Welcome to a land you'll never want to leave! Villagers and Heroes is a free-to-play MMO game in which players experience not just the thrill of battling unique monsters or the satisfaction of tailoring an exquisite robe, but the pleasure of building lasting friendships within a friendly community.
User reviews: Mixed (1,600 reviews)
Release Date: Apr 17, 2014

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Recommended By Curators

"A solid community driven MMO that while its mechanics are dated offers hours of fun. Players of Runescape and WoW will be right at home here."
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Recent updates View all (44)

October 21

2014 Halloween Pack - On Sale Now! 80% Off for the first week!

The 2014 Halloween Pack is on sale for 80% off for one week only! This pack is jammed full of value! Pick yours up today!


2 comments Read more

September 25

Patch 2.34 - A lot has changed since April...

We have been listening! See what has been improved in Villagers and Heroes!

What has changed since the game launched on Steam in April?

In short:
  • Much improved fluid, action-oriented combat
  • Removal of the pay for energy mechanic
  • A vast improvement on our social features and UI
  • The addition of rolling, both as a fun movement option, but also as a dodging game mechanic
  • Spell fusions, and a focus on teamwork and party mechanics
  • Crash fixes, bug fixes, faster download
  • More ambient sounds like footsteps
  • More emotes like dancing
  • And a whole slew of new content, including new end game content, revamped tutorials, and new events

And all of these changes were based on feedback from you the players! We have been listening!

Since launching on Steam five months ago, we’ve taken the excellent suggestions and feedback provided by all of our users, and vastly improved our game as a result. Our latest build, Sands of the Equinox 2.34, while featuring an intoxicating new event with an array of desert themed bosses, bounties, and loot, is also characterized by a number of other changes we’ve made with regards to basic game mechanics and style of play – changes that players of any level, high or low, will surely find exciting.

For the adventurously inclined, you’ll be thrilled to discover that we’ve revamped our entire combat system so that it’s not only more fluid and responsive, but it now includes a variety of dynamic new actions and movements -- aerial acrobatics, tucking and rolling, agile strafing, increased acceleration while attacking foes, and more. With the addition of tucking and rolling also comes the ability to dodge, time your defense, tuck and roll out of the way dodging the coming onslaught. We also spent a large portion of time fine tuning our classes, improving visual and audio effects, adding new spells and feats, and finally adding spell fusions, where party members can fuse their feats and spells with one another, creating more powerful and devastating effects.

And for our craft loving players, because we firmly believe that Villagers and Heroes should be accessible to all users alike, we have completely removed the ‘Pay-for-Energy’ mechanic from within our game. Our new system, one which allows for ‘Vim’ to be naturally replenished by crafters in all manner of different ways, contains a plethora of ways to engage with, strategize about, and take advantage of. Thus, players can advance in crafting more rapidly through savvy gameplay and strategy.

Patch 2.34 marks an exciting turn for us! Thanks to the invaluable feedback from our community, modifications, great and small, have been made across the board: players can now dance and sit, and listen to the sound of their own running footsteps as they explore secret new areas in the lower zones where an array of entertaining surprises now await. High level players will not only revel in the addition of fourteen brand new zones with challenging quest chains to unravel, but we’ve also included an end game mechanic which will hereafter keep players consistently engaged even after reaching level cap. Moreover, players of all levels will be happy to find that we’ve revamped our housing policies, fixed countless bugs, greatly sped up the download time of the game, added new feats and spells, not to mention an entire upgrade on all of our social features, and two special event zones concurrently running. And that’s just the short list of changes we’ve made…

So thank you, new players and veteran players alike! Our game is better because of you all. But don’t take our word for it. Experience Sands of the Equinox 2.34 for yourselves. We’ve been listening, and you won’t be disappointed.

