Bot Colony is the first videogame built on intelligent AI-powered conversation. You speak with robots (or type) to investigate a mystery or to command them to do things. Robot actions and answers depend 100% on your commands, questions or location - taking interactivity and immersion to a new level.
User reviews:
Overall:
Mixed (33 reviews) - 54% of the 33 user reviews for this game are positive.
Release Date: Jun 16, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Bot Colony offers a truly unique experience by making AI-based conversation with robots the key gameplay mechanic. You actually get to EXPERIENCE robot interactions that were just a sci-fi fantasy in movies like Her, Ex Machina, iRobot, Blade Runner and 2001 A Space Odyssey. Our emergent conversation-based gameplay requires major experimentation and tuning before release.”

Approximately how long will this game be in Early Access?

“Bot Colony will stay in Early Access until our AI-based conversation gameplay is sufficiently robust. In Bot Colony, we measure performance by the percentage of times robots understand what you say: questions, commands., facts, etc. Building a truly genre-defining game is a daunting task: intelligent assistants from large companies like Apple Siri or Amazon Alexa don't yet match the multi-step dialogue capability of Jimmy (the domestic robot in Intruder). And we still have a long way to go!”

How is the full version planned to differ from the Early Access version?

“Landfall, made up of the Intruder and Arrival episodes, is a self-contained game offering 6 - 10 hours of gameplay with lots of replay value - as you can have different conversations and try new things. We've added an Investigation mission on February 21, 2017, which takes up to 3 hours to complete. Work is underway on the Riot episode.
For us, the 'full' version is measured not only by content, but by the quality of this content - which is defined by how well you're understood.”

What is the current state of the Early Access version?

“Intruder and Arrival are fully playable. A new Investigation mission was added on February 21, 2017, adding 3 additional hours of play time. The game is robust, and we're hard at work improving it. Our planned upgrades are Achievements, improved robot understanding in Arrival, and the Riot episode.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features. Existing customers are upgraded for free.”

How are you planning on involving the Community in your development process?

“We depend on the community to steer our development priorities. Based on community feedback, we've decided to make support for Achievements our next big milestone. The community validated that giving robots the ability to learn and finding a way to deploy that in a sandbox environment may appeal to players who enjoy creating/building new things. By playing and reporting bugs and difficulties, you give us the input we need to prioritize our development.”
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Recent updates View all (13)

June 18

MEGA UPDATE: New voice recognition, Achievements and more

With new speech recognition technology, Achievements, NLU improvements and more content in Arrival – this major upgrade is a real ‘game changer’. Even if you’ve played Bot Colony before – it's worth playing it again. You'll find it plays very differently - it’s a totally new, smoother, more immersive experience!

  • We’ve integrated the Microsoft Cognitive Services speech API. No more speech training! Click Enter, start speaking, and click Enter again when you finish speaking. Check the text as it takes shape in the text box – you’ll find that much less editing is required. This upgrade is only available for Windows 8 and Windows 10 ( because Windows 7 doesn’t support websockets which is required by the cloud-based speech recognition, sorry!). More background here http://steamcommunity.com/games/263040/announcements/detail/2171147026184566319 - there's also a Microsoft-approved press release on this Monday morning.
  • We’ve promised the next major release will have ACHIEVEMENTS. We're now delivering on this promise: 18 achievements, with more to come in the future.
  • The game understands references to objects much better. You can now click on an object before you issue a robot command to put it in context.
  • There’s more story to explore in the Arrival level.

http://botcolony.com/media.php was redesigned to chronicle the game’s evolution. If you enjoy the game, please review it on the Bot Colony store page.

PLEASE HELP! We need to get over 50 reviews to be more visible in searches. Please Recommend Bot Colony to help us bring you more cool features :)

2 comments Read more

June 15

New Microsoft voice recognition - a real game changer for Bot Colony

The Bot Colony update scheduled for June 19 will integrate Microsoft’s Cognitive Services Speech API, a new cloud-based speech recognition technology. Tests at North Side are showing this tech to have super high precision out of the gate, without training. We're keen to evaluate the impact of the new Microsoft technology on the game experience (it could be a real game changer :). During an evaluation period, the new voice recognition tech will be included at no additional cost, replacing the built-in free Microsoft speech-to-text or Dragon. However, we'll need to look closely at incremental sales versus expenses as we progress.

