Pixel Piracy: Avast, ye Scallywags! Loot, Pillage and Plunder as you lead your crew across the vast seas of Piracia on your quest to become a Legendary Pirate King - or die trying!
User reviews:
Mixed (48 reviews) - 45% of the 48 user reviews in the last 30 days are positive.
Mostly Positive (5,823 reviews) - 70% of the 5,823 user reviews for this game are positive.
Release Date: Apr 23, 2015

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“"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"”
Just Good PC Games

“"A charming piracy sim rogue-like that will surely steal your heart! My gameplay video may help you decide to buy or not!"”
Paul Soars Jr. (YouTuber)

“Pixel Piracy "Bloomin' love this, me hearties! When we played it on the channel, it really swashed Simon's buckle! Took us ages to get the stains out of the carpet."”

About This Game

Live the life of a pirate captain! Recruit a crew of salty buccaneers, outfit and customize your ship, and then set sail on the open seas in search of treasure and infamy. Using a combination of aggression, diversion, and trade, will you become the next Legendary Pirate King and the most feared pirate crew in all of Piracia?
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.

Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!


Current features:

Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:

Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.

Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.

Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.

Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.

Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.

Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!

Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • OS: 10
    • Processor: Intel I-3
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (48 reviews)
Mostly Positive (5,823 reviews)
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4,181 reviews match the filters above ( Mixed)
Recently Posted
Barrfind V.
0.2 hrs
Posted: September 26
Start the life of a pirate captain in this open world rogue like sim. Recruit a crew, outfit them, customize your ship and set sail. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas. You can raid, pillage and plunder everything in your path, divert and lie to get what you want, or trade for a quick money.
Helpful? Yes No Funny
19.2 hrs
Posted: September 26
Pixel Piracy is a pirate simulator game where you control a group of pirates doing what pirates do best, that is plundering and picking fights with people (and animal). You start out with a captain and you choose what type of adventure you're going and manage your crew and finance as you sail to the path of gold and glory. A fun pirate simulator, pirate battles is exciting especially in the bigger ones where you can fire cannons and knock enemies overboard and see them descent the blue abyss below.

One of my issues with this game is that it doesn't offer intuitive mechanics. When I first bought this game, it has absolutely nothing that teach me how to do stuff. But now it has tutorials and an in-game help despite some features (like capturing animals and bring them on board) is still not explained. I'll give it a pass for now and give kudos to the devs for fixing the game and keeping it updated.

The main problem for me was this game has an incorrectly implemented difficulty progression. No, I don't mean the actual difficulty level you start the game with, but the "danger level" of pirate encounters. So the game wants you to defeat 4 (four) Legendary Pirates (referred as LP from now on). Instead of maxing out the danger level of all LPs, what the devs should've done is to scale up the difficulty (i.e danger level) once you defeat an LP and keep scaling up until you face the final LP. When I was playing and I defeated my first LP, I felt like that I "was too good at this" and it ultimately leads to me feeling that the game drags on unnecessarily long. Once you defeat an LP, you have to literally travel across the entire map for the next closest LP and defeat him, which was no problem except that you will get dozens of pirate encounters that felt like more of a bother rather than a threat. Then I played in another difficulties to see if the gameplay will be different, but I still encounter that plateau where I'm virtually invincible once I'd be able to defeat LP. I don't even know if the difficulty levels changed anything except slightly buffed enemies, more encounter, and marked up shop item prices. I think this bit needs major rework. Finishing the game by defeating three other LP is more of a chore than a challenge.

Final thoughts, give it a try if you will, but for me it was fun until it became an absolute bore.
Helpful? Yes No Funny
10.4 hrs
Posted: September 25
Unfinished repetitive wreck.
Helpful? Yes No Funny
23.0 hrs
Posted: September 25
Idk why the recent reviews are Mixed, unless people are pissy about a sudden bug due to a patch.

