Welcome to a land you'll never want to leave! Villagers and Heroes is a free-to-play MMO game in which players experience not just the thrill of battling unique monsters or the satisfaction of tailoring an exquisite robe, but the pleasure of building lasting friendships within a friendly community.
User reviews: Mixed (1,531 reviews)
Release Date: Apr 17, 2014

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Recommended By Curators

"A solid community driven MMO that while its mechanics are dated offers hours of fun. Players of Runescape and WoW will be right at home here."
Read the full review here.

Recent updates View all (44)

October 21

2014 Halloween Pack - On Sale Now! 80% Off for the first week!

The 2014 Halloween Pack is on sale for 80% off for one week only! This pack is jammed full of value! Pick yours up today!


2 comments Read more

September 25

Patch 2.34 - A lot has changed since April...

We have been listening! See what has been improved in Villagers and Heroes!

What has changed since the game launched on Steam in April?

In short:
  • Much improved fluid, action-oriented combat
  • Removal of the pay for energy mechanic
  • A vast improvement on our social features and UI
  • The addition of rolling, both as a fun movement option, but also as a dodging game mechanic
  • Spell fusions, and a focus on teamwork and party mechanics
  • Crash fixes, bug fixes, faster download
  • More ambient sounds like footsteps
  • More emotes like dancing
  • And a whole slew of new content, including new end game content, revamped tutorials, and new events

And all of these changes were based on feedback from you the players! We have been listening!

Since launching on Steam five months ago, we’ve taken the excellent suggestions and feedback provided by all of our users, and vastly improved our game as a result. Our latest build, Sands of the Equinox 2.34, while featuring an intoxicating new event with an array of desert themed bosses, bounties, and loot, is also characterized by a number of other changes we’ve made with regards to basic game mechanics and style of play – changes that players of any level, high or low, will surely find exciting.

For the adventurously inclined, you’ll be thrilled to discover that we’ve revamped our entire combat system so that it’s not only more fluid and responsive, but it now includes a variety of dynamic new actions and movements -- aerial acrobatics, tucking and rolling, agile strafing, increased acceleration while attacking foes, and more. With the addition of tucking and rolling also comes the ability to dodge, time your defense, tuck and roll out of the way dodging the coming onslaught. We also spent a large portion of time fine tuning our classes, improving visual and audio effects, adding new spells and feats, and finally adding spell fusions, where party members can fuse their feats and spells with one another, creating more powerful and devastating effects.

And for our craft loving players, because we firmly believe that Villagers and Heroes should be accessible to all users alike, we have completely removed the ‘Pay-for-Energy’ mechanic from within our game. Our new system, one which allows for ‘Vim’ to be naturally replenished by crafters in all manner of different ways, contains a plethora of ways to engage with, strategize about, and take advantage of. Thus, players can advance in crafting more rapidly through savvy gameplay and strategy.

Patch 2.34 marks an exciting turn for us! Thanks to the invaluable feedback from our community, modifications, great and small, have been made across the board: players can now dance and sit, and listen to the sound of their own running footsteps as they explore secret new areas in the lower zones where an array of entertaining surprises now await. High level players will not only revel in the addition of fourteen brand new zones with challenging quest chains to unravel, but we’ve also included an end game mechanic which will hereafter keep players consistently engaged even after reaching level cap. Moreover, players of all levels will be happy to find that we’ve revamped our housing policies, fixed countless bugs, greatly sped up the download time of the game, added new feats and spells, not to mention an entire upgrade on all of our social features, and two special event zones concurrently running. And that’s just the short list of changes we’ve made…

So thank you, new players and veteran players alike! Our game is better because of you all. But don’t take our word for it. Experience Sands of the Equinox 2.34 for yourselves. We’ve been listening, and you won’t be disappointed.

If you want the details of what has changed, check out our patch notes:
  • 2.34: https://forum.villagersandheroes.com/showthread.php?9763-English-Patchnotes-2-34-5-Tuesday-September-23
  • 2.33: https://forum.villagersandheroes.com/showthread.php?9666-English-Patchnotes-2-33-6-Tuesday-September-9
  • 2.32: https://forum.villagersandheroes.com/showthread.php?9542-English-Patchnotes-2-32-4-Wednesday-August-20-2014
  • 2.31: https://forum.villagersandheroes.com/showthread.php?9335-English-Patchnotes-2-31-0-Tuesday-July-22-2014
  • 2.30: https://forum.villagersandheroes.com/showthread.php?9287-Release-2-30-0-Echoes-of-the-Past
  • 2.28: https://forum.villagersandheroes.com/showthread.php?8967-English-Patch-Notes-2-28-4-Tuesday-June-3-2014
  • 2.27: https://forum.villagersandheroes.com/showthread.php?8711-English-Patch-Notes-2-27-3-Wednesday-May-7

3 comments Read more


“There are 10 different gathering professions: mining, fishing, bug lore, plant lore, smithing, cooking, tailoring, woodcrafting, gardening and ranching. The coolest part is that one character can become an expert at all of them. So Villagers and Heroes is a class-based, sandbox-crafter's paradise with nicely interactive housing.”
Bestest Ever – Massively

About This Game

Step into a magical land unlike any other!

