Pixel Piracy: Avast, ye Scallywags! Loot, Pillage and Plunder as you lead your crew across the vast seas of Piracia on your quest to become a Legendary Pirate King - or die trying!
User reviews:
Mixed (57 reviews) - 43% of the 57 user reviews in the last 30 days are positive.
Mostly Positive (6,021 reviews) - 70% of the 6,021 user reviews for this game are positive.
Release Date: Apr 23, 2015

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“"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"”
Just Good PC Games

“"A charming piracy sim rogue-like that will surely steal your heart! My gameplay video may help you decide to buy or not!"”
Paul Soars Jr. (YouTuber)

“Pixel Piracy "Bloomin' love this, me hearties! When we played it on the channel, it really swashed Simon's buckle! Took us ages to get the stains out of the carpet."”

About This Game

Live the life of a pirate captain! Recruit a crew of salty buccaneers, outfit and customize your ship, and then set sail on the open seas in search of treasure and infamy. Using a combination of aggression, diversion, and trade, will you become the next Legendary Pirate King and the most feared pirate crew in all of Piracia?
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.

Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!


Current features:

Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:

Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.

Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.

Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.

Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.

Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.

Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!

Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • OS: 10
    • Processor: Intel I-3
Customer reviews
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Mixed (57 reviews)
Mostly Positive (6,021 reviews)
Recently Posted
1.7 hrs
Posted: August 28
kill me
Helpful? Yes No Funny
16.6 hrs
Posted: August 28
I'd like to recommend this game, BUT unfortunately I cannot, the game might be great if the bugs and other problems, (not really bugs but things that need to be altered), were to be solved/altered. But as it seems the developers have abandoned the game so I cannot recommend.
Helpful? Yes No Funny
18.4 hrs
Posted: August 27
At first, its hard. Then a strong pirate dies and a little piece of you with it. Worth every penny!
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Space Jesus
31.6 hrs
Posted: August 26
Product received for free
I want to enjoy this game. I truly do. I've spent a lot of time playing around with a few captains, even had a crew set to that of the Mass Effect group. (I got lucky with a few picks of crew mates and my starting captain it was a blast.) But I can not say that you should go out and buy this game.

What's to say about it? It's a cute idea of 2D art with a hint of side scrolling and it's cool to create your own ship and set up your own crew. But when you get down to the meat and bones of the game you start seeing issues.

Right off the bat, though not game play related the visiual is blinding like that of a thousand suns placed into one room. You need to tweak around the option menu to reduce the bloom as low as it can go, which in reality it makes no sense to have bloom at the highest setting to begin with. I just suggest messing around with the visiual option until you get it to where you can see things. The controls do take some getting use to. It kinda of feels like it's trying to be an RTS game when in reality it isn't, when you have to make sure everyone is in your little group or else one or two will be hanging back in the ship while the rest of you are attacking.

It's a tad annoying to have to go into the menu and hope you hit the right number that somehow picks all your crew so that you have no one left behind. I'm not sure if you have to do it all the time but with some of my play throughs anytime I got a new member I had to go into the menu hope I hit the right number and see if all my crew follows.

The directions aren't that clear either in how to do this. So there is a lot of trial and error. Next is the story, or lack there of. You're a captain who wants to prove that you're the best captain in the sea. And in order to do that you need to take down four other captains. Sounds a little boring huh? Well it is. Because once you see how tiny the map really is and the fights are easy with a fully upgraded ship, which should take you just a few hours at most to get a really good ship and steam roll past anything. You start to get bored with it.

Sail off.
Get into a fight.
Win said fight.
Go to an island with a tavern in it.
Hire more crew mates/buy better gear.

I know I'm being hard on this game but there is so much that could be done to make it better. Sadly though it seems the dev has left this game behind to collect dust. I just hope that in the future the dev learns from their mistakes from this game and can make a better one. There are other pirate games out there that deserve your attention. Pixel Piracy is not one of them.
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its meemee monday
172.8 hrs
Posted: August 25
Helpful? Yes No Funny
Dylan Klebold
14.7 hrs
Posted: August 25
Great game, with loads of features- sure, you might drift away from the objective (kill all 4 godly pirates) In this game, you can create Several ship varietes (Even A Giant D**k as your ship!), the perfect crew. Plunder all the prizes from the water to several islands, and get back on board in time for your crews tea. scourge the seven seas, sink anyone's ship to murder your oppoments. however, you'll get dicey, fighting with death, you die? no respawn unless your enire crew dies. it isn't just plundering: Make sure not to starve, or get your morale too low so your pirates don't turn on you- also, prepare to clean so much sh*t (litterally) and spend so much money on skill books, crew menber salaries & food. Watch out for scurvy!
This game includes:
-Good gameplay
-easy learning curve
-variety of diffculties for the hardcore and filthy casuls
-variety of different weapons and play styles

8.75/10- worth the money, but grab it on sale if you can
Helpful? Yes No Funny
6.5 hrs
Posted: August 25
Before you play:

Whats scurvy?

