Mr. Bree+ is a hardcore sidescrolling adventure platformer, enriched with great visual and musical aspects. It's about 60 levels of pure challenge, revealing along the progress, the dark past events which tells the story of our hero, a householding family pig, Mr. Bree.
User reviews: Very Positive (156 reviews)
Release Date: Nov 26, 2013
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About This Game

Are you up for a real hardcore platformer?! Do you have what it takes?

Mr. Bree+ is a sidescroller adventure game about a householder family pig captured by wild boars and sent to work as a captive. Tired of that, Mr. Bree decides to run away!

During his escape, Mr. Bree had a trauma and forgot about his family, the way home and also his movement skills. Now he needs to remember all that, return home and find out what happened to his wife and son.

Along his journey, Mr. Bree will face some mindblowing challenges and revelations.

Features

    45 Story levels that would set any pig into tears
    15 Secret levels to unveil the dark past of Mr. Bree
    Original music score so amazing that you will dream about for days
    Over forty achievements for you to extract every single bit of the game!
    Boss Battles that will make you backflip of excitement!
    Feel the Emotion of helping a householder pig into returning home and search his family!


### Mac and Linux version coming soon ###

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Any dual core
    • Memory: 2 GB RAM
    • Hard Drive: 300 MB available space
Helpful customer reviews
18 of 19 people (95%) found this review helpful
1.6 hrs on record
Posted: October 12
I highly recommend this game to every 2D platformer enthusiast who loves a challenge, the games has pleasant aesthetics, great musical score and responsive controls.
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12 of 13 people (92%) found this review helpful
4.1 hrs on record
Posted: October 9
Mr. Bree+, an adventure platformer from Brazilian developer TawStudios. The game has received some very positive attention at different stages in its development.The game puts in control of the titular Mr. Bree as he makes his way home to his piggy family, dodging deadly traps and making odd little observations and witticisms to himself. It’s a bit of a mixed bag, but if you can forgive its minor faults you’ll be in for a good ride.The platformer action is pretty solid. Each level challenges you to reach a puzzle piece item to proceed, putting obstacles like pits, spikes, buzz saws, locked doors or falling boulders in your path. Mr. Bree starts out the game without any abilities, not even jumping or ducking, but learns these skills as the game progresses, slowly making you more capable as you proceed.The world doesn’t quite look like a Saturday morning cartoon but it has a pleasant, cheerful quality about it that’s nice to look at. Many of the graphics appear to be hand drawn and some of them have a particularly rough, sketchy quality that might not be equally charming to everyone, but overall the game has a nice, vibrant look with settings full of detail and animation.The game has a fantastic soundtrack that almost doesn’t fit the game. The first levels start out with a dark, somber piano tune that feels very ominous although maybe a little out of synch with the colorful forest background. Later levels pick up the lonely wail of an electric guitar. Depending on your tastes you might find it doesn’t match the rest of the game.Mr. Bree+ does bring a good chunk of game to the table with sixty levels and lots of production value. It’s fun and charming with it’s slightly off English translation, colorful scenery and shredding soundtrack, and I think that platformer fans and occasional players will find something to like about this title.
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10 of 10 people (100%) found this review helpful
26.4 hrs on record
Posted: June 28
For those wondering, the majority of my listed playtime was spent idling for cards. I've actually beaten the original Flash incarnation of this game before, so this is less a review and more of a comparison/series of general thoughts.

Mr. Bree was, and still is, an enjoyable cartoon platformer. Through a series of 60 levels, you'll control the titular pig as he runs and jumps through a series of increasingly-difficult locations, ranging from simple forests to abattoirs and everything in-between.

I never got the sense that this was as difficult as any of the Meat Boy games, as there seemed to be a lot of leeway in difficulty - I never felt it was impossible to complete a stage, and the levels feel like they were designed to reward people who practiced the wall-jumping/double-jumping and wanted to speedrun them.

Much like Meat Boy, though, the story is near-irrelevant fluff meant to tie certain worlds together. The whole pretext of the story is a pig waking up with amnesia after escaping from a slaver, and he has forgotten most of his basic skills. I felt that this concept (of having to learn your abilities) could have been taken a lot further. While there are opportunities to go back to earlier levels and get items with unlocked abilities, the levels themselves never really play up the fact that you're limited in mobility for a certain stretch of time. Contrast that to something like Don't Move, which rewards you based on trying and/or failing to increase your mobility or set of abilities. Once you unlock double-jumping, most of the levels become a breeze and there's no real threat to any of the obstacles.