Villagers and Heroes is a free-to-play MMO game in which players experience the thrill of battling unique monsters, the satisfaction of crafting powerful weapons and gear, and the pleasure of building lasting friendships in a friendly community.

Gnomish Augmentation = Sandbox Gameplay.

This unique feature is at the heart of the deep yet elegantly simple player choice system in Villagers & Heroes. The weapons and armor that a player equips not only grant a versatile assortment of heroic feats and spells, but also a large array of proficiencies and augmented abilities. The process of Gnogmenting gives the players the ability to mix, match, swap, replace, customize and design gear exactly how they want! Combine ancient elder gear with remarkable weaponry dropped from the monsters of the world. Or craft your own gear using any or all of the 10 gathering and crafting skills available. Gnogmenting is a completely free-form, sandbox system that is unmatched by any other game in its depth, and lets players test every tactic and indulge every creative whim.

Bounty Runs!

Bounties are powerful adversaries and monsters that roam every corner of the world. When a player defeats a bounty monster, they earn a large reward, regardless of the size of their party! Solo the beasties by yourself, or rampage across the countryside with a group of friends. Bounty rewards are instantaneous and do not require activation. This feature encourages teamwork and strategy.

Live in a Real Home in a Real Village.

You are the architect, the farmer, and the rancher. With a wide range of building styles to choose from, players can design and decorate their own houses, as well as choose which crops to plant in their garden, or select the type of animals they'd most like to raise. But players needn't go at it alone! Help your village grow from a tiny hamlet to a thriving metropolis by aiding your neighbors with community projects which will ultimately benefit every member of the village.


  • 8 Primary Combat Class Builds, with a myriad of meaningful variations
  • 10 Crafting Professions: Fishing, Mining, Bug Collecting, Plant Lore, Woodcrafting, Smithing, Cooking, Tailoring, Gardening, and Ranching
  • Gardening and Ranching: hundreds of different crops, sheep, pigs, chickens, and exotics like ember sheep, shadow sheep, etc.
  • Bounty Runs! Now with over 1500 unique bounties.
  • Real player housing with dozens of decoration options
  • Real Villages that can be leveled up by all members of the Village with better facilities (Forge, Tailory, Kitchen, Woodshop), opening new neighborhoods with housing for more players, mayors, a shared vault, stocking village resources, and more...
  • Gnogmenting: Combine crafted gear and elder gear from defeating lair bosses and rare randomly found exotic gear for an unlimited number of combinations of functionality and appearance
  • Auction House with thriving in-game economy
  • Hundreds of Magical Spells, Heroic Feats, and Abilities
  • More than 1000 Quests and Charters

Press Coverage

System Requirements

    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Pentium® D or AMD Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: On board graphics
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB of memory or more
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Helpful customer reviews
43 of 56 people (77%) found this review helpful
22.6 hrs on record
Posted: October 29
Heads up: I have a hard time recommending this to anybody without a bit of insight before-hand, so otherwise I would honestly hit "NO" to recommend Villagers and Heroes for a vast majority, but I think the Steam rating deserves to be a little higher than just "Mixed".

Also understand that the energy-based system was taken out in April, I believe, so any reviews related to an energy system are ruled irrelevant.

Let me explain. I'm about 15 hours into this MMO, and it's been a very weird 15 hours. I have uninstalled this game COUNTLESS times prior to spending any more than maybe 15-20 minutes in each time. The game felt so broken and clunky that it was laughable. But it keeps coming up on websites as recommended for casual/sandbox MMOs. (and I've played big MMO titles since I was young, Archeage supposedly being one of the bigger "sandbox" types right now.) And people RAVE about this game to no end! So, I recently told myself just to push through what felt like torture... but this time, sitting down and trying not to laugh (or cringe), I actually was having FUN. And I spent 3 hours playing without a pause this time. I'll admit. It does feel a bit broken, it does feel a bit clunky. It has that sort of, Wizard 101ish feel to it, but what I'm finding out most about this game is that it's main focus isn't so much on PVE or combat itself. It's there, and it's how you'll start the game. But after the tutorial, your game will open up to so much more.

