C-RUSH is an old school Shooter, with HD graphics.A new threat is coming from the space; the plasma insects. Exterminate the vermin!!Beat your own score and compare it with the other players !Key Features:- One ship with different positions to use- Different Gameplay according to the positions and shoots- A Schmup where you need...
User reviews:
Mostly Negative (87 reviews) - 21% of the 87 user reviews for this game are positive.
Release Date: Feb 17, 2014

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About This Game

C-RUSH is an old school Shooter, with HD graphics.

A new threat is coming from the space; the plasma insects. Exterminate the vermin!!
Beat your own score and compare it with the other players !

Key Features:

  • - One ship with different positions to use
  • - Different Gameplay according to the positions and shoots
  • - A Schmup where you need reflection as well
  • - Works with the XBOX 360 Pad
  • - 2 Difficulty modes
  • - Compatible with Steam leaderboards
  • - Achievements to unlock!

HD video here : http://www.youtube.com/watch?v=6kZeFqj0gNg

C-Rush was made by 2 people only, and contains one world divided in 4 stages. This is a score game, the main goal is to improve your score each time you play.

System Requirements

    • OS: Windows XP SP2
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card and driver
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Sound Card: DirectSound compatible sound card
Customer reviews
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Mostly Negative (87 reviews)
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55 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  Overall
36 of 39 people (92%) found this review helpful
4 people found this review funny
Not Recommended
0.3 hrs on record
Posted: November 30, 2014
Yotsuba aka Clover-TAC is the man behind doujin danmaku darling Crimzon Clover. This game is not just the result of five years of hard work. Yotsuba is phenomenal at shmups, has world records in Cave's ESP RA.DE, and worked as a tester on Arika's Playstation 2 port of Dodonpachi Daioujou. In short, he knows his stuff.

So, aspiring shmup developers, is all this really necessary? Do you have to be a 2D shooter God in order to make a good game in the genre? Not everyone has that level of dedication, I understand that. But if Artnumeris put forth even 1% the effort Yotsuba did, maybe C-RUSH wouldn't have turned out to be such a horrible pile of bull-♥♥♥♥. I've read a number of reviews for this game. Most of them say they couldn't even get the game to run. I guess they lucked out. Playing C-RUSH will ruin a perfectly good day.

The first thing that set off my "uhoh this game is booty" alarm is the way the ship moves. When moving forward, the ship looks like its v-sync is screwed up and it glitches out as a result. This doesn't affect the game, but it looks really poor. What does affect the game is the hitches and pauses. The first achievement you'll get is for attaining an 8x multiplier. When I got the achievement the screen juddered for a half-second. I brushed it aside at first, because sometimes achievements can cause ever-so-slight hang-ups during the game. As it turns out, this happens everytime I hit that multiplier. Stuttering is a constant in this game.

The weapon-system makes no sense. The player-ship has two fire modes, single-fire or twin-cannons. All players are going to choose the mode that offers more fire-power. This game tries to force the single-fire on you, by lining certain enemies up in a particular way, or making exceptionally tight corridors. This really doesn't work. You know what also doesn't work? Giving the weapons some weird ammo system. You have to touch this strange gas to recharge your weapons, or else the fire-rate goes down. All this nonsense does is handicap the player.

Your ship has a shield of sorts. It recharges very quickly, but you won't survive more than two hits or a collision. From what little of this game I could stand, it isn't exactly clear how much damage a bullet does. Your shield has five blips, but a bullet can take 2 or 3 or 4? It doesn't make any sense. When your shield is drained, a high-pitched warning siren that is much louder than anything else in the game assaults you. I'm being completely serious here, don't play this game while wearing head-phones.

The difficulty balance in this game is a complete mess. The beginning of stage 1 is snore-inducing, but then a mecha-scorpion shows up and throws more bullets on-screen than you'll see for the entirety of stage 2. Off-screen enemies will also continually fire at you, and there's nothing you can do about that. Even though the game gives you 9 lives and a shield of questionable effectiveness, you're probably going to lose it all to the mecha-scorpion. This guy is a mountain of bull-♥♥♥♥. First off his attack pattern consists of a steady stream of lasers. He never lets up, and the waves of fire are more intense than anything prior to this fight. You're going to be completely unprepared for this fight, simply because you never got the mental training.


During this fight, you're moving backwards, and there are objects to run into such as walls. Hanging as far away from the boss as possible, isn't really a viable tactic. Furthermore, after you destroy the scorpion's claws and tail armor, he doubles up on the lasers. What was originally a really tight fit is now practically impossible. Luckily there's a safe spot if you hang out just under his tail...BUT...without any warning at all the scorpion will rush forward and smash you. There is absolutely no possible way for you to know the scorpion would do that, unless you designed the game. I'm going to guess that C-RUSH didn't have any testers, because anyone would know that such a sudden attack without any warning is awful game-design. The worst part is that just before the fight, a couple of hornets attack the player-ship by flying into it. They actually point out where they're going to go, so the player knows to get out of the way. Before I give too much credit, C-RUSH also doesn't warn the player about enemies approaching from behind.

