Bound across the world spreading color, creating life, tearing brains asunder and meeting interesting geometry. Slowly begin to doubt that you are playing correctly. Slowly begin to doubt that life is even able to be lived correctly. And come to a terrifying conclusion.
User reviews: Mostly Positive (78 reviews)
Release Date: Feb 14, 2014
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Recommended By Curators

"I still do not know why I adore the aimlessness of Cube & Star (2014) as much as I do, but I do."
Read the full review here.

Reviews

“Cube and Star: An Arbitrary Love is one of those indie games that make us remember why indie games are so important.”
Hooked Gamers

“Cube & Star: An Arbitrary Love is a strange entity, but it makes a compelling case for games as high-art.”
Critical Indie Gamer

“Cube & Star: An Arbitrary love is a wonderful weird little game ... There's some magic here.”
Rami Ismail

Cube & Star: Warped Perspectives

"This is like the ultimate mind-f**k experience" - Robin E: The Gaming Ground.



Taking our cue from Robin E's vivid description, Cube & Star: An Arbitrary Love is now warped (hyperbolically) beyond reason and logic.

Select the lens through which you view this bizarre, colorful little world: Opt for the world-stretching Spindle view, the comforting and classic Perspective view, or the sociopath's delight: Data view.

Because truth isn't tied to reality, it is tied to the perspective through which we view it.

About This Game

"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes."

Cube & Star: An Arbitrary Love is a surreal open-world exploration game about the creation of life, joy and the pointlessness of existence.

Eat fruit, nudge trees, stain the ground and thrill to the emergence of strange and vapid creatures in your fool's errand to reunite the Ancient Cube and Star.

Day breaks, grass grows, night falls, stars fall from the sky, trees shed their fruit...

And across the world other cubes like yourself are bounding around, each with their own tiny opinions to impart to you... if you have the patience to listen.

As the grey world comes to life - secrets emerge from the ground: discover ancient relics, bizarre monetary tokens and personal journal entries left by cubes long gone.

Fill your void with knowledge, flood the world with color, burn the world to ashes - and watch as an ancient entity is reborn.

And relax....

  • DRM-free!
  • Explore an ever-changing, ever-bizarre world.
  • Night falls, day rises, grass grows, and the world becomes slick with rain.
  • Seek out the lost voices of the Tiny Things, unearth relics, pointlessly accumulate currency.
  • Decrypt the bizarre language of the Tiny Things.
  • Resurrect long-dead creatures.
  • Flood the world with color.... and drown the world in fire.
  • Raise strange new structures and bear witness as their occupants continue their grim calling

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1GHz
    • Memory: 2 GB RAM
    • DirectX: Version 7.0
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: OSX 10.5
    • Processor: 1GHz
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: Linux Mint. Or equivalent. You know how it is with Linux.
    • Processor: 1GHz
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • Additional Notes: Oh man. I don't know. Linux covers a broad area.
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1.6 hrs on record
Posted: November 18
Like Noby Noby Boy and Mountain, this is a toy more than a game. It's a constantly changing environment to interact with, where your cube bumps into stranger and stranger things as you explore the world further. You can influence the world in various ways, but it's a subtle, slow influence, especially compared to the industrious gardening of the game's other characters. So it's a zen game, something to switch off and relax with, an antidote to hours of SpaceChem brainburn. On another level, it's also a commentary on the psychology of achievements. Why collect coins that can never be spent? In a game about spreading colour and life, does it make sense to burn and kill things to unlock one achievement among a hundred?

I think this is going to to have limited appeal. In particular, if you absolutely need action, or character progression, or puzzles, or a story -- any of the things that constitute a game -- then look elsewhere. But in its best moments, Cube & Star goes beyond all that to capture the feeling of ambling along the shore, picking up shells and bits of wrack.

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4 of 6 people (67%) found this review helpful
6.5 hrs on record
Posted: October 30
While somewhat interesting in concept, I can't really recommend this game, as it essentially lacks much of anything of interest to actually *DO*. You start play plunked down on a gray world full of trees, and are functionally tasked with making it a colorful world by bumping colored trees, rolling over their colorful fruits, and then spreading that color to other trees. Your color fades to gray after a dozen or so moves, so you have to bump another tree. Rinse and repeat. And repeat. And repeat. And repeat for hours on end...

As you roll around, you collect random collectables that you collect because you get an achievement for collecting them all. (Unless they disappear because some random critter activated the object outside your sight range, and then you can never collect 100%.)