Housing, is instanced. It's in little player-populated villages with an elected mayor from the player base of your village. Each village has little projects like tailoring stations and what-have-you, and you can donate and help your village grow. You're asked if you'd like to befriend all your neighbors. (I did! I love a sense of community!) You're given 2 plots, one for farming and the other for ranching. As you level up your skills, you unlock new fruits, vegetables, flowers, and exotic whatnots to farm, or new animals (and new slots for more animals) to ranch. Housing is one thing that draws me to ANY MMO. This, unfortunately, is a game where your house, you cannot enter, and it serves as a vault. Although, with limited bag space (I tend to hoard items), the house-vault becomes essential, at least to my play-style. Housing is a nice, relaxed feel. It's at your own pace, as is the rest of the game.

Crafting is very simplistic. It's not hard to get majority of the lower level ingredients, and crafting is placed right into your hands as soon as you walk out of the tutorial, so you are able to do it as you progress through levels. (I balance out crafting and PVE so they stay side-by-side level-wise.)

Gathering is an incredibly fun aspect. But I'm not sure why. You see a node of iron, you click it, you gain it's materials. You click it 40 more times until you level up, then go to the next level-higher iron node, and click that another 40 times to gain those new, higher leveled items. There's something rewarding about it. There's something simple about it. You can do it as a primary goal, or you can do it as you're hunting. It's always an option, as is anything in this game.

But what I love most is the sense of freedom. You're never bogged down with this heavy pressure to hit end game content. (Right now, "Spooky Town" is in for Halloween, and it's supposedly levels 1-75, but it just raises you to the enemy level so you're free to join in the festivities!) You can fight and level your character if you want. You're free to gather materials for crafting if you want. You're free to harvest, gather, and fish until your heart explodes and your fingers ache. It doesn't feel so linear that you're following a pre-determined path.

If you can manage to get over some of it's very obvious flaws, and you want a sweet casual game with a great sense of freedom and community, it's definitely worth a shot. It's free after all.

And while we're talking about free, or in this case, a F2P---it's primarily a F2P. There /is/ a cash shop, but some items you can buy off the auction house for in-game currency. As for bag slots, if the game entertains me enough, I might drop a penny or two and grab a slot because it's getting a little tight over here at level 15. Extra space, XP boosts, outfits, alternate house styles, etc., are what primarily make up the item shop though, so it's nothing that's going to be crawling down your throat. There isn't any sort of intense creeping pressure that forces you to even look at it or acknowledge that it's there. And I like this, since I've played a few games in particular where it's big gold item shop sign flashes with pop ups and ads every few seconds. There is, actually, an in-game membership you can buy, but I particularly don't find this useful for the price that it's listed at. It seems a bit ridiculous, as I'd only want the vault space and not all these crazy bonuses and XP boosters and everything else...

Anyway, as a quick summary, I would say these are some major points to consider.

AND ALTHOUGH THE CONS LIST MAY BE LONGER, it is longer because I want people to be aware of the obvious flaws first. I believe that seeing the reality of it first may better the expectations!


- Fun, relaxing pace.
- Harvest Moon/Farmville housing feel.
- Great sense of community. Forums are still busy and there's a good number of people online.
- Gathering resources, materials, and crafting all feels solid and rewarding.
- Combat is a little loose, but still feels rewarding when leveling up.
- A game with a more REALISTIC (loosely used) medieval feel, rather than fantasy.


- Music is pretty dreadful at times. I only enjoy maybe one or two tracks, but the others feel cheap. At that point, I usually mute it and put on some authentic medieval background music.
- Controls feel horrendous at first glance. Jumping looks like gliding on ice, and you can dodge-roll while jumping.
- NPC's unfortunately greet you with a loud German "Hallo!". It's connected to the "Sound Effects" slider in the sound tab, but that is also linked to every sound effect in the game. I can't figure out a way to mute, or at least lessen the volume on NPC's, because the same two voices are killing me. But I'm trying hard to just pretend it's not there. So far it's working.
- PVE/Combat/skill tree is very simplistic! You're free to mess with your build, but it's still only a few active/passive selections. It feels fun, though, and never feels like a chore.
- Most of the quests are generic fetch quests, but they (seem to be at this point) very short and sweet.
- Graphically, the game isn't the best. It looks childish at times, but I've noticed it almost feels like a simplistic cel-shaded look at this point. For some reason, despite my i7 processor and brand new $300+ graphics card, it still bogs down in Ardent City at times. (I say "bogged" and mean 49 fps, but I'm picky and like my steady 60 fps.) I tried running this on my older can't-run-Minecraft-worthy laptop, and it would hardly get 15 fps on lowest settings. Take that into account, although you're not losing much but a game since the game's free.