Don't bother with this game, you'll regret it.

Sorry, but when I'm given the choice between writing a mean-spirited review or putting a keyboard through my monitor, I'll choose the review every time.
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24 of 32 people (75%) found this review helpful
0.6 hrs on record
Posted: February 19, 2014
This is a great little game. I admit I was disappointed at first to see no mouse compatibility in-game, it's played entirely with keyboard. Just a preference of mine I always hope to see, but I shouldn't be surprised there isn't one here.
I only encountered one small bug with the in-game pause menu but this may only be an issue for me.

There is a huge lack of options under the settings with just fullscreen on/off, difficulty, key bindings and one other which I don't know what it is. This doesn't bother me at all, but is something others might want to take into account.
There is no customization for your ship whatsoever that I can see. Powerups are temporary and primarily obtained by destroying enemies, otherwise there is no weapon or ship upgrades. You can flip your ship around for slower, more accurate attacks and dodging. The dodging seems forced in some areas however to get you to actually use your ship on it's side, because it's very easy to just leave your ship flat and spam the two, faster guns.
Also I didn't seem to notice a scoreboard, though I did notice something about my score being uploaded. I'm not sure if there's a place online to view leaderboards; it would be nice as that is the game's point.

I'm giving this a thumbs up, why? Because for it's price this game is an amazing grab. The controls are responsive, the game is pleasing to look at; the hit-boxes are forgiving, maybe too forgiving for your enemies, but that can just add to the challenge. So there's only one level? So this is only $2.00 and I think a lot of work went into this for that price despite what it lacks. I'm enjoying this game for what it is, who isn't going to give a game a thumbs up if they're enjoying it?
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18 of 22 people (82%) found this review helpful
1 person found this review funny
Not Recommended
0.3 hrs on record
Posted: December 23, 2014
Length of Time Played: 20 Minutes
Distance Played: Made it to Stage 2 before quitting

Opinion of Each Aspect (Sorted By Importance)

Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal

Gameplay: Horrendous
Controls: Abysmal
Stability: Poor
Difficulty: Poor
Sounds: Acceptable
Graphics: Good
Music: Good
Story: N/A

Other Notes:
Ease of 100% Achievements: Insanely Difficult - You try not dying once and see how hard it is.
Replay Value: None - Go find a better Shmup, there are tons of them.
No Originality - This game provides nothing new to the Shmup genre. Many other games do it better.
Control Scheme - What kind of backwards default keybindings are these?!
Limited Firepower - You have to keep killing enemies and getting orbs. Powerups are mostly useless.

Personal Grade: F
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7 of 8 people (88%) found this review helpful
8 people found this review funny
Not Recommended
0.1 hrs on record
Posted: January 28, 2015
Did you ever feel the need to emulate an empty, black, square-like window sitting on your desktop ? And did you also wish for this window to create a "woosh" sound when you press the space bar and some laser noise when you press "i" ? This is your dream come true then.
If you feel rather stingy though and do not deem this concept worth the 1,99 €$ it asks for, then here's a little...teaser for all of you :

C-Rush in all its glory
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8 of 10 people (80%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: December 7, 2014
this is a broken piece of garbage, do not get it even for free... I am dead serious
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9 of 12 people (75%) found this review helpful
15.7 hrs on record
Posted: January 14, 2015
C-RUSH is a sci-fi 2D shooter with a couple cool ideas, game gives the option to double your firing space so you can hit two enemy units at the same time, and a normal one fire shot which is more powerful. There is a blaster fuel bar, which you will have to maintain to keep it on the highest damage level by constantly recharging it with passing the special stations on the go. The controls are your old buddy WSAD or arrows and any button to shoot, but you will have to setup it first, since it’s not comfortable for the user by default. You are tasked to do a normal type of fly and shoot missions with constant obstacles on the way and the epic boss at the end of it all. Might feel a bit hard at the beginning but practice do the wonders. The graphic is surprisingly high. A game will be a new addition for gamers who r into 2d shooters to test their skills, though any gamer might find in it something special for himself to enjoy.
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5 of 6 people (83%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: June 14, 2015
Can't even play this game because of some black blocks covering most part of the screen. As you can see on the forums this bug has been reported over a year ago and nothing was done to fix it ever since.
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9 of 14 people (64%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: June 7, 2014
This is like NES Silver Surf with some extra lives.
And it has few other cons:

1. Why do we have to keep tap the fire button? why can't it fire automaticlly or let us hold down fire botton down. There is no reason to stop fire. There is no turble button.
2. The hexgons at the background makes your eyes really tired. It gets better over the time but I rather have a black background
3. Lack of power ups and weapon selection. (Only one type of weapon)
4. Very very difficult, which is not a problem by itself, but you have this non-responsive keyboard control. If you press your direction button a little harder, you plane fly otherway into the wall and kills you.