If you want the details of what has changed, check out our patch notes:
  • 2.34: https://forum.villagersandheroes.com/showthread.php?9763-English-Patchnotes-2-34-5-Tuesday-September-23
  • 2.33: https://forum.villagersandheroes.com/showthread.php?9666-English-Patchnotes-2-33-6-Tuesday-September-9
  • 2.32: https://forum.villagersandheroes.com/showthread.php?9542-English-Patchnotes-2-32-4-Wednesday-August-20-2014
  • 2.31: https://forum.villagersandheroes.com/showthread.php?9335-English-Patchnotes-2-31-0-Tuesday-July-22-2014
  • 2.30: https://forum.villagersandheroes.com/showthread.php?9287-Release-2-30-0-Echoes-of-the-Past
  • 2.28: https://forum.villagersandheroes.com/showthread.php?8967-English-Patch-Notes-2-28-4-Tuesday-June-3-2014
  • 2.27: https://forum.villagersandheroes.com/showthread.php?8711-English-Patch-Notes-2-27-3-Wednesday-May-7

3 comments Read more


“There are 10 different gathering professions: mining, fishing, bug lore, plant lore, smithing, cooking, tailoring, woodcrafting, gardening and ranching. The coolest part is that one character can become an expert at all of them. So Villagers and Heroes is a class-based, sandbox-crafter's paradise with nicely interactive housing.”
Bestest Ever – Massively

About This Game

Step into a magical land unlike any other!

Villagers and Heroes is a free-to-play MMO game in which players experience the thrill of battling unique monsters, the satisfaction of crafting powerful weapons and gear, and the pleasure of building lasting friendships in a friendly community.

Gnomish Augmentation = Sandbox Gameplay.

This unique feature is at the heart of the deep yet elegantly simple player choice system in Villagers & Heroes. The weapons and armor that a player equips not only grant a versatile assortment of heroic feats and spells, but also a large array of proficiencies and augmented abilities. The process of Gnogmenting gives the players the ability to mix, match, swap, replace, customize and design gear exactly how they want! Combine ancient elder gear with remarkable weaponry dropped from the monsters of the world. Or craft your own gear using any or all of the 10 gathering and crafting skills available. Gnogmenting is a completely free-form, sandbox system that is unmatched by any other game in its depth, and lets players test every tactic and indulge every creative whim.

Bounty Runs!

Bounties are powerful adversaries and monsters that roam every corner of the world. When a player defeats a bounty monster, they earn a large reward, regardless of the size of their party! Solo the beasties by yourself, or rampage across the countryside with a group of friends. Bounty rewards are instantaneous and do not require activation. This feature encourages teamwork and strategy.

Live in a Real Home in a Real Village.

You are the architect, the farmer, and the rancher. With a wide range of building styles to choose from, players can design and decorate their own houses, as well as choose which crops to plant in their garden, or select the type of animals they'd most like to raise. But players needn't go at it alone! Help your village grow from a tiny hamlet to a thriving metropolis by aiding your neighbors with community projects which will ultimately benefit every member of the village.


  • 8 Primary Combat Class Builds, with a myriad of meaningful variations
  • 10 Crafting Professions: Fishing, Mining, Bug Collecting, Plant Lore, Woodcrafting, Smithing, Cooking, Tailoring, Gardening, and Ranching
  • Gardening and Ranching: hundreds of different crops, sheep, pigs, chickens, and exotics like ember sheep, shadow sheep, etc.
  • Bounty Runs! Now with over 1500 unique bounties.
  • Real player housing with dozens of decoration options
  • Real Villages that can be leveled up by all members of the Village with better facilities (Forge, Tailory, Kitchen, Woodshop), opening new neighborhoods with housing for more players, mayors, a shared vault, stocking village resources, and more...
  • Gnogmenting: Combine crafted gear and elder gear from defeating lair bosses and rare randomly found exotic gear for an unlimited number of combinations of functionality and appearance
  • Auction House with thriving in-game economy
  • Hundreds of Magical Spells, Heroic Feats, and Abilities
  • More than 1000 Quests and Charters