Still, I found it to be an enjoyable romp, and for the price point (usually around $3, but less during sales), you could do a whole lot worse.
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3 of 3 people (100%) found this review helpful
0.7 hrs on record
Posted: June 30
Mr. Bree plus deceived me with it's cute art style into believing it might be a fun little platforming adventure. It actually tries to be somewhere between Super Meatboy and an unfair platformer. For me it is rather an unfair (albeit beatable) one because of bad controls and communication. The game forces controller users to use the analog stick for movenment controls where a directional pad would feel more appropriate. Traps are hard to see and often require sheer luck. New mechanics are introduced in a conterintuitive manner - the wall jump for example is aquired in in a tight space with no way to try out immediatly.
My "favourite" aspect of the game is a red tint that appears when you start to many times on a level. It makes it even harder to see traps dangers and, well, anything.
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4 of 5 people (80%) found this review helpful
2.5 hrs on record
Posted: July 26
Ah what to say that hasn't been said? This is yet another entry in the "super hard, FML, I hate my life, I hate this game, FU" controller throwing hard-as-nails platforming genre. It's immediately comparable to Super Meat Boy and to a much lesser extent, Braid. I say Braid simply b/c of the soundtrack which has a wistful and relaxing approach while you meet your death over and over again.

Gamewise its just a simple platformer with some puzzle elements as you go along. You go through levels avoiding various traps and you slowly gain new abilities. You cannot jump in the first few levels. You cannot crouch in the first fewer levels, but eventually you can do both along with other abilities that you gain as you progress.

This game is recommended for two sorts of players. If you are a platforming masochist (as I am) and enjoy torturing yourself while you master the levels, this game is up your alley. I also recommend the game for the very strong soundtrack which is where the comparison to Braid comes in. There's a lot of piano, violin, and live drums rather than a drum machine, which gives the music a more organic feel to it. Frankly, the music is what kept me going as I found myself raging more and more (one look at my achievements will tell you how easy it is to rack up the easy deaths) at this fun, but torturous, game. This also feels by design as a more erratic soundtrack would make it harder to want to go for "one more level".

It's already low priced and its been bundled a couple of times which should make it an easy purchase for an SMB or platforming fan. At the time of this review I've not even covered a fraction of the levels, and with timed runs through every level, replayability is very high. Level design is smart even in the early stages.

If I had to choose a negative trait, I'm not much of a fan of the screen tint changes as you die more and more in the same level. It makes it harder to see the smaller obstacles and while its pretty obvious this is by design, it annoyed me more than I liked it.

Get it. Torture yourself. Enjoy the music and the very strong color this game exudes. And watch out for hidden traps and later on, the nets that will surely cause even more pork chops being served in Mr. Bree's lovely forest beginnings.

Controller is highly recommended to enjoy this game to the fullest potential.
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5 of 7 people (71%) found this review helpful
2.7 hrs on record
Posted: June 30
A pleasant surprise. Mr. Bree+ is what you'd call a "budget hardcore platformer". I got this game in the IG Friday Special bundle and thought that it's just the usual bundle-fodder. However one day I got a crazy idea that instead of just idling for cards I might as well play it!

I was pleasantly surprised, it's a nice little game with interesting mechanics and brutal (I mean hardcore brutal) platforming experience. The graphics are nice (for the price) nothing extraordinary, the music is atrocious but you can turn it down anytime. You'll die a lot, but thanks to the nifty checkpoint system and non-existent loading times you won't eve notice it (except the achievements popping up at 50,500, 1000 and god know how many deaths!)

Anyway to keep a long story short, this is a nice little game and definitely worth playing.
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2 of 2 people (100%) found this review helpful
2.4 hrs on record
Posted: November 13
this game is good, it has good puzzle, great level design, hardcore gameplay. But I got freeze many times, but overall I still recommend this game
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2 of 2 people (100%) found this review helpful
1.9 hrs on record
Posted: December 15
super recomended
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2 of 2 people (100%) found this review helpful
3.0 hrs on record
Posted: August 30
This is a really good game. Hardcore as Super Meat Boy, and with an awesome soundtrack. Don't be mislead by the price tag, this game is worth every cent.
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4 of 6 people (67%) found this review helpful
2.3 hrs on record
Posted: July 11
Joguinho muito bom, e com musiquinhas bem legais! =D
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1 of 1 people (100%) found this review helpful
7.0 hrs on record
Posted: July 13
It's hard for me to come up with anything cooler than a badass pig that takes on wild boar taskmasters and dodges sawblades, spikes and a whole other assortment of hazards in a search for his family. I fell in love with this game right after watching the trailer and bought it minutes after. Also because of this game for the first time in a very long time I played a game all through the night and then right when I got up in the morning until I'd beaten it. I'm ordinarily not even a platformer fan, but this game's concept was amazing. If there were any drawbacks in this game, the only one would be that there could have been more story, but it wasn't badly lacking.
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1 of 1 people (100%) found this review helpful
4.7 hrs on record
Posted: July 24
An Open Letter To The Developers:

I just wanted to say thank you.