Game is cute, cheap, and a hoot.
Helpful? Yes No Funny
0.6 hrs
Posted: September 25
Product received for free
Its a great game just gonna buy it once they start working on it again but yas i played this free on steam in someones libary. Its got alot to be done
Helpful? Yes No Funny
Colonel Toasty
6.0 hrs
Posted: September 25
This game has so many good concepts, and almost all of them are half baked. Character customisation, teams sorting, weapon levelling, ship building all prove kind of pointless, as ultimately it doesn't matter how you do the aforementioned things, as you'll just be bumrushing enemy ships all the same. Had to deal with a number of bugs in my small amount of play time, and it appears the game isn't receiving any more patches.
Helpful? Yes No Funny
15.2 hrs
Posted: September 23
I reccomend this game as it is beast. I beat this game already by killing the master priates (around a year ago) and I was reading the update notes and i think this game has improved a crap ton senice i last played it and i think im going to beat the game again.
Helpful? Yes No Funny
16.2 hrs
Posted: September 22
due abandoned game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
53 of 56 people (95%) found this review helpful
Not Recommended
99.6 hrs on record
Posted: August 31
Very unfortunate to recommend against purchasing this game. The developer put a lot of love and work into it, and even recommends and facilitates people downloading the game via torrent first before buying. He put forth a rather ambitious development schedule and stuck to it. People who are saying he abandoned the game are not STRICTLY correct.

That said, there are just too many game breaking bugs. The game was not left in a working state, and you will not be able to play it from start to finish without needing to load a save to avoid a bug. Most catastrophic from the state I currently see the game is pathfinding issues, specifically when landing on certain islands - this results in your characters either becoming stuck motionless on land until they are told to board the ship - at which point they dive into the ocean - or your captain becomes permanently immobilized on land. This is a very, very - very common bug, and you should expect it if you purchase this game.

While I certainly support a developers decision to move on, especially when they were clear about their games' development timeline, and love that the developer encouraged people to download the game and try it before buying it - I simply cannot under any circumstances advocate leaving a game that people payed for in such a broken state.

Sadly, I do not recommend you purchase this game.
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4 of 4 people (100%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: September 21
I wanted so much to like this game, but the bugs are far too frequent and I just can't get into it. It is a great idea, but needs a lot of work. I wish the developer would have stuck with it and finished the game or at least improved it, but I understand the need to move on. Sadly, I can't really reccomend the purchase unless you get it for dirt cheap and want a few hours to kill.
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4 of 4 people (100%) found this review helpful
Not Recommended
3.1 hrs on record
Posted: September 24
>Buy this game
>Things go well for an hour
>Crew doesn't respond to me
>Can't even board ships
>I pay them and everything
>Doesn't work
>Get angry at game
>Uninstalls because it doesn't ♥♥♥♥ing work
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6 of 9 people (67%) found this review helpful
52.8 hrs on record
Posted: August 31
Simply addicting. Is it a waste of time? Maybe. BUT- is it an enjoyable waste of time? For sure.
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2 of 2 people (100%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: September 21
Got this on a sale and forgot to refund it. I haven't touched it for a couple years now and it is going to stay like that. The game just is not fun. Maybe it's just me, but the battles are annoying, the interface is frustrating, and overall it's not fun at all.
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Most Helpful Reviews  Overall
1,747 of 2,031 people (86%) found this review helpful
28 people found this review funny
Not Recommended
9.8 hrs on record
Posted: October 11, 2014
The game has been abandoned by the original Devs and they've hired another guy to basically do little more than bug fix. The addition of new features is a pipe dream that will likely never come true. Over a year ago the original devs were promising all sorts of things ("Both seamonsters AND weather are already on the drawing board. Expect them within a month or so!" - December 2013). None of these things happened and were lies.

The game has Three locations and that is it. Islands, where you kill anyone on it. Sea battles, where you just board a ship or shoot it. Town islands, where you buy things and hire new pirates. At the start the game is pretty fun until you realise this is literally all there is to the game, the mechanics do not develop, new things are not introduced. You will do the same thing you did in hour 1 in hour 100 (Other than shoot cannons). Cannon fights are ridiculous, you could spend tens of hours collecting a crew, training them, equipping them and yet in a single cannon fight many of them will die, making all your hard work pointless.

There is no real plot. No real characters. The music is average. The graphics are frankly lazy, every island is the same and the background for the world is always the same. The gameplay is basic (You order your entire crew with 1 click..you cannot individually select) and it does not develop. Frankly, the Devs should be ashamed for cashing in on an idea and then abandoning it, breaking hundreds of promises they made and hiring some random guy to do little more than take the blame.

Don't buy the game, the developers don't deserve the money and it sends out the wrong message if you do so.

Edit: After announcing they were making a new game and seeing the negative reception it got, they announced a "free redux edition" for the game a week later, in an attempt to win back fans. This doesn't change my review. The game is still currently poor, was released unfinished and it's taken the dev 6 months of silence before announcing anything.