First time playing:

Wtf why r u dIn pirats???? LIVE!!!!!

Before patch experianced player:

Whelp gg fing game u win with scurvy

After Patch:

oh look, scurvy. oh well. He'll live
Helpful? Yes No Funny
50.6 hrs
Posted: August 25
This game is highly enjoyable especially if you enjoy pixel graphics and pirates I've played 50 hours and still haven't beat the game deleted my saves a few times because I enjoy the early game the devs have not abandoned this they updated a few months ago and I'm guessing they will have another in a few more good game though thanks for reading
Helpful? Yes No Funny
They Gawt Chawlie
1.0 hrs
Posted: August 24
This game is dum
Helpful? Yes No Funny
0.1 hrs
Posted: August 24
A good game, but make sure to have a good computer!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 15 people (80%) found this review helpful
Not Recommended
18.7 hrs on record
Posted: August 3
I like this game pretty much, kinda a 6/10 piece, still worth the money if you buy it at 50% off imo. However I cannot recommend this game, due to all the bugs it has and the developer abandoned the project, means they will never get fixed.

here are some of the games flaws:

-Too little naval cannon actions, ships rarely sunk by cannon bombardment, which makes the standard cannon nearly useless against larger vessels. On the other hand, swivel gun is much more effective for it targets the crew and reduce their HP, makes the following up boarding much easier.

-Some facilities on the ship such as rum buckets, training swords, training weights are not very useful, the crews rarely use them or not at all.

-Pathfinder is buggy. The crews and livestocks sometimes just jump overboard for no particular reason, making the swimming skill a must have. Sometimes they even got stucked when trying to reach food and water, and gain hunger because they fail to reach the resources.

-Cannot assign the ship blocks or sections. Crews and animals just wander around at their will, makes it difficult to do any micromanagement. The crew's job divisions didnt really help.

-Looting takes too much time and micro, once you take over the enemy's ship, because of the nature of this game's control mechanic, you can only loot one item at a time; hell, what's all the crews for if they cannot help you hurl the treasure chests/urns?
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2 of 4 people (50%) found this review helpful
Not Recommended
11.4 hrs on record
Posted: August 14
Rating: 2/10

This game is frustrating to no end. I really wanted to enjoy playing it, but just couldn't. It was enjoyable at first, but it quickly grew old and frustrating with all the bugs.

- Really bad tutorial. The tutorial literally "stops" like a quarter of the way in and just assumes that you understand the rest... I thought there would be more to it, but aparently that was it. I had to open up the help menu and read everything before even getting started because the tutorial literally teaches you next to nothing helpful.

- Swapping ships is cool, but you somehow can't transfer your loot from ship to ship??? I don't understand... You kill enemies from a ship, but you can't move your cargo over before switching ships. I tried a lot of things to transfer the cargo but failed. There might be a way, but if there was the tutorial never covered it and the UI doesn't indicate it.

- Your pirates ignoring your commands is so frustrating. It's a major pain getting them to attack the right targets and not to do stupid things on their own. Retreating from combat is literally impossible as the AI is a potato and your guys instantly die.

- If you enter combat with an enemy ship, you're forced to engage with it until you win. You initially have a 60% chance to flee combat at the start screen, but if you fail, YOU HAVE to fight NO MATTER WHAT - even if the enemy ship doesn't have cannons or attacks you... so dumb. I've instantly lost games because I accidentally sailed to the wrong location and was forced to fight enemies a lot stronger than me. I don't know why you can't escape combat after it's started - seems like lazy game design.

- Crew with the ability to clean your ship won't clean it unless they are part of your "Ship Crew" group... I spent hours in a game where my entire ship was filled with poop and was getting frustrated because nothing was being cleaned... Gee, I wish there was a tutorial or help menu to teach me these things.