Press Coverage

System Requirements

    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Pentium® D or AMD Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: On board graphics
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB of memory or more
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Helpful customer reviews
103 of 113 people (91%) found this review helpful
48.3 hrs on record
Posted: November 14
This game is very fun and i would have recommended it if it weren't for the Vim system. The game is largely about crafting and gathering which i found to be very fun, and you can have a house, which is also very fun and has a lot of perks, but there is a limit to how much you can gather or craft in a day because you have "stamina" or Vim that runs out. You don't become aware of vim until a skill reaches lvl 15, but after that you can only gather or craft 100 times, unless you use a vim potion, which you have to craft, so you spend half the day gathering so you can craft so you can gather some more etc. etc. i hate this system and for that reason alone i quit playing. It's a pretty solid game otherwise but again as you can't really buy the items you need without investing real money into the game or grinding for weeks i think it's a waste of time.
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113 of 169 people (67%) found this review helpful
3.1 hrs on record
Posted: October 3
pay to win
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39 of 59 people (66%) found this review helpful
100.7 hrs on record
Posted: November 11
The game is okay but got boring rather quickly after about 15 days into it everything started to feel too repetative.
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33 of 54 people (61%) found this review helpful
1,268.7 hrs on record
Posted: September 17
Highly addictive game, worth the tons of hours you will pour into it. With elements of gathering, crafting and even gear modifications added to an RPG style gameplay, this is a game that is sure to entertain you.

Some lag issues and game coding need a fix or two, but overall, you have to try this.
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29 of 50 people (58%) found this review helpful
849.2 hrs on record
Posted: October 25
I love playing this game. I waited several months before reviewing to make sure I get the full experience.

Firstly, the game is always changing. I'm not even talking about different lvls and such. The developers really listen to suggestions to make the game better and they do make fixes to go along with those requests.
As far as lvls go, there are plenty of bounties/maps/monsters to kill at each lvl.

I do love how you can either play solo (with the occasional group for harder bosses) or join a guild, you don't have to do either.

If anyone says it's pay to win, it's not. It's easier if you pay for certian, but you can do it without spending a penny.
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23 of 39 people (59%) found this review helpful
13.5 hrs on record
Posted: November 5
This is one of the very few games that has no PVP. The crafting is a big draw card and you have choice of whether to go hunt monsters or make things.The best bunch of peoples of all ages coming together to enjoy the game. Playing in a group or solo, there is still lots to do, even after long hours of playing.
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8 of 11 people (73%) found this review helpful
21.4 hrs on record
Posted: August 5
This is a really fun game. I love the aspect of the town and all the jobs. The combat seems regular nothing to strange, but that isn't the reason I play the game. I play the game for the crafting gathering and village based gameplay. This game has an amazing Idea and is executed well overall I give it a 8.5/10.
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10 of 15 people (67%) found this review helpful
136.1 hrs on record
Posted: November 22
It was really fun and I thought that it was really exciting and there are so many people play it and they are so friendly and kind and helpful as well. Sqilla was my friend on it and she thinks it is great fun as well. Thank you for reading this and please get the game and enjoy it!!!
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6 of 9 people (67%) found this review helpful
16.6 hrs on record
Posted: September 25
Great simple MMO - that CAN get very complex, depending on your play style. Very helpful community. If you have the patience to give the game time - you will get hooked!
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7 of 11 people (64%) found this review helpful
0.5 hrs on record
Posted: November 17
Review Score: -4.5/10- As of Nov. 17, 2014. 'Lacks Visuals, Traveling a'Bore, Indecently Expensive'

Comical Liner: 'I once had this game, it was very fun until it uninstalled itself, then I forgot the game existed..'

Quick Summary; Before you slip past the scoreboard, I'd like to say.. If this game was specifically for a kid, I'd give it a 5.5 or possibly a 6. The game seems a bit... Underdeveloped. Sure it has it's "Greats" And "Heights" Such as many other games, but this game doesn't have anything to draw itself onto "Uniqueness" - And have something new to the table of MMOs. However, even despite this it can be pretty decent for someone with a lot of time... Otherwise, prepare to spend a lot of time traveling, and playing very carefully as potions derived/created/or bought ingame, are pretty faulty; Except the Paid by real money kind. Enjoy.

- Game seems appropriate for a 'First time RPG'
- The look and theme persisted- It had a WoW-like feel, a bit more cartoony.
- Game is child friendly it seems as well, but that's about where it ends.
- Crafting seems pretty fun. It's great that you can train any skillset.
- Combining multi-items into better or more stylish items is neat.