A games review is a review of the game; not future promises.
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2,503 of 2,957 people (85%) found this review helpful
2,899 people found this review funny
Not Recommended
0.2 hrs on record
Posted: August 22, 2015
"Welcome, Captain!"

"Thanks. I was suprised to see a vacancy on such a nice vessel."

"We've had some trouble keeping Captains. Hey, let me introduce you to the crew."


"Just climb aboard."

"Uhm... how do I do that?"

"You'll have to google it. You won't believe how complicated it is to do simple stuff like walk in this world."

"Uhm.... okay, got it. Wait a second -- this ship is filled with poo!"

"Yeah. You won't get the poo removal skill for a few levels. Until then, I'd suggest staying off the poop deck."

"They're all poop decks."

"Ha ha"

"Wait -- there's actually a poo removal skill?"



"Who said that?"

"Oh, that's your first mate, Billy."


"Hi, Billy."


"Is that all he says?"

"Pretty much."


"It's pretty annoying."

"Yeah. All the pirates are. Each pirate only says one thing, but they make up for it by saying it loudly and frequently."


"Hmm. Okay, so where do you want me to go?"

"Anywhere you want! There's a huge ocean out there to explore, filled with hundreds of hostile islands, towns, enemy pirates, and more! Well not more actually. Just those three things."

"That actually sounds pretty cool. I can't wait to see..."


"...to see the rich variety of local islands."

"Variety? No."

"They're all the same?"

"Well, some of them have a bush. And they have slightly different types of local fauna... but they're all the same size, flat, and pretty much the same, yeah."

"Hmm. Well what about..."


"WILL YOU SHUT UP? What about the towns?"

"Oh. Yeah, there's towns."

"Are they, uh... interesting?"

"No. They're all made up of the same 6-or-so buildings. Once you've seen one you've seen them all."

"Okay, so what about enemy pirates?"

"Oh, that can be exciting. You can fight enemy pirates and capture and loot their ships..."


"...while your crew stands around and watches."

"My crew won't help?"

"Oh sure they will... but they take a long time to board an enemy ship and by the time they do, you'll probably have captured it yourself."

"I guess I could wait for them."

"I wouldn't bother. Your crew is incredibly stupid and will..."


"...and will probably just kill themself if you ask them to help. Also, this game is pretty buggy and will start to get really slow if you bring a lot of crew onto your ship."

"So you're saying that being a pirate consists of visiting the same 3 locations over and over, while listening to annoying repetitive phrases and dealing with terrible performance?"

"That's the reason we've been having trouble keeping captains. Oh, did I mention the awful user interface?"


"Good. Forget I said anything."


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316 of 369 people (86%) found this review helpful
448 people found this review funny
55.4 hrs on record
Posted: June 11, 2015
Ship 1: Everyone on the ship was starving, stabbed me to death because I forgot to feed them, but not before ♥♥♥♥♥♥♥♥ everywhere.

Ship 2: Fed the crew regularly, but nobody knows how to pick up ♥♥♥♥. Crew gets angry about the poop-filled living conditions and stabs me to death.

Ship 3: Turns out I have to find a specific book that teaches you the ancient art of cleaning poop off your boat. It's hard to find a pirate island that has books for sale, and harder still to find one that has the poop cleaning book. I spend all of my money on the book when I find it. I, the captain, am the only one smart enough know how to read (i.e. had the skill points to do so) and taught myself the secrets of poo cleaning. I don't have enough money to pay my pirates, let alone feed them. While I'm cleaning poo off the boat, they stab me to death.

Ship 4: Say to myself "Screw it, I don't need a crew! I can just power up this single character!". That was a bad idea. An island tribe of savage natives surround me and stab me to death.

Great game.
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925 of 1,155 people (80%) found this review helpful
6 people found this review funny
Not Recommended
6.7 hrs on record
Posted: August 1, 2014
I played this a bunch when my internet was out since it was relatively small (~200 MB) and wouldn't kill my phone's data plan to tether and install. Because of this, my time played isn't accurate - I have about another 10 hours in this game and currently on day 13 of my second save.