- You can't give your crew specific orders (like clean the damn poop or shoot a cannon). This makes it really annoying since it feels like you have no control in the game whatsoever. You just have to hope the AI is smart enough not to screw you over in encounters.

- Knockback is extremely annoying since your crew can't swim initially. Now, it does seem like a somewhat interesting mechanic at first. However, getting half your crew instantly killed because of one enemy knocking everyone back is really stupid. I honestly wouldn't mind it so much IF YOUR CREW WOULD OBEY YOUR ORDERS AND RETREAT PROPERLY.

- In towns with taverns, your crew will jump on the land and eat/drink at the tavern costing you gold. This is actually pretty cool. However, it's really frustrating when you need to recall them back to the ship since you have to select all groups to move back to the ship and then physically click somewhere on the ship. Not only that, but if some crew are slow to come back to the ship, you can have others that will go BACK to the land... There seriously needs to be a SINGLE BUTTON that when you click it forces everyone on your ship.

- Sometimes looting ships can get really annoying since a lot of the loot is in jars/chests on the ship. Aparently only your captain character can loot items which is really stupid. And it seems like your captain is the only one that can dig for treasure.

- Speaking of treasure, the treasure maps suck in this game. It leads you to a location and it's just a regular island. When digging around the ground you won't find anything. So it seems like I must be doing something wrong? I actually wouldn't know if I did anything wrong since there's no tutorial to explain anything and the UI sucks at explaining things. I may have gotten the treasure, but with no message, it's very underwhelming. Doesn't really feel fun at all when it should be one of the most fun things to do in a pirate game.

- Leveling up your pirates is interesting at first, but eventually it becomes a major chore. I love leveling up characters in video games since it gives me more control and adds a bit of depth. However, since you can control 10+ pirates at a time, it's really annoying trying to manage all of their stats and skills. The main problem is that it's very easy for your pirates to die in the game (Combat, Cannon fire, Drowning, etc). It's really disheartening when a pirate you've leveled up 10 times gets killed off by something stupid. I really wish you could set it up to level a particular way and let it auto level.

- Cooking in the game seems like it's cool, but it ends up being implemented really poorly. Pirates are forced to cook some food before eating it (like fish you catch in the ocean). However, it seems like only the pirates with the cooking skill can eat the food... they don't even prepare the food for the rest of the crew...

- Aparently you can only put food on your ship when you're at a dock in town. So even if you're catching fish in the ocean with a fishing rod, you have to go back to town before you can place the food on your ship. Like what? That doesn't even make sense...

- Your ship never gets destroyed by cannonballs. Why? Because the stupid cannonballs kill off your entire crew before it even comes close to destroying your ship. Aparently you can automatically hit any part of a ship. There is no such thing as being protected inside the ship. And since you can't control your crew very well, you can end up grouping them together and getting them all massively injured by a single cannonball. Oh, and make sure your crew isn't standing near the edge of your ship since the cannonball will knock them into the water and auto-kill them...


The game had some positives, but I'm not even going to list them since it's clear this game is too frustrating to play. I really wanted this game to work since the premise is so awesome and they do a lot of things right. It's unfortunate that the bugs, lack of tutorial, poor UI, poor AI, and bad controls had to ruin it.
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2 of 4 people (50%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: August 22
Game abandoned by devs, buggy as ♥♥♥♥, boring and empty.
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1 of 2 people (50%) found this review helpful
2 of 4 people (50%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: August 20
3/10 the game seemed incomplete if you are looking for something akin to sandbox games such as Starbound or Terraria this isn't the right place to look. The game has a charm to it but it seems incomplete and if you don't mind the pun, a bit shallow.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
6.5 hrs on record
Posted: August 25
Before you play:

Whats scurvy?

First time playing:

Wtf why r u dIn pirats???? LIVE!!!!!

Before patch experianced player:

Whelp gg fing game u win with scurvy

After Patch:

oh look, scurvy. oh well. He'll live
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1,738 of 2,019 people (86%) found this review helpful
28 people found this review funny
Not Recommended
9.8 hrs on record
Posted: October 11, 2014
The game has been abandoned by the original Devs and they've hired another guy to basically do little more than bug fix. The addition of new features is a pipe dream that will likely never come true. Over a year ago the original devs were promising all sorts of things ("Both seamonsters AND weather are already on the drawing board. Expect them within a month or so!" - December 2013). None of these things happened and were lies.

