Wealth. Women. Wildly offbeat jokes. Lie, cheat, steal, and embrace your inner rogue. Being bad has never felt so good.
User reviews: Very Positive (53 reviews)
Release Date: Jul 10, 2014
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Recommended By Curators

"Retro-Point & Click Adventure with some RPG-elements. You play a likable self-centered bastard in a well written story. Great puzzles, fun characters!"

Recent updates View all (5)

April 7

Quest For Infamy Prequel - Roehm To Ruin

Infamous Quests is creating a prequel to Quest For Infamy. It's the story of what happened to Mr. Roehm that fateful night he was caught in the Baron's castle before he escaped to the Valley of Krasna!

It's currently being kickstarted, in a campaign that is already been funding - and growing!

2 comments Read more

February 14

Quest For Infamy 1.1 Saves Updates

Hey guys - thanks to all who sent in saves. Sorry about the delay; I have been absolutely gob-smacking sick with the cold/flu and I'm backed up on these. Each one takes a bit of time, but I'll be doing them in the next few days and sending them back out. Thanks for your patience and your loyalty to us and Quest For Infamy. I'm glad that you enjoy the game enough to want to preserve your place in it. Everyone at the team thanks you for your support and comments re: v 1.1


0 comments Read more


“Includes more laughs and diverse characters than most adventure games in the past decade. It’s ye olde England as it is often painted, and the characters are as quirky as they come – and it’s bloody brilliant for that exact reason.”

About This Game

Why Be Famous When You Can Be Infamous?

Return to the glory days of role-playing and adventure with this humor-filled fantasy epic, styled in the vein of classic PC RPGs, where you play the charming villain. Blending turn-based combat and spellcasting with puzzle solving and adventure, players can choose from three character classes—brigand (strength), rogue (stealth), or sorcerer (magic), each with unique storylines and adventures—in one of the largest retro role-playing experiences ever. A spiritual heir to yesteryear's heroic quests, adventurers are invited to explore a world of hand-drawn wonder, as they wind their way through trap-infested dungeons, battle slavering beasts with swords or custom-made spells, and steal entire town's worth of treasure from unsuspecting townsfolk. Being bad has never felt so good!

  • Classic fantasy Adventure/RPG packed with adventure, puzzles, combat, and spellcasting
  • Play as one of three anti-heroes with unique quests: Brigand, Rogue, or Sorcerer
  • Lie, cheat, and steal your way through tales of charming villainy with multiple endings
  • Use swords, spells, or wits to blaze a path to victory: Styles vary with every play
  • Hand-drawn world seamlessly blends role-playing and adventure
  • Interact with over 50 NPCs and explore over 200 rooms
  • Customize your own spells, skills, and adventures

System Requirements

SteamOS + Linux
    • OS: Windows XP, Vista, 7 or 8
    • Processor: 900 Mhz
    • Memory: 128 MB RAM
    • Graphics: Direct X Compatible Graphics Card
    • DirectX: Version 5.2
    • Hard Drive: 1800 MB available space
    • Sound Card: Direct X Compatible Sound Card
    • OS: Windows 7 or 8
    • Processor: 1.2 Ghz
    • Memory: 256 MB RAM
    • Graphics: Direct X Compatible Graphics Card
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X Compatible Sound Card
    • OS: Linux kernel 2.6.18 or later
    • Processor: 1.8 GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: Integrated GPUs after 2008
    • Hard Drive: 1900 MB available space
    • Sound Card: ALSA or PulseAudio
    • OS: Linux kernel 3.2.0 or later
    • Processor: 2.4 GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: Integrated GPUs after 2012 or better
    • Hard Drive: 2 GB available space
    • Sound Card: ALSA or PulseAudio
Helpful customer reviews
12 of 12 people (100%) found this review helpful
72.3 hrs on record
Posted: February 28
This game is ♥♥♥♥ing awesome! I love the company who made this. I am a huge fan of the original Quest for Glory games and this one is just like it but with a more bad-♥♥♥ less dorky main protagonist. I love his accent, I love the music and setting.

The only gripe I have with this game is some of the achievements are glitched (never unlocked for some reason)

You'll also probably need a guide in some parts are you will end up screwing around for awhile and eventually get frustrated. But thats okay because most old adventure games are like that and I am quite used to it as I've played many before.
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10 of 10 people (100%) found this review helpful
17.4 hrs on record
Posted: March 2
Quest for Infamy has the forest setting of Quest for Glory I: So You Want To Be A Hero.