Anyway, on with this. First off, there's a lot to like here:

  • -Pirates
  • -Roguelike
  • -Customizeable crew and ship
  • -Characters level up, have equipment and skills
  • -Freeform exploration

But it's just not very good. I waited until it was out of "early access" in hopes to avoid a lot of problems, but alas, here I am. Anyway, the bad:

  • -Only the captain is able to follow orders directly - group orders for crew is haphazard at best.
  • -Crew that learn skills for the ship (cooking, cleaning) will do them on their own accord. In other words: even if the food stores are full of uncooked food and you have a cook, if he's too busy punting ♥♥♥♥ off the side of the ship he won't go near it. This has improved with 1.0.5, but can still be an issue for pirates with multiple skills for the ship.
  • -Cooks sometimes won't cook food. So your ship starves to death for absolutely no reason. As it stands in my save now I have around 40 in fish that's uncooked in barrels, with 3 cooks refusing to do anything. (This has been fixed as of 1.0.5 - pirates that don't have the ability to fish or clean but can cook will now do so)
  • -Multiple crew with the "cleaning" skill doesn't make the job go faster. They all scuttle after the same turd and fight over it.
  • -Managing more than a few crew is a nightmare when it comes to moral and hunger.
  • -"Animals" tend to charge in to battle. This includes chickens you're rasing for eggs. They don't survive long, and don't listen to orders very well. This makes capturing animals borderline pointless because they will suicide at the first chance they get when your ship gets boarded.
  • -Custom ship designs tend to screw up pathfinding for your crew. Expect to get stuck. A lot. Don't worry, though! If you grind your ship down to a nub it'll probably fix. Also, the dimensions aren't clear. You'll be building this sweet skiff and all of a sudden you're unable to build in a direction anymore, so you have to restart your design taking in to account this invisible wall. I'd like a grid or something, please.
  • -It's easier to pump up a captain and have him handle mobs of enemies, since he listens to orders.
  • -Combat, both island and ship to ship is largely "rinse and repeat". Cannons are fired in a short volley and then sides clash. Fun for the first few hours, gets kind of grating. No events or anything to speak of so far, at least in my playthroughs.
  • -Many of the items found don't work properly. Sushi, for example.
  • -The sound effects get old real quick. "JOLLY ROGER. JOLLY ROGER. JOLLY ROGER. JOLLY ROGER."
  • -The inventory gets cumbersome when you pick up a lot of items. It requires a trip to the store to be able to see all of the things you're carrying.
  • -Bounty hunter dialogs are slow and interrupt the player when walking around town. Yes, I know I'm on a "quest", stop telling me. On top of that, bounties don't have a set range, and sailing 30 tiles on the map for a bounty is silly.
  • -Pirates aside from captain will render behind the pirate ships, making it very difficult to track your party. New pirates added to the crew after this bug happens will render properly. There is no way to revert the bug via loading or restarting the game. http://steamcommunity.com/sharedfiles/filedetails/?id=295086852
  • -Cannons end up severing parts of the ship you're firing at, which makes boarding a problem since pirates can't cross "destroyed" tiles.
  • -I beat the four legendary pirates, but one of the encounters didn't have a captain. I can't "beat" the game with this save now as I had no prompt for beating the four pirates and the bay I'm looking for was never marked or mentioned after doing so.

Most of this would be better without the bugs, so there's at least hope that'll be enjoyable in the future. Wait for them to fix the game; don't bother with a discount if the problems never get ironed out because it's really frustrating to play a game that is mostly "difficult" due to bugs. Like I said: I was hoping this game wouldn't be the bug-fest I heard it was when they finally pushed out of "early access", but that's not the case.

I'll update this review as things change.
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453 of 589 people (77%) found this review helpful
13 people found this review funny
Not Recommended
35.0 hrs on record
Posted: October 19, 2014
An unfinished, unpolished gem. This could be a really good game, though even after the full release, the game is riddled with bugs and is generally not an enjoyable experience. Many other reviews cover that. This game is a perfect example of the downfalls of early access.

One of the developers said this on the forums in response to their supposed shady development:

Vitali Kirpu [developer]: "We are not shady, we have alot of funds to fund pixel piracy development for the next 1-2 years or so.

My point is that it doesnt matter for us if the game is early access or full release, updates will keep coming untill nobody ever plays the game."

Take that however you want.. To me it say's "keep buying our unfinished game, and in 1-2 years you may have the privilege of a finished product"

it's an interesting glimpse of the truth of early acsess on steam. For the few good games that have thrived from early access, we as a community are left with hundreds of games just like pixel piracy.


I'll be fully updating my review once the game is finally completed. A quick glance at the community hub revealed the game to still be riddled with bugs. If the final product is good, i'll recommend it. Untill then, I am reserving any positive judgement.
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