Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more
We'd appreciate your feedback on the text-to-animation idea described here (spoiler alert: Intruder will be much easier once you see this! BTW, this was done through speech, and it shows game performance with a trained profile isn't bad at all):
WHY THIS MATTERS?
In Bot Colony, you can command robots to do things. What if we made this available as a tool in which you could import your own characters, a setting of your choice, and you could command the characters using a text script? (as you do in Intruder). Add special effects and editing tools, and you'd have what it takes to produce your own CG videos. With appropriate controls to synchronize character behaviour and speech, you could also make your own games (so, a modding tool). The key idea is to create animation through language, which opens this up to anyone (today, it's only animators).
A new medium of creative expression. Thoughts?
For those interested in the more technical side of Bot Colony, today Gamasutra featured my blog post containing quite a bit of technical information about the game's innovative Natural Language Understanding pipeline. The material featured in the article is the meat of our next update (should be available in the next few days). Take a look!
“Despite...my occasional exasperation with Jimmy, it turns out I enjoy the hell out of telling robots to do things and then watching them do things. When it works, it’s oddly satisfying. When it doesn’t work, it’s generally amusing.”
Rock, Paper, Shotgun
Season One: Landfall is the initial Bot Colony core game featuring the Intruder and Arrival playable episodes, in addition to the pre-order and first access to Riot, this season’s third episode.
Copyright © 2014 North Side Inc.
Bot Colony is a registered trademarks of North Side Inc.
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