- Traveling across this game is tedious; Time-consuming and tedious.
- Did I mention traveling in the game feels like a grind in itself?
- If you died, while traveling, get ready to pay real money to revive..
- Or pay money to travel to wherever you attempt to go.
- Mana and health dies out pretty quickly, so stock Lots of garbage potions.
- Reliable, usable, and good potions are only purchasable via Real Money.
- Generic Quests. i.e. Collect 10 XYZ, Bring XYZ to XYZ, story driven? No.
- Controls feel like it's still in Alpha, Keyboard and Mouse sometimes conflict.
- Everything feels instanced, get ready to wait at every turn.
- Music.. Is.... That's all I can say without violating terms of agreement.
- Same generic sounds played for everything; NPC, Damage, Damage Taken, etc.
- I don't recall anyway to "Speed up travels" meaning... Real money to Travel.
- I was told by a friend you can have a house and XYZ, but it's just a "Stash"

Ending Conclusion; Don't play it unless you really... Really.. Want too, or it's already there for your niece, nephew, son, daughter.. And just wanted to play it. Otherwise, steer away, your money is worthwhile in other Indies that aren't trying to squeeze your wallet.
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16 of 29 people (55%) found this review helpful
9.7 hrs on record
Posted: October 29
Jolly good little MMO! Started playing it last night and was quite surprised by it's adictivity!

The loot is a major plus - various grades, and mobs really like to spew loot out to!

I will comment further when I have played more, but certainly an excellent ( and most surprising) start!
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3 of 4 people (75%) found this review helpful
785.5 hrs on record
Posted: June 29
This game is a casual game with lots of choices, grinding is hard but skills and buffs you get from crafting can improve your killing potential. Great community, friendly moderators, and constant event makes the game interesting. You can build you own set of skills using gears or skill tree which can define your playstyle(you can be a battle priest if you like.)
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3 of 4 people (75%) found this review helpful
0.3 hrs on record
Posted: July 29
Controls are confusing and complicated plus the game is annoyingly bad. the graphics suck and the level system does too!
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10 of 18 people (56%) found this review helpful
0.4 hrs on record
Posted: July 14
I'm speechless. From the music, to the dialogue, to the optimalization. Instant turn off. I don't even want to see if there's some delicious cookie at the end of the struggle that is this game, because it's not worth it.
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11 of 20 people (55%) found this review helpful
0.6 hrs on record
Posted: July 18
Feels like an "mmo" for 5 year olds. Graphics are horrible, controls are horrible, there's not much to do, the UI is awful, the sounds the characters make when they're taking damage are very annoying, it's just bad. On top of that, they have a cash shop that makes it look like the whole thing should be a phone app.
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13 of 24 people (54%) found this review helpful
0.3 hrs on record
Posted: July 16
Run while you can.
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14 of 26 people (54%) found this review helpful
2.4 hrs on record
Posted: October 21
People keep saying that the controls feel like a facebook type game and the like. Well, this game WAS actually on facebook a long time ago. I played this game a few years back and when I log into facebook, I can still see this game on my list. While it has improved from it's facebook days somewhat, it's still not up to par. It is creative in it's own right (Bughunting as a profession!?) and it does offer player housing and growing stuff in your garden and caring for animals. I do like having some form of simulation aspects in my games.

But it is really clunky, and it has a lot of 'seen that, did it in another mmo!' type of vibe. It's also not graphically appealing and for the most part I kept the sound off.

It's playable and you might get some entertainment out of it, but there is definitely better out there.
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1 of 1 people (100%) found this review helpful
11.3 hrs on record
Posted: August 13
It's a fun little game, the art style reminds me of Disney a bit, and while they do shove adverts and desperate money grabs down your throat, it's still possible to play without parting with any of your real life money.
Great for when you're bored.
Just watch out for those Bogtrogs.
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1 of 1 people (100%) found this review helpful
3.6 hrs on record
Posted: August 19
quite interesting and fun and not to hard to learn you'll go far
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1 of 1 people (100%) found this review helpful
111.2 hrs on record
Posted: August 6
I really hope EVERYONE has a go at this fantastic little game...it looks kinda cartoony but dont let that lull you into a false opinion that its shallow and not a worthy game...its a great game, full of quests , crafting, a terrific crowd of helpfull players and some really really nice dungeons, worlds , and adventures to be had... in fact i would easily pay to play this as its got the one secret ingrediant within its structure that sooooo many games now lack and that is FUN ,,, dont take my word, down load it and check it out yourself , i mean what you got to lose .. oh!! and it REALLY is free - to - play.. hope to see you there... in OUR world....
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