I know it seems the cons outweigh the pros, and the pros seem far and few between when you load the game up, but if you push through it, Villagers and Heroes really delivers a one-of-a-kind simple, fun, happy, relaxing experience that I was looking for. For me, it falls somewhere between casual mobile gaming and a small indie MMO in regards to how it plays. You don't have much to lose, but go into it with an open mind, although with these problems in mind. The game is definitely shaping up to be something addictive.
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12 of 20 people (60%) found this review helpful
13.5 hrs on record
Posted: November 5
This is one of the very few games that has no PVP. The crafting is a big draw card and you have choice of whether to go hunt monsters or make things.The best bunch of peoples of all ages coming together to enjoy the game. Playing in a group or solo, there is still lots to do, even after long hours of playing.
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16 of 28 people (57%) found this review helpful
784.6 hrs on record
Posted: October 25
I love playing this game. I waited several months before reviewing to make sure I get the full experience.

Firstly, the game is always changing. I'm not even talking about different lvls and such. The developers really listen to suggestions to make the game better and they do make fixes to go along with those requests.
As far as lvls go, there are plenty of bounties/maps/monsters to kill at each lvl.

I do love how you can either play solo (with the occasional group for harder bosses) or join a guild, you don't have to do either.

If anyone says it's pay to win, it's not. It's easier if you pay for certian, but you can do it without spending a penny.
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13 of 23 people (57%) found this review helpful
9.7 hrs on record
Posted: October 29
Jolly good little MMO! Started playing it last night and was quite surprised by it's adictivity!

The loot is a major plus - various grades, and mobs really like to spew loot out to!

I will comment further when I have played more, but certainly an excellent ( and most surprising) start!
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9 of 16 people (56%) found this review helpful
100.7 hrs on record
Posted: November 11
The game is okay but got boring rather quickly after about 15 days into it everything started to feel too repetative.
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13 of 25 people (52%) found this review helpful
2.8 hrs on record
Posted: October 29
I love this game so far im a level 4 and im really enjoying it. the combat isnt the greatest point but thats not what the game is really about. the crafting system is amazing and the variety of items is just insane! personally i like to play archers and thieves in RPG games and so far the hunter class fits me perfectly! The art style is simple but still beutiful and colourful you can tell that the creators have put alot of work into this indie game as it allows you to perform different actions such as, farming, fishing, and harvesting wood and ores. The list just goes on and on.

The rating I would give Villagers And Heroes would be a
As I said the combat isnt the main feature of the game but if they could improve it slightly, maybe by adding some
dramatic battle music or something like that this game would be perfect and get a straight 10/10 from me!
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7 of 14 people (50%) found this review helpful
2.5 hrs on record
Posted: November 10
With numerous other MMOs out there that are better I just can't recommend this one to anyone. Try something like Aura Kingdom instead of this.
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1 of 2 people (50%) found this review helpful
0.5 hrs on record
Posted: November 17
Review Score: -4.5/10- As of Nov. 17, 2014. 'Lacks Visuals, Traveling a'Bore, Indecently Expensive'

Comical Liner: 'I once had this game, it was very fun until it uninstalled itself, then I forgot the game existed..'

Quick Summary; Before you slip past the scoreboard, I'd like to say.. If this game was specifically for a kid, I'd give it a 5.5 or possibly a 6. The game seems a bit... Underdeveloped. Sure it has it's "Greats" And "Heights" Such as many other games, but this game doesn't have anything to draw itself onto "Uniqueness" - And have something new to the table of MMOs. However, even despite this it can be pretty decent for someone with a lot of time... Otherwise, prepare to spend a lot of time traveling, and playing very carefully as potions derived/created/or bought ingame, are pretty faulty; Except the Paid by real money kind. Enjoy.

- Game seems appropriate for a 'First time RPG'
- The look and theme persisted- It had a WoW-like feel, a bit more cartoony.
- Game is child friendly it seems as well, but that's about where it ends.
- Crafting seems pretty fun. It's great that you can train any skillset.
- Combining multi-items into better or more stylish items is neat.

