. Personally, I feel like it suits the game, giving it an almost boardgame-like aesthetic, which suits its gameplay. Some aspects may feel unbalanced, such as quick enemies or unfair coins, and there are still some bugs that have ruined some user's savefiles. Playing the game with a gamepad may feel awkward, but it plays smoothly with keyboard and mouse. Some classes are more difficult to play than others, although that's typical for most roguelikes. However, the developer is still in touch with the community and has steadily been working out the game's kinks. All in all, Coin Crypt is definitely worth the $10.00 purchase.

TL; DR: One of the most underrated roguelikes on Steam. Must-get if you're a fan of collectible card games and roguelikes/RPGs.
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8 of 10 people (80%) found this review helpful
3.2 hrs on record
Posted: May 7
Coin Crypt is a great, highly polished, and addictive roguelike with the unusual addition of deckbuilding elements that work very well. It's hard to believe that this title was made in Game Maker with it's polished pseudo-3D graphics that are somewhat reminiscent of Paper Mario. Most importantly, the gameplay is very fun with reasonable depth. Runs can be a little too same-y, working in more randomized elements would definitely work to the games benefit, but it offers fun gameplay and a large cast of playable characters, each of whom adds their own spin to the game's formula. It could use a bit more variety and I'd love to see the developer keep patching in new content, or even releasing DLC, but overall the content that Coin Crypt offers is just so fun and engaging that it remains an easy recommendation.
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3 of 3 people (100%) found this review helpful
1.8 hrs on record
Posted: July 31
Got this game on humble and didn't expect to play it long at all. Was very wrong, will be playing more of this.


Pros-
-Great method of making procedural generation change deckbuilding
-Fun mechanics, giving you multiple ways to win a fight
-Character implementation makes dying fun and lessens your rage
-Classes feel distinctly different from one another
-Secret rooms are hype

Cons-
-Deckbuilding happens in game, which is fun, but it sort of takes away pregame strategy some deckbuilding enthusiasts enjoy
-Levels are always different but feel the same, would be better if you always didn't follow the same location path

What would make this game better?
-Local Multiplayer

As a wrap up, good introductory roguelike, good for both veterans and newbies. Very fun for a casual game.
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8 of 13 people (62%) found this review helpful
1 person found this review funny
3.6 hrs on record
Posted: July 29
I really don't understand how this currently has 95% positive reviews. The game basically boils down to 'who can one-shot faster'. Last run I got hit for 26 damage (your max health is 10) within one second of starting the battle on the fourth stage. I don't see how that's challenging or interesting. Likewise, your character usually does anywhere from 4-50 damage to things that have 10-20 health.

Battles rarely last more than a couple rounds. Your character and options are mostly the same throughout a playthrough. You get different coins, but they're barely different and only slightly more powerful. But the worst part is that there are so many different coins (I think over 100) that you can't possibly know what they all do, but you're constantly under a timer with zero leeway, so you can't even read what they do. You're wind up just clicking and hoping it was a good one.

It's not all bad: it's basically a deck building game with constant influx and outflux of cards. That's a pretty fresh take, and was mildly interesting.

The big problem is there just isn't a whole lot of meat to the game. Unlock a "good" character and you can breeze through no matter what. Otherwise, it's just random how far you'll make it. Sometimes you get good coins and can breeze through. Sometimes you get crap coins and don't make it past the second floor.

Overall, it was interesting for a couple hours. I don't think anyone could get more than that out of it. 5/10. For me it's a pass on recommending it. I got it in a bundle and wouldn't have played it otherwise. There are much better roguelites out there. If the battle system let you actually process what was going on better (i.e. didn't have a constantly running timer), I'd give it a 7/10. Combat's far too spammy and unsatisfying to really get into it.
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4 of 6 people (67%) found this review helpful
7.6 hrs on record
Posted: June 5
Coin Crypt

Coin Crypt is an awesome adventure game about magical coins, where u play as "lootmancer" who wants unlock power of coins and use them in battle.

Story(?)

You are "lootmancer" what more would you like to know? :P

Gameplay

I have had lots of fun (Still do) while playing Coin Crypt, but it seems like is not done yet, i have hope that are only feelings. Coin Crypt is very orginal and hard, which is why I love it, if u want know more please check out my friend's channel HERE

Bugs

I found a few bugs BUT DONT PANIC! They don't ruin the fun! They're not gamebreaking!

The good

+ Achievements (Around 60)
+ 19 Classes (Rogue,Assasin,templar etc)
+ Unlockable coins/classes/items
+ Lots of items/enemies
+ Random generated levels
+ You can finally throw money at enemies faces!
+ Trading Cards
+ Bosses


The bad

- No updates anymore
- bugs
- sometimes map generator make your map like wtf


GO BUY IT!
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