The game has Three locations and that is it. Islands, where you kill anyone on it. Sea battles, where you just board a ship or shoot it. Town islands, where you buy things and hire new pirates. At the start the game is pretty fun until you realise this is literally all there is to the game, the mechanics do not develop, new things are not introduced. You will do the same thing you did in hour 1 in hour 100 (Other than shoot cannons). Cannon fights are ridiculous, you could spend tens of hours collecting a crew, training them, equipping them and yet in a single cannon fight many of them will die, making all your hard work pointless.

There is no real plot. No real characters. The music is average. The graphics are frankly lazy, every island is the same and the background for the world is always the same. The gameplay is basic (You order your entire crew with 1 click..you cannot individually select) and it does not develop. Frankly, the Devs should be ashamed for cashing in on an idea and then abandoning it, breaking hundreds of promises they made and hiring some random guy to do little more than take the blame.

Don't buy the game, the developers don't deserve the money and it sends out the wrong message if you do so.

Edit: After announcing they were making a new game and seeing the negative reception it got, they announced a "free redux edition" for the game a week later, in an attempt to win back fans. This doesn't change my review. The game is still currently poor, was released unfinished and it's taken the dev 6 months of silence before announcing anything.

A games review is a review of the game; not future promises.
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2,473 of 2,919 people (85%) found this review helpful
2,866 people found this review funny
Not Recommended
0.2 hrs on record
Posted: August 22, 2015
"Welcome, Captain!"

"Thanks. I was suprised to see a vacancy on such a nice vessel."

"We've had some trouble keeping Captains. Hey, let me introduce you to the crew."


"Just climb aboard."

"Uhm... how do I do that?"

"You'll have to google it. You won't believe how complicated it is to do simple stuff like walk in this world."

"Uhm.... okay, got it. Wait a second -- this ship is filled with poo!"

"Yeah. You won't get the poo removal skill for a few levels. Until then, I'd suggest staying off the poop deck."

"They're all poop decks."

"Ha ha"

"Wait -- there's actually a poo removal skill?"



"Who said that?"

"Oh, that's your first mate, Billy."


"Hi, Billy."


"Is that all he says?"

"Pretty much."


"It's pretty annoying."

"Yeah. All the pirates are. Each pirate only says one thing, but they make up for it by saying it loudly and frequently."


"Hmm. Okay, so where do you want me to go?"

"Anywhere you want! There's a huge ocean out there to explore, filled with hundreds of hostile islands, towns, enemy pirates, and more! Well not more actually. Just those three things."

"That actually sounds pretty cool. I can't wait to see..."


"...to see the rich variety of local islands."

"Variety? No."

"They're all the same?"

"Well, some of them have a bush. And they have slightly different types of local fauna... but they're all the same size, flat, and pretty much the same, yeah."

"Hmm. Well what about..."


"WILL YOU SHUT UP? What about the towns?"

"Oh. Yeah, there's towns."

"Are they, uh... interesting?"

"No. They're all made up of the same 6-or-so buildings. Once you've seen one you've seen them all."

"Okay, so what about enemy pirates?"

"Oh, that can be exciting. You can fight enemy pirates and capture and loot their ships..."


"...while your crew stands around and watches."

"My crew won't help?"

"Oh sure they will... but they take a long time to board an enemy ship and by the time they do, you'll probably have captured it yourself."

"I guess I could wait for them."

"I wouldn't bother. Your crew is incredibly stupid and will..."


"...and will probably just kill themself if you ask them to help. Also, this game is pretty buggy and will start to get really slow if you bring a lot of crew onto your ship."

"So you're saying that being a pirate consists of visiting the same 3 locations over and over, while listening to annoying repetitive phrases and dealing with terrible performance?"

"That's the reason we've been having trouble keeping captains. Oh, did I mention the awful user interface?"


"Good. Forget I said anything."


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311 of 362 people (86%) found this review helpful
432 people found this review funny
55.4 hrs on record
Posted: June 11, 2015
Ship 1: Everyone on the ship was starving, stabbed me to death because I forgot to feed them, but not before ♥♥♥♥♥♥♥♥ everywhere.

Ship 2: Fed the crew regularly, but nobody knows how to pick up ♥♥♥♥. Crew gets angry about the poop-filled living conditions and stabs me to death.

Ship 3: Turns out I have to find a specific book that teaches you the ancient art of cleaning poop off your boat. It's hard to find a pirate island that has books for sale, and harder still to find one that has the poop cleaning book. I spend all of my money on the book when I find it. I, the captain, am the only one smart enough know how to read (i.e. had the skill points to do so) and taught myself the secrets of poo cleaning. I don't have enough money to pay my pirates, let alone feed them. While I'm cleaning poo off the boat, they stab me to death.

