Icaria is a robot colony builder where everything can be programmed. Build factories, design logistic networks, terraform the landscape, and explore an unknown alien world.
All Reviews:
Positive (17) - 94% of the 17 user reviews for this game are positive.
Release Date:
Apr 28, 2025

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The feedback we’ve gotten from the demo has been incredibly valuable and has made Icaria a much better game; we want to continue making improvements driven by player feedback as we extend the game toward 1.0.”

Approximately how long will this game be in Early Access?

“Our current plans for a 1.0 release should take around a year of development from when we enter Early Access. However stories can grow in the telling and we will extend Early Access if that seems like the best way to deliver a satisfying and complete game.”

How is the full version planned to differ from the Early Access version?

“During early access we plan to further develop the game by expanding our sandbox with new features, quality of life changes, and building end game content.”

What is the current state of the Early Access version?

“All features described or shown on our Steam page (along with much more) are currently implemented, tested, and playable. In its current state Icaria has dozens of hours of content and a progression that unlocks new mechanics and ways to engage with the game over much of that time. While we haven’t finished the end yet, it’s a big sandbox and there is plenty to do.”

Will the game be priced differently during and after Early Access?

“We may decide to increase the price for our 1.0 launch.”

How are you planning on involving the Community in your development process?

“Our demo has been public for over a year and, during that time, we have taken feedback and bug reports both from our Discord and from the Steam Community page. That feedback has resulted in 3 major updates and scores of minor updates which have dramatically improved the game. We will continue to follow much the same process through Early Access.”
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About This Game

Automate a team of robots to gather resources, reshape terrain, and scale up factories on a procedurally generated alien world.

Explore a procedural world

Every game you are exploring a different planet, with a different set of resources and biomes that present unique challenge. You start able to only see a small area, but as you progress you build out a radio network and unlock more of the world.

Collect resources

Expanding your colony requires ever increasing quantity of resources. Luckily, the planet you're on is ripe with them to find and use.

Programming

Anything you can do you can automate. It becomes a necessity as your colony grows larger, and recipes get more complex.

Features

  • Single-player colony-builder

  • Automatable robots and factories

  • Procedurally generated voxel world

  • Mutable terrain

  • An easy-to-learn visual scripting language

  • Sharable scripts

  • Fog-of-war and power mechanics

  • Crafting

  • Trucks for long-distance transit

  • Trees that grow, die, and can be farmed

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 4+ thread processor from the last 10 years
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon Graphics
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 4+ core processor from the last 5 years
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1060
    • DirectX: Version 11
    • Storage: 10 GB available space

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