This lack of precision of the current voice recognition, its inability to deal with particular accents, impact of noisy environments, ambiguity of what words to assign to particular audio inputs - all posed a formidable problem for Bot Colony: many players bought the game expecting to talk to robots naturally and be understood. Though we're focused on NLU technology development and we're only an integrator of speech recognition, the quality of the overall experience heavily depends on how well speech recognition performs - as many players choose to speak rather than type. Concern about speech recognition negatively impacting the game got so high that in our February 21, 2017 update to Bot Colony players were encouraged to type instead of speaking. The new Microsoft tech will help Bot Colony offer the kind of immersive game experience we always wanted to offer to our players.

2 comments Read more
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Reviews

“Despite...my occasional exasperation with Jimmy, it turns out I enjoy the hell out of telling robots to do things and then watching them do things. When it works, it’s oddly satisfying. When it doesn’t work, it’s generally amusing.”
Rock, Paper, Shotgun

“It’s not exactly Blade Runner‘s Voight Kampff test, but few, if any, games, offer this level of unscripted interaction. The game’s use of voice synthesis, which makes sense in this context, means that all the robots are fully voiced. Their pronunciation isn’t always dead on, though I still grinned like an idiot when I was able to get Jimmy to address me as Bruce Wayne. I spent a good hour picking through Jimmy’s recollections and even though we weren’t discussing anything deep, it was curiously satisfying. In its current state, Bot Colony definitely has promise, provided that the game’s developers build on the quality of ‘Intruder’.”
GameSpew

“Objectively speaking this is becoming a good game since it’s in early access it’s impossible to speak for the final version. It dares to put a lot of eggs in the user’s input basket which pays off as talking to robots is fun. However it has a learning curve and requires good spoken or written English depending on your chosen input option. As a side note, robots don’t find potty humor funny.”
http://3rd-strike.com/bot-colony-review/

About This Game

In August 2021 you're recruited by Nakagawa Corp., Japan's leading robot manufacturer. Its facilities in Agrihan island in the South Pacific were infiltrated. Its robots are acting strangely. Agrihan (known as Bot Colony) is a Mars testbed staffed mostly by robots - so you'll need to talk to THEM to investigate.
Bot Colony ( www.botcolony.com) is unique in that it's currently the ONLY game on the planet featuring AI-based conversation as the main game mechanic. You type or speak in English with robots in order to progress in the game. Bot Colony will appeal to trailblazers not afraid to explore genre-defining games. If you enjoy figuring out how to get through to robots and commanding them through actions - in an an eerie South Pacific setting combining modern architecture, high tech and jungle, it's a game you may enjoy. Bot Colony integrates adventure, simulation, RPG and puzzles into a unique language-based gameplay.

You'll get to experience Artificial Intelligence that is currently in the realm of cinematic fantasy in Her, Ex Machina, iRobot, Blade Runner, 2001 A Space Odyssey. It's a challenging and entertaining experience that will make you realize how literally machines process language, and how much we take for granted when we speak with people.

KEY FEATURES


  • Type of speak freely and discover the story using your own words. The answers spoken by the robots is generated dynamically. Contrast with typical game storytelling, where canned voice acting is controlled by dialog trees.
  • Experience the eerie atmosphere of a South Pacific island featuring ultra modern architecture and robots amid a lush jungle setting. The techno-romantic mood is enhanced by the original music soundtrack of the game.
  • Play detective and piece together the events that took place in a house in a 48 hour period by exploring the robot's video observations.
  • Work with the robots to scuttle violent sabotage attempts by robot-hating organizations.
  • Game sessions are unique to each player: What you say controls how robots react and what they answer. Sessions of other players will have different dialog than your session. Every session is unique.
  • Make the game your own: Teach robots new knowledge and new commands.
  • Type or speak to play. You can use Microsoft Speech (included with Windows), to communicate with characters using a mic. You can combine speaking and typing according to your preference.
  • Inspired by Bot Colony, a near future industrial espionage thriller by Eugene Joseph. A scientifically-grounded sci-fi novel (except for plasma-powered hovercraft), Bot Colony sets benchmarks for the verbal abilities of future robots and introduces the 5th law of robotics 'do as people do'.

System Requirements

    Minimum:
    • OS: Windows 7 64-bit [make sure you have 64-bit Windows!]
    • Processor: Dual Core 3.5GHz / Quad Core 2.40 GHz greater
    • Memory: 4 GB RAM
    • Graphics: NVidia GTS 240 (1 GB VRAM) or greater, ATI Radeon HD 4850 (1 GB VRAM) or greater
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Yes
    • Additional Notes: Internet connection required. A microphone is required if you wish to play through speech.
Customer reviews Learn More
Overall:
Mixed (33 reviews)
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