Ship 4: Say to myself "Screw it, I don't need a crew! I can just power up this single character!". That was a bad idea. An island tribe of savage natives surround me and stab me to death.

Great game.
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921 of 1,150 people (80%) found this review helpful
6 people found this review funny
Not Recommended
6.7 hrs on record
Posted: August 1, 2014
I played this a bunch when my internet was out since it was relatively small (~200 MB) and wouldn't kill my phone's data plan to tether and install. Because of this, my time played isn't accurate - I have about another 10 hours in this game and currently on day 13 of my second save.

Anyway, on with this. First off, there's a lot to like here:

  • -Pirates
  • -Roguelike
  • -Customizeable crew and ship
  • -Characters level up, have equipment and skills
  • -Freeform exploration

But it's just not very good. I waited until it was out of "early access" in hopes to avoid a lot of problems, but alas, here I am. Anyway, the bad:

  • -Only the captain is able to follow orders directly - group orders for crew is haphazard at best.
  • -Crew that learn skills for the ship (cooking, cleaning) will do them on their own accord. In other words: even if the food stores are full of uncooked food and you have a cook, if he's too busy punting ♥♥♥♥ off the side of the ship he won't go near it. This has improved with 1.0.5, but can still be an issue for pirates with multiple skills for the ship.
  • -Cooks sometimes won't cook food. So your ship starves to death for absolutely no reason. As it stands in my save now I have around 40 in fish that's uncooked in barrels, with 3 cooks refusing to do anything. (This has been fixed as of 1.0.5 - pirates that don't have the ability to fish or clean but can cook will now do so)
  • -Multiple crew with the "cleaning" skill doesn't make the job go faster. They all scuttle after the same turd and fight over it.
  • -Managing more than a few crew is a nightmare when it comes to moral and hunger.
  • -"Animals" tend to charge in to battle. This includes chickens you're rasing for eggs. They don't survive long, and don't listen to orders very well. This makes capturing animals borderline pointless because they will suicide at the first chance they get when your ship gets boarded.
  • -Custom ship designs tend to screw up pathfinding for your crew. Expect to get stuck. A lot. Don't worry, though! If you grind your ship down to a nub it'll probably fix. Also, the dimensions aren't clear. You'll be building this sweet skiff and all of a sudden you're unable to build in a direction anymore, so you have to restart your design taking in to account this invisible wall. I'd like a grid or something, please.
  • -It's easier to pump up a captain and have him handle mobs of enemies, since he listens to orders.
  • -Combat, both island and ship to ship is largely "rinse and repeat". Cannons are fired in a short volley and then sides clash. Fun for the first few hours, gets kind of grating. No events or anything to speak of so far, at least in my playthroughs.
  • -Many of the items found don't work properly. Sushi, for example.
  • -The sound effects get old real quick. "JOLLY ROGER. JOLLY ROGER. JOLLY ROGER. JOLLY ROGER."
  • -The inventory gets cumbersome when you pick up a lot of items. It requires a trip to the store to be able to see all of the things you're carrying.
  • -Bounty hunter dialogs are slow and interrupt the player when walking around town. Yes, I know I'm on a "quest", stop telling me. On top of that, bounties don't have a set range, and sailing 30 tiles on the map for a bounty is silly.
  • -Pirates aside from captain will render behind the pirate ships, making it very difficult to track your party. New pirates added to the crew after this bug happens will render properly. There is no way to revert the bug via loading or restarting the game. http://steamcommunity.com/sharedfiles/filedetails/?id=295086852
  • -Cannons end up severing parts of the ship you're firing at, which makes boarding a problem since pirates can't cross "destroyed" tiles.
  • -I beat the four legendary pirates, but one of the encounters didn't have a captain. I can't "beat" the game with this save now as I had no prompt for beating the four pirates and the bay I'm looking for was never marked or mentioned after doing so.

Most of this would be better without the bugs, so there's at least hope that'll be enjoyable in the future. Wait for them to fix the game; don't bother with a discount if the problems never get ironed out because it's really frustrating to play a game that is mostly "difficult" due to bugs. Like I said: I was hoping this game wouldn't be the bug-fest I heard it was when they finally pushed out of "early access", but that's not the case.

I'll update this review as things change.
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