Eschalon: Book III brings the trilogy to a climactic end as you seek to uncover the mystery of your past, the secrets of the Crux stones, and who the Orakur really are. You’ll traverse miles of virtual wilderness and dungeons, filled with secrets and danger, in an unparalleled role-playing experience designed to feel like a true...
User reviews:
Mostly Positive (46 reviews) - 71% of the 46 user reviews for this game are positive.
Release Date: Feb 14, 2014

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Packages that include this game

Buy Eschalon: Trilogy Edition

Includes 3 items: Eschalon: Book I, Eschalon: Book II, Eschalon: Book III


About This Game

Eschalon: Book III brings the trilogy to a climactic end as you seek to uncover the mystery of your past, the secrets of the Crux stones, and who the Orakur really are. You’ll traverse miles of virtual wilderness and dungeons, filled with secrets and danger, in an unparalleled role-playing experience designed to feel like a true pen-and-paper RPG.

  • The end of a saga! The final Book in the Eschalon Trilogy brings the story to an epic conclusion and all your questions will be answered. Of course, we've made sure Book III can be fully enjoyed even if you've never played the previous games.

  • Dozens of fan-requested features and updates to the engine and rule set.

  • Hundreds of graphic updates including re-rendered tiles, new spell effects, and enhanced environment effects. New sound effects and music in crystal-clear HD audio via an updated sound engine.

  • Expanded stats for creatures give them new abilities, defenses and vulnerabilities. Combat will require new levels of strategy.

  • New spells and hundreds of new items for you to discover. A huge world filled with secrets, riddles, traps, treasure, and glory awaits you!

  • Book III is not a dumbed-down “RPG for the masses”. Rapid button clicking won’t save you here. Eschalon pays honor to the greatest RPGs of the past, with unlimited character development options and freedom to explore the world as you wish. The difficulty of the game does not scale to your character.

  • 3rd party tools available to modify the game and build custom maps.

  • Single player only, like a great RPG should be.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Memory: 512 MB RAM
    • DirectX: Version 7.0
    • Storage: 500 MB available space
    • OS: Windows 7
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: MacOS 10.4
    • Processor: Intel-based only
    • Memory: 1 GB RAM
    • Graphics: OpenGL Accelerated Card
    • OS: Ubuntu 12.04
Customer reviews
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Mostly Positive (46 reviews)
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Most Helpful Reviews  Overall
155 of 185 people (84%) found this review helpful
Not Recommended
24.7 hrs on record
Posted: February 15, 2014
Ugh, what to say... I'll start off by saying that I'm a big fan of the series and I was patiently waiting for 3 years for this game. Checking the website regularly to see if there were any updates. I've played both Book I and Book II multiple times with different builds and playstyles. I love both of those games to bits. Now after 3 years, what we got was a short and disappointing ending to the trilogy.

I really hate to say this, but Eschalon: Book III is the worst part of the trilogy and very unsatisfying in almost every aspect. Not only is it by far the shortest of the three games (took me around 13 hours where at least 4 hours was aimless wandering, trying to find obscure clues for obscure quests.) but it also has the worst world design of the whole trilogy. Around 50% of the world is swamps and all the roads and passes are infuriatingly designed where every convenient way is blocked, making it a huge pain to get around if you're going for the no fast travel challenge. This was not the case in Book II. I'm not sure if I'm just so used to the Eschalon ruleset, but the game was also extremely easy and only after around halfway the game started throwing at least some challenge.

In the end, it's still Eschalon. It's still fun for what it is. But I really really hate to see the series end like this. *sigh* I'm going to put a thumb down just to balance things out, but honestly I don't know if I'd recommend it or not. If you're a fan, you already have it and this review won't hold a lot of weight.

Sinathor out.
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56 of 72 people (78%) found this review helpful
15.6 hrs on record
Posted: February 14, 2014
Great game! If you've played the other two and liked them, than obviously this is a no brainer. It has some new updates here and there, but overall is the same gameplay as the last two. I havent gotten into the story so I cant comment on that. The few hours Ive played thus far have been doing the first towns side quests, and now heading off to continue the main plot I got side tracked with this ship wreck mystery. No clue what to expect, and thats why I love these games!

So as I said, this review isnt for veterans of the series, because youll be buying this regardless. This is for those people that like modern rpgs, and have started dabbling into fallout and arcanum etc and need more. Thats how I found this series. I hated Baldurs gate and similar rpgs, but love ones I could take my time with and had full control of every action. If any of that rings a bell in your head check out these games.

There is a demo available for all 3 in the series at the owners site, and I highly recommend trying that first if your not sure. Or just pick up the trilogy pack while its on sale. Each game can be played seperatly without knowledge of another. Id recommend starting with the first game and working my way up. Only because youll obviously get the full story, and because of the slight improvments made in the gameplay and mechanics. Youll get used to the new features of say 2, and decide to play 1 and miss them and the game will feel limited due to that. I played them out of order(2 and then 1) so its really not a big deal in the end, but you will be saying wtf why isnt this here or that option there?

So in conclusion, this is a truly old school aproach to rpgs. If your excited for the new turn based rpgs from kickstarter etc, then look no further for a game to play while you wait for those. While those guys were making modern day turds before going to kickstarter, this guy here was keeping the rpg tradition alive and well. Show your love and throw the dude some cash!! (Hes working on a scifi game next I believe. New engine etc, so it should be fun)

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42 of 52 people (81%) found this review helpful
Not Recommended
40.2 hrs on record
Posted: June 11, 2014
I loved playing Eschalon Book I and Book II and was eagerly looking forward to the end of the Trilogy. Having just beaten it, however, it felt like a huge disappointment. What an anti-climatic ending. Perhaps Book 2 set the bar too high - in it you ventured from the grassy woodlands, through snowy wastelands, all the way to the tropical volcano home of the enemy Taurax. The dungeons were vast, the enemies diverse, and the story and events were very engaging. I actually replayed the entire Book II again last winter in anticipation of Book III.

Book III falls on its face in comparison. The terrain and dungeons feel simplistic. The monsters feel like recycled versions of those in Book II, and finally, there feels like there was no innovation in the game engine itself. No new abilities, very few new spells, and for the 2nd time your character is reset to level 1 at the start of the game.

In light of all this, despite how much I love the series, I cannot recommend Book III.
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26 of 36 people (72%) found this review helpful
33.3 hrs on record
Posted: August 1, 2014
“Have you ever tried to collect a debt from a Dwarf? I guarantee it is more difficult than slaying a dragon.”

Eschalon: Book 3 represents a good and solid turn-based rpg, that provides the same gameplay as the last two parts with slight changes in form of a broader spectrum of weapons (finally some unarmed weapons!), more skill trainers, and a change in the support function of certain attributes (e.g. speed vs traps).

On the other hand the entire game feels less refined. Most locations have only a few enemies, and the overall difficulty has been reduced, resulting in a less challenging environment. In addition the unfavourable map layout invokes the feeling of unnecessarily prolonging the game by restricting access to certain level sections.


Like the predecessors, the game's development was largely kept secret; the developers of the Eschalon series believe that most game developers release too much information about their products, spoiling the game when you eventually play it.


The game has no Steam achievements.


Eschalon: Book 3 (PC)
Classic turn-based role-playing game
(Fantasy) – 2014

Eschalon: Book 2 (PC)
Classic turn-based role-playing game
(Fantasy) – 2010
Link to Steam review for Eschalon: Book 2.

Eschalon: Book 1 (PC)
Classic turn-based role-playing game
(Fantasy) – 2007
Link to Steam review for Eschalon: Book 1.
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17 of 23 people (74%) found this review helpful
10.7 hrs on record
Posted: February 15, 2014
Love this game. I have been waiting impatiently for it ever since I finished book 2 the first time. If your looking for an old school stat driven turn based rpg then you should definatley check it out. Combat is smart a and often unforgiving, but all of the stats are in the dialoge box and you can really plan your attacks or adapt when you have to.

I'm playing a ranger and in one ecuonter I was out of potions and mana with abouut 20 health left and was in a fight with another archer so I ran into another room and took down all of the torches then I stood in a spot wear he would have to be in the light to shoot at me while I stoofd in the dark. This gave him a 90% chance to hit me and I could return fire with no penalty. That's just one example of how the game rewards you for fighting smart.
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11 of 16 people (69%) found this review helpful
23.5 hrs on record
Posted: September 1, 2014
I start writing code in BlitzMAX Basic and I NOT been this Joy full since I write code in QuickBasic in the 80's. I become curious if any game was made with BlitzMAX? So I start Google and I found out Eschalon series was made with BlitzMAX Basic

Eschalon: Book III Feels like a Rogue Like Ultima VII game

Run 1:
An Archer
I get until map 3 where murderous fly was immune to my arrows

Run 2:
An Archer with Weapon Bludgeoning for the murderous fly's
I die of having worms

Run 3:
Arcane, Elemental and Arcane Divinanation and Cartography
I realize I need to focus my Skill points on 1 attack Skill

Run 4:
Arcane, Elemental and Cartography
It took 16 hour Camping to regenerate the mana

Run 5:
Arcane, Elemental Meditation and Cartography
I know now where I can POWER Level
I was quite successful until I run out of food, No more food in the whole world

Run 6:
Arcane, Elemental Width Foraging and Spot Hidden and No Cartography
This character was quit weak int the beginning, but he still alive!
Totally hard without Cartography
I learn I can rent a room to restore my character HP, Mana, Food and Thirst
So I think this character might have a chance!

Eschalon: Book III has much of it's gameplay from Ultima VII
I buy allot of RPG game on Steam but no one come close to Eschalon: Book III in feeling..
I am going to try add Eschalon: Book I and II to my Steam Library some day

Real Quest, Not like kill 7 slimes OR get 25 shoes from dead horses
Don't need Mouse
Good sound
Feel little like Fallout 2 and Ultima VII

Slow walking, little better in OpenGL
Not a open world map, it's all about zones
Very hard game need to restart from the beginning many time to do it right
The Story don't feel authentic when I need to restart over and over

All in all this game is Old school
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9 of 13 people (69%) found this review helpful
19.6 hrs on record
Posted: February 21, 2014
Oldschool RPG goodness! I've always considered this series to be an excellent example of a no-nonsense, just-the-basics western RPG, and Eschalon III sticks to that tradition nicely. It's got all the core features: turn-based tactical combat, openended skill system, exploration and quests, adventurous (although not exactly deep) story, optional survival elements -- and no fluff or gimmicks. Book 3 does end sort of abruptly and is the shortest game in the series so it feels a bit unfinished, which I'd say is the primary drawback; it's overall less satisfying than the amazing Book 2. Still recommended as this particular style of neo-retro western RPG is still surprisingly rare and this one is quite competent and fun when considered on its own.
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6 of 8 people (75%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: October 4, 2015
This game is terrible. Or at least my experince was terrible.

This is not an "old school" RPG (I've been playing hardcore RPGs since Ultima 3), it's just a bad one. I'm 4 hours in and I have no plan on continuing. I'd return it but it was a gift so I'm stuck with it. But it will go unplayed. Why?

1. The enemies around all seem to be much more difficult, meaning that every battle is a save-and-restore situation. The ones in the Seawardens' Guild? Too tough. The goblins? Too tough. The ones across the water on the raft? Too tough. The ones on the way to Moonstone? Too tough. I'm sorry that I didn't know exactly what was required in the character creation so that I could make progress in the game but I find it absurd that you have to min/max at the character creation step just to get a few hours in the game. I don't want to quicksave before every battle and quick restore when it doesn't go well. That's not playing the game and that's not hardcore either. It's just a bad design.

2. I have 1 gold piece. That's it. Why? I don't know. I had a couple of hundred in a prior save. When I went to load the game I now have 1. Which means I can't identify anything to sell. I can't buy potions. I can't buy food. That tends to limit your options and in a game where I have to consume food to live, I'm on a downhill spiral that will eventually lead me to starving to death. I'd use a cheat or a trainer to fix this, but there doesn't seem to be any out there.

I suppose I could go back to town and rob everyone and everything I can for some gold. But that's not role-playing in the least. It's not something I'm willing to do to fix a bug in the game.

3. Something similar happened with making potions. I went to make a healing potion per the recipe. Success! Great! Then I went to make two others. The ingredients are gone but the potions were never made. Did the potion making somehow fail? There was nothing in the log about it. So again, I'm out ingredients and can't seem to successfully make a healing potion. Bug or working as intended? No idea.

There are literally dozens of RPGs out there to choose from. I don't need to put up with an imbalanced, buggy game. The Geneforge series is far superior and if I'm going to spend time palying an old-school game, I'll play the better one.

PS - I tried Eschalon 2 and now recall after about 15 hours it too bugged out and I lost about 4 hours of gameplay. The dev asked me to send him the save file. I did but never even received the courtesy of a reply. That's two games that I've had in this series and both ended up entirely bugging out with nary a response from the dev. That's just unacceptable.
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2 of 2 people (100%) found this review helpful
Not Recommended
21.7 hrs on record
Posted: July 22
Although I played it till the end and more or less enjoyed it, I have to give a thumb down here, simply because this was much less polished than the previous two Eschalon books and I felt a bit ripped off> The games starts well, but the later maps are very empty and devout of any life or meaning and you can't stop the feeling that this part was rushed for release much sooner than it should, and so the end remained partly unfinished.
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1 of 1 people (100%) found this review helpful
Not Recommended
16.3 hrs on record
Posted: February 9, 2015
I have played book I and book II. I'm still early in Book III, so more edits to this review are to come.

-God damn bugs... (The creatures you can ONLY kill with spells or fire)

-If your an archer your special attack sends a HUGE blow on your enemy, but a huge damage penalty to your bow.

-Game encourages exploration, but punishes you for exploring areas out of your level (which is most of them at least in the earlier levels). This normally isn't so bad, if every single damn direction (except the one your main quest is in) is like this. Even the direction your quest is in has enemies you stand no chance against.

-Hit/Miss seems worse than the first book. Last I played an archer was in book I, and I don't remember missing so often. 50% chance of hits feels more like 25%. Because every single encounter, it feels like only 25% of my arrows land a hit.

-Darkness terrible for both melee and archers. Now it was this way in the first two books, but pair that with the Hit/Miss problem, and darkness is twice a problem.

-Much lacking balance. Somtimes the game doesn't make your objective clear, making me wander into areas where enemies are WAY more powerful than I am. I don't even know if I'm going in the right ♥♥♥♥ing direction.

-The story has been made more interesting than the second book, and I feel that I have more incentive to explore (too bad it's only a minor due to the fact that everything is more powerful than you)

-Better portaits (opinion)

-Interesting map design. It's scarier, and the soundtrack brings that world to life.

All in all, the game is still fun, but all the negative things that agrrevate the ♥♥♥♥ out of me, cause me to take a break from playing. Not the kind of "Ok, I think I've had enough adventure for one day!" But more "♥♥♥♥ this". All the bad stuff cancels out the good stuff, and unless things ease up a bit, the game will just keep me angry. This game is avrage in score.
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Recently Posted
36.8 hrs
Posted: August 6
Enjoyd the game
Helpful? Yes No Funny
RobHamburger WYSIWYG
45.0 hrs
Posted: June 21, 2015
I enjoyed this game. I have encountered many games akin to this one -- new-age RPGs built with a flair for how RPGs used to be. This delivers in that respect. Not frilly or fancy, it works in every way it's supposed to, and there is a lot to it. I kind of wished the game was longer -- (30 hours of play time) but it was very well worth it at that length, I think I just wished the adventure could go on, and that's a good thing. It does have replayability going for it, with an open character development system (though still class based) and a lot of different things to try, and lots of secrets to discover. Overall, a nice title.
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42.6 hrs
Posted: June 7, 2015
nice rpg
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58.4 hrs
Posted: May 26, 2015
I can still recommend this game, if you played the first two parts. But I have to admit I enjoyed Book III probably the least.

Compared to the previous books, the difficulty seemed to raise steeply. That might be related to my choice of playing Book III with a thief (in an assassin style). However, from what I've read, it seems that a thief is the worst choice for this part, and you'll have the hardest time with it. The game seems very unbalanced in this respect. For example, there are almost no good piercing weapons in the game. Very early in the start you'll meet enemies immune to piercing damage including arrows. Bashing them with my hands didn't really work well... Also, there's no backstabbing, so the thief can leverage being hidden in shadows just in a very specific circumstances. And the list goes on.

The last quarter of the game seemed to be created in a rush and quite empty. Maybe the developer has run out of money. But it felt weird and somewhat unfinished.

I still enjoyed the game, but... the first two episodes were better.
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-- scippie --
46.5 hrs
Posted: December 27, 2014
I am actually dissapointed in this part of the series. That's why I do not recommend it.
If you can get the series as a whole, you will understand why I am dissapointed. Book 1 and 2 are such magnificent games, perfectly balanced out for every role, playable in so many ways, where book 3 seems to be only playable in (almost) one specific way and comes to a very abrupt end. When you think you are halfway through the game, it seems to be over with a stupid ending.

So I recommend it when buying the complete series, but if you are only interested in a good RPG, buy book 1 and/or 2. If you want to buy only one, take book 2 because it's just as good or even better as book 1 but has improved graphics.

Yes, I really mean it, if you like these kind of games, buy at least book 2! Do not buy book 3 if you're only to play one of them.
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19.1 hrs
Posted: December 12, 2014
Eschalon Book 3 is very, very fancy wrapping paper. Where book 1 was a mediocre cliche macguffin story, and book 2 was a sequel, a cliffhanger, and more macguffins, book 3 wraps it all up with even more macguffins. Sadly, I can't speak much praise about the story without spoiling the entire thing, so you'll just have to take my word for it.

As far as gameplay goes, little has changed from book 2 (which, in turn, didn't change a whole lot from book 1). It still takes the opportunity to make minor improvements, but you can expect pretty much the same experience, just in another continent. (Province? Territory? I dunno.) Like before, the experience was akin to a very, VERY small Elder Scrolls game.
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0.2 hrs
Posted: October 18, 2014
"Better late than never, heh?"

That's the response this developer gave after waiting 7 months before pushing the 1.02 patch, which fixed numerous bugs, to Steam customers. Understand, the patch was done. His highness just couldn't be bothered with to spend the half hour to upload the patch and push it.

I'm glad to see this game scored in the 60's and my only regret is that I ever supported this smuck.
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