- Traveling across this game is tedious; Time-consuming and tedious.
- Did I mention traveling in the game feels like a grind in itself?
- If you died, while traveling, get ready to pay real money to revive..
- Or pay money to travel to wherever you attempt to go.
- Mana and health dies out pretty quickly, so stock Lots of garbage potions.
- Reliable, usable, and good potions are only purchasable via Real Money.
- Generic Quests. i.e. Collect 10 XYZ, Bring XYZ to XYZ, story driven? No.
- Controls feel like it's still in Alpha, Keyboard and Mouse sometimes conflict.
- Everything feels instanced, get ready to wait at every turn.
- Music.. Is.... That's all I can say without violating terms of agreement.
- Same generic sounds played for everything; NPC, Damage, Damage Taken, etc.
- I don't recall anyway to "Speed up travels" meaning... Real money to Travel.
- I was told by a friend you can have a house and XYZ, but it's just a "Stash"

Ending Conclusion; Don't play it unless you really... Really.. Want too, or it's already there for your niece, nephew, son, daughter.. And just wanted to play it. Otherwise, steer away, your money is worthwhile in other Indies that aren't trying to squeeze your wallet.
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1 of 2 people (50%) found this review helpful
4.5 hrs on record
Posted: November 18
Pritty interesting game. Ill give it 7/10.
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1 of 2 people (50%) found this review helpful
48.3 hrs on record
Posted: November 14
This game is very fun and i would have recommended it if it weren't for the Vim system. The game is largely about crafting and gathering which i found to be very fun, and you can have a house, which is also very fun and has a lot of perks, but there is a limit to how much you can gather or craft in a day because you have "stamina" or Vim that runs out. You don't become aware of vim until a skill reaches lvl 15, but after that you can only gather or craft 100 times, unless you use a vim potion, which you have to craft, so you spend half the day gathering so you can craft so you can gather some more etc. etc. i hate this system and for that reason alone i quit playing. It's a pretty solid game otherwise but again as you can't really buy the items you need without investing real money into the game or grinding for weeks i think it's a waste of time.
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9 of 19 people (47%) found this review helpful
4.6 hrs on record
Posted: November 5
This game is ♥♥♥♥ING brilliant! It's such a lovely game! I'm very pleased with this game.
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1 of 3 people (33%) found this review helpful
0.5 hrs on record
Posted: November 19
i love it
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0 of 1 people (0%) found this review helpful
7.7 hrs on record
Posted: November 21
Gr8 m8 r8 8/8, gr8 deserves an 8
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0 of 1 people (0%) found this review helpful
0.1 hrs on record
Posted: November 21
For those of you who may be fans of Villagers and Heroes, I offer my apology in advance. I'm not trolling. So please hear me out.

According to the System Requirements listed below, it reads:

OS: Windows® 8, 7, Vista, or XP
Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
Memory: 4 GB RAM
Graphics: Graphics card with 512 MB of memory or more
DirectX: Version 9.0
Network: Broadband Internet connection
Hard Drive: 3 GB available space

Now, I am using an HP Pavillion dv7 running Windows 7, with 8GB of RAM, an Intel Core i7 Processor, and an ATI Radeon 6770M dedicated video card. In spite of this, Villagers and Heroes struggles to perform on even the lowest graphics settings. Why is this a problem when I am exceeding the system recommendations?

Taking into consideration that I can run other MMOs like Dungeons & Dragons Online, Star Wars: The Old Republic and World of Warcraft at 1600 x 900 with the graphics settings at medium with no problem, there should not be performance issues. But for me, Villagers and Heroes is somehow unplayable.

- even though the game is supposedly running at 20fps, it looks like 1 frame for every 2 seconds
- Mouse responsiveness is painfully slow
- game freezes at character creation
- no sound

Unless you have money to burn, or a monster gaming rig with an nVidia Titan, save yourself the trouble. Don't download it.
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0 of 1 people (0%) found this review helpful
0.1 hrs on record
Posted: November 23
Freaking ♥♥♥♥♥♥♥♥
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0 of 1 people (0%) found this review helpful
0.4 hrs on record
Posted: November 23
what the ♥♥♥♥ i ran this game once and it wont let me play again steam ♥♥♥♥ing sucks
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8 of 18 people (44%) found this review helpful
4.5 hrs on record
Posted: November 5
Why so negative? It´s hilarious xD I literally spent two hours cleaning up my liver which this game made me laugh up
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9 of 21 people (43%) found this review helpful
8.7 hrs on record
Posted: October 25
A while ago I played this and I played it for AGES, but then for some reason I stopped playing it. Now I am downloading again and you know why? The reason I stopped playing isn't strong enough for me to still remember it.
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2 of 7 people (29%) found this review helpful
5.7 hrs on record
Posted: November 6
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1 of 5 people (20%) found this review helpful
4.3 hrs on record
Posted: November 12
this is a very good and fun game to play
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