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5 of 7 people (71%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: June 22, 2014

I've been a shmup player for years, and this game is boring and derivative. The "feel" is all wrong, nothing moves with any aggression. The player's shot type is very strange and oddly small, making precision aiming a requirement. The combo system sucks because there are huge stretches of time where no enemies appear on screen; you're limited to chaining the very simple groups the trot out onto the screen mindlessly. Maybe it gets better, I couldn't tell, I can only play the game for a minute at a time before it freezes and I have to kill the runaway process from the Task Manager.

I have no idea what the sound design is like, because all I hear is static. The developer quickly blames this on codec packs and capture software, and the solution is "uninstall them". Apparently just to presence of these things is enough to cause issues. Maybe software conflicts made sense in the Win9x days, but there's absolutely no excuse for it today. The real issue is the audio subsystem he depends on.

Some users report the game boots to a blank screen. I didn't bother to read the thread on that.

The game hasn't been updated since it was published. Considering how the developer is handling feedback on the forums, I wouldn't expect any either. Syder Arcade is often on sale and is much more interesting than this, I'd recommend taking your money over there.
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6 of 9 people (67%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: November 15, 2014
Extremely short (just one very big stage split up into 4 stages), keyboard controls can be very hard to get used to (used a controller later and it played better for me), and going from fullscreen to windowed mode is a pain in the fanny. Some nice concepts but they were executed poorly.
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Recently Posted
Mongoloid Mike
0.1 hrs
Posted: September 4
Helpful? Yes No Funny
0.1 hrs
Posted: July 23
Before I get started, I want to say that I am a HUGE fan of shoot 'em ups, and I really had high hopes for this one.
Those hope were quickly dashed.

So here's the thing:

While this game DOES look visually stunning and has nice controls, it will murder your ears with the uncontrollably loud in-game static. The is due to a issue with the game. It uses the LAV Audio codec, and it conflicts with people using the K-lite Codec pack or the CCCP codec pack. If you have either one of those installed on your PC, you can't play this game.

IMHO, having to remove a Codec pack which lots of users have today for various things (Video editing being one), and not having ANY way of adjusting the in-game audio (there are ZERO controls for audio adjustment), doesn't justify the price.

I gave this game as much of a chance as my ears could bear, but to no avail. Until the devs can get around to fixing it, which I don't think will happen as this game was released 2 years ago - Save your money.

There are better shoot 'em up games on steam, grab any one of those.
Helpful? Yes No Funny
0.1 hrs
Posted: May 12
This is C-RAP.. Absymal controls, default keys are also f-up, s=down z=up WHAT? Grafix and sounds annoying. Stay away from this...
Helpful? Yes No Funny
0.8 hrs
Posted: February 12
not a bad game, but it gets old so fast
Helpful? Yes No Funny
0.5 hrs
Posted: November 20, 2015
Was able to play with 360 controller w/o any problems. OK 2D arcade shooter
Helpful? Yes No Funny
0.1 hrs
Posted: October 26, 2015
This is a substandard white noise generator.

Expected shooter, got very loud hissing noise instead anytime any audio plays.

I would at least like volume controls to go with the white noise, yo.
Helpful? Yes No Funny
0.1 hrs
Posted: October 17, 2015
Helpful? Yes No Funny
0.2 hrs
Posted: September 26, 2015
At least I hope the developers are ashamed of their total lack of skills.
Helpful? Yes No Funny
0.6 hrs
Posted: September 7, 2015
YAS (Yet Another SHUMP)

Looks OK
It it what it is
OK controls
Cheap / bundled

No steam cards
Only 1 ship
2 difficulty modes
No F12 capture

5/10 (-1lack of options) = 4/10
So we're back to needing a thumbs sideways.

If you like SHUMPS but don't need a very good version then get this game. If you like SHUMPS and get it free in a bundle play it. If you don't care for SHUMPS, this will not make you like them.

It's not bad for a shump, so thumbs up. (Just)

Helpful? Yes No Funny
0.4 hrs
Posted: July 25, 2015
I'm a little nuetral on this one. Its a pretty game with lots of bright vibrant colors and moving pieces. But the music is repetitive to the point of being a distraction.
Helpful? Yes No Funny