The game world is huge, which is something of a negative, because, with gameplay from start to finish basically consisting of just bumping trees and spreading color, I ran out of interest in the game before I could cover the world in color or get any of my completion. There's a "mystery" to uncover by collecting journal bits, but it just doesn't have enough suspense or reason for players to care to carry the player to the finish line. Unlike a lot of other reviewers, I actually managed to decypher the language... and was not particularly impressed by the results. It's a simple symbol-to-letter cypher that is made even easier with each line starting with Roman Numerals, but the need to click through each symbol is *HIGHLY* tedious, yet served as a distraction from a tedious game... No wonder so many people quit with lower hours played than I have.

I hit a crash bug, and didn't have the will to see if or how much I'd lost in game progress, because it all felt like a waste to me to try to complete painting this world.
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1 of 1 people (100%) found this review helpful
2.2 hrs on record
Posted: November 25
Astranon's Cube & Star: An Arbitrary Love:
Gameplay (Is it fun?): 1/4
Visuals (Does it look good?): 1/4
Originality (Is it one of a kind?): 4/4
Playability (Is it free of errors and other issues?): 4/4
Overall Rating: 63% out of 100%

Astranon's Review of Cube & Star: An Arbitrary Love:
Cube & Star: An Arbitrary Love is a strange game that combines both zen and puzzle elements. The player plays the role of a cube freely tumbling across a vast 3D landscape. The journey begins after a giant cube sitting in a meadow speaks to you in an annoyingly monotonous voice (apparently generated using text-to-speech technology). It advises you to lead a joyous life, not to harm anyone, and to leave the world a more colorful place than it was before you arrived. So, off the player goes to wander the world. Day turns to night. Rain sometimes falls. Other inhabitants appear, usually as primitive shapes that occasionally resemble insects.

A giant star with the same computer-generated voice as the giant cube sits alone in another meadow. It tells the player it has been there a long time and doesn't see any reason why it should move. The inhabitants themselves are less coherent. "An empty world is an ideal world," says one. "They grew large. Too large. It is grotesque," says another. It eventually becomes clear that the player is expected to paint the largely monochromatic world using colors obtained by bumping into trees. There are unusable items to collect with such baffling names as "Mysterious Testament to Dimensional Awareness" or "Regluar Salary Cheque," but there is no obvious reason why anyone should want to go through the trouble. The only productive items that can be obtained are four totems signifying emotions such as joy and passion. These grant the player the power to alter the landscape in new ways.

Cube & Star: An Arbitrary Love seems to rely heavily on piquing the player's curiosity to encourage him or her to continue playing. Journal entries can be gathered in the game, each of which contains a piece of an ongoing story. "Beneath the buzzing. Beneath the bounding. Beneath the jostling of trees...there are voices." reads one. "The voices are tiny. I listen carefully. My faces shudder." says the next. The game also makes use of a coded script, which the player is expected to decode at some point. Entries written in this script are gathered separately. The story that unfolds is so vague and nondescript that it fails to give the game any meaning. Without an interactive storyline or anything resembling conflict, the world quickly becomes mind-numbingly mundane.

Cube & Star: An Arbitrary Love would not be worth your time even if it were free. I do not recommend this game.

[Note: This review was written to help other gamers make an informed decision before purchasing. It is in no way intended as an attack on opposing viewpoints. You are welcome to agree or disagree with what I have written here. Either way, I hope you have enjoyed reading it. Thank you.]
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1 of 3 people (33%) found this review helpful
0.1 hrs on record
Posted: November 10
it's alright haha
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0 of 2 people (0%) found this review helpful
5.0 hrs on record
Posted: November 3
I loved it. Definitely a game to play when you're looking to relax.
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0 of 2 people (0%) found this review helpful
7.0 hrs on record
Posted: November 4
A fun casual game. A reasonablly vast world to explore and meet various, umm "things".
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1 of 5 people (20%) found this review helpful
0.3 hrs on record
Posted: October 29
Pretty but not a game.
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4.4 hrs on record
Posted: November 25
A strange, zen journey, oddly addictive. I'm afraid to open it lest I get trapped again. Oh, let me just color over here... oh, there's something to pick up this way... oh, another thing to pick up...

The only downside in my experience so far is that the decoding puzzle is buggy--basically, don't assign a letter unless you're very sure that's the one you want, because it might mess up and undo your changes and leave you in a confused mess. Someone did post a translation guide if that happens to you.
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27 of 31 people (87%) found this review helpful
4.6 hrs on record
Posted: June 21
Cube & Star is a game I very much wanted to enjoy, but unfortunately, the game doesn't give you enough back to warrant continued play.