Thank you for making a platformer with responsive controls, that challenges me and makes me think. Thank you for supporting Gravis Gamepads; most Indie developers these days think that just providing support for the XBOX 360 controller is good enough, so I appreciate that you thought of the rest of us. Thank you for making a game that runs beautifully on my three year-old Big Box computer. Thank you for a game that is multidimensional, and that features an extraordinary, bright, appropriate color palette...and thank you for knowing when to mute that palette for dramatic effect. Thank you for creating a game that has thoughtfulness and depth in storytelling, emotion, and gameplay; just by simply putting puzzle pieces that can't be reached until Mr. Bree acquires later skills adds replayability (not to mention wanting to beat my own times). It should also be said: While I've not experienced any issues with running or playing the game, thank you for addressing the complaints and suggestions of those who have.

I regret not picking this up sooner (I almost feel guilty; it's so good that it deserves more than a bundle price!), so I'll make you this promise: Keep putting as much thought into your future games, and I'll pre-order every one.

Thank you for treating your gamers, and yourselves, with such tremendous respect. That's not often seen these days, so...THANK YOU!!
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3 of 6 people (50%) found this review helpful
1.7 hrs on record
Posted: July 14
Let's call this a "soft" no.

Mr. Bree+ is a difficult and surprisingly dark and bloody platformer. You start with nothing but the ability to move back and forth, but quickly learn how to jump. From there, you unlock other moves (a crouch, a wall jump, and a double jump) that will let you go back to earlier levels and collect items you couldn't get before to unlock bonus levels. The difficulty scales fairly well, and the controls are good enough that you have a decent handle on what you're doing most of the time (although wall jumping takes some getting used to).

HOWEVER, this game has some major problems. The most important one is that this game must have some sort of memory leak or something, because the framerate is terrible and only gets worse as you keep playing. I could still manage to beat levels, but good lord is it ugly, and I can definitely see it throwing some people off. The game also does this thing where after every 5 deaths or so, the look of the level changes. The problem is that after the first 5 deaths on a stage, it changes to this very dark black and red theme, like this. It makes it much harder to see what's going on, as there are some platforms that are hard to distinguish even when the lighting is normal, and it also makes some traps like the trapping pits basically impossible to see. At that point, it's almost better to just kill yourself 5 more times just to change the lighting to something more tolerable.

It's kinda hard for me to give this game a thumbs down, because I did like the level layouts and the controls are pretty much fine. But man, it just does NOT run correctly, in addition to having levels be almost unplayable for a period of 5 lives and a few bugs that freeze the game. I would say wait until a patch, but it doesn't seem like the devs actually plan on doing that. If it ever goes on sale for less than a dollar, maybe you'll get some fun out of it? But really, it's just a mess.
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36 of 39 people (92%) found this review helpful
0.9 hrs on record
Posted: May 1
This game starts out alot like other games in the genre, learn to walk, jump and run to name a few. The levels become ever more devious as you progress but are never hard for the wrong reasons. One cool mechanic is the scenery/mood change after you die alot. And you will be dying alot. One tip, look carefully ahead of you for any traps that might not be easily apparent. The music is very good and sets the mood nicely for each set of levels. The scenery and backgrounds for each level are beautifully done and are pleasant on the eyes. The hero moves at a slow pace to begin with but before long you are running for your life from traps and ducking and dodging with the best of em. In each level a collectible can be found and in alot of cases, a new power is needed so collecting it must be done later. All in all the game offers value at and above the current price. It has its charm and challenges and will have you cursing every god you can name at times but as always, overcoming the challenges is its own reward. For what the game is and offers, it executes perfectly in every aspect and any platformer fan out there should rise to the challenge.
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23 of 24 people (96%) found this review helpful
11.3 hrs on record
Posted: May 13
Brutal platformers are basically small levels with tricky jumps and an emphasis on speed. Mr. Bree+ delivers 60 levels of gameplay, but with a far more forgiving difficulty curve than many of its competitors.

The concept is simple, you play as the titular character, running and jumping through 60 progressively more difficult levels. As you waltz through the early stages, you will collect various abilities to aid you such as wall jumping, double jumping, ducking and sprinting. Each level also has a bonus collectible item to find which is usually in a tough to reach spot. Collecting enough of these unlocks the more difficult stages later.

Mr. Bree+ is best described as a mashup between Super Meat Boy and Toki Tori. There is less of a focus on speed and momentum, allowing you to take your time and work out the best way to deal with a particular problem. It also has frequent checkpoints so you don’t have to replay the level from the start if you should die. This makes completing the game considerably easier than Super Meat Boy, by borrowing the reduced difficulty, slower pace and level design from Toki Tori. The levels themselves usually involve avoiding spikes, either on the floor, walls or flying through the air. Levels also contain camouflaged traps such as pits or nets that fall from the ceiling, as well plenty of moving platforms.