Its got the varied class-specific sidequests of Quest for Glory 2: Trial By Fire.

It has the vast scope (over 200 hand-drawn areas!) of Quest for Glory 3: Wages of War.

Part of the plot concerns the fate of the cursed Killington family, an eldritch tale right out of Quest for Glory 4: Shadows of Darkness.

And the massive port city of Tyr feels a lot like Silmaria from Quest for Glory 5: Dragon Fire.

In short, if you liked Quest for Glory, you will REALLY like this game. Play it for the nostalgia alone.
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6 of 6 people (100%) found this review helpful
11.8 hrs on record
Posted: February 28
-Great music
-Quest for Glory (RPG/Adventure) style of gameplay with some modern adjustments. You get a notifier when your skills level up, for instance.
-Gorgeous pixel art
-Some really funny lines
-Good homages to the classics
-Good sense of progression with stats/loot from enemies. That good RPG feel where you can tell you're getting stronger.
-Sensible puzzles. Make you think, but no absurd 'How could anyone guess *that*?' moments. Good clues built in to dialogue with people to help you think your way through.
-Balanced difficulty for combat

-Odd pacing, Act II/III don't have as much meat as Act I. Minor quibble. Still a meaty game.
-Voice acting could be hit or miss. Funny lines would sometimes be delivered in ways that made the joke less effective
-Fan service in female designs was overkill. I'm usually fine with it, and to a certain degree with your character it makes sense. But it was laid on a little too thick. Rohem needed a few more Larry Laffer style cases where his ego gets pricked a bit.

9/10, if I had to give it a number. Pick it up!
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3 of 4 people (75%) found this review helpful
27.2 hrs on record
Posted: April 7

Quest for Infamy is a point and click, open world adventure RPG; a spiritual
successor to Quest for Glory. This game easily has one of the best musical soundtracks
I have heard; it syncs perfectly step for step for the entire adventure, and varies
according to what you do and how you play. The voice acting is professional, and the
game offers the option to turning it on or off, and having subtitles with or without
the voice. There is a comic/ satirical undertone throughout the game, making it one
of the funniest point and click adventures I have played.

You have the option to play as a warrior, mage, or a rogue. The story incorporates
your choice throughout the game. The warrior is a solid character to play if you
are new to this style of game. The rogue unfortunately has limitations to what they
are capable of doing, such as not being able to pick all the locks even though you
have 100% lock picking, and the stealth element that prevents enemies from spawning in
any area you go to, instead of stealthing around enemies. The mage, who relies on
spells, is actually the strongest in the game. The spells add a level of depth
and make the mage feel well rounded.

The level design of the game is a true open world, where you have the option
to travel all over the map. There are also puzzles that are tied into the open world,
which adds a level of depth. Some things did take away a bit from the old school feeling of
games such as Quest for Glory in that they did present a map for certain more confusing
areas, instead of having the player write out and figure out how to get through those
areas. If anything, I found that the game opens up too soon, making it more difficult
to understand or follow the main story, as you can easily get bogged down by side
quests or errands. This is only in the first chapter however; it focuses and progresses
very well in the second and third chapters. The game also offers a day and night cycle,
which adds a huge level of depth by what creatures come out during what point of day,
and how you can complete certain objectives giving it a greater feel and personalty.

Although you do get tips and clues, the game does not hold your hand and lead
you to each step, which is nice to see. The usage of items in the game made sense and it was up to the player to figure out what was needed and where from the sea of items in the game. The story was entertaining, and unlike many of the current games out, I was really blown away by the ending. This game is highly recommended.

This is a summary of my review video, which I encourage you to watch
if you are looking for a more in-depth review.

Thanks for your viewership and support; for more videos click here:

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1 of 1 people (100%) found this review helpful
7.4 hrs on record
Posted: April 13
This game is awesome on every level imaginable!
I love the nostalgia feel, I love the art, I love the humor, I love the story and the quests. This is by far one of the best quests I have played in a long time. I wish that this game would get more attention and support, we need more games like this.
A must-have for those who ever played Sierra quests, and for those who are just looking for a damn fine game!
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