You're a cube in a mostly-colorless land. You begin your quest mostly without direction. You interact with other cubes and surface-dwellers. You start to color in the environments. You meet a tiny thing and discover there may be more to them to meet the eye. It all seems like something very clever is beneath the surface, but as the hours went by, I couldn't find it. Like the other reviews say, achievements are broken. Even after you decode the language of the tiny things, not much is revealed other than cryptic laments.

As you collect currency and stars and such relics, you eventually feel the grind and pointlessness of your quest. You can spend hours coloring in the world...but when you figure out how to open the map and figure out how the big world is....you release you could easily spend another large quantity of hours filling in all the empty spaces. And for what? The tediousness of my journey weighs heavily on my cube-like shoulders, and it is with much regret that I finally ceased to roll across the plains.

Cube and Star feels like it aspires to something great but then maddeningly keeps it forever out of reach of the player.
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6 of 7 people (86%) found this review helpful
0.9 hrs on record
Posted: October 9
I'm not sure if I am having fun...
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7 of 9 people (78%) found this review helpful
64.3 hrs on record
Posted: June 23
Fun simple game. It's minimalistic but enjoyably so; you can color the world in rainbows or destroy it with the agony of fire. Raise hundreds of "tiny things" or leave them extinct, Super simple game play, feels monotanous at first but that quickly leaves and is replaced by the satisfaction of a colorful musical sandbox world from the perspective of a cube traveling across the land. At this sale price right now, definitely worth a try.
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1 of 1 people (100%) found this review helpful
9.4 hrs on record
Posted: June 19
Cube & Star is, if nothing else, an interesting time-waster. You roam the world spreading color, reuniting a long separated pair, and murdering "tiny things". It's addicting for those who love to get all achievements in game, from spreading certain colors to becoming a reaper of the tiny things (inhabitants of this world), there are quite a few goals to achieve. I would recommend a play-through for anyone who is a completionist as well as anyone who just likes to try random different things. :D
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: September 16
This game is quite dissapointing, reading the description and looking at the gameplay video it looks quite entertaining and it is... for the first 20 or so minutes, almost two hours in and I already feel the maddening grind.

I'm not even near 100% yet, the map is mostly grey stil, I'm confused. I don't know what I'm supposed to do, what's expected of me, where I should go or what I'm even doing.
I took a stab at decoding the tiny things language, that didn't help at all, I was still just as confused.

I'm sure this game gets good at some point but I just don't have the attention span to get there, and with great regret I have to put yet another title on my list of games I never completed.
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1 of 1 people (100%) found this review helpful
14.9 hrs on record
Posted: October 1
Cube & Star: A Love of Life and of the Arbitrary. This is a very simple yet complex game. The controls are few and guidance is absent which leaves most players lost looking for the point. I was drawn to Cube & Star by the beautiful design and the colors; I played because I enjoyed spreading the color. The question this game brings up is "What is the point?" Cube & Star is similar to life, the search for meaning. As I spread color, I discovered the purpose of the tiles that I collected- they create life. Originally, I only payed attention to my effect on the landscape but soon found out that the game is more widespread than that. Now I watch as each action my cube takes affects the entire realm of the game from changing simple colors to creating life that changes the face of the map in their own way. This is a game for people who enjoy the search for purpose.
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1 of 1 people (100%) found this review helpful
2.4 hrs on record
Posted: July 29
Fun, surreal thing.
I've not gotten far, because I keep accidentally deleting my save file -_-.

I don't know how to describe this other than "you're a cube, and you paint things colours you get from trees, sometimes you find randomly-generated emotions".

Get it, because yeah.
Also, it's been crashing for me (64-bit Debian Linux), so there's that. ....
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1 of 1 people (100%) found this review helpful
3.3 hrs on record
Posted: October 14
Completely fell in love with the game, haven't colleccted everything yet, still working on colouring it, but I really wanna know what happens at the end?! Completely addictive, 9/10
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1 of 1 people (100%) found this review helpful
5.6 hrs on record
Posted: October 13
Cube & Star is a bit of a challenge to review as I am not quite shure what exactly it is supposed to be. Quite simply it involves painting a black and white world with colour. In the end it is supposed to be a metaphor for giving life to the world around you.

In terms of actual gameplay its very simplistic. However it is still a fine work of art that can hold its own in the world of games.
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2 of 3 people (67%) found this review helpful
19.6 hrs on record
Posted: July 4
No many words, just a real nice game.
That makes you feel good while playing.
Relex and play get your head clean and forget the world outside.....
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0 of 1 people (0%) found this review helpful
3.5 hrs on record
Posted: August 8
i dont know what just happened but i like it.
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0 of 1 people (0%) found this review helpful
0.1 hrs on record
Posted: September 18
Pesudo artistic crap
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