Aside from the core stages, the game packs a plethora of achievements which involve collecting items, completing stages within a time limit and without dying, as well as a few pointless ones such as watching the end credits all the way through. In general, they do add an extra challenge if you found the main game too easy.

The game doesn’t control nearly as smoothly as games like the aforementioned Super Meat Boy, or others like They Bleed Pixels. This is likely down to the slower pace, but most certainly a lack of polish on the way Mr. Bree handles. For example, since double jump and wall jump are the same button, he often doesn’t quite know which one to do. Add to this occasional game freezes, Windows 8 compatibility issues and odd bugs like starting a level lodged inside a wall, or a gate not triggered open properly if you press the switch in a certain way, you have a disappointing number of annoying bugs to deal with as well, albeit rarely. These should be relatively easy to fix, but no word as of writing on an update.

Mr. Bree+ has a plot, but the developers really tried too hard and got a little too ambitious (Slavery? Really?). The sorts of emotions they try to convey simply do not hit home for several reasons. For starters, the game is just too simplistic for any sort of serious storyline to be taken seriously. Secondly, a lot of the text appears at the bottom of the screen during the game, most of it is missed because you’re too busy concentrating on actually staying alive, the text also disappears so fast that you wouldn’t be able to read it anyway. Even if you did get the chance to read it, you will find many grammar and spelling errors and just bad English in general.

The visuals are a mixed bag, with some elements shining while others drag the experience down to the point where it affects the gameplay itself. For starters, the character animation, for a budget title, is simply wonderful. The character sprites are fully animated, along with impressive stylised artwork in the cutscenes. Level design assets are less impressive, with most of them being static and having little variation or consideration for making something aesthetically pleasing to look at. Lastly, the biggest flaw with the graphics by far is that the framerate is locked to 30FPS, which is an absolute travesty for this genre of game.

Audio also has its ups and downs. What few sound effects there are come through as mundane and generic, as well as having little variation despite being used repeatedly. On the other hand, the soundtrack is awesome, I mean REALLY awesome. The soundtrack alone is worth the asking price for this game, in my opinion. The soundtrack is not available through Steam, but can be found on Bandcamp for $1.

In summary, Mr. Bree+ is an inexpensive introduction to this particular platforming sub-genre. The budget price is justified by the various quality issues, but is fully competent at what it does and the effort that has been put into the presentation shines through in many aspects. A delicious pork chop, even if it does get stuck in your teeth on the way down.


Pros:
~Cheap
~Balanced and steady difficulty curve
~Good visual presentation for a budget game
~Great soundtrack
~Plenty of content, good replayability value

Cons:
~Several unnecessary and annoying bugs, glitches, freezes
~Framerate locked to 30FPS
~Disappointing boss fights
~Embarrassingly bad plot
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24 of 26 people (92%) found this review helpful
1.9 hrs on record
Posted: May 2
Reminiscent of Super Meat Boy in its ambience and brutal traps, this little platformer proves itself worthy of those who enjoy a short but fun challenge. This, coupled with an astonishing soundtrack, make this game a must for the genre-lovers considering its current price.

The only downside is the current lack of workshop content; it would be nice to see user-created levels in the near future to lengthen even more the game experience.

Note that at the time of writing this review, I've roughly completed about 1/3 of the game. In no way does my playtime reflect the actual duration of this game. Considering the levels get more and more complicated (NOTE: The difficulty curve in this game is pretty good), I assume it will last between 2:30 and 3:30 hours.

EDIT: I am about to finish this game, only about 10 levels left including a couple special levels, and still lots of achievements to earn. I'd say my estimation of a little more than 2:30h was kind of accurate. The difficulty in the final levels is still a bit challenging, though I find that I may struggle with a level but then complete the next one in just one go. However, the game is still as fresh as when I bought it, and I am enjoying every second of frustration and satisfaction of it.
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40 of 56 people (71%) found this review helpful
3.7 hrs on record
Posted: May 1
Brutal platform action. It's Super Meat Boy, but a pig. I enjoy this game. The game was also priced at $2.99 at launch. I am almost positive this was by mistake because the price for this game on other platforms is $9.99.
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16 of 20 people (80%) found this review helpful
1.6 hrs on record
Posted: May 2
Challenging and fun. Also has a great soundtrack.
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14 of 22 people (64%) found this review helpful
1.5 hrs on record
Posted: May 1
I absolutely adore this game. It's a trial and error platforming game with lots of spikes and saws. You kids like those, right?
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6 of 8 people (75%) found this review helpful
10.5 hrs on record
Posted: June 17
Bacon Torture Masochist Rage